- 8,725
Shows how confident they were in their product...
You could argue PD are releasing an unfinished product.
How exactly? Please elaborate.
Kaz has said he would love more time to work on his project but realises that he has to release it sometime.
Who am I to argue with the master.
You're not one to talk honestly. You've done your fair share of posting similar to his.This is depressing. Yet another troll that senselessly demands quantity over quality. 👎
Kaz has said he would love more time to work on his project but realises that he has to release it sometime.
Who am I to argue with the master.
You're not one to talk honestly. You've done your fair share of posting similar to his.
I hope there will be at least another 30 Premium cars from the 1980's and 1990's, like a Silvia, 200SX, Micra, Supra, Corolla, Celica, Legacy, Panda (yes seriously) etc. Just normal, non-supercars.
I wonder why there is such a supercar hate among GT-fans.
True, very true.
On a serious note, I presume Kaz just meant he would love to further polish the game, rather than increase its sense of completeness by adding more features and content, et cetera.
When you first started posting, you made just as many stupid claims as he just did. You claimed even GT1 was more realistic than FM3. If that is, by some amazing chance, an "honest" observation & not a silly opinion posted as fact, ban me now.There's a significant difference between passing off blatantly controversial opinions as fact while arrogantly proclaiming the alleged superiority of a certain game in a topic solely intended for the discussion of its rival, and making honest observations and arguments, albeit strongly negatives ones, about the quality of a game in the correct forum, wouldn't you all agree?
When you first started posting, you made just as many stupid claims as he just did. You claimed even GT1 was more realistic than FM3. If that is, by some amazing chance, an "honest" observation & not a silly opinion posted as fact, ban me now.
No one is hating on supercars at all, they're merely hoping the car selection isn't biased towards them. A little variety in this respect is one of the main hallmarks of the Gran Turismo series.
No one is hating on supercars at all, they're merely hoping the car selection isn't biased towards them. A little variety in this respect is one of the main hallmarks of the Gran Turismo series.
Exactly, there are already so many sports and supercars confirmed, why add even more? Of course I wouldn't mind more supercars but only if they won't dominate in the total car count, which they almost do now.
I claimed that Gran Turismo 1 felt more like it set out to be a realistic simulation of driving, incorporating a realistic amount of grip and and taking into account aspects such as weight transfer causing understeer, a key aspect of track driving, than Forza does, which is indeed completely correct. Of course, Forza's physics model is, from a technical point of view, far more advanced than a game conceived in the PSOne generation.
I wonder why there is such a supercar hate among GT-fans.
...
If I'm being frank, this whole two-tier issue stinks as it's probably going to affect the way GT5 is played more than most, and even myself, think right now but we'll have to see and experience it to make a final judgement.
I would rather ( and everyone would ofcourse if possible, a no brainer ) have to decide which car I prefer to drive in GT5 based on the car itself than letting that judgement partly be decided by the fact whether they're Premium or Standard.
I claimed that Gran Turismo 1 felt more like it set out to be a realistic simulation of driving, incorporating a realistic amount of grip and and taking into account aspects such as weight transfer causing understeer, a key aspect of track driving, than Forza does, which is indeed completely correct. Of course, Forza's physics model is, from a technical point of view, far more advanced than a game conceived in the PSOne generation.
You're right. Hopefully PD can minimise the functional differences between the two classes, then!
Except before, you pretty much said Forza was unrealistic even in comparison to GT1/2. That's a fanboy post, not a fact. You have several others spewing the same "opinion".I claimed that Gran Turismo 1 felt more like it set out to be a realistic simulation of driving, incorporating a realistic amount of grip and and taking into account aspects such as weight transfer causing understeer, a key aspect of track driving, than Forza does, which is indeed completely correct. Of course, Forza's physics model is, from a technical point of view, far more advanced than a game conceived in the PSOne generation.
Before now, you made all sorts of silly posts on the same level as the poster you called a troll.I have played every Gran Turismo game. Forza's physics are painfully unrealistic in comparison to every one of them. Even in the Playstation One games, the cars were a joy to drive, simulating the build up of understeer and weight transfer very well, while Turn 10's offering two console generations later does nothing of the sort. It's ridiculous what they're passing of as a "simulation" driving game.
First - 👍 to Analog's post that this quote is a response to.
Second - Agreed, I'll definitely be using the car's tier as a deciding factor. And sadly, PD can minimize the functional differences, but the fact is as long as there's two tiers there will always be some hard differences that can't be overcome...
Sure, I'll be interested in driving some of my old favourites in the new physics engine, but they're going to take a backseat to Premiums.
Definitely not me. It depends on the actual car I suppose. I would rather jump in and drive a handful of standard cars (there are so many great cars from GT4) than some boring premiums like the cappuchino. (I love everyday drivers but that car just puts me to sleep).
Amen to that. I've been using cockpit view for every single racing game that had it and haven't been using any other view for the last, well, years. It's going to be a darn pain in the rear to even try and use a different one.^^ Yeah, the loss of cockpit view is the only real disturbing thing effecting me regarding standards. I've been trying to play GT5P in the other views recently, but damn its hard to substitute the feeling you get when in cockpit view.
(there are so many great cars from GT4) than some boring premiums like the cappuchino. (I love everyday drivers but that car just puts me to sleep).