Probably because you're (again) insisting things must be true and refusing to back down when asked for something beyond "I know about these things, trust me;" but I don't want to speak on Dave A's behalf.
I'm not stating anything controversial. It's widely acknowledged GTS was massively down on content as PD rebuilt much of it from the ground up. Ground up will always be a subjective term, but the number of cars & tracks speak for themselves. A decade on there are dozens of Premium models absent. We've had a trickle return in much updated form alongside all new cars to the franchise.
I'm aware 3D models on a handful of new cars share characteristics with their Premium equivalent. There are just as many examples where the 3D model has been comprehensively upgraded. Full tessellation was only applied to a fraction of Premium cars.
No, I was referring to Voodoovaj's statement we may not even get a PS6, or it could be a streaming machine. Both pretty outlandish claims.
Because I noticed you didn't actually respond to that in spite of it tearing apart the basis for your claim of how Sony and AMD already has the PS6 all planned out for debut 5 years from now.
Said legal documents have been widely reported in videogame & tech circles. Respected outlets like Digital Foundry acknowledge this is a reference to a PS6 release in 2028. Similarly MS revealed the imminent release of the discless PS5 SKU. Both claims corroborated by respected journalist Tom Henderson (a 100% track record on PlayStation hardware plans) & AMD insider Kepler.
PS5 Pro development reportedly started early '22, with teams already having demo events, and dev kits arriving Nov '23. In effect we're only 3 years away from the PS6 hardware design needing to be finalised.
Plus, to be frank, at this point there's not even cause to simply assume either company will go with AMD again across the board for the next console generation in the first place. Those things are things that Sony and Microsoft are taking under consideration right now or in the near future. Right now AMD is neither the performance leader nor the trend setter nor the budget option; as well as lagging far behind in the AI-based image generation technologies that will greatly benefit game consoles in a transformative way that a higher TFLOPs number won't.
PlayStation use custom hardware and often implement their own solutions. These can be adopted by AMD for future PC GPU designs. Mark Cerny has secured patents for Sony's own solution for improved RT performance, there's speculation this could be used over AMD's implementation. There's also the need for 100% Backwards Compatibility, which is much easier if they remain with AMD.
"A number," huh? Fascinating.
I sure hope you don't mean "updates for PS3" to mean the game of whack a mole PD were playing trying to fix the LoD setup for a number of Standard cars that they broke in the asset porting process so they looked significantly worse in GT5 than they did in GT3 and GT4.
You're missing my wider point. During GT5 & GT6 development PD where working with multiple model quality tiers, be they originally built for PS2 or PS3. Both titles came in for intense criticism for their inconsistencies. Another reason why it made sense for them to start afresh with GTS and the 4K era.
You don't know what you are talking about.
What is there to dispute? Current 3D car models will be carried across into next-gen. We have reached a plateau for in-game 3D modelling. High LOD photomode models can pass for the real thing in 4K Scapes. On occasions when they do approach uncanny valley, it tends to be lighting & shadow inconsistencies.
As we move onto PS6 4K will remain the standard. 8K will be supported (as it's claimed on PS5 Pro), but as with 8K TV/Film, this will largely be upscaled content to make best use of the increased resolution. The next visual jump will come from greater use of RT and even full Path Tracing. Together with higher quality, more complex, visual effects such as particles for tyre smoke, rain, dust etc.
No, I wasn't. I was providing the real background of the things you've reinterpreted and presented as something else.
If you'd actually read my post you'd know that - the last paragraph contains my opinion that 2027/8 is a reasonable guess for PS6, so to decide I was "contesting the existence" of it is either chronic inability to read or a lie. But then if you'd actually read your own evidence you wouldn't have made the claim.
As you will have read above, I was not referring to your post. Rather someone who was contesting the existence of PS6 and it's form factor. A statement that did not garner much scrutiny despite it's far fetched nature.
The information revealed in legal documents is the classic definition of a leak. With the release timeframes for PS6 and the discless PS5 being corroborated by respected external sources. At this point I'd put it at 95% likelihood discless PS5 will release in Q4 '23, PS5 Pro Q4 '24, PS6 '28. Others will want further evidence and I perfectly respect that.