X1 Prototype- WOW!

It doesn't look anything like the X1. The one in the trailer has a fin like areodynamic design on the sides of the nose, the X1 does not.

That can't be the nose, thats far too big to be the nose and the fins on the sides you mention look like sidepods. That has to be the monocoque, it has the exact shape where the cockpit is. Take look at the E3 screenshot:

Monocoque.jpg


Now take a look at the X1 screenshot:

CarbonFiber2highlight.jpg


Notice the seem point (In the blue circle on the canopy) is in the exact same spot relative to the cockpit. Also notice the cockpit itself is shaped in the exact fashion. That is essentially the beginning of the X1.
 
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Hello people I’m working on something to explain some of my theories on the X-1 car. Please give me some time to work on this due too I’m working on it between time with my family. I hope it brings some things to light about the X-1 and how it’s able to achieve the speeds.
 
There is no bloody RB6 in GT5. Period.



That X1 looks incredibly unrealistic. It's sweeping through all those corners faster that I ever thought possible in anything at all, ever. I will use it, a lot, of course ,but for any F1 championships here on GTP, if there are any, we should just use the F2007. I think I will preferably use the F2007. I'd rather drive an F1 car than a rocket ship, lol.



Not trying to be a hater here.
 
Some thoughts – questions about the X1…

A lot of talk about the tire and I too question how long they could actually last. I know the Veyron’s tires last something like 40 miles at top speed or about 15 minutes (and that’s in a straight line) and the cost is insane at something like $20,000 a set.

It hasn’t been talked about like the pairing of PD and Red Bull, but with Bridgestone being the only other logo on the car, I wonder if PD worked with Bridgestone when creating such a machine to see if a tire could be made that would allow not only the grip you’d want, but that could be used for a sustainable amount of time? I don’t think PD would just slap their logo on the car if they didn’t have some involvement, but it would be interesting to get Bridgestone’s take on the tires – assuming that I am correct that they did have a piece of the extensive engineering, time and effort put into the X1.

Also…

For the first time since the first “teaser” photos of the X1, we’ve now been shown photos of the first seen black car (though this time it had NO logos where the original had white Red Bull markings)… I wonder if PD, or Red Bull for that matter, will allow this car to 1. Have the ability for it to be painted and/ or 2. Have multiple paint schemes to chose from? It just seems odd that they would show it in its unpainted/unwrapped form in the game if the only scheme would be the Red Bull scheme its had in most of its photos…though maybe I’m looking to deep into it. If we can change the appearance of the X1 (as far as livery) it would make a “racing series” or racing it online much more enjoyable and not having to look at 16 of the same cars on the track.

…I still wonder what role the X1 will play in GT5. It doesn’t appear it’s normal (which sounds stupid to say given it’s not a normal “car”), but it’s presentation looks like it will be different, at least from what we’ve seen. The garage it’s in with the pictures… Having Vettel stand over the car… I can’t imagine we will see a similar presentation with each car and it makes me wonder if the X1 doesn’t play a bigger role than just a 100% completion car, but that it will have its own series… just seems more eventful than – “Hey here’s a car, go turn some laps”. I have to believe that the X1 is going to bring more to this game than just an amazing machine and automotive history, but a completely new feature that we don’t yet know…which means, even with the wealth of information we seem to get daily, this game is going to bring so much more than that! Amazing!
 
There is no bloody RB6 in GT5. Period.



That X1 looks incredibly unrealistic. It's sweeping through all those corners faster that I ever thought possible in anything at all, ever. I will use it, a lot, of course ,but for any F1 championships here on GTP, if there are any, we should just use the F2007. I think I will preferably use the F2007. I'd rather drive an F1 car than a rocket ship, lol.



Not trying to be a hater here.

The old fan car did that as well, just not at this speed.

Those who drove it, said that they had to re-learn how to drive, because the more throttle you used in a corner, the faster the fan went, and thus more downforce.

It's fun to watch what happens when you don't have rules :).


I do want to know why we were told it had a turbine and CVT before, and now it as a TT V6. I liked the exoticness of the turbine! :(
 
And to add to that, it also has the Venturi tunnels, another banned element from Motorsport (supposedly rumored to return to F1) along with that powerful engine so you have quite alot of sucking power and downforce, taking away the pressure and enabling better cornering speeds.
 
red-bull-x1-prototype-10-640x360.jpg



Can anyone zoom in on the front tyres in this picture? I think it's running slicks in the wet :odd:

I don't have the technical expertise.
 
red-bull-x1-prototype-10-640x360.jpg



Can anyone zoom in on the front tyres in this picture? I think it's running slicks in the wet :odd:

I don't have the technical expertise.

I think thats the front splitter you're looking at rather then the front tyres. The tyres are completly enclosed. so we really can't tell.
 
I think thats the front splitter you're looking at rather then the front tyres. Remember, those are completly enclosed.

You can just see a small part on the contact patch of the road. Take a look at the right front tyre. See how the edge tapers off? :)
 
You can just see a small part on the contact patch of the road. Take a look at the right front tyre. See how the edge tapers off? :)

Ok, now I see it (looked at it on my TV screen). I definately see no grooves for syping out the water.
 
Holy Track Position Batman!

Talk about a thick myst kick up! You better be leading the race cause you will NOT be able to see anything in front of you if you are behind this thing! That's fantastic...sorry to those of you that use a chase cam

It would be cool if you could pair this up to a Cup car at Daytona... It runs the oval, you run the RC... The cup car can get around Daytona in about 48 seconds (restricted, which is what it would be in the game)... Would be an interesting race!
 
I like that idea. We should try that with a Fiat 500 on Nurburgring GP course, and this on the North Loop, lol.
 
this cars is like the biggest racing game cheat code ever...... awesome... but sadly i for one will not drive this car till i can keep up with all u good europeaan gt players... not even Sebastian could have handled that thing at first...
 
I don't think it's going to be difficult to drive. F1 cars aren't difficult to drive, they have so much downforce they stick around turns. You just have to figure what speed you can take turns, and where to brake. Gradually moving up you get the hang of it. The faster and more downforce the car has, at least in games, the easier for me. I guess I just have fast reflexes. I've been able to hold my own with a DS3 against most I've played against online. I don't even know how to get the best tune on my cars either. Not trying to brag, just stating, once you get the hang of it, faster cars with lots of downforce are much easier than other cars that lack those two things.
 
I don't think it's going to be difficult to drive. F1 cars aren't difficult to drive, they have so much downforce they stick around turns. You just have to figure what speed you can take turns, and where to brake. Gradually moving up you get the hang of it. The faster and more downforce the car has, at least in games, the easier for me. I guess I just have fast reflexes. I've been able to hold my own with a DS3 against most I've played against online. I don't even know how to get the best tune on my cars either. Not trying to brag, just stating, once you get the hang of it, faster cars with lots of downforce are much easier than other cars that lack those two things.

Until you give it too much gas coming out of the corner. :scared:
 
Throttle control is your friend. The torque curve of F1 cars and the downforce they create, it's not hard to keep a good line, then it's not hard to mess it up either.
 
this cars is like the biggest racing game cheat code ever...... awesome...

Not so much in GT because simply, the event restrictions! Either way the fastest car isnt always the most fun or enjoyable, some fast cars are just stressful!

But damnn 8.25 cornering Gs, thats like a Jet fighter during banking. its almost twice what F1 cars pull (4-6). I dont even think the G meter int he HUD goes to 8!!
 
Throttle control is your friend. The torque curve of F1 cars and the downforce they create, it's not hard to keep a good line, then it's not hard to mess it up either.

Man, you make it sound like a walk in the park. But, on an extremely light weight, rear wheel drive car, with that much power... it is not. Also, I think all are aware it requires throttle control. ;)

By the way, I'm not just talking about getting it home in one piece. I'm talking about maxing it out.
 
Throttle control is your friend. The torque curve of F1 cars and the downforce they create, it's not hard to keep a good line, then it's not hard to mess it up either.

I think the "it's not hard to mess up either" is where most of us mortals steer closer to :sly:
 
Well, TC was in F1 before, they just banned it recently so... But the way F1 cars are set up, it's not too hard to drive, but being fastest is another story. You have to be physically fit though. The forces that pull on your neck and head are probably what would make or break us normal folks.
 
Even with super soft tires, unless it's got ginormous rear slicks on rubber coated asphalt, how do you put enough power down to pull anything close to 9 Gs. The car weighs about 500 kilos or so... I think it would just spin the tires...

EDIT: even during cornering, I think about 9 g is about the limit a human body can handle. I wonder if the driver will experience head aches...

Why don't you go and read the official PD page on it. It's all laid out

http://us.gran-turismo.com/us/news/d5330.html
 
Well, TC was in F1 before, they just banned it recently so... But the way F1 cars are set up, it's not too hard to drive, but being fastest is another story. You have to be physically fit though. The forces that pull on your neck and head are probably what would make or break us normal folks.

In real life even getting an F1 car to start moving forward is something I doubt most of us would be able to do without a few tries due to the anti-stall systems they use.

I really hope GT5 comes close to emulating the real issues you run into driving an F1 car. .First, you sit so low in the car that you can barely see what's going on. Even on an empty track it is extremely difficult to gauge where you are at or how close the brakezone is coming because you are looking at the track almost straight on from the deck. Much different than NASCAR or GT racing where you sit higher up and have a good view of the distance to objects in front of you.

Another issue is tyre and brake temperatures. You have to drive the cars virtually to the razors edge of control at all times to maintain proper temperatures or you will be stuck driving on cold tires and slowing with cold brakes.

The same issue comes up with downforce. You MUST maintain extreme speeds through corners or you will go off. Once you lose the downforce you are stuck in a middle ground* where, even though you are going slower through the corner than you should be, which one would assume is safe, you lose many pounds of downforce and are more likely to have an off than taking the corner at speed.

In a video game most of these are non-issues. To date I have yet to play a game that accurately represents just how much difference there is between cold and heated up tyres and brakes.

This is all after about an hour or so of class time just to learn what all the buttons and switches on the steering wheel do.

I think few people, unless they have a lot of racing experience in other high performance cars, would bring themselves to trust an F1 car enough to push it remotely close to it's limit. Could most top of the line professional drivers run laps 5-10 seconds slower than an F1 driver? After some work, probably but the difference between that and a competitive lap in F1 is mind blowing.

I know you were mostly referring to games but I post this more in the sense of verbalizing my desire to finally play a racing game that comes close to what I imagine driving a real F1 car is like
 
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The same issue comes up with downforce. You MUST maintain extreme speeds through corners or you will go off. Once you lose the downforce you are stuck in a middle group where, even though you are going slower through the corner than you should be, which one would assume is safe, you lose many pounds of downforce and are more likely to have an off than taking the corner at speed.

I'm not sure if this has been discussed already but I'm curious as to the effect of downforce due to the fanlike suction of the wheels. Does this mean if you hit a bump/ripple strip enough that the car hops a bit you will lose this suction effect and all your downforce? If so this thing could turn out to be a seriously temperamental drive? It seems from vettels lap that he hits the ripple strips and the car jumps abit but doesn't lose its line, i'm not sure if this would be same as in real life though?
 
I'm not sure if this has been discussed already but I'm curious as to the effect of downforce due to the fanlike suction of the wheels. Does this mean if you hit a bump/ripple strip enough that the car hops a bit you will lose this suction effect and all your downforce? If so this thing could turn out to be a seriously temperamental drive? It seems from vettels lap that he hits the ripple strips and the car jumps abit but doesn't lose its line, i'm not sure if this would be same as in real life though?

That or it could possibly help settle the car quicker after a few tires jump over a curb/bump. In the final chicane in the video with Vettel it sure looks like the car drops(sucks?) back down to the track quicker than normal after hoping the curb.
 
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