Your thoughts about "standard" vs. "premium"

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What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
I've actually been using the two Camaro's as my best example of hope for future Premium models; I get the feeling they were going through GT4 models, and picking which were getting the upgrade. We don't really have any idea what criteria they use, but for whatever reason, the Z28 was picked, and the SS hasn't been... yet. Maybe PD picks what they think the fans would want most? Maybe it's whatever cars are easily available?

I'm really not sure what they did when making such decisions; the Z28 and SS are such popular, well known badges that I'm shocked they didn't do both. I will say this though - maybe they kept some premium cars in standard versions because the 2 tiers will be separated through either a game mode or separate events? (I hope so)

I may be unhappy with Standard cars, and I'll continue to voice that, but I do recognize that they are very, very likely a one-game issue. Premium will be the new standard, quite literally, in a few years.

Agreed. As big of a blow as the standards are to the game, it still features 200 premium models which will look flat out amazing on any decent HDTV, so I'm trying my best to look past it as far as my excitement for the game is concerned. Regardless, the standard cars thing was a really dumb decision...at least, the way they marketed the game was. If they honestly said from the beginning "GT5 will feature over 200 amazingly detailed car models, and as a bonus, there will be a GT Classic mode where you can drive all of your favorite cars from past GTs in high definition graphics!" then I would have been hyped like crazy for it. But instead, they tried to make it sound like the game actually has 1000 cars with somewhat similar detail.
 
I'm really not sure what they did when making such decisions; the Z28 and SS are such popular, well known badges that I'm shocked they didn't do both. I will say this though - maybe they kept some premium cars in standard versions because the 2 tiers will be separated through either a game mode or separate events? (I hope so)



Agreed. As big of a blow as the standards are to the game, it still features 200 premium models which will look flat out amazing on any decent HDTV, so I'm trying my best to look past it as far as my excitement for the game is concerned. Regardless, the standard cars thing was a really dumb decision...at least, the way they marketed the game was.


WHY?!?
Why do people want the game divided up even further?
You obviously don't care about the standard cars and don't want them ruining your screen while you race with your pretty premium cars. Anyone who doesn't mind standard cars want them to separate the game into premium only and standard only races?
 
Look, I know you take a lot of pride in advanced quote editing, but read my entire post again. If you can sit there and compare Standard, low-poly models to a host of NFS, FM3, or nearly any other current-gen game's models, and say the Standards look better, yeah, bias.
You didn't say that...

People who say the Standard models look "fantastic"....
A-hem... and then there's editing within one's own mind. ;)

Please let me say what I mean to say. I don't think there's any way even you could construe me as saying that the GT4 car models in GT4 look better than Foza 2 models. Of course, you might surprise me... ;)
 
WHY?!?
Why do people want the game divided up even further?
You obviously don't care about the standard cars and don't want them ruining your screen while you race with your pretty premium cars. Anyone who doesn't mind standard cars want them to separate the game into premium only and standard only races?

It's not that I don't care about the standard cars, but when I race a standard car, I want to race against all standard cars. When I race a premium, I want to race against a premium. The details on each will look awkward together, along with 2 cars getting into a wreck...1 driving away with scratches, the other with its hood popped up and fenders smashed. The game's immersion will be completely destroyed by a mix of premiums and standards. And thankfully, to this point at least, I havent seen any videos or screenshots of them mixed.
 
You didn't say that...


A-hem... and then there's editing within one's own mind. ;)

Please let me say what I mean to say. I don't think there's any way even you could construe me as saying that the GT4 car models in GT4 look better than Foza 2 models. Of course, you might surprise me... ;)

Aha, my bad, I should've been more clear. No, I guess you haven't been one of the handful to say the Standards actually look better than other current gens. In isolation, they look pretty decent... just as long as I don't have anything that was actually built for this current generation to compare them too ;).

It's not that I don't care about the standard cars, but when I race a standard car, I want to race against all standard cars. When I race a premium, I want to race against a premium. The details on each will look awkward together, along with 2 cars getting into a wreck...1 driving away with scratches, the other with its hood popped up and fenders smashed. The game's immersion will be completely destroyed by a mix of premiums and standards. And thankfully, to this point at least, I havent seen any videos or screenshots of them mixed.

I'm almost the same way; I won't mind if Standards and Premiums mix it up... provided the Premiums are limited to the same (lack of) features Standards get. Then again, all evidence so far points to the actual mechanical damage being the same for both tiers... so the visuals would be the main difference. Unless of course the aero values of loose bodywork on a Premium is taken into account. Or the debris further slowing the Premium car down after it runs over its own bumper. Yeah, I'll stick to my first hope; that if both tiers are in the same race, we get them held to the Standards' level of problems flung at them. I'm curious about their one level of headlights, for instance... and the fact that if we get any sort of body mods past wings, the current Standard models won't be able to take stuff like that.
 
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Do I really have to explain this again?

GT5standard.jpg


25q7xi0.png


Aside from the wheels (hint: not part of the body) and graphics engine lighting, the car model is UNCHANGED.

Lets see you prove that those 69 Camaro headlights are 3D. I'll be waiting.

Same complain again :ouch:

It is really easy, ok. Standard models in GT5 will look far superior to GT4. This is no rocket science. They have taken that pic from a video and it still looks better much better than GT4 pic
 
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Same 🤬 again :ouch:

It is really easy, ok. Standard models in GT5 will look far superior to GT4. This is no rocket science. They have taken that pic from a video and it still looks better much better than GT4 pic


I Find Much better, Too Much.

Those look Just OK, but do they look like this current Gen models?

Not to me certainly, they dont look as Good as, lets see:

TDU, NFS, Forza, GT5 Premiums, Dirt, Grid, Juiced 2.

besides all those being mostly arcade, all of those are current gen models, and not even a single standard can compare to those models in polygon quality :ill:

And no, Im not a Forza or any other game Fanboy, Im just telling the truth.

Anyway, I'll rather play only with the 200 Premiums, and play with the other 800 cars whenever I feel like playing with them, Hopefully this thing will get addressed with GT6, but atm, Im not angry with what im Getting.
 
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At the risk of sounding like I'm pumping the Standard Cars incessantly, I should point out something that's getting lost in the debate over them. And that's the mention that the Standard cars are going to have textures and skins which match the level of detail in the Premium Cars, even if the polygon modeling, interiors and surface features are more basic.
 
At the risk of sounding like I'm pumping the Standard Cars incessantly, I should point out something that's getting lost in the debate over them. And that's the mention that the Standard cars are going to have textures and skins which match the level of detail in the Premium Cars, even if the polygon modeling, interiors and surface features are more basic.

What is that based on? We have pictures and a video that shows a nice glossy finish, that's about it.
 
...where have you been? GT4 Photomode pictures will have lots of blur depending on shutter speed.

Your "will" should be changed to "can" and no, those textures on the GT4 car look pretty much EXACTLY like that picture with absolutely zero motion blur. I took some of my own pics today and they look EXACTLY like that.
 
I Find Much better, Too Much.

Those look Just OK, but do they look like this current Gen models?

Not to me certainly, they dont look as Good as, lets see:

TDU, NFS, Forza, GT5 Premiums, Dirt, Grid, Juiced 2.

besides all those being mostly arcade, all of those are current gen models, and not even a single standard can compare to those models in polygon quality :ill:

And no, Im not a Forza or any other game Fanboy, Im just telling the truth.

Anyway, I'll rather play only with the 200 Premiums, and play with the other 800 cars whenever I feel like playing with them, Hopefully this thing will get addressed with GT6, but atm, Im not angry with what im Getting.


High res textures and Tessellation will definitely improve it. People should not say it is GT4 car 👎

I do not know how much they are going to improve or they are reasonably happy with the way standard model look. It is their choice of course and they set them quite high standards so I think it will be ok.
 
What is that based on? We have pictures and a video that shows a nice glossy finish, that's about it.
I was poking around for it, but I've been on here so long, I forgot to eat supper and now have a headache. It might have been in a Kazunori video interview anyway, which makes it out of reach for Google. :P
 
Man, people act as if the standard cars can't be improved a bit before release. Still 5 months till release. That gives PD 2-3 months to finish up the game. :)
 
Have Look at the "Rome in GT5 18-Megapixel" screenshot. Check out the last pic, zoom into the two Challengers(RED&BLUE). The new Challenger Is a known "Premium" car, you can see its interior clearly. Next to it is the Old school challenger, notice how considerably darker the front windsheild is compared to the Premium, makes me think its a Standard. The difference on the outside Is not noticeably different. Looks pretty good from where im sitting. More signs are pointing YES! toward yesterdays NEWS post "More Confusion Over Standard Car Interiors".

If someone could post a zoomed in version of that pic to show what im talking about, it would help alot. Pics in a post around here are GOLDEN. Thanks.
 
High res textures and Tessellation will definitely improve it. People should not say it is GT4 car 👎
Except, they're right. It is a GT4 car. That C5R picture points out that nothing has changed in the model's details besides being updated to look nicer.
 
Except, they're right. It is a GT4 car. That C5R picture points out that nothing has changed in the model's details besides being updated to look nicer.

It's a GT4 model that looks pretty darn fantastic.
 
Never said it didn't.

Just don't know how people can say it's not a GT4 model when it clearly is, unless they're blind.

I know you didn't. I was just saying for my own pleasure of saying so. :) But they definitely are GT4 models. However, I personally think the textures have been beefed up from what they were in GT4.
 
GT5standard.jpg


25q7xi0.png


I hadn't seen any discussion on it, but does this confirm tire deformation? Or have I been living under a rock?

As for the topic at hand. I can't help but be a little disappointed, as I always assumed (yes assumed) that all GT5 cars would have cockpit/dash views much like GT5Prologue had. Although after all the news and information on what the game is going to be, I can understand the compromise and I am happy with how the game is shaping up. I don't think 200premium cars only would have done the game justice, and going back to only standard cars would have been a step backwards. Even if they are 'only' up-res GT4 cars, the new physics engine applies to these cars, and its the physics and gameplay that will keep us playing past the first few months, not the graphics so much. This, I believe, is a happy medium, and gives something for everyone.
 
Ok so we've finally concluded that they are GT4 models. Yay, no more debating over it.

Good eye on the tire there, but it just looks like a clipping issue to me.
 
Never said it didn't.

Just don't know how people can say it's not a GT4 model when it clearly is, unless they're blind.

Thats what I call, FaboyBlindness.

I got every People angry with me in the General News thread for posting that and saying It IS a GT4 Model, It might have better Resolution and better Textures, but it doesnt have even a single Improvement on the 3D model itself. :yuck:
 
Yeah but bitchin about the GT4 models isn't gonna make it go away.

Let's just bury it and move on to the other aspects of GT5.
 
Yeah but bitchin about the GT4 models isn't gonna make it go away.

Let's just bury it and move on to the other aspects of GT5.

This gets a 👍

There's more important thing to discuss than the standard cars versus premium cars. The only way it may change is if they release DLC packs that upgrade some standard cars to premium. (Or if they release GT6 with only premiums). I plan to have fun with all cars, because all of them are in the same physics engine (realistic physics is more important to me than graphics, though i do like graphics).
 
The old Challenger is also premium.



So is the 05-08 Mustang, as seen in GT5P.

Just making sure that you know the 2nd picture is of the new challenger. The old car has tinted windows. Only standard cars have tinted windows, no?

I know you didn't. I was just saying for my own pleasure of saying so. :) But they definitely are GT4 models. However, I personally think the textures have been beefed up from what they were in GT4.

Well, yes, seeing as they were "crippled" in order for the ps2 to render them.
 
Thats what I call, FaboyBlindness.

I got every People angry with me in the General News thread for posting that and saying It IS a GT4 Model, It might have better Resolution and better Textures, but it doesnt have even a single Improvement on the 3D model itself. :yuck:

Im talking about the photos posted of the GM Goodwrench Vette, GT5 version and GT4 version.
The bolded parts I have an issue with, just looking at the two photos of the same car you can see the difference. Looking at the front fender you can see in GT5 there are definitely more polys added there, more polys were added to the tires(possibly redone completely). Back to the fender right where the air is channeled away from the brakes, look closely and you can see that the far side of it is visibly modeled in the GT5 pic and flat shade texture wrap in GT4. In fact if you look closely you can see that it even has depth and shaded correctly. Look at the headlight housing in both photos, do you see a difference? I hope you do else you guys need glasses, from this I'm gathering that these are the models that they used to make GTPSP, which were basically higher fidelity models than the ones in GT4. So they basically brought the model down to an acceptable level of detail, as upping the resolution wouldn't worked on the GT4 models anyway, those were texture maps applied to a polygonal base. So if you worked from a lower side then moved it up, those models would look horrible compared to the one's in GT4. These models possibly have maybe 100,000 poly's max, the real issue is the texture maps especially on the race models, it looks blah. As if none are high resolution, not sure why time consuming or what have you.

The standard models are not the exact models from GT4, but the higher fidelity ones used to make GTPSP. The polygonal models definitely have more polys on them. Take your attention to the front lip on both cars, the GT4 one looks flat towards the leading edge, but the GT5 version is visibly thicker. The fog lamp cut out looks noticeably more rounded in the GT5 pic, the vents over wheel well are also better modeled and are bigger(more pronounced) than the old GT4 one. This one is harder to see but if you look into the wheel well of both you can spot the difference in modeling, the GT5 car possibly has polys under there as well to allow for roll overs.

You guys spent too much time looking at the jaggies, instead of looking at the whole picture. These cars still have texture maps, but they also have modeled parts as well, you think I'm talking crap, just have a look see your self, you'll definitely see what I saw and I'm not just making crap up. The texture maps are what will definitely throw off the eye in the pictures, that motion blur isn't helping either, but I pointed out parts that were not blurred in any way. My 2 cents!
 
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Thanks for pointing this out. I had been looking at those two frequently posted images backwards, and thinking the larger one was from GT5. I finally scrolled over to look at the whole thing, and there, poking me in the eye, was "Gran Turismo 4." :lol:

You Standard Car haters may despise me by now, but I'm still loving those graphics.
 
Never said it didn't.

Just don't know how people can say it's not a GT4 model when it clearly is, unless they're blind.

Because it not like GT4. It is a improved version of it to make it compatible for GT5. If they wanted to make GT4 HD they could have done with some tracks like Sony did with GOW colletion which was 40$ and it still sold more than a million copies.

Even GT5 with 200+ cars is a great value and many are going to love the quality anways. They could have made more money by making two games instead of one. By releasing the GT4 HD last year. I wonder why they din't do that :rolleyes:
 
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