Thank you PD, for NOT releasing the game with just 200 cars, because now we can experience the new car models the way you intended us to, but also enjoy our favorites from the past. And one day, they will ALL be at this level.
I partially agree with your post because I believe that more is "more". When is more ever better than "less"?
More is only ever better than less when "more" has been done before. And in this case sadly, the "more" part
has been done.
6 years ago.
This means that
80 percent of GT5 is
evolutionary, and not
revolutionary. I am disappointed to wait 6 years of my life for a game that will merely be GT4 in high definition, with some scratches and dust thrown in, with online mode (which really should have been a part of the standard GT4 release to begin with) and a couple of new tracks.
Yet, I still hold hope. I am not expecting GT5 to be 20 percent beyond what current gen consoles can manage. I'm expecting 100 percent of the game to be beyond what anyone else has managed.
After all, please tell of a time when Gran Turismo has delivered any less.
GT1 blew every racing sim out of the water.
GT2 topped it with 600 cars.
GT3 gave us the most beautifully rendered graphics to date.
GT4 upped that to a staggering 700 cars. A feat that has never been repeated save by a lousy PSP.
In my opinion even GT5 Prologue has not been surpassed. Not in graphics, not in physics and certainly not as a demo. Even the PSP shows small details of physics that you would not see in an XBOX360. Take a look at a Honda NSX Type R away from the line. Follow the car for a whole lap in a PSP and tell me that a Microsoft-engineered product gives you the same depth of realism in a 360.
I can't even get the same feel from a Dodge Charger in Forza 3 than I can in GT4. And before you start sputtering into your XBOX moustache, let me call upon all the guys out there who feel the same.
I own an XBOX and I play Forza 1, 2, and 3 and I own every NFS title to date across multiple platforms.
I play GTR, GTR2, and Race.
I have been playing racing sims since the days of Continental Circus. That by no means makes me a pro, but let me tell you I've been around racing sims. Geoff Crammond, GP legends, GT, GTR, NFS, you name it.
Gran Turismo is a way of life for me and I (perhaps foolishly) refuse to believe that Kazunori or anyone in the PD team would deliver a substandard product to the gaming public. If it took until 2011 to deliver it...
Yeah, I could live with that.