Your thoughts about "standard" vs. "premium"

  • Thread starter LP670-4 SV
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What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
After a detailed observation from the pics this is the way I see the cars in the Image

formea.jpg
 
I think PD did that because the wheels are made in high quality and the wheels alone have more pixels then whole GT4 car.

So I understand why you can't change rims on the cars.


ALso Standard cars are not duds. Think of them as "Extras", and by end of the day, both have same physics engine, so I bet that lil civic will be a blast to drive with.

I think the same thing BUT then their process is flawed.. They should have thought about that and taken actions to prevent this being the outcome. We've lost a feature from GT4.. We all expected T10 to beat us in regards to customization but PD has simply given up. In this generation of gaming customization and identity is everything. Please don't forget, we waited five years for this. 👎

As for standard cars being "extras" lol.. They make up roughly 80% of playable vehicles.. We can't do a thing to them other then add the rice CF wings for maximum downforce.. There is no replay-ability IMO.. There is no online identity in a majority of cars.. I doubt they can fix this with a patch.. and DLC won't be the fix considering premium cars take 6 months each.. So either PD shows its hand and fleece us to pay for DLC already on disc OR they release standard vehicles as DLC that you can do nothing with..

There's one thing I have to say as a gamer. If if was about physics, you'd be racing on a PC not a console.
 
I agree with all the comments on my post. PD did a bad job with marketing, I think that much is obvious. However, this game will still be as enjoyable or more than GT4, as there is no aspect of it which is less developed or detailed or whatnot than GT4. Well, except for not changing rims on standard cars... and no photomode for standard cars... and they got rid of some GT4 cars...

Yeah, those are some things I am truly disappointed about, but I'm keeping my hopes up that they'll gradually update the standard cars to premium through DLC. And then we'll have nothing to complain about. 👍
 
BOTTOM LINE IS just wait till the game come out
who knows you might be able to customize a few standards
theres a reason these few people who already have the game got it before its release ... might still be restrictions thats not on full retail versions ?
 
i think the same thing but then their process is flawed.. They should have thought about that and taken actions to prevent this being the outcome. We've lost a feature from gt4.. We all expected t10 to beat us in regards to customization but pd has simply given up. In this generation of gaming customization and identity is everything. Please don't forget, we waited five years for this. 👎

As for standard cars being "extras" lol.. They make up roughly 80% of playable vehicles.. We can't do a thing to them other then add the rice cf wings for maximum downforce.. There is no replay-ability imo.. There is no online identity in a majority of cars.. I doubt they can fix this with a patch.. And dlc won't be the fix considering premium cars take 6 months each.. So either pd shows its hand and fleece us to pay for dlc already on disc or they release standard vehicles as dlc that you can do nothing with..

There's one thing i have to say as a gamer. If if was about physics, you'd be racing on a pc not a console.

this
 
I think PD did that because the wheels are made in high quality and the wheels alone have more pixels then whole GT4 car.

So I understand why you can't change rims on the cars.

This is exactly what I was thinking yesterday. Thanks for saying it. 👍

I believe the reason I'm not completely happy is mainly because some of the tracks of GT4 are missing and other things you can't do with standard cars yet you could do in GT4. That's my main problem. Otherwise, GT5 would be exactly what I wanted it to be (which was pretty simple, I don't think I was asking a lot):

- GT4 with more tracks.
- GT4 with more cars.
- GT4 with better physics.
- GT4 with better graphics.
- GT4 with more features.

In short words, everything that was in GT4, plus more. Infineon was in GT4? Then don't take it away.

By the way, I believe somebody said in this thread that the Nissan Skyline did nothing for the automotive world. I hope he was joking. Perhaps the car didn't do anything for the automotive world, but it was a huge piece of history in Japan.
 
After a detailed observation from the pics this is the way I see the cars in the Image

formea.jpg
Honda CIVIC TYPE R '08 in 2nd position is premium. No tinted windows, high details....plus it's marked as PREMIUM on the car list.
Edit: it's the Accord Euro R.....Standard on the list but definitely Premium on the pic.


Since you gt fanboys doesn't like "ricers", the game will be full of 800 ricers, since the only visual custom you can pull out is gt wings, that really look....well ricy? haha.

Civic with stock hoodcaps, and gt wing with carbon fibre stickers = ultimate ricer :)
I smell a BAN on you.
dude been saying pro forza things and bad things about gt5 since i got here
I think he is with Turn 10
TT3AZ is on my ignore list and I couldn't remember why. Now I do.
 
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Why that? The man is just crying we have not seen any customization with the premiums so what he is talking about means nothing. Yes the wheel option sucks for the standards but we still can paint them and not seen what we can do with them regarding the premiums.
 
BUT this time they could have done them in much better quality instead of using the GT4 models or throwing them. (1)There was this third option: hire a 3d modelling company to make them in premium quality. (2)They could also hire more 3d artists instead of 40. Kaz had the time, had the money and for some reason he decided to make all in house (2)without hiring more people and delaying the game for about 3 years.
1. You obviously forgot or didn't catch my many posts on this subject.

  • You have to hire the company at a set fee before you add in the cost of the work to be done. Model one car or a thousand, you have to buy their services regardless, and this isn't cheap. Then you have to add the cost of the modeling work on top of that. These guys have to make a profit as well as pay bills to you know. Remember, other than fast food, it's always much cheaper to cook supper yourself. Usually way cheaper.
  • Forza's modeling has been farmed out, and look at all the issues with the car models people have been complaining about between modeling errors, inconsistency, and goofy issues with many of them in the livery editor.
2. Polyphony is a wholly owned subsidiary of SONY CE. They write the checks. GT5 may have cost as much as $80 million. On top of that, Kaz did hire at least 20 people to join the staff in the last two years work on GT5.

I will say on this subject though that SONY needs to pony up the funds for Kaz to at least double the modeling staff for GT6. It looks like the money from GT5 sales is going to be pouring in just from holiday buys, and then there are further sales over the years to come. Hopefully SONY learned their lesson and won't be forcing PD to do some stupid side project like GT PSP in the middle of GT6 production.

As for the Standards, love 'em or leave 'em, I don't care anymore what you guys do or don't like. Yes, they look as awesome as in GT4 Photo Mode, without the GT4 imaging flaws, and I'm going to be collecting them in their hundreds. You play with your 200 some odd, I'll have my 1000, and we'll both be happy. Except if you guys aren't happy unless you're complaining... ;)

There's one thing I have to say as a gamer. If if was about physics, you'd be racing on a PC not a console.
I can see this, but PC racing is lackluster to me.
  • Poor production, i.e. glitz, glamor and polish.
  • Limited cars and tracks.
  • So-so to lousy graphics.
  • Limited extra game features such as we're getting in GT5.
  • The flavor is quite sterile.
 
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(Posted this on different thread but this one is more appropriate)

Yes, PD could HD up the previous GT4 rims for standard cars in GT5 if they still have licence for them. But thats just extra work, may take less time then doing Premium rims for Premium cars, but that still takes work, and that work can be used in different departments like Weather system and Day night effects.

By end of the day PD wants to make Premium cars the Stars of the game, and Standard cars to be extras and for the Hardcore GT Fans that will still enjoy new physics engine in them no matter how they look.

I would love more customization for Standard cars, but its 700+ cars, it will take so much time to do that so no thanks, I want GT5 in 9 days !
____________________________
 
Honda CIVIC TYPE R '08 in 2nd position is premium. No tinted windows, high details....plus it's marked as PREMIUM on the car list.

He's on my ignore list and I couldn't remember why. Now I do.

Is the Honda ACCORD Euro-R ‘02 and is listed as a Standard car in the official list

honda_accord_euro_r_(japanese)_UDB_PakWheels(com).jpg
 
the buggati plus alot more standard cars dont have tinted windows

like i said its everybody best bet to just wait till the damn game to come before you base it off something thats probably not even retail version

jesus how old are some of you
feels like alot of kids on here
lol i guess GT brings out the kid in all of us
 
the buggati plus alot more standard cars dont have tinted windows

like i said its everybody best bet to just wait till the damn game to come before you base it off something thats probably not even retail version

jesus how old are some of you
feels like alot of kids on here
lol i guess GT brings out the kid in all of us
What on Earth are you talking about...
Looks like you're not used to this forum. We search for clues all the time.
 
lol true
i barely come on here
just not used to a forum with EVERYBODY complaining and arguing
guess thats the norm on here

well proceed :)
 
Well I just begin to believe than maybe some cars were planned to be premium and for time reasons could be possible than they decided to left them like Standard and upgrade them to premiums via Patch, that's the only logical reason than I can find for that clear windows.

P.S. I just notice than in some angles yo can see into standard cars look at this picture:

suzukacircuiteastcourse.jpg


Yo can see into the Alfa Romeo and it has tinted windows 👍
 
I can see this, but PC racing is lackluster to me.
  • Poor production, i.e. glitz, glamor and polish.
  • Limited cars and tracks.
  • So-so to lousy graphics.
  • Limited extra game features such as we're getting in GT5.
  • The flavor is quite sterile.

My point was I dislike it when people try to hide behind *insert console SIM here* physics engine as a defense to another title.. As console SIM racer fans we sacrifice a bit of true simulation for the production value, graphics, and features. What is upsetting to me and I think many others is we know this and PD has sacrificed even more with this release. I truly hate M$ and have a dislike for T10 as I think they're money hungry vultures BUT they have their finger on what the majority of console gamers wants IMO.. I look at the amount of interaction they have with their community and I'm envious.. The weekly blogs.. rl photos from car shows.. etc etc.. It's really great. They're taking casual gamers and giving them a taste of SIM racing...

My point it, PD will lose market share with this release when the reviews hit. Die-hard fans like us (even me) will buy GT regardless, you'd be foolish to miss out on it however I did cancel my CE and went SE instead. IMO the few things T10 does right is exactly what PD seemed to miss this release..
 
1. You obviously forgot or didn't catch my many posts on this subject.

  • You have to hire the company at a set fee before you add in the cost of the work to be done. Model one car or a thousand, you have to buy their services regardless, and this isn't cheap. Then you have to add the cost of the modeling work on top of that. These guys have to make a profit as well as pay bills to you know. Remember, other than fast food, it's always much cheaper to cook supper yourself. Usually way cheaper.
  • Forza's modeling has been farmed out, and look at all the issues with the car models people have been complaining about between modeling errors, inconsistency, and goofy issues with many of them in the livery editor.
2. Polyphony is a wholly owned subsidiary of SONY CE. They write the checks. GT5 may have cost as much as $80 million. On top of that, Kaz did hire at least 20 people to join the staff in the last two years work on GT5.

I will say on this subject though that SONY needs to pony up the funds for Kaz to at least double the modeling staff for GT6. It looks like the money from GT5 sales is going to be pouring in just from holiday buys, and then there are further sales over the years to come. Hopefully SONY learned their lesson and won't be forcing PD to do some stupid side project like GT PSP in the middle of GT6 production.

As for the Standards, love 'em or leave 'em, I don't care anymore what you guys do or don't like. Yes, they look as awesome as in GT4 Photo Mode, without the GT4 imaging flaws, and I'm going to be collecting them in their hundreds. You play with your 200 some odd, I'll have my 1000, and we'll both be happy. Except if you guys aren't happy unless you're complaining... ;)


I can see this, but PC racing is lackluster to me.
  • Poor production, i.e. glitz, glamor and polish.
  • Limited cars and tracks.
  • So-so to lousy graphics.
  • Limited extra game features such as we're getting in GT5.
  • The flavor is quite sterile.

Except we know that PD also "farmed" out some aspects of the game to other companies to an amount of people a few times larger than the 140 PD had.
 
My point was I dislike it when people try to hide behind *insert console SIM here* physics engine as a defense to another title.. As console SIM racer fans we sacrifice a bit of true simulation for the production value, graphics, and features. What is upsetting to me and I think many others is we know this and PD has sacrificed even more with this release. I truly hate M$ and have a dislike for T10 as I think they're money hungry vultures BUT they have their finger on what the majority of console gamers wants IMO.. I look at the amount of interaction they have with their community and I'm envious.. The weekly blogs.. rl photos from car shows.. etc etc.. It's really great. They're taking casual gamers and giving them a taste of SIM racing...

My point it, PD will lose market share with this release when the reviews hit. Die-hard fans like us (even me) will buy GT regardless, you'd be foolish to miss out on it however I did cancel my CE and went SE instead. IMO the few things T10 does right is exactly what PD seemed to miss this release..

And this is exactly the reason why I'm not going to buy a console just for GT for the first time.... this is the biggest disappointment I've ever had in gaming. Yes, it'll still be good, but GT can't be anything less than a perfect product, this feels rushed and brushed and that after 6 years... Forza has grown on me, I love Forza 3 and I'll stick with it, I never ever thought I would say this a year ago, let alone 5 years ago.

Peace my friends, have fun enjoying GT5 and I'll keep an eye on this forum, cause it's a good one.
 
Remember the video with the premium MX-5? Well in the list they're all standard :rolleyes: so yeah there are definitely mistakes.

Damn, forget it
 
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On the other hand things that T10 did wrong and left out, PD has done right and included.

I like what you're trying to do there so I'll say this then. Some of what PD has left out of this release will cost them market share to T10 that they'll likely never get back.

In this market of next generation consoles, gamers want customization. With this release of GT we have taken an already low point in GT and now gone backwards by removing it all together. It truly is as if PD live in a bubble, they must to miss on what the Forza community is up to. First of all T10 directly interacts with their base on at least a weekly basis. They have a striving community of members on their official forum, post blogs, and share real life photos. Members share screenshots, compete in competitions, and have successfully turned an official game site into an actual online community. I won't even get into how T10 has captured the casual gamers.. In the end market is being given up to T10 with every release they get out before PD. Even with a misstep like FM3, the base got a new title.. A simple update or not it still gave new life to the series.. Funny enough when I was writing FM3 off as an update here we are and GT5 is starting to look like a 5yr in the making update.
 
BUT this time they could have done them in much better quality instead of using the GT4 models or throwing them. There was this third option: hire a 3d modelling company to make them in premium quality. They could also hire more 3d artists instead of 40. Kaz had the time, had the money and for some reason he decided to make all in house without hiring more people and delaying the game for about 3 years.

Plus, why we need ALL of them, the theres lots of new cars since 2004 and theres lots great missing cars from important brands, for example 12 Ferraris and 6 Lamborghinis doesnt cover it very good.

They could have done a new selection of cars, more varied.

So im not a happy costumer, im very dissapointed and i think someone else should do the studio managment and let him be just the creative director.

Amen to what you say, their nice little development team just couldn't do it all in a reasonable time span ie 3-4 years, plus they even had to cut down on some very good tracks like motegi and Infineon, probably because they didn't have the time to model them to PS3 level... coming from a game that claims to have the "full" Super GT and Nascar license, but cutting tracks that are on these series' schedule:dunce:
 
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