Has the definition of Standards vs Premium changed in GT5?
According to the car list the R32 and R33 Skyline GT-R are considered standard spec models....
So I guess mods are in for standards

And they also have visible drivers in them. Unless there are several tiers within Standards
As has been mentioned a bunch of times, the GT-R's are indeed Premium. Every single car has a visible driver, regardless of tier. We don't know if the carbon hoods are available for just Premiums at this point (though I wouldn't doubt it).
20 dollar/euro "Premium upgrade" pack coming soon to solve this problem.
I feel it coming 👎

(by the way, I just noticed there are two almost identical Premium Suzuki Cappuccino)
How about 2 actually identical Swifts? I did notice something neat while fiddling with the car list: we do get a new C5 Vette, the '04 Z06 with 405hp. Which is nice.
Actualy its not that simple its more about the looks like rims and trim. And actualy we don't have the most powerfull GTR as premium, al the N1 GTR's are standard.
The N1's are the lightweigt models, with thin paint, No ABS and no audio. And not to forget the also importand N1 blueprint engine straigt from the 90's JGTC cars.
That'd be great... if GT4 accurately portrayed the N1's. In PSP, they have the exact same weight as other cars of their year, and the same horsepower rating. They're arguably nothing more than a palette swap, even though they shouldn't be. ABS sadly doesn't matter in GT-land much like a real car's implementation of ASM or TCS; in GT5, those are universal driving aids. It's unfortunate, I'd say, but it means the N1's really didn't have any noticeable advantage over their other counterparts.
Dunno... I don't consider every facelift to be relevant enough to warrant a premium car. Having one from every generation is quite somethign and should be done for most manufacturers first before adding facelifted versions.
I'd rather see a FC32, a FD3S, a BMW E30 M3 and E36 M3 instead of having four versions of the RX-7, two of which are just facelifts.
See, this brought me to an interesting point; I've been playing around with the car list in Word, cutting out duplicates and the fun regional name padding PD loves so much. Everybody's idea of what constitutes a cut-worthy car is different of course, so I left things like major facelifts in (the RX-7 getting a pre-98 car and a end-of-line model, since there are some very significant changes). I cut NASCAR models down to one per manufacturer, since it's just paint (though really, I guess I could cut it down to a sole NASCAR then

), I cut JGTC models down to one per model year (A '00 Tom's and '00 Ceruma are the same shell), and I cut things like 2 of the 3 identical second-gen Tiburons.
But then I got inconsistent; I cut the front-drive Mitsubishi GTO's because really... why? Why bother? On the other hand, I left the naturally-aspirated second-gen MR2, as well as the turbo GT-S. I also didn't have the heart to cut each numerical Evo designation (and same goes with the WRX). I cut the Standard Copen, because the Premium's basically the same... but left both the Alfa GTV, and Spider. The TT? Cut to the first-gen V6, and second-gen TT-S. I also got rid of the more mundane "concept" cars (the NSX Type-R Concept, as an example), but kept more out-there ones like the Audi Le Mans (because it turned out to be very, very different from the street car R8).
I'm being generous though; I left two DC2 Integra Type-R's, because despite the only differences really being bigger rims and brakes between '95 and '99, I can appreciate the historical importance of the first one, and the "ultimate evolution" in the last-of-line. Both first-gen MR2's survive. The Corolla Runx gets the chop because the mechanically identical (yet much better looking) WiLL VS lives. Anywho, my count? 738. I cut very nearly 300 cars off the list in a way that at least I personally think does very little, if any, amount of damage to the appeal of the car list. Other than people wanting to own their specific trim level, there are still all the main models in the game (with Nascars and SuperGT models being treated as the paintjobs they are). Just sort of interesting, really.