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Your wrong in making that comment.
Many of us know that for GT5 PD have written a brand new game engine. Now GT6 won't be aslong in development because its already been stated that they will use the GT5 game engine and because of this they only have to add additional features.
What im curious about is will PD focus on releasing DLC for GT5 or will they start work straight away on GT6 after the release of GT5? I think the answer will be the latter and we can probably assume GT6 will release on the PS3 around 2013.
Well... he might be wrong. Okay, 10 years is probably too much, but the limiting factor for the next game, now that the solid foundation is out of the way, is the time it takes to model cars. If Kaz has said one car takes six months of manhours to complete, we're looking at more than a few years to replace all the Standards. And nevermind all the important future releases in the automotive world that will come after GT5.
I can only assume the goal is to get rid of Standards; using them in the next game could mean some models are hovering around the 10 year mark. And as decent as they may look, overall, in the newer graphics engine, they still can't hold a candle to the Premiums, and are limited in features due to their basic makeup. Maybe I'm alone in thinking this, but even when GT4 came out, I knew the models weren't too future-proof, just because of how they're made. They look(ed) fantastic, but I knew there would be major changes needed in the future. I can't really see the same being said for any of the Premiums; they look plenty life-like and now behave more life-like.
Obviously this is all guess-work, since we don't even have GT5 yet, but the one bonus about it taking so long, after all these delays, is it has a bigger, more solid foundation for the next installment to be built off of. There's a solid chance the next GT will finally reverse the pattern of each sequel taking longer than the last.