Why no one is talking about how ridiculously expensive the Jaguar XJ13 is?

  • Thread starter talhaONE
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But you're still not saying what. What have I said you don't agree with?
Well, in reverse chronology I’ve said I don’t share your opinion, that’s a polite way to say I don’t agree with you.

I don’t have a problem with the credits, sure more would be nice so would the game being free and getting a PS5 easier. Economics supply and demand I guess….

Like I said last post now, mark my leaving this thread to attrition. It’s just not worth my personal time, I’m sure others will come in to debate it more and if any of you can all fix it to make everyone happy hit me up :)
 
The sad thing is I am rather here than playing that trash. Which tells you a lot.
You don’t have all these other better driving games it’s compared to?

Go play then on your 6 axis motion axis platform, with a dual drive wheel in VR like a sim racer god.

Or moan about a console game targeted at millions with a controller.

Disappointing dude, you were my hero.
 
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You don’t have all these other better driving games it’s compared to?
Yeah, I am thinking about it but I am so sad from GT7. It's hard to believe how incompetent company can be and nobody cares.

My favorite games are rF2, R3E and ACC. I am not sure what to start now because weekend should have been mostly for GT.
 
Yeah, I am thinking about it but I am so sad from GT7. It's hard to believe how incompetent company can be and nobody cares.

My favorite games are rF2, R3E and ACC. I am not sure what to start now because weekend should have been mostly for GT.
Literally play what you like and don’t play what you don’t like? Are you 12 or something? There is no meddle for playing the newest thing…
 
Well, in reverse chronology I’ve said I don’t share your opinion, that’s a polite way to say I don’t agree with you.

I don’t have a problem with the credits, sure more would be nice so would the game being free and getting a PS5 easier. Economics supply and demand I guess….

Like I said last post now, mark my leaving this thread to attrition. It’s just not worth my personal time, I’m sure others will come in to debate it more and if any of you can all fix it to make everyone happy hit me up :)
It's pretty obvious how you make everyone happy, and like I said, we post our issues here in the hope that PD notice and make those changes. If you don't say anything, nothing is likely to change is it? Sure, sometimes you've no hope of getting the change you want, but you'll never know if you don't voice your concerns, right?

BTW I know you say you're done but as a tangent I just thought I'd present to you some stats that may surprise you, they genuinely still surprise me.

Gran Turismo 5

  • 32.7% of players did not get the trophy for winning a single A-Spec event.
  • 66.9% of players did not complete the National A license.
  • 76% of players did not see the first ending movie.
  • 79.3% of players did not finish every beginner event.
  • 87.2% of players did not see the true final ending movie.
  • 95.7% did not complete the extreme race series.

These are all things that could be completed in no more than 30 hours. So like I say, the people that play these games for years on end are a tiny minority. I'm sure it would have been the same in the offline days if we could get similar stats for them.
 
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He wasn’t my hero really. Dramatic effect. :)

It's pretty obvious how you make everyone happy, and like I said, we post our issues here in the hope that PD notice and make those changes. If you don't say anything, nothing is likely to change is it? Sure, sometimes you've no hope of getting the change you want, but you'll never know if you don't voice your concerns, right?

BTW I know you say you're done but as a tangent I just thought I'd present to you some stats that may surprise you, they genuinely still surprise me.

Gran Turismo 5

  • 32.7% of players did not get the trophy for winning a single A-Spec event.
  • 66.9% of players did not complete the National A license.
  • 76% of players did not see the first ending movie.
  • 79.3% of players did not finish every beginner event.
  • 87.2% of players did not see the true final ending movie.
  • 95.7% did not complete the extreme race series.

These are all things that could be completed in no more than 30 hours. So like I say, the people that play these games for years on end are a tiny minority. I'm sure it would have been the same in the offline days if we could get similar stats for them.
So the majority play the game but don’t care about credits or the top cars or completing the came collecting all the cars.

That majority doesn’t end up here, don’t have wheels or want to care about came physics.

So when you said “most” people who are the “most” people are you worried about enjoying the game or did you mean you?
 
Just enjoy your game guys… ITs a game and everyone’s fun is different this is why I never get into the debate…”oh you like grinding??? Or oh how can you spend hours painting or taking pictures it’s a racing game” like man stooooop!!! Nothing in life is perfect and a damn game sure isn’t going to be…like others I get a pleasure of saving up money and getting unique cars in a specific time… say what you want but the formula of the supercar invitations are working… consider Myself who took the whole week off to enjoy GT7 beat the game on Friday… I joined those meeting lobbies and even though the online is pretty much a downgrade compared to GTS The cars were all unique and it was cool!

I had to pull out the LaFerrari because people had some nice exotics… a guy even message me and said he loved my car.. we hit the Ring up a decent speed and it was cool! If this was your typical game after the week of me beating the game or even just a week of playing I would probably have majority of the cars just as others. I’m not saying that’s a bad thing either some people like that style of play. I don’t care for it, but you will not see me be rude to a person who does… like some do on this board.

We all have a choice nobody forced you to buy GT7 and let’s say you did and you hate it.. you feel (hatred which is weird because it’s a damn game) guess what return it get your money back and don’t support or buy their products. To come on the board and complain pick arguments take the joy out of people who actually like the game, and (and please don’t mix this up with people who have real complaints we all no the difference) when you don’t like a game the developers, the company I’m Sorry that’s weird.. Like if I don’t like a restaurant I don’t go back order food and complain about the food.. like I Just don’t understand… it has to be a ego thing or something…
 
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”oh you like grinding??? Or oh how can you spend hours painting or taking pictures it’s a racing game”
People's definition of fun is going to be different. What isn't in doubt is that ultimately spending time racing moronic AI for little monetary reward, over and over again, just to get half decent cars, while micro-transactions keep popping up when you try to buy parts or cars is ultimately a bad thing. This is not hard to understand, at all.

guess what return it get your money back
Too bad I bought my copy digitally and Sony doesn't accept digital refunds except for basically Cyberpunk.

and don’t support or buy their products.
'Not supporting' their products means ultimately nothing, because GT could sell 10 million copies simply by existing. What matters more is pushing back, and making the in game economy and especially micro-transactions public, and criticized thusly.

To come on the board and complain pick arguments take the joy out of people who actually like the game
This is a forum. Debate will happen. Especially in the week after a game's launch.
 
So the majority play the game but don’t care about credits or the top cars or completing the came collecting all the cars.

That majority doesn’t end up here, don’t have wheels or want to care about came physics.

So when you said “most” people who are the “most” people are you worried about enjoying the game or did you mean you?
You said that these games are meant to last for years, I said most people don't play them that long. That's all I said about "most" people.

Personally I did get 1000 cars in GT5, I didn't play it for years on end. Nor GT6, 4, 3, 2 or 1. I played them for a few months on and off at the most, then moved on to other games. So the old games weren't designed to last for years, most people don't play them for years, so why design the game around playing for years? For the extreme minority? Or could it be because they want people to be tempted to buy the MTs to get the cars that they do want whilst they're playing it?
We all have a choice nobody forced you to buy GT7 and let’s say you did and you hate it.. you feel (hatred which is weird because it’s a damn game) guess what return it get your money back and don’t support or buy their products.
That's the only option in your mind if you buy something and have issues with it? Take it back, say nothing, end of? How would anything ever get improved if everyone took that attitude? Customer feedback is a HUGE part of product development. Well, it is if you want to be successful. If customers don't voice their concerns and developers don't listen, eventually you've got no customers.

Also I'm sure you know there can be another point between total love and hate. I'm sure some people do absolutely hate GT7, but most don't. They're enjoying it, but have issues with it. So they voice their issues in the hope that they're fixed. That is the other option, and I don't see why so many people are confused that people air their concerns. They don't do it for the fun of it, or because they want to start an argument.
 
People's definition of fun is going to be different. What isn't in doubt is that ultimately spending time racing moronic AI for little monetary reward, over and over again, just to get half decent cars, while micro-transactions keep popping up when you try to buy parts or cars is ultimately a bad thing. This is not hard to understand, at all.


Too bad I bought my copy digitally and Sony doesn't accept digital refunds except for basically Cyberpunk.


'Not supporting' their products means ultimately nothing, because GT could sell 10 million copies simply by existing. What matters more is pushing back, and making the in game economy and especially micro-transactions public, and criticized thusly.


This is a forum. Debate will happen. Especially in the week after a game's launch.

1st were you forced to buy it digitally??? Going of your record I would swore you would of got the hard copy just in case you would bring it back does that sound far fetched??

2nd Exactly do you think you or your anti sony buddies are going to start a revolution over a damn game? You gonna get all the people on the forums to help?? What about all the other games that are doing these MTs you after their developers and company also?? We need to push back!!! 😂

3rd Yes this is a forums, and debated will happens but I can easily start showing were the name calling ,rudeness and other unnecessary things are being said people so yeah most people want to debate learn try to find people who share common gameplay… and then Their are people who just wanna flex very easily to see..

@Samus Come on man stop it’s one thing to voice your concern.. I have said what I don’t like in GT7 and expect them to be fix in the future.. Yes I am a customer who actually like PDs product… I did not like PC it wasn’t a bad game but it wasn’t my type of game… I didn’t go on their sub forums and telling people how bad this was and that, or how we need a better game and only a push back is the way to get it 😂 like come on. I didn’t like the game why would I give them feedback on something I didn’t like and even I did it wouldn’t be nowhere what you see in here… some really act if PD personally hurt them… This is my favorite game period and when stuff doesn’t end up in the game.. yeah I’m disappointed but Again it’s a damn game.. I’m not going to disrespect someone over a game sorry that’s not me..
 
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People's definition of fun is going to be different. What isn't in doubt is that ultimately spending time racing moronic AI for little monetary reward, over and over again, just to get half decent cars, while micro-transactions keep popping up when you try to buy parts or cars is ultimately a bad thing. This is not hard to understand, at all.


Too bad I bought my copy digitally and Sony doesn't accept digital refunds except for basically Cyberpunk.


'Not supporting' their products means ultimately nothing, because GT could sell 10 million copies simply by existing. What matters more is pushing back, and making the in game economy and especially micro-transactions public, and criticized thusly.


This is a forum. Debate will happen. Especially in the week after a game's launch.
Complaining is cool, debate is healthy.

Being an asshole after one week of how things are is somewhat immature to be honest or quite honestly frank.

We are talking grinding to get the most expensive/desirable cars in a multi year game in a week. It beggars belief.

It’s not health debate or valid criticism of an economy we don’t even know how will end up working.

It is narrow minded catch them all thinking around a driving game that is based around lots of cars that go in awkward circles in different ways.

Just to be clear, why buy a racing game if all that means is having the best car and being first and pissed off when it isn’t like that.

Man when I started racing we had a twin engined pro kart and could only be competitive in the winter endurance races working from the back of a Kia Rio estate and not enough spares or tires.

Wanna talk about grind, do some real racing leaving at 6 am in December as it’s snowing and catch a knuckle taking the anti roll bar off…just to race a twin engined pro kart in a 4 hour endurance race that cost you to be there…my heart bleeds credits don’t come easy in a computer game I play on my sofa or rig.

I can talk about the track days car and bike, or the club races none pay me btw….
 
Wanna talk about grind, do some real racing leaving at 6 am in December as it’s snowing and catch a knuckle taking the anti roll bar off…just to race a twin engined pro kart in a 4 hour endurance race that cost you to be there…my heart bleeds credits don’t come easy in a computer game I play on my sofa or rig.
Yes, god forbid anyone wants a video game created for entertainment that is not as much hard work and grind as real life. It's frankly bonkers that people see playing games as something that should be as hard as real life, and that we should all be expected to play them for years on end, earning an honest living doing work, to experience all the content.

I play games exactly to get away from that.
 
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Ah, this is still going on. It's a little amusing to see people (and they're ALWAYS the same people who don't know anything but negativity) getting angrier because some of us are enjoying the game and it doesn't agree with their opinions
 
Ah, this is still going on. It's a little amusing to see people (and they're ALWAYS the same people who don't know anything but negativity) getting angrier because some of us are enjoying the game and it doesn't agree with their opinions
It’s just weird… but nah we the funny ones.. or wait what I been seeing slaves that just do anything PD wants.. that’s better lol 😂 like come on It’s GTP some are actually trying to learn things and form relationships with people about their favorite games.
 
Yes, god forbid anyone wants a video game created for entertainment that is not as much hard work and grind as real life. It's frankly bonkers that people see playing games as something that should be as hard as real life, and that we should all be expected to play them for years on end, earning an honest living doing work, to experience all the content.

I play games exactly to get away from that.
Dude as long as you've been here you know that's how GT is. Stop acting like is something new.
 
Yes, god forbid anyone wants a video game created for entertainment that is not as much hard work and grind as real life. It's frankly bonkers that people see playing games as something that should be as hard as real life, and that we should all be expected to play them for years on end, earning an honest living doing work, to experience all the content.

I play games exactly to get away from that.
Then why in the hell do you have a problem with an in game economy when there is literally cars abs circuits to drive.

You got away from real life to be angry at a virtual one. What the hell dude.

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You want a game to escape your real life, which clearly isn’t the same as mine because I know what grind is and even pay for it with money, parts and effort. And a game gets you this riled.

Try actual motorsports join a club, do some karting, my daughter wants to do it and she’s on the list but only 8 nearly.

No excuse, be defined by the world you live in or get so upset with a game that doesn’t give you enough virtual money.

Just get real. I appreciate the opinion I just don’t understand or respect the substance of it.
 
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Exactly do you think you or your anti sony buddies
Great way of putting it. Totally not biased or anything.

What about all the other games that are doing these MTs you after their developers and company also??
Been pretty solid evidence that criticism of other games doing micro-transactions have eventually been curtailed. As shown here:

So it's OK to prey on those people?

No. Most publishers these days are moving towards other forms of monetisation that are less scummy and predatory. Not all, but most.


and so on.

You know the common theme in all of those removals? Pushback from users that they didn't like them and didn't want them.
It's incredibly evident that you don't believe that micro-transactions as done by the publishers and especially in this case, the developers, are a problem. That they ultimately boil down to people's own personal agency, even when shown in the thread of the quoted above that micro-transactions, by design, prey upon lesser people's FOMO (and often times, hand in hand with underlying addiction problems to begin with) and are something that should be avoided at all costs, preferably even if they're only being done in a cosmetic sense, instead of a gameplay sense. That isn't what is happening here with GT7, that the in game economy was designed around two avenues: grinding like mad to get anywhere as the 'main' way (and more often then not exposing bare GT's worst traits as a series since 5) and allowing people to buy credits as the 'easy way out'...but only enough credits where you ultimately have to spend more money in order to get anywhere, thus repeating the cycle.

It's incredibly clear to me that you have no desire in changing your views on this. And to that I say that I hope you enjoy defending Polyphony even when they do very wrong, as has been pointed out by various others time and time again since the micro-transactions were announced, really. This isn't a difference in opinion, this is willful ignorance in holding Polyphony accountable for their actions.

Dude as long as you've been here you know that's how GT is. Stop acting like is something new.
Wonder why then that GTS (and clearly, GT7) are some of the longest games to grind in the series, ever. Yeah, sure grinding has been a part of the series, but it's only in the past few games that it has reached an untenable point that needs to be addressed.

Then why in the hell do you have a problem with an in game economy when there is literally cars abs circuits to drive.
What the **** do we need to buy these cars to drive on the circuits? To modify and tune these vehicles if we want to create them for our own gains, or to bring them online? And why do I need to grind out Fisherman's Ranch in order to get what we need to buy these cars, and related, why the hell is the AI so bad and moronic that if I happen to bump into said AI because they brake checked me, I lose my clean race bonus and subsequently break the grinding chain?

Holy hell, this isn't hard to figure out, at all.
 
Then why in the hell do you have a problem with an in game economy when there is literally cars abs circuits to drive.

You got away from real life to be angry at a virtual one. What the hell dude.
Like it’s a game!!! I am a diehard and I’m not this madd.. yesterday we had a debut on GT7 with our Porsche G3 Cup cars it was atrocious!!!! The online is terrible we were all upset… we Still don’t come on here and be as negative as what you see… and let’s be real some complaints are real talk but there is a difference of constructive criticism and just being negative… and it’s not hard to tell the difference.
 
Ah, this is still going on. It's a little amusing to see people (and they're ALWAYS the same people who don't know anything but negativity) getting angrier because some of us are enjoying the game and it doesn't agree with their opinions
Where did anyone get angry that you're enjoying the game? As far as I can see it's people airing their concerns, then other people trying to tell them they're wrong about their concerns, generally with the only response being "I'm OK with it".

Nobody is forcing you to do that. If you're happy with the game and economy, have at it. These threads would be a lot quieter then, wouldn't they? If you don't think the Jag is ridiculously expensive, why even open this topic in the first place?

Dude as long as you've been here you know that's how GT is. Stop acting like is something new.
sigh

Not again. See, this is why these topics keep going, because people keep using excuses like this to defend it. The old games had upwards of 4x more events than GT7 currently has. The cars cost less credits, and earning credits was quicker.

Yes, the old games had grinding aspects. I've never said they didn't. I distinctly remember driving the 5 lap All-Stars race at Red Rock Valley in GT2. It took about 7 minutes to complete, and gave you a TVR Speed 12 every time. 50,000 credits prize, the TVR could be sold for 500,000.

It was grinding, but it only took three or four of those races, lasting less than 30 minutes, to earn enough credits to buy any car.

Is there anything even remotely comparable to that in GT7? No. It's going to take you 10+ hours in GT7 and the total for all cars is several times higher.

So yes, this is new. Well, specifically it started with GTS, and got worse with 7.

Then why in the hell do you have a problem with an in game economy when there is literally cars abs circuits to drive.
Because there are 424 of them and to acquire them all, with the current economy, will take hundreds if not thousands of hours depending on what races you choose to repeat? I thought that was perfectly clear by this point.
 
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Because there are 424 of them and to acquire them all, with the current economy, will take hundreds if not thousands of hours depending on what races you choose to repeat? I thought that was perfectly clear by this point.
This fact was literally admitted to by Polyphony themselves in the lead up to the game. But as always, the goal posts move back and forth. The game isn't about collecting cars, except when it is. The in game economy to collect those cars isn't bad, except it is. People are just mad that they can't get everything in the first week, except they aren't.

Literally just running around in circles trying to catch their own tails instead of criticizing Polyphony.
 
I am a diehard and I’m not this mad
Why do you think we're mad? I'm sat here at home, dipping in and out of doing work, to post on an internet forum for a video game. There are countless more important things in life to worry about but I'd prefer not to spend my time worrying about them, so I come here and talk about an ultimately worthless and pointless video game. It's not serious business, I'm not mad about GT7 that it bothers me when I'm not here. It IS just a game, but if talking about it takes my mind off worrying about more important things, then I'll be here.

The XJ13 is a one-of-kind prototype that never even got the chance to race IRL, and you’re complaining about it essentially being 8m less than it’s been in previous titles? Look, I’m not one to call gamers entitled, but this sounds pretty entitled to me.
It's not in the game though, is it? There are unlimited numbers of them. Anyway, the cost isn't the problem. It could be 4 billion credits and it wouldn't matter if the economy to earn credits scaled in the same manner. That's the core issue.
 
The XJ13 is a one-of-kind prototype that never even got the chance to race IRL, and you’re complaining about it essentially being 8m less than it’s been in previous titles? Look, I’m not one to call gamers entitled, but this sounds pretty entitled to me.
While we see that as fun others don’t and our fun is stupid soo.. I will say this maybe they could let people use them in arcade mode even if it was one specific track… but then people would complain about that! 😂
 
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