Your thoughts about "standard" vs. "premium"

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What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
Well you see, now you're changing the game. You're keeping the same ratio, but not the same quantity. That changes EVERYTHING and isn't even remotely close to the same scenario. If GT was only coming out with 10 vehicles, and 2 of them were Premium, I would be pissed. You can't do a fair comparison like that. You're simply trying to manipulate the hypothetical in order to force the other person to agree with you, even though your new scenario is not even the close to equal.

Well, not entirely; I just feel like if we're talking about a FPS, they are far more likely to have 10 weapons than 1000.

Though does this mean quantity really is more important?

;)
 
Well, not entirely; I just feel like if we're talking about a FPS, they are far more likely to have 10 weapons than 1000.

Though does this mean quantity really is more important?

;)

In this scenario, absolutely. Because I would also be fine with JUST the 200 Premium cars. Seeing as how that is more than what GT1 or 3 had. A good FPS game will have ~30 - 40 weapons. Now if a game came out with 20 - 30 AMAZING and almost PERFECT models, and then had another 70 that werren't as good, then you would have a much better scenario. Because it would still have an acceptable number of PREMIUM weapons. Just like GT5 will have an acceptable number of PREMIUM cars.

Just sayin.
 
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In this scenario, absolutely. Because I would also be fine with JUST the 200 Premium cars. Seeing as how that is more than what GT1 or 3 had. A good FPS game will have ~30 - 40 weapons. Now if a game came out with 20 - 30 AMAZING and almost PERFECT models, and then had another 70that werren't as good, then you would have a much better scenario. Because it would still have an acceptable number of PREMIUM weapons. Just like GT5 will have an acceptable number of PREMIUM cars.

Just sayin.

Personally, I think it's fine what they did, as we'll see what differences the premium cars have vs the standard than just the interior, I just hope it's not a huge difference. They proabably have around 150 employees, and if KZ said it takes 6 months for one car, if 110 or so work on the cars, we could have a spec update each half a year and a lot of new cars, or possibly making a premium model of a standard model, and replacing that, if they actually keep up with the community.

About standard cars, yes they might not have as much but they work the same, still take damage, still flip over, etc. (Btw I'm not aiming at you Red)
 
Personally, I think it's fine what they did, as we'll see what differences the premium cars have vs the standard than just the interior, I just hope it's not a huge difference. They proabably have around 150 employees, and if KZ said it takes 6 months for one car, if 110 or so work on the cars, we could have a spec update each half a year and a lot of new cars, or possibly making a premium model of a standard model, and replacing that, if they actually keep up with the community.

About standard cars, yes they might not have as much but they work the same, still take damage, still flip over, etc. (Btw I'm not aiming at you Red)

Many new people don't post mature post like you, nice post bro welcome to the Planet. 👍
 
So I've just been a spectator for a few days now, and it just keeps going in circles, and many people keep missing and/or conveniently avoiding the 2 main points.

1. The Standard cars are not up to par with other current generating racing game models. This isn't an opinion, it's fact. Textures are blurry and hard to read, body lines/curves have obvious squared edges, panel gaps are drawn with textures etc. If we could ever see a wireframe of a standard model, it would be complete proof. But anyone who knows anything about 3D modeling knows for a FACT that they are not up to today's standards. Do they look better than they do in GT4? Thanks to GT5s better graphics engine, of course they do. Do they look pretty decent ingame? Sure, to many people they will. Are they as detailed (and btw, accuracy is not part of this) as models in most other current generation games? Not a chance. Saying otherwise is kinda like saying that, in your opinion, the moon is brighter than the sun. You can claim it as opinion and how opinions can't be right/wrong, but it's obvious that you don't know what you're talking about and/or are in denial about the subject. Now keep in mind, whether or not they look GOOD is up for opinion, but whether or not they're up to TODAYS STANDARDS is a complete other subject. Lots of people just resort to "well I think they look good" when the actual question is "Are they up to par with what a car model in a 2010 game should look like?"

2. The marketing behind the game for the past few years has been completely misleading, almost to the point of being embarrassing. I've never seen another game spend so many years pushing out glorious media of a game and outrageous content claims, then just a few months before release, decide to announce "Oh btw, 80% of the main focus of the game is completely not up to par with anything that's been out within the last several years. Instead, it's more comparable to the game we made 6 years ago on previous generation hardware." That's just wrong, and is what has me somewhat irritated with the whole thing. Had it been marketed as a game with 200 high quality models with a separate bonus mode with GT Classic cars, that would have been great and I wouldn't have complained one bit. Quite the opposite, in fact.

Those 2 points, to me, are the core of this discussion.
 
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Had it been marketed as a game with 200 high quality models with a separate bonus mode with GT Classic cars, that would have been great and I wouldn't have complained one bit. Quite the opposite, in fact.

Those 2 points, to me, are the core of this discussion.

:tup:Very good point if this is what they had done it would have not irritated as many people.
 
So I've just been a spectator for a few days now, and it just keeps going in circles, and many people keep missing and/or conveniently avoiding the 2 main points.

1. The Standard cars are not up to par with other current generating racing game models. This isn't an opinion, it's fact. Textures are blurry and hard to read, body lines/curves have obvious squared edges, panel gaps are drawn with textures etc. If we could ever see a wireframe of a standard model, it would be complete proof. But anyone who knows anything about 3D modeling knows for a FACT that they are not up to today's standards. Do they look better than they do in GT4? Thanks to GT5s better graphics engine, of course they do. Do they look pretty decent ingame? Sure, to many people they will. Are they as detailed (and btw, accuracy is not part of this) as models in most other current generation games? Not a chance. Saying otherwise is kinda like saying that, in your opinion, the moon is brighter than the sun. You can claim it as opinion and how opinions can't be right/wrong, but it's obvious that you don't know what you're talking about and/or are in denial about the subject. Now keep in mind, whether or not they look GOOD is up for opinion, but whether or not they're up to TODAYS STANDARDS is a complete other subject. Lots of people just resort to "well I think they look good" when the actual question is "Are they up to par with what a car model in a 2010 game should look like?"

2. The marketing behind the game for the past few years has been completely misleading, almost to the point of being embarrassing. I've never seen another game spend so many years pushing out glorious media of a game and outrageous content claims, then just a few months before release, decide to announce "Oh btw, 80% of the main focus of the game is completely not up to par with anything that's been out within the last several years. Instead, it's more comparable to the game we made 6 years ago on previous generation hardware." That's just wrong, and is what has me somewhat irritated with the whole thing. Had it been marketed as a game with 200 high quality models with a separate bonus mode with GT Classic cars, that would have been great and I wouldn't have complained one bit. Quite the opposite, in fact.

Those 2 points, to me, are the core of this discussion.

Thanks king Im pretty sure folks around here no where you stand you have said this 100 times. :lol: With just standard cars GT5 would still be the best racing game on any console. GT5 will be amazing and i cant wait to play it.
 
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Sometimes I get the feeling Kaz is just as upset as you guys are about the whole standard/premium issue, don't you think it's the reason he hasn't been showcasing them like with the premiums all this time?
 
Sometimes I get the feeling Kaz is just as upset as you guys are about the whole standard/premium issue, don't you think it's the reason he hasn't been showcasing them like with the premiums all this time?

Kaz have said multiple times he only makes games, not sell them. Either way this is outrageous. Were I him I'd never let anyone market this game as a 1000 car game. This double tier system is pretty much unheard of in racing games and must be clearly stated in the game's marketing. Grouping all cars like that is misleading to say the least.

This mess must be clarified. The sooner the better. If you ask me, it's a few years too late already.
 
So I've just been a spectator for a few days now, and it just keeps going in circles, and many people keep missing and/or conveniently avoiding the 2 main points.

1. The Standard cars are not up to par with other current generating racing game models. This isn't an opinion, it's fact. Textures are blurry and hard to read, body lines/curves have obvious squared edges, panel gaps are drawn with textures etc. If we could ever see a wireframe of a standard model, it would be complete proof. But anyone who knows anything about 3D modeling knows for a FACT that they are not up to today's standards. Do they look better than they do in GT4? Thanks to GT5s better graphics engine, of course they do. Do they look pretty decent ingame? Sure, to many people they will. Are they as detailed (and btw, accuracy is not part of this) as models in most other current generation games? Not a chance. Saying otherwise is kinda like saying that, in your opinion, the moon is brighter than the sun. You can claim it as opinion and how opinions can't be right/wrong, but it's obvious that you don't know what you're talking about and/or are in denial about the subject. Now keep in mind, whether or not they look GOOD is up for opinion, but whether or not they're up to TODAYS STANDARDS is a complete other subject. Lots of people just resort to "well I think they look good" when the actual question is "Are they up to par with what a car model in a 2010 game should look like?"

2. The marketing behind the game for the past few years has been completely misleading, almost to the point of being embarrassing. I've never seen another game spend so many years pushing out glorious media of a game and outrageous content claims, then just a few months before release, decide to announce "Oh btw, 80% of the main focus of the game is completely not up to par with anything that's been out within the last several years. Instead, it's more comparable to the game we made 6 years ago on previous generation hardware." That's just wrong, and is what has me somewhat irritated with the whole thing. Had it been marketed as a game with 200 high quality models with a separate bonus mode with GT Classic cars, that would have been great and I wouldn't have complained one bit. Quite the opposite, in fact.

Those 2 points, to me, are the core of this discussion.

Boiled down to the two main points I've had in my head, without getting distracted by other tangents. This is exactly what I've wanted to say 👍
 
http://igamereport.com/2010/06/23/official-all-cars-in-gt5-will-have-interior-views/

I'm pretty sure this has been posted millions of times already, but you all need to stop being so pessimistic. Sony or PD never said out loud and perfectly understandable in a huge announcment or anything, that they wouldn't, but these guys got info from SCEA that standard cars do indeed have interoirs. At least calm down, and hope for the best come November. And we'll all buy GT5 anyway, won't we?
 
So I've just been a spectator for a few days now, and it just keeps going in circles, and many people keep missing and/or conveniently avoiding the 2 main points.

1. The Standard cars are not up to par with other current generating racing game models. This isn't an opinion, it's fact. Textures are blurry and hard to read, body lines/curves have obvious squared edges, panel gaps are drawn with textures etc. If we could ever see a wireframe of a standard model, it would be complete proof. But anyone who knows anything about 3D modeling knows for a FACT that they are not up to today's standards. Do they look better than they do in GT4? Thanks to GT5s better graphics engine, of course they do. Do they look pretty decent ingame? Sure, to many people they will. Are they as detailed (and btw, accuracy is not part of this) as models in most other current generation games? Not a chance. Saying otherwise is kinda like saying that, in your opinion, the moon is brighter than the sun. You can claim it as opinion and how opinions can't be right/wrong, but it's obvious that you don't know what you're talking about and/or are in denial about the subject. Now keep in mind, whether or not they look GOOD is up for opinion, but whether or not they're up to TODAYS STANDARDS is a complete other subject. Lots of people just resort to "well I think they look good" when the actual question is "Are they up to par with what a car model in a 2010 game should look like?"

2. The marketing behind the game for the past few years has been completely misleading, almost to the point of being embarrassing. I've never seen another game spend so many years pushing out glorious media of a game and outrageous content claims, then just a few months before release, decide to announce "Oh btw, 80% of the main focus of the game is completely not up to par with anything that's been out within the last several years. Instead, it's more comparable to the game we made 6 years ago on previous generation hardware." That's just wrong, and is what has me somewhat irritated with the whole thing. Had it been marketed as a game with 200 high quality models with a separate bonus mode with GT Classic cars, that would have been great and I wouldn't have complained one bit. Quite the opposite, in fact.

Those 2 points, to me, are the core of this discussion.

I see what you did there :lol:

IQ depends on various factors. Car models (a very important part of GT) is just one element. I do not think you will see people complaining about it when the game is shown, in-spite of being inferior to premium because the overall quality will be good enough.


It makes you wonder why, if the Premium cars are so good, has Kaz allowed some influence or other to compromise his team's hard-work by including sub-premium cars.

Is it anticipation that the market wouldn't be happy with a cut-down game after the number in GT4?

Was it Sony's influence?

It's a compromise of the art to offer more quantity.

PD is owned by Sony so I am sure they constantly keep in touch and know about the development of the game. The only reason I can think is that Premium are just too good and with the standard cars they are confident will be upto the, standards :P The overall IQ or Image quality depends on various factors and I think in that department they are far superior to others. So basically they have good of both worlds, quality as well as quantity ;)

There are no preview that have mentioned about standard models being disappointing. They really haven't shown it to the public. May be it was shown to few journalist in closed doors at E3 :confused:
 
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I still don't get why tengential factors like what physics engine they use and whether they have damage has anything to do with how the standard cars look...

I keep seeing:

Stadard cars models are basically from GT4 and are not up to par

followed up by

Well there are so many of them and they get the awesome physics engine and they will have mechanical and they are better than not having them and I will love racing some of those models....

And soooooo.... If I say a person is not very smart, does mentioning they are a snazzy dresser, tall, have good breath and drive a fancy car mean mean anything? It seems like the points are more a distraction attempt than anything...
 
IQ depends on various factors. Car models (a very important part of GT) is just one element. I do not think you will see people complaining about it when the game is shown, in-spite of being inferior to premium because the overall quality will be good enough.

The topic at hand would be the car models...this thread is about the cars, not the tracks or graphics engine. With that said, take another look at what I posted...

Do they look better than they do in GT4? Thanks to GT5s better graphics engine, of course they do. Do they look pretty decent ingame? Sure, to many people they will. Are they as detailed (and btw, accuracy is not part of this) as models in most other current generation games? Not a chance.

...

Now keep in mind, whether or not they look GOOD is up for opinion, but whether or not they're up to TODAYS STANDARDS is a complete other subject. Lots of people just resort to "well I think they look good" when the actual question is "Are they up to par with what a car model in a 2010 game should look like?"

Thanks king Im pretty sure folks around here no where you stand you have said this 100 times. :lol: With just standard cars GT5 would still be the best racing game on any console. GT5 will be amazing and i cant wait to play it.

Considering the complete madness I've witnessed over the past few days, I figured this thread needed to go back to the original topic. I'm sure GT5 will be amazing and I can't wait to pick up my CE on November 2nd, but at this point I can't help but feel that the game will be polluted if they mix standards with premiums ingame. It's my biggest worry at this point.
 
I still don't get why tengential factors like what physics engine they use and whether they have damage has anything to do with how the standard cars look...

I keep seeing:

Stadard cars models are basically from GT4 and are not up to par

followed up by

Well there are so many of them and they get the awesome physics engine and they will have mechanical and they are better than not having them and I will love racing some of those models....

And soooooo.... If I say a person is not very smart, does mentioning they are a snazzy dresser, tall, have good breath and drive a fancy car mean mean anything? It seems like the points are more a distraction attempt than anything...

Honestly the same people are saying the same thing its getting pretty annoying we have known this for a long time now, but some people just cant get over it. Its cool though, I just cant wait for the next event in August.
 
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The topic at hand would be the car models...this thread is about the cars, not the tracks or graphics engine. With that said, take another look at what I posted...




Considering the complete madness I've witnessed over the past few days, I figured this thread needed to go back to the original topic. I'm sure GT5 will be amazing and I can't wait to pick up my CE on November 2nd, but at this point I can't help but feel that the game will be polluted if they mix standards with premiums ingame. It's my biggest worry at this point.

I know this topic is to moan about standard cars :banghead: I am just giving some reasons I think they took this decision. It is no secret that everyone wants premium cars even if it say 500 instead of magic number 1000. They were probably looking at the big picture that game is still going to be really beautiful. I think they will do great job but for sure they have given a reason now of others to criticize and bitch about it :ouch:
 
Kaz has never skimped on detail to the cars before, why start now? there's a difference between standard and premium, and i don't think it's 'interiors'. We'll find out more soon. But there has never been a difference in cars in GT before. TO start now is absurd. There has to be a reason behind premium and Standard. Standard I would say are as is, cant receive upgrades in the sense that premiums can. Maybe premium cars have body kits and interiors that can be stripped. I think the interior views situation isn't the determining factor between the standard and premium cars. It has to be something more than just some camera angle during a replay or gameplay. I'm betting on it.
 
http://igamereport.com/2010/06/23/official-all-cars-in-gt5-will-have-interior-views/

I'm pretty sure this has been posted millions of times already, but you all need to stop being so pessimistic. Sony or PD never said out loud and perfectly understandable in a huge announcment or anything, that they wouldn't, but these guys got info from SCEA that standard cars do indeed have interoirs. At least calm down, and hope for the best come November. And we'll all buy GT5 anyway, won't we?
How does a no-name Australian blogger manage to get PD to e-mail them, yet Gamespot, IGN, etc. have not been able to confirm this?
Kaz has never skimped on detail to the cars before, why start now? there's a difference between standard and premium, and i don't think it's 'interiors'. We'll find out more soon. But there has never been a difference in cars in GT before. TO start now is absurd. There has to be a reason behind premium and Standard. Standard I would say are as is, cant receive upgrades in the sense that premiums can. Maybe premium cars have body kits and interiors that can be stripped. I think the interior views situation isn't the determining factor between the standard and premium cars. It has to be something more than just some camera angle during a replay or gameplay. I'm betting on it.
There's a difference now because the time they take to model a car & track is much longer than Sony is willing to allow. "6" months for 1 car, 2 years for 1 of the tracks makes it pretty obvious this game would never be able to have an equally modeled amount of content; something would have to take a hit or the game would never come out.

That's it, really. Look at the screenshots & you can the tell the difference is in the quality of the cars. Standards look good, but they're easy to spy if you put them next to a Premium, so yes, it's more than interior views that separate them.
 
http://igamereport.com/2010/06/23/official-all-cars-in-gt5-will-have-interior-views/

I'm pretty sure this has been posted millions of times already, but you all need to stop being so pessimistic. Sony or PD never said out loud and perfectly understandable in a huge announcment or anything, that they wouldn't, but these guys got info from SCEA that standard cars do indeed have interoirs. At least calm down, and hope for the best come November. And we'll all buy GT5 anyway, won't we?

"Standard cars do not support vehicle interior camera view"

Its official,we are not getting cockpits and besides the credibility from that site is not 100% trustable.

There's a difference now because the time they take to model a car & track is much longer than Sony is willing to allow. "6" months for 1 car, 2 years for 1 of the tracks makes it pretty obvious this game would never be able to have an equally modeled amount of content; something would have to take a hit or the game would never come out.

That's it, really. Look at the screenshots & you can the tell the difference is in the quality of the cars. Standards look good, but they're easy to spy if you put them next to a Premium, so yes, it's more than interior views that separate them.

no need for apologies,I was right______ -.-
 
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Sometimes I get the feeling Kaz is just as upset as you guys are about the whole standard/premium issue, don't you think it's the reason he hasn't been showcasing them like with the premiums all this time?
Just catching this post, now but I agree with you. Kaz. is a perfectionist, everyone knows that, so to be told that he can't achieve what he wanted has to be a blow.

I personally, do think he set his bar too high with his models, but even then, you have to wonder, well, how low does that bar need to go for 1,000 cars to be all created equally.

Throwing something else out there, how many people remember the GT-R Concept that did not have an interior view due to Nissan not having a final design set at that time? If I remember right, that car was still modeled to the same level as all the other cars, it just didn't have an interior modeled.
Thus, I'm wondering how long it would take PD to model just the exterior of the standards to the GT-R Concept's level if they may not support interior views.
 
http://igamereport.com/2010/06/23/official-all-cars-in-gt5-will-have-interior-views/

I'm pretty sure this has been posted millions of times already, but you all need to stop being so pessimistic. Sony or PD never said out loud and perfectly understandable in a huge announcment or anything, that they wouldn't, but these guys got info from SCEA that standard cars do indeed have interoirs. At least calm down, and hope for the best come November. And we'll all buy GT5 anyway, won't we?

Then why, for crying out loud, haven't Sony/PD made this clear on their website?

If "premium" means you can experience the interior of the car in full 3D, free-roam headtracked glory, and "standard" a static, 3D modelled, cockpit - why for the love of Pete not state it clearly?

Come on, they must be aware of the moaning that's raging through these forums and the fanbase.

As for buying or not - sure, eventually I will buy a PS3. Because I'm tired of MS not supporting Logitech wheels and if developers such as SMS or Codemasters get more serious and properly support wheels - then the PS3 is the only option. And of course GT5 gets thrown into the shopping basket as well.

But a first day purchase is out of question by now - I already spent my gismo budget on other things a couple of times. And a tumble drier :dunce:
 
How does a no-name Australian blogger manage to get PD to e-mail them, yet Gamespot, IGN, etc. have not been able to confirm this?

Not PD, Sony Computer Entertainment America. So ,you think they're lying? Why would they lie? It's all that's shown up now, so let's at least gain a little confidence and calm down about this topic and await further news.
 
Not PD, Sony Computer Entertainment America. So ,you think they're lying? Why would they lie? It's all that's shown up now, so let's at least gain a little confidence and calm down about this topic and await further news.
Yes, I do think they're lying. This is the only blog I've seen that "confirms" this & it's a no-namer. If this was true, I find it hard to believe no other major game info. website would confirm the interior as well.
 
I know this thread is about moaning about the standard cars are in some peoples minds sub par. In my opinion I think they are better than nothing and I am happy to get them. Some people say that they should have left out the standard cars , but I could see an even bigger uproar if they done that because it would be a small step backwards from the previous gran turismo games with huge amounts of cars and then there will only be 200 cars.

I could be wrong about the uproar about if there was only 200 cars in GT5 though.

Another point I saw somebody taking a dig at us who are happy with the quality of the standard cars as if we are blind and we shouldnt be happy with it because its sub par to other racing games on the market now , but from what I have seen so far of the standard cars they are not that bad (please dont quote that because its my own opinion) and will be good enough for me.

I know somebody will quote this post pointing out how wrong I am but this is my opinion.
 
Not PD, Sony Computer Entertainment America. So ,you think they're lying? Why would they lie? It's all that's shown up now, so let's at least gain a little confidence and calm down about this topic and await further news.
This is the internet, remember? There's an abundance of trolls everywhere and 'confirming' standard cars will have interiors is going to give them a friggin' lot of attention. That simple.

But if there were 1000 weapons, with 200 of them being practically perfect in every way, I wouldn't care.
The only reason I brought that up was that I felt that the post I quoted earlier (and a few others as well) implied that anyone who cares about the standard vs. premium issue is a graphic whore. And there's more to it than that, in my opinion.
 
If the Standard cars are the old GT4 models running in a 1080p graphics engine, essentially the game will be just 200 cars with 800 prior assets brought over. Five years spent on 200 cars which represent the zenith of console graphics would look a far greater achievement in an aesthetic sense than throwing in cars related to 10-year-old PS2 technology.

The fact that people in this generation expect the same amount of content, despite much higher detail required due to new technology, has compromised GT5's premium models as a technical watermark, because of being placed alongside the old cars. That surprises me as Kaz has always come across as being single-minded.

it seems Sony are pushing him now, when they haven't been too hard on him in the last few years. They got their money from the Prologue, yet now they're expecting him to push it [GT5] out of the door with a compromise, just like GT4 being launched to the rest of the world without online.
 
So I've just been a spectator for a few days now, and it just keeps going in circles, and many people keep missing and/or conveniently avoiding the 2 main points.

1. The Standard cars are not up to par with other current generating racing game models. This isn't an opinion, it's fact. Textures are blurry and hard to read, body lines/curves have obvious squared edges, panel gaps are drawn with textures etc. If we could ever see a wireframe of a standard model, it would be complete proof. But anyone who knows anything about 3D modeling knows for a FACT that they are not up to today's standards.

Possibly but they don't look too far from in-game cars in this gens other games. It's GT5P that they look inferior to.

s10p.jpg

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16582311.jpg

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Pics 2-7 are from other titles on PS3/360 and mixed with GT4. The first pic is GT5P.

Pictures are for car modeling standards discussion and whether standard cars compare to modern standards when you're playing.

Lots of people just resort to "well I think they look good" when the actual question is "Are they up to par with what a car model in a 2010 game should look like?"

Those 2 points, to me, are the core of this discussion.

I'd like to wait for more standard car info. There's hundreds of cars and some may be better modeled than others. Also how the resolution and edges look etc. PC emulators can do wonders with PS2 games.

My main beef is how PD knew they'd have 200 cars by this time and actually were considering to release with 170 last year. Increase in staff from 2007 would see a palatable 400-500 hundred cars done.
 
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My personal opinion on this, is that standard cars will be of gt5p quality. Look at the car list in gt5p, and tell me, outside of about 30 cars, why would the rest be "premium". While gt5p cars did have dashboard view, and you could look to the left, right, and behind (looks good), it is not near as detailed as what has been shown with the premium cars. I also think they might have used less detail in the standard car video because we all know they are really pushing the premium cars, and how accurately modeled they are, but if they showed cars of gt5p quality next to premium cars, alot of people could not tell the difference in the little details. I think they wanted to show an obvious difference in the two. I have noticed alot of people talking about how they modeled even the back side of the wheels so that it is not just a black block behind the wheel looking like nothing is there. Look closely at the gt5p cars, and you will see that it is black on the back side of the wheel, unlike the premium cars.

These, of coarse are just opinions and observations. We will not know for sure until we actually have it in our hands on November 2.
 
I'd like to wait for more standard car info. There's hundreds of cars and some may be better modeled than others. Also how the resolution and edges look etc. PC emulators can do wonders with PS2 games.

Once again, resolution does not change the actual car model. They're still blocky and low poly, much moreso than other car models in current games. Resolution can only change how the model is displayed.
 
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