Worst you've dealt with online...

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To the left of you ofcourse cause that's where you are supposed to pass a car during tourist runs on the nordschleife. Normal traffic laws count on those days ;)

Makes sense as the 'Ring is a toll road really :)
 
I say that to play online you should need a S license maybe some will learn how to drive. Just yesterday I was driving my Cappuccino RM on the Nürburgring and some hallow-headed wannabe super car driver was forcing me out of the way, passing me, then check up and let me pass so he can do it again!
 
I say that to play online you should need a S license maybe some will learn how to drive. Just yesterday I was driving my Cappuccino RM on the Nürburgring and some hallow-headed wannabe super car driver was forcing me out of the way, passing me, then check up and let me pass so he can do it again!

And just how, exactly, would forcing players to complete a series of simple(to bronze) challenges that teach you a very tiny bit of car control while teaching virtually zero race-craft or driving etiquette and then culminate with several tests of your ability to plow your way through a whole field of cars in a very short period of time have any effect on whether or not people find such behavior online amusing?

I still can't for the life of me understand why people think license and/or game completion level restrictions would do anything to improve the attitude of video gamers playing online. Even if it actually did require you to be quite fast to pass the tests or clear the game, the people playing would still act the same. Putting higher restrictions on contact wouldn't change anything either, people would just do what they have to do to get through and some might even think "good, now I can finally have fun(translation: hit people)!" All such restrictions would accomplish would be to limit people's legitimate enjoyment of the game, particularly if they aren't that fast(which doesn't mean they don't drive clean), or are starting over from scratch or simply can't stand doing license tests.

It might not be a terrible thing to allow people to set entry restrictions like that on their specific rooms(though I'd argue it would likely still actually accomplish virtually nothing and would provide a new excuse for trolling). But an overall restriction for online would be silly and might well alienate people PD would like to sell the game to. People always seem to forget that those who want to play with no rules, or flat out smash each other up or who have horrible car control skills have every right to enjoy the game too. Kick them, leave their rooms, drive yourself crazy trying to educate them, attempt to find clear track away from them, support good rooms that don't have them, come to threads like this one to vent about them, whatever works. Don't get too worked up about people who don't play like you do. There's always tomorrow, or ten minutes from now.
 
And just how, exactly, would forcing players to complete a series of simple(to bronze) challenges that teach you a very tiny bit of car control while teaching virtually zero race-craft or driving etiquette and then culminate with several tests of your ability to plow your way through a whole field of cars in a very short period of time have any effect on whether or not people find such behavior online amusing?

I still can't for the life of me understand why people think license and/or game completion level restrictions would do anything to improve the attitude of video gamers playing online. Even if it actually did require you to be quite fast to pass the tests or clear the game, the people playing would still act the same. Putting higher restrictions on contact wouldn't change anything either, people would just do what they have to do to get through and some might even think "good, now I can finally have fun(translation: hit people)!" All such restrictions would accomplish would be to limit people's legitimate enjoyment of the game, particularly if they aren't that fast(which doesn't mean they don't drive clean), or are starting over from scratch or simply can't stand doing license tests.

It might not be a terrible thing to allow people to set entry restrictions like that on their specific rooms(though I'd argue it would likely still actually accomplish virtually nothing and would provide a new excuse for trolling). But an overall restriction for online would be silly and might well alienate people PD would like to sell the game to. People always seem to forget that those who want to play with no rules, or flat out smash each other up or who have horrible car control skills have every right to enjoy the game too. Kick them, leave their rooms, drive yourself crazy trying to educate them, attempt to find clear track away from them, support good rooms that don't have them, come to threads like this one to vent about them, whatever works. Don't get too worked up about people who don't play like you do. There's always tomorrow, or ten minutes from now.
I understand your point when it comes to the testing and taking that into consideration, my argument is now invalid (lol). But honestly doing those tests actually helped me develop my race craft considering I haven't had this game since it came out. Maybe having an automated "black flag" system which would automatically kick people when they "accomplish" settings determined by the room host. For example, if you go off track more than 10 times by yourself, you're gone, if you t-bone someone, gone. It's not perfect but it might help if applied to online lobbies.
 
Just got kicked from a free run lobby after the host refused to say sorry for hitting me off the track. He was both going the wrong way and not going into the more than big enough space I left him, we traded words and eventually he said "This is a dictatorship goodbye" and kicked me. All for one simple word "Sorry"...
 
Just got kicked from a free run lobby after the host refused to say sorry for hitting me off the track. He was both going the wrong way and not going into the more than big enough space I left him, we traded words and eventually he said "This is a dictatorship goodbye" and kicked me. All for one simple word "Sorry"...

His parents must've let him beat up the school choir back in high school. :lol:
I immediately leave a lobby if the host is going the wrong way on a course and dragging on tracks that don't fit the drag scene (Nurburgring for example). You know you're in a bad lobby when you see the host type "10" or some number like that in the chat. You know you're dealing with a 'Ring Dragger.

You can probably tell by now that I adore Nurburgring. I love the fact that it's a long, twisty, and demanding course. It feels so satisfying achieving a great lap.
 
Had something similar. 3 others and myself, doing a 3 lap race around the nurb in 600PP cars. One guy was in a Gallardo and kept ramming the 3 of us around and what not. I was racing beside into one of the turns, I braked early and he went shooting wide into the wall. Took off into the distance to a 26 second lead in my GTbyCitroen Racecar with the other 2, a TVR RM and an R34, battling with him to try and get past without tasting more Armco. Needless to say, he got kicked pretty quick after the race ended.

lol, I still find it hard to believe that this many people can drive so horribly; unless they're little kids.

I also dealt with the other day a guy on Laguna Seca being all over the road in a Ford GT LM Race Car Spec II, with the lag; I eventually passed him and ended up getting 2nd place.
 
lol, I still find it hard to believe that this many people can drive so horribly; unless they're little kids.

I also dealt with the other day a guy on Laguna Seca being all over the road in a Ford GT LM Race Car Spec II, with the lag; I eventually passed him and ended up getting 2nd place.
Funny you say that because 60-75% of the players I meet are no older than 13 it seems like. You might consider me a "kid" at 16 but I deem kids those bunch who do nothing but argue, complain, and crash others.
 
Funny you say that because 60-75% of the players I meet are no older than 13 it seems like. You might consider me a "kid" at 16 but I deem kids those bunch who do nothing but argue, complain, and crash others.

You know what's an awesome feeling? Being in a shuffle race, driving a Dodge Ram (cleanly, not drilling everyone off), and absolutely owning people driving much smaller and quicker cars.
 
You know what's an awesome feeling? Being in a shuffle race, driving a Dodge Ram (cleanly, not drilling everyone off), and absolutely owning people driving much smaller and quicker cars.
Those must be some really inexperienced drivers! :lol:
 
I understand your point when it comes to the testing and taking that into consideration, my argument is now invalid (lol). But honestly doing those tests actually helped me develop my race craft considering I haven't had this game since it came out. Maybe having an automated "black flag" system which would automatically kick people when they "accomplish" settings determined by the room host. For example, if you go off track more than 10 times by yourself, you're gone, if you t-bone someone, gone. It's not perfect but it might help if applied to online lobbies.

The license tests can help if you approach them the right way, for sure. Some just treat them as a checkbox they have to tick off, and so might not be getting much long-term help. I almost think that the descriptions(and the extended descriptions you frequently get if you listen to the entire narration) are often more helpful than the actual on-track exercise.

It does seem like the only plausible way to regulate online behavior is to have some sort of system monitoring things while people are online. It could be some sort of "driver rating" as in some games like iRacing - even GRID 2 is attempting a collision rating system, when done well that can certainly help keep like-minded people together. Or something like what you suggest could be a simpler short-term solution as long as it is configurable by the host.

Any system of course needs to have the option to be overridden at times so that friends don't get permanently blocked from racing one another and so that otherwise respectable racers can intentionally participate in some dirty racing for fun if they so wish now and then without destroying their rating for serious races. And of course any system will have things it doesn't do well and that can be abused, it's just the nature of rules.

I type too much...
 
Funny you say that because 60-75% of the players I meet are no older than 13 it seems like. You might consider me a "kid" at 16 but I deem kids those bunch who do nothing but argue, complain, and crash others.

XD My idea of a kid is just someone that always acts irrational, immature, and disrespectful to others. Someone that's also very obnoxious and rude all around. You don't strike me as the kind of person. As far as I know, you're an alright person.

Of course though, I also get fed up with annoying kids online arguing and crashing into people.
 
PD should implement rep system for online lobbies. Each host lobby can enable/disable rep system. WHen it's on, any crash, corner cutting, backwards driving or other bad behavior that deemed worthy of penalty, will be penalized and will reflect on the player's profile rep. Finishing a race cleanly will add to positive rep of course. This way we can see anyone's rep online and those who choose to drive dirty/hosting dirty room can disable the rep system.
 
PD should implement rep system for online lobbies. Each host lobby can enable/disable rep system. WHen it's on, any crash, corner cutting, backwards driving or other bad behavior that deemed worthy of penalty, will be penalized and will reflect on the player's profile rep. Finishing a race cleanly will add to positive rep of course. This way we can see anyone's rep online and those who choose to drive dirty/hosting dirty room can disable the rep system.

Could backfire if good players are punted off by bad players
 
XD My idea of a kid is just someone that always acts irrational, immature, and disrespectful to others. Someone that's also very obnoxious and rude all around. You don't strike me as the kind of person. As far as I know, you're an alright person.

Of course though, I also get fed up with annoying kids online arguing and crashing into people.
Yeah I'm cool unless you 🤬 me off. Just don't crash me and we will be cool :lol:
 
Could backfire if good players are punted off by bad players

I think the game would now which one deliberately punt the other by the speed and position of each ca r- the punters would always have higher speed - just like dive bomber. Blocking the track by staying put would be easy to detect too.
 
PD should implement rep system for online lobbies. Each host lobby can enable/disable rep system. WHen it's on, any crash, corner cutting, backwards driving or other bad behavior that deemed worthy of penalty, will be penalized and will reflect on the player's profile rep. Finishing a race cleanly will add to positive rep of course. This way we can see anyone's rep online and those who choose to drive dirty/hosting dirty room can disable the rep system.

I like this idea, but it would be better to just improve the penalty system first:


  1. Improve penalties so they actually work.
    PD need to change the penalty so the good drivers are not penalised for small things, such as going wide.

    [*]Black Flags.
    Drivers who continually cause problems could be blacked flagged from the race or lobby. This option could be turned on an off in the room, with an option to search for this function in the lobby search.

The rep system wold be great, maybe instead of just A spec XP in single player, you could have online A Spec with a points system for clean driving.
 
I got threatened of getting kicked from a cop lobby once for speeding in my SLS. Um, I thought police chases were part of being a cop. I guess I was wrong.
 
So, what exactly are these cop lobbies? I have never entered one to see...

There some ridiculous thing where hosts say that you have to go a certain speed limit or else a cop will chase you and give you a ticket. You get 3 tickets and have to switch to a different car or else kicked from lobby. I normally use these lobbies as an excuse to cruise around in one of my cars for fun.
 
So, what exactly are these cop lobbies? I have never entered one to see...

Basically, the host sets a speed limit for the whole track, which is typically 60-75 MPH. There are players driving around as cops. If you are not playing the cop role, you are either a street racer or civilian. Civilians typically follow the rules, while street racers do not. If you are seen speeding, a cop has to pull you over and issue you a ticket. After you get 3 tickets, you have to change your car. If you don't change your car, you'll most likely get kicked.
 
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