Well, what's irking me is that it could've been better if some different decision were made.
Indeed, I've come to the conclusion they should've followed the same strategy they took when they released GT3 ( less cars but the
same quality ), the first GT-game on a new console, for the sake of consistency and coherency.
Before anyone says "that would mean just because people like you don't like Standard cars you would deny everyone else of having 800 Standard cars" to which I reply, exactly that's what I would prefer
before they announced GT5 would include a 1000 cars after which there was no going back.
Those who like the Standard cars have exactly what they wanted anyway so me saying I'd rather they ditched them alltogether won't make a difference anyway.
It's indeed a choice or decision taken, not hardware limitations, a low budget or lack of skill ( hence the rest of the game ), etc. which makes it fair to criticize in my opinion.
You know what makes this so poignant ( relatively speaking ofcourse ) and almost impossible to ignore is the fact that although I can choose to only drive Premium cars ( remember these are the only cars created for GT5 and future GT-games ) there will always be the reminder of cars 'missing' or unfinished at least in the form of Standard cars.
They are the automotive "undead", the zombies or ghost of games from the past
in my opinion.
The only purpose they have for me is to remind me what I thought the game would offer only a year ago or less ( absolutely my fault for expecting too much after 5 years and the high esteem based on previous games I gave PD, mea culpa )......
"what if" scenario indeed.