But I do recall a little game called Forza, in which the bot cars all look like puffy inflatomobiles, and much worse to me than the Standards. And despite the glaring differences, we didn't know it until a sharp eyed player took some pics of them in their misshapen lack-of-glory. For some reason though, that doesn't matter, go figure.
(citation needed).
Luminis raises an excellent question; what's with the constant Forza stuff? That isn't the topic, but even since you bring it up; it's unacceptable from any game. If FM3 doesn't get a pass from you because of modeling errors and quality inconsistency, GT shouldn't either. I'm actually slightly amazed you didn't mention Vietnam yet again in this post, but for me, farming out production of models isn't any worse than recycling decade old ones. I really would be interested in an example of these "puffy inflatomobiles" though, because every single shot I've seen over in the FM3 section shows cars that are readily identifiable to me. Genuine interest here; maybe I'm missing something.
You know, Luminis' post (that I quote after this one) highlights the differences in the arguments here. Nobody is arguing whether you're allowed to like Standards and think they're "good enough". That's well and good. I still think SMB3 is a fantastic platformer, so graphics aren't the be-all end-all. But we were pointing out the problem of people saying "they'll look as good as Prologue". No, they won't. Or the cockpit fiasco. Or hell, most other racing games compared to Standards. That and how people argue that they haven't been carried over from GT4. Yes, they have, and it should be clear as day. The lighting and reflections =/= a new model.
We can all enjoy GT5 in our own way, but I'd be missing some pretty sweet rides, like a Lamborghini or two, if I stubbornly insisted that the Standards were beneath my dignity level. Not to mention some 240s, Sileightys, Skylines, Subies, some American muscle cars... but then I won't be missing them, I suppose because I lack that kind of dignity.
Dignity?
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It's a video game. I'm not terribly interested in GT4.5 six years later, so the fixed physics, while nice, are definitely on the backburner for me because I'd rather focus on
actual new content. I'll play with them once I'm done exploring the new stuff, or if they are forced on me for completion's sake.
So yeah, up to this point, it does bear a certain 'Told ya!' feel to me. It totally does. And it was to be expected. For the simple reason that those few people just went with simple logic.
And in my opinion, Devedander is right. There were a lot of people claiming a lot of stuff and now that it's obvious they were wrong, they're nowhere to be seen or heard.
I know it may come off as hating on the game. But what was said was obviously spot on, one way or another.
And I'll just say this: They'll be quite limited in terms of body modification as well.
Not only graphics, gameplay stuff as well.
We looked at PD's past and came to what's looking increasingly like an accurate conclusion. It does come off as hating to some folks, because the thought of anything critical in the direction of PD or Kaz is often seen as that around here. But really; I love the series and I know I'll play the crap out of it, I just wish certain things were done differently.
As for Standards being limited...
Aftermarket wheels cannot be fitted to "Standard Model cars".
EDIT: what does that mean for the wings that could be fitted before? Unless the wheel fitting has been expanded / enhanced and the standard cars haven't been updated to deal with this?
Welp, there's one thing we know Standards can't do. And that one was expected as a "given". It definitely doesn't add up, as wheels have always been treated separately from the bodies. I guess this means the likelihood of a return of the "Daily Special" section is probably gone.
One bright light of possibility; Racing Mod says "some cars", not "Standard cars". So we might still have a surprise left...