Your thoughts about "standard" vs. "premium"

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What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
Haven't you noticed the premiums are pretty much just there so Sony can write 1000+ cars on the box? There are so many repeats of the same freaking car. 18 S2000s. I'll bet if you take out all the repeats you will end up with ~150 premiums and like 600 standards

I believe you meant standards?:scared:
 
Well, yeah, I said so myself. There are more versions of the RX-7 in GT5 than Ferraris. And while I'm not a huge Ferrari fan, thats just... Meh, I don't even want to go there.

Actualy the sad thing is there are only three premium RX7's, the rest are standards. And most of them are duplicates, one half labeld as efine and the other as mazda.
 
Actualy the sad thing is there are only three premium RX7's, the rest are standards. And most of them are duplicates, one half labeld as efine and the other as mazda.

He, yeah, it's a prime example of padding, really.
 
Actualy the sad thing is there are only three premium RX7's, the rest are standards. And most of them are duplicates, one half labeld as efine and the other as mazda.

I'd consider 3 a problem.
 
so is it true that the supra is only a standard car?

what a great fail for a 5+ year made, $60 million dollar game.

i guess we can all look forward to gt6 when they dont focus on the scenery and make a better attempt at working on relevant cars, and not making not so glamorous car permium.
 
Two would be needed. One FC3S and one FD3S...

that would't work because you have a pre, and facelift models of every generation. So 6 RX7's would be the bare minimum if you ask me!

so is it true that the supra is only a standard car?

Sadly the JZA80's is, but atleast we got the Turbo A premium.
 
that would't work because you have a pre, and facelift models of every generation. So 6 RX7's would be the bare minimum if you ask me!

Dunno... I don't consider every facelift to be relevant enough to warrant a premium car. Having one from every generation is quite somethign and should be done for most manufacturers first before adding facelifted versions.

I'd rather see a FC32, a FD3S, a BMW E30 M3 and E36 M3 instead of having four versions of the RX-7, two of which are just facelifts.
 
so is it true that the supra is only a standard car?

what a great fail for a 5+ year made, $60 million dollar game.

i guess we can all look forward to gt6 when they dont focus on the scenery and make a better attempt at working on relevant cars, and not making not so glamorous car permium.

I believe they had different groups work on other parts of the game, so they didnt focus mainly on the scenery as you put it. And just because your supra didnt make the premium cut doesnt mean that the game is a "fail".
 
Dunno... I don't consider every facelift to be relevant enough to warrant a premium car. Having one from every generation is quite somethign and should be done for most manufacturers first before adding facelifted versions.

I'd rather see a FC32, a FD3S, a BMW E30 M3 and E36 M3 instead of having four versions of the RX-7, two of which are just facelifts.

I get your point but making a facelift model from a normal RX7 or any other car is not the same as making a totaly new car.

I believe they had different groups work on other parts of the game, so they didnt focus mainly on the scenery as you put it. And just because your supra didnt make the premium cut doesnt mean that the game is a "fail".

I would like to meet the person that would rather have a 09 Prius than the most epic toyota ever made.
 
I believe they had different groups work on other parts of the game, so they didnt focus mainly on the scenery as you put it. And just because your supra didnt make the premium cut doesnt mean that the game is a "fail".
He's got a point, though. There are a few premiums that really make you go 'WTF' considering that they're in there instead of something like the Mk. IV.
Who needs two Swifts over a Swift and the Mk. IV?

I get your point but making a facelift model from a normal RX7 or any other car is not the same as making a totaly new car.
Yeah, I guess you're right. That's what I like to call the 'Skyline syndrome' ;)
 
Dunno... I don't consider every facelift to be relevant enough to warrant a premium car. Having one from every generation is quite somethign and should be done for most manufacturers first before adding facelifted versions.

I'd rather see a FC32, a FD3S, a BMW E30 M3 and E36 M3 instead of having four versions of the RX-7, two of which are just facelifts.

He's got a point, though. There are a few premiums that really make you go 'WTF' considering that they're in there instead of something like the Mk. IV.
Who needs two Swifts over a Swift and the Mk. IV?


My point is that you have to remember that they cant please everyone. Its rather pointless to go on and on about what they didnt include in the most massive racing game of all time.
 
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That's good for you to have your opinion on some of the cars they shouldve had, but they cant please everyone. Its rather pointless to go on and on about what they didnt include in the most massive racing game of all time.

And it's rather pointless to keep rambling on about how massive the game is if the overall quality is lacking.

Simply said, I'd rather have one cheeseburger than a hundred dog poo sandwiches.

Besides, I doubt anyone would decide to go with somethign like two Swifts instead of one Swift and another, more important car to the overall car scene.
 
And it's rather pointless to keep rambling on abput how massive the game is if the overall quality is lacking.

Simply said, I'd rather have one cheeseburger than a hundred dog poo sandwiches.

Besides, I doubt anyone would decide to go with somethign like two Swifts instead of one Swift and another, more important car to the overall car scene.


You keep on talking about "overall quality" yet you dont even understand what that means.

Think of it this way, if the 800 standard cars werent in the game, you wouldnt be complaining. Those are things that ADD to the already masterpiece this game is, not this ridiculous and fabricated subtraction that you think they make.
 
And it's rather pointless to keep rambling on about how massive the game is if the overall quality is lacking.

Simply said, I'd rather have one cheeseburger than a hundred dog poo sandwiches.

Besides, I doubt anyone would decide to go with somethign like two Swifts instead of one Swift and another, more important car to the overall car scene.

Of course it is. I would buy this game if it had 50 premium cars. This standard and premium is not good idea I think but that's the way it is. It won't even matter too much once you start playing it and standard cars will be much better than people think.
 
You keep on talking about "overall quality" yet you dont even understand what that means.

Think of it this way, if the 800 standard cars werent in the game, you wouldnt be complaining. Those are things that ADD to the already masterpiece this game is, not this ridiculous and fabricated subtraction that you think they make.

The standard cars are a waste of time. That's it. They don't stand up to the standard GT5 set for itself with the premiums. They're lacking in terms of graphics. They're lacking in terms of features. Having that instead of even a sinngle premium car is a not only a trade off, it's a loss.

Add to that they didn't even limit the padding to standard cars. No, even with so many cars added for numbers and bragging rights, they still had to go with stuff like the double Swift (which is one of my pet peeves, really). And that, that is exactly what I consider a lack of overall quality: If a diverse lineup of cars is cast aside in order to achievve that one goal: Putting the number '1000+' on the games box.

Maybe you're the kind of guy that's pleased with that. Because numbers matter to you. To me, they don't. Even though I dislike the Veyron, for example, and don't rally have a lot of interest in driving it, I would've prefered a premium Veyron over ALL of the standard cars in GT5. And considering that PD had to at the very least add the texture-based damage to the standards, I don't think that that's unreasonable.

To put it in another way: I would've complained about the Mk. IV missing even if there were no standard cars, just as long as there are two Suzuki Swifts. If there were no cases of that either, than I wouldn't complain and file it under 'they can't please all'. The way it is now, it seems like they didn't give a damn. As I said, it's about the diversity.

I can see that it would make people happy having the Swift in the game and that's perfectly fine. But why for chrissake would you need a facelifted version of the Swift over something the game is really lacking?

As it stands, it's not a matter of not being able to please anyone. It's a matter of a bad decision in terms of game design, that's what.
Not a single AE86 is premium. A car that achieved legendary status among drifters and is highly aknowledged as a lower-end JDM performance car is lacking in favor of a facelifted Swift. If that's a good decision to you, then I am, unfortunately, at a loss for words, really.
 
You keep on talking about "overall quality" yet you dont even understand what that means.

Think of it this way, if the 800 standard cars werent in the game, you wouldnt be complaining. Those are things that ADD to the already masterpiece this game is, not this ridiculous and fabricated subtraction that you think they make.

To go with his previous analogy, I think he would be happy to have the cheeseburger without the 800 dog poo sandwiches... and being forced to eat some of the dog poo sandwiches just to get through the meal kind of ruins the fact that the meal even includes a cheeseburger in the big picture...

At least I think that's what he means...
 
To go with his previous analogy, I think he would be happy to have the cheeseburger without the 800 dog poo sandwiches... and being forced to eat some of the dog poo sandwiches just to get through the meal kind of ruins the fact that the meal even includes a cheeseburger in the big picture...

At least I think that's what he means...

Pretty much 👍
That's my issue with the standard cars, at least.

There's more to why I dislike the overall car list, though.
 
You keep on talking about "overall quality" yet you dont even understand what that means.

Think of it this way, if the 800 standard cars werent in the game, you wouldnt be complaining. Those are things that ADD to the already masterpiece this game is, not this ridiculous and fabricated subtraction that you think they make.

If 800 standards weren't in the game, im sure PD would have included a premium Supra. So all the standards have done is hurt the game.
 
It's been a while since I posted in this thread, but with the car and track list out, as well as having seen various videos, I think now is a good time to speak my mind.

When I first got GT5P, the first thing that struck me was how well everything fit together; everything was up to the same (high) standard, from the cars to the tracks, the sound and the menus to the background music. The game was oozing with an overall 'sexy' kind of look. Hardly any bad points (if any). Overall, the game brought a smile to my face every time I played it or looked at it.

Same goes for GT PSP; even though many people complained about the lack of a proper career mode, the games overall appearance and performance is very coherent. All cars are up to the same visual standards (though there are a few exceptions), as well as the tracks.

When looking at the videos, the car list and the track list of GT5, the thing that struck me was the lack of coherence. On one end we have the best detailed looking car porn on the planet, and tracks with dynamic weather and time, but on the other end we have previous-gen cars and souped-up tracks. It's giving me the impression of being 80% GT4 HD, spiced up with 20% GT6. And a huge gap where GT5 should be. Same goes for the car list, there's the GT4/PSP ported stuff, then nothing, then a bunch of premiums. Where are all the 2008/2009/2010 street cars? So it's not just one aspect of the game where they made a split, it appears throughout the entire game. So when looking at some of the design choices, I simply wonder: 'why?'. Nobody would have complained if they simply released a GT4 HD called GT5 a couple of years ago, and then a GT6 a couple of years after that with just the premium stuff.

Then again, this will be the game we're getting, so this will be the game I'll be playing for most of the time. Mind you, I'll still play this game until the disc is worn out, because online (on any track and with any car, standard or premium) will be awesome! So I will be playing it a lot, even the parts I like less. ;)


👍

Totally agree with your post and that of analog just before your post.

The thing that is in my mind when seeing the car and tracklist is why they made the dissision to upgrade the level of detail in a few cars instead of making al the cars on GT5P standards. Because all that I know is that the cars in GT5P are hybride premiums in the eyes of PD. I think those cars in GT5P were all good enough near perfect. They could have made alot of more cars to these standard instead of making these rediculous detailed premium cars. With the time they had left they could release GT5 years back or ad more tracks or things like that.
 
The standard cars are a waste of time. That's it. They don't stand up to the standard GT5 set for itself with the premiums. They're lacking in terms of graphics. They're lacking in terms of features. Having that instead of even a sinngle premium car is a not only a trade off, it's a loss.

As it stands, it's not a matter of not being able to please anyone. It's a matter of a bad decision in terms of game design, that's what.
Not a single AE86 is premium. A car that achieved legendary status among drifters and is highly aknowledged as a lower-end JDM performance car is lacking in favor of a facelifted Swift. If that's a good decision to you, then I am, unfortunately, at a loss for words, really.

There are not a waste of time. Just because YOU dont like the standards, doesnt mean that everyone will have to suffer because of it. Many people are going to love those 1000 cars.

And you say that they dont stand up to the standards "GT5 premiums". OF COURSE THEY DONT, that is why they are called "standard" cars. They have current gen physics, and current gen graphics, that is all that we shouldve expected from standard cars, and that is fine enough.
 
Idk about you guys but the whole dog poo thing is cracking me up, otherwise I have nothing to contribute to this conversation at this time.
 
If 800 standards weren't in the game, im sure PD would have included a premium Supra. So all the standards have done is hurt the game.

No they have not, they have given the game tons more variety. I'm sorry but 20 or 30 more premium cars is not better than having over 800 standard cars that have great physics and graphics.
 
There are not a waste of time. Just because YOU dont like the standards, doesnt mean that everyone will have to suffer because of it. Many people are going to love those 1000 cars.
Yeah, I can see a lot of people liking them for being a thousand. I can't see a lot of people liking them for the cars they are, because they are second rate.

And you say that they dont stand up to the standards "GT5 premiums". OF COURSE THEY DONT, that is why they are called "standard" cars. They have current gen physics, and current gen graphics, that is all that we shouldve expected from standard cars, and that is fine enough.
Current gen graphics? These cars uses models from the PS2. How is that current gen? Besides, just because someone labels it 'standard' doesn't mean it's the standard, really. If you will, consider the cars in Prologue to be the standard for what GT5 should be like. The game's two years old and yet, the standard cars can't match the cars it featured. How is that the standard GT5 sets for itself?

Or rather, if it is, GT5 is certainly losing that feel of cutting edge it always had. And that certain feel of polish as well.
 
No they have not, they have given the game tons more variety. I'm sorry but 20 or 30 more premium cars is not better than having over 800 standard cars that have great physics and graphics.
Yes it is, in my opinion anyway.
 
Great graphics? Your PS2 can output these great graphics to a USB drive for crying out loud. There's nothing great about PS2-era cars four years into the next gen. If Premiums looked like a launch title for the PS3, then yeah, I could see a comparison, but when Premiums are photo-realistic, some wonky, textured, low-res box isn't going to look great regardless of the lighting engine.

As for the two Swifts, that's just pure trolling. It's like Kaz is taking the michael as I'd be amazed if there were any changes in the 05 and 07 that you'd notice or feel in a game.
 
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