Would Gran Turismo 5 have been more complete with American developers?

  • Thread starter NeoXenzaka
  • 93 comments
  • 6,562 views

Should PD change it's direction and developers ever so slightly?

  • Yes

    Votes: 74 45.7%
  • No

    Votes: 88 54.3%

  • Total voters
    162
177
NeoXenzaka
So. It's 2011. Are we still living in the past?

-Lack of tracks
-Lack of damage
-"Odd choices" for example, standard cars and premium car debate.
-Lack of weather for all tracks
-Lack of racing styles
-Lack of personalization and customization
-Lack of car maintenance (we have oil, but no brake wear, internal engine part wear, engine wear, transmission wear, clutch wear) it would be nice to have to "take care" of my most driven cars other than JUST the oil change.

Would some of these issues be solved if some of the "work" was branched to an American development team?


Here's my theory: I feel the Japanese have their development qualities and downsides just like American developers. However, it seems that both together "fill in the blanks" of what's missing in each other.]


Is one better than the other? NO. I'm not saying we should point fingers for what one has and hasn't done but instead what COULD be done.

damage-1024x500.jpg


gran-turismo-5-damage-model-busted-headlights.jpg


I think a little creativity, a little rule bending (just a pinch, now) and the freedom to choose would have made this game proportionately different than other console racing games.

I believe American developers would have solved the long battled issue of freedom to the players. A good example for this would be a feature for customizing the menu screens, HUD "widgets", the color of the HUD widgets/item overall the ability to choose HOW you want to experience Gran Turismo 5 as opposed to the "how WE want you to experience Gran Turismo 5".

I'm personally happy with Gran Turismo 5 the way it is, now. But it's difficult to play the game and have nothing but tight physics and "sweet graphics".

But I can't help think, it's 2011. Where's the different thinking.

The capabilities and possibilities are endless with today's thinkers and technology; I wish more of the younger "gamer population" was perhaps taken a little more seriously, for all the creative techno-savants out there it's surprising to still play games of mediocre quality featuring an entire lack of difference, creativity, uniqueness and to some extent originality.
 
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Damage would've been better, but that's about it.

Let's not forget that we Americans do have a habit of screwing things up.
 
No. Americans are incompetent fools.







Or at least the few I know IRL. So let's quit the stereotyping =p But I don't think so TBH =P
 
Because Americans make things better by definition? Think this has hardly anything to do with nationality, another Japanese team would've made different decisions too.
 
Because Americans make things better by definition? Think this has hardly anything to do with nationality, another Japanese team would've made different decisions too.

Yeah, that was basically the point of my post.
 
I would disagree...

This would be better:
Bring in any amazing developers.
Whether it's American, Brtish, Japanese or from any part of the world. 👍
 
ZEROX
This would be better:
Bring in any amazing developers.
Whether it's American, Brtish, Japanese or from any part of the world. 👍

This. Nationality should have nothing to do with it. Going by americas foreign policy recently I think that purely American developers would mean an even worse game sadly ;-). The same though would be true of just European developers as the bias would be euro-centric. I think the game would benefit as Zerox says by having decent devs from wherever the talent lies and a more eclectic mix would bring significant benefits.
 
Gran Turismo is Gran Turismo.

They needed more time as has been said, to produce the product they wanted to.
If the company wanted a bigger team to help move the project quicker I'm quite sure they would have gotten it, I don't see how this series developer would be short on cash nor professionals close to home who they know share their vision.

We all have to remember most games are an art, not a service. If what the creators ideal result for his product is something someone find monotonous or with a lack of freedom, so be it.

Don't send it somewhere else to become something else, that's how you ruin the dream, take the spirit and passion away and demolish reputation.
Lets not take the Gran Turismo out of Gran Turismo.
 
Maybe not, he's the guy with the dream/ideas after all. Just put someone else in charge of planning. ;)

Did you know Kaz started the GT series thanks to his favorite car the 3000GT?

Kaz has stated in a video interview, translated in 2005 about what made him start and continue his legacy -- he thanked it all to the 3000GT.


There are about 5-6 3000GTs.


559 S Mitsubishi 3000GT  MR (J) '95
560 S Mitsubishi 3000GT  MR (J) '98
561 S Mitsubishi 3000GT  SL (J) '95
562 S Mitsubishi 3000GT  SL (J) '96
563 S Mitsubishi 3000GT  SL (J) '98
564 S Mitsubishi 3000GT  SR (J) '95
565 S Mitsubishi 3000GT  SR (J) '96
566 S Mitsubishi 3000GT  SR (J) '98
567 S Mitsubishi 3000GT  VR-4 (J) '98
568 S Mitsubishi 3000GT  VR-4 Turbo (J) '95
569 S Mitsubishi 3000GT  VR-4 Turbo (J) '96
570 S Mitsubishi 3000GT  VR-4 Turbo (J) '98



None premium. Don't get it.
 
Dont get half the stupid ideas included in the game, I think Kaz needs to be kept on board but someone who can get things done faster is needed along with a bigger team of developers.
 
Nope. As far as I know, American developers are only skilled at making games that are supposed to give the players an temporary entertainment, not the games that offers challenge, like GT5.
 
R.S
Don't send it somewhere else to become something else, that's how you ruin the dream, take the spirit and passion away and demolish reputation.
Lets not take the Gran Turismo out of Gran Turismo.
True, but that doesn't mean the complete dream should go into this particular installment, because you'll never get it finished. Besides art, games are also very much a commercial product. Abandoning your customers means you lose the sales, and thus your ability to produce more of your dream. ;)
 
No. All that needs to happen is PD needs to establish a proper schedule before they start development on the next GT game. If they could get a proper plan laid out, then I know PD could make an incredibly good game. GT5 is so close to being excellent, it just needs a bit of tidying up, more events, all cars converted to premium, etc. I fully believe that GT6, with proper planning, will be an amazing game.

P.S. If that damage picture in the original post is of Race Driver Grid, then, I may be being pedantic, but Race Driver Grid is a British game, not an American one.
 
I'm sorry, but the assumption that american (or any other nationalities you can think of) developers would do better is just ridiculous. This has nothing to do with the country of origin of the game per se, but rather much more to do with the management and project scope.

I honestly don't rant on threads like this one, but it is quite hard to hold yourself up with such idiotic poll options, please, change them to just yes or no... :rolleyes:
 
Are you crazy?

Can you imagine the handling and the "cool dudes" telling you how "awsome " you are every 30 seconds.

Horrific, it'd be like Dirt 2 after a crate of redbull!:yuck:
 
Of course. As a programmer who's been gaming for 20 years, I can concur with game journalists... Japan's quickly becoming irrelevant in the software market.

I attribute this to the fact that most modern programming languages and dev platforms have extensive libraries and support networks in English, it must be a slower process for them hunting for solutions to problems while programming. I did a project recently using Microsoft's XLSP (Xbox Live Server Platform) and the documentation was not current with the libraries; communicating with Microsoft regarding it in English was hard enough.

The Japanese game industry is also well-known for being arrogant, they typically ignore what Americans are doing and don't care about online functionality, and some prominent Japanese devs have been outwardly self-critical of that fact over the last few years. I think GT5 is a shining example of what the Japanese can do, Capcom and PD do impressive work, but there's plenty of room for improvement, still.
 
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Americans do make a GT clone. It's a franchise in decline just like GT is IMO.

What I want are Italians making the game. No nationality has motorsport in their blood as much as the Italians do. Let them make it, and you'd have a true definitive racing game. Not a pokemon collector game, or a paint some anime game parading around trying to pass itself off as a racing game.
 
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