There's always more to it, but the larger point is, the closer you get to a game looking like reality, the smaller the increments are between reality and the game. No one mistook games 10 years ago for real life, but we are so close now that any gains are going to be small and only meaningful to a handful of people who blow up pictures of nuts and bolts and water droplets and subject them to forensic analysis. DriveClub looks great to me, Project Cars looks wonderful, GT will look spectacular. Fine. Now how is the gameplay? To differentiate yourself you must bring something to the table in terms of gameplay, replayability, clubs, leagues, racing, driving, cruising, organization, AI etc. etc. etc. The vast majority of complaints about GT don't revolve around graphics but gameplay, undelivered features and bugs, none of which have anything to do with how good it looks.