Your thoughts about "standard" vs. "premium"

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What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
While a race driver is able to use his peripheral vision in the real world, he still has to cope with limitations to the visibility the cockpit impose. While the other cameras have none.

That's not necessarily true, except now that the rain accumulation and wipers don't exist for bumper cam.

Running from bumpercam gives a pretty fair representation of a proper field of view, and the borders of the television can be pretty easily related to the pillars surrounding a windshield, especially when using a wheel, on a large, widescreen TV.

I do want a camera that is situated right at the defrost vents, with a really shallow view of the hood. That's pretty much how I see bumper cam now, with the gauges filling that space.
 
Yeah, it's interesting how the external cams give drivers an unfair advantage. But I have to say, when i play NFS, my driving really sucks when using any cam besides cockpit. Bumper is manageable, but just. Strangely, I still drive just fine on older games without cockpit views. Maybe I've just become used to playing from that point of view with Shifts physics?
My worry about head tracking is its sensitivity. Will the picture bounce around everytime my head unintentionally moves microscopically? On the other hand, if it isnt sensitive enough, it will simply be too sluggish to be practical for racing.
 
My worry about head tracking is its sensitivity. Will the picture bounce around everytime my head unintentionally moves microscopically? On the other hand, if it isnt sensitive enough, it will simply be too sluggish to be practical for racing.
It is likely that there will be an option to adjust/calibrate the sensitivity.

From what we have seen in terms of headtracking yet however, it will "only" be an automated version of looking left or right by tilting your head further than X degrees to the side.
 
I think standard cars will be better in rain condition racing because it will not be distracted by water effects and wiper effect on the windshield.
 
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Honestly, after playing through the initial phases of Gran Turismo games, I rarely go back and mess around with the slower cars. I pretty much stick to the race cars once I have them and have won all of the events with regular cars.

My only concern is for exactly where the cut-off point will be. Will Premium cars include only race cars or will it include exotics as well and if so, what counts as an exotic. It might be safe to assume that a Zonda will be considered a premium car but what about an M3? I hope the classics will all have interiors too because I'm crazy about those types of things. If they don't nail the interior on the P4 perfectly, it would really bother me.

As long as the cars that I really want to use are considered premium cars (and given the premium work-up), I'll be happy.
 
I think standard cars will be better in rain condition racing because it will not be distracted by water effects and wiper effect on the windshield.

Yeah, gotta say, that was unexpected; every single Standard has an inherent advantage over Premiums in the rain (if they do infact mix it up on track together). Kind of surprised that the only view visibly effected by the weather is cockpit.

Honestly, after playing through the initial phases of Gran Turismo games, I rarely go back and mess around with the slower cars. I pretty much stick to the race cars once I have them and have won all of the events with regular cars.

My only concern is for exactly where the cut-off point will be. Will Premium cars include only race cars or will it include exotics as well and if so, what counts as an exotic. It might be safe to assume that a Zonda will be considered a premium car but what about an M3? I hope the classics will all have interiors too because I'm crazy about those types of things. If they don't nail the interior on the P4 perfectly, it would really bother me.

As long as the cars that I really want to use are considered premium cars (and given the premium work-up), I'll be happy.

I see that you are new, so I guess that's why you don't seem to understand the tiers. There is no "cut off"; a Premium can be anything, from the Zonda R to the Ferrari P3/4 to the VW Samba bus. But only Premiums receive a properly-modeled interior (and accompanying cockpit view).
 
Yeah, gotta say, that was unexpected; every single Standard has an inherent advantage over Premiums in the rain (if they do in fact mix it up on track together). Kind of surprised that the only view visibly effected by the weather is cockpit.

This can easily be countered by switching to a camera view other than cockpit in the premium cars. Problem solved. Although it is immersive, cockpit view is a hindrance even without rain because it restricts your field of view.
 
Honestly, I'm hoping they'll include some rain drops on atleast the Roof/Bumper Camera views, just for immersion and fairness, if not, then definitely an option for Cockpit Camera only (Hardcore Mode) in online lobbies, that would exclude the Standards from that room, but everyone would be limited by the same issues.

From,
Chris.
 
This can easily be countered by switching to a camera view other than cockpit in the premium cars. Problem solved. Although it is immersive, cockpit view is a hindrance even without rain because it restricts your field of view.

Yes, I agree, it definitely does restrict your field of view. Sort of like... driving a real car.

It's just kind of disappointing to me that in a race with weather effects, if I choose to drive from the most realistic view, I'm shackled with a disadvantage in the rain that someone driving from chase cam won't have to worry about. I'm saying most realistic because while I do understand some of the criticisms leveled at cockpit view ("seeing double" by having the wheel on screen, etc), it's still more realistic than driving from my front splitter, driving from the roof, or driving from the point of view of a balloon tied to the rear wing.
 
It's just kind of disappointing to me that in a race with weather effects, if I choose to drive from the most realistic view, I'm shackled with a disadvantage in the rain that someone driving from chase cam won't have to worry about.

I wouldn't call it disappointing, but sad. As things get more realistic, you should expect them to get more difficult. If you find yourself losing, you can always go ahead and change to chase cam.

I fully understand what you mean, though.
 
Yes, I agree, it definitely does restrict your field of view. Sort of like... driving a real car.

It's just kind of disappointing to me that in a race with weather effects, if I choose to drive from the most realistic view, I'm shackled with a disadvantage in the rain that someone driving from chase cam won't have to worry about. I'm saying most realistic because while I do understand some of the criticisms leveled at cockpit view ("seeing double" by having the wheel on screen, etc), it's still more realistic than driving from my front splitter, driving from the roof, or driving from the point of view of a balloon tied to the rear wing.

It's far more restrictive than driving a real car, for obvious reasons.

I agree that some of the driving views are better than others, but I'm still clinging to hope of a bonnet / hood view.

I'm also surprised that the "external" views don't have any screen-based effects - I'll be disappointed if it doesn't make GT5 proper.
 
Yes, I agree, it definitely does restrict your field of view. Sort of like... driving a real car.

It's just kind of disappointing to me that in a race with weather effects, if I choose to drive from the most realistic view, I'm shackled with a disadvantage in the rain that someone driving from chase cam won't have to worry about. I'm saying most realistic because while I do understand some of the criticisms leveled at cockpit view ("seeing double" by having the wheel on screen, etc), it's still more realistic than driving from my front splitter, driving from the roof, or driving from the point of view of a balloon tied to the rear wing.

First, the 'bumper cam' is much higher than the bumper. That is obvious. edit- If you watch the Laguna Seca video from gamersryde and pay attention at 30 seconds into the vid, one will notice the camera view change, but the only difference is the addition of the actual cockpit. The viewing angle of the car in front does not change. Thus, 'bumper cam' view is simply first person view point without all that stuff(the cockpit) obscuring your realistic vantage point of the 'bumper cam'.

Second, cockpit view is unrealistic because the field of view is that of a horse with blinders on. One can't see the enitre rear view mirror, much less the passenger side window like in real life.
 
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They should give you the ability to require that everyone participating in an online race uses the same camera view. That would enable you to keep the playing field level. It shouldn't be mandatory but it should be possible.
 
First, the 'bumper cam' is much higher than the bumper. That is obvious. edit- If you watch the Laguna Seca video from gamersryde and pay attention at 30 seconds into the vid, one will notice the camera view change, but the only difference is the addition of the actual cockpit. The viewing angle of the car in front does not change. Thus, 'bumper cam' view is simply first person view point without all that stuff(the cockpit) obscuring your realistic vantage point of the 'bumper cam'.

Second, cockpit view is unrealistic because the field of view is that of a horse with blinders on. One can't see the enitre rear view mirror, much less the passenger side window like in real life.

cockpit view i still the most realistic view, and with rain and show is even more realistic than bumper or roof cams that don't even suffer of a visibility change due to weather. that's why i don't even consider standard cars, 800 useless cars. I hope it's possibile to play the game without using those 800 cars, there was gt4 for that.
 
cockpit view i still the most realistic view, and with rain and show is even more realistic than bumper or roof cams that don't even suffer of a visibility change due to weather. that's why i don't even consider standard cars, 800 useless cars. I hope it's possibile to play the game without using those 800 cars, there was gt4 for that.

What if that were to change for the final release?
 
After thinking about it for a while, I actually would have prefered if there were fewer cars but all of them done to the same level of detail. If, for example, they could have made 400 premium cars without any standard cars, I would have been more than satisfied.

It seems everyone assumes that 800-200 is about the split. I know that they have indicated that this will be the number but I also know that it hasn't been confirmed. I'm hoping for more premium cars. Maybe 250 or something...
 
i was really bothered by it at first but the fact is, it's going to be epic either way...i hope the rain can be seen like in cockpit view for other views e.g rain hitting the camera in bumper cam also.

Either way i'm not moaning, it's looking pretty damn good
 
Yeah the rain is absoultely fantastic, but one thing that i'm wondering about at the moment is why the cars look dry in the rain?

If they stay dry in the final game then that wouldn't put me off at all but it would be a really nice touch to see soaked gleaming cars! :D
 
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