Xenn's GT3 Research Topic (Might not be 56k friendly)

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Look what I've done in a template:
Network Q Rac Rally.jpg

Nr 5, Richard Burns (Network Q RAC Rally)

How can I change a color in a logo?
 
you could open it in windows paint and use the bucket tool if you have windows. or do the same in a free image editing program or the one you get with mac osx/linux if that's what you have.

oh, gimp is free right? well you could use that
 
Is it possible in that way to change color in the car to the secret color (for example Honda NSX in Boulder Opal Blue) or change it to unobtained colour in that car (black Lamborghini Diablo without the stickers) in GT3?
 
no. the secret colour cars are separate cars entirely. they come fully broken in but with 0km. they have "_ext" on the end of their names
 


I find something about this. The secret is in S2000. This car have three special colours: Phoenix Blue, Imola Orange and Islander Green Metallic. But the thing is that type of car has no placeholder name or anything and in replay mode it has got onboard camera only inside the car, like 206 rally car.
 
Hi, i'm back and found some very interesting stuff which has been removed by the staff - read the stickies
 
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i once saw i thing like that on youtube but in gt2. It was a lancer with what looked like once point of the model taken and stretched right down to ground level at the back. this one was probably hacked though.
 
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Just dropping by to ask if there's a body code for the MP4/13 Sample 001, NTSC version. Wanna know if I can replace any of the existing F1 cars with said body.
 
does anyone know if it is counted as off track if you are mid-air? you can never do this ligit, but what if you hacked it so you had no gravity and went off the track? (dont think cheat devices lets you do that either)
 
does anyone know if it is counted as off track if you are mid-air? you can never do this ligit, but what if you hacked it so you had no gravity and went off the track? (dont think cheat devices lets you do that either)
As far as I'm aware you can only modify and swap out data regarding player-related entities (money, for example). Gravity, air resistance and other elements of physics are part of the engine itself and so can't be modified without creating another version of the game and running a debug-style operation. There just aren't enough hours in the day for that.
 
fair enough.

also, in that sound effect folder markuza uploaded theres a cone knocking over sound that wasnt in gt3 but was in gt4
 
Some US Demo tracks.

SVTSSR5_zps2d086e78.png

(Special Stage R5 with a slight background glitch.)

GTRAPRICOT_zps2d298225.png

(An early Apricot Hill, seems the original plan was to make this area a more forest like place at this corner.)

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Progress on the hidden cars?

Abit of bad news, i've looked all over the place but it's now confirmed that the Alfa 156 touring car has no coding for it, other than the body file.

A similar fate may await the Mustang SVT Cobra, but I need to look into it.
 
are you sure thats not the interlace thingy on the ssr5?

i dont think it matters you not finding coding for those. they're easy to build in gt3gedit

i'm more interesting in finding bodies. if you find the maloo's body (you mentioned a reference to it in the code early on) you deserve a nobel prize
 
are you sure thats not the interlace thingy on the ssr5?

i dont think it matters you not finding coding for those. they're easy to build in gt3gedit

i'm more interesting in finding bodies. if you find the maloo's body (you mentioned a reference to it in the code early on) you deserve a nobel prize

The maloo? You may have to rejog my memory on that one.

And i'm pretty sure it's a track glitch. I've tried various interlace modes and it still shows up.

It looks nice with the forest. Which demo is it?

It's the US demo that RandomCarGuy posted footage of some pages back.
 
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