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I see a problem 4:03 track disappears 4:05 track reappears WTF is that bug about???
That road missing bug was in the demo, I thought it was gone.
I see a problem 4:03 track disappears 4:05 track reappears WTF is that bug about???
I see a problem 4:03 track disappears 4:05 track reappears WTF is that bug about???
Not sure who you're face palming, but tires do have a lot to do with braking. If the brakes exert enough force to overpower the tires, it doesn't matter how much bigger you make the brakes, they won't stop any better.
The benefit of large brakes is primarily the ability to repeatedly exert maximum braking force, without fade. As far as I know GT5 doesn't simulate brake fade (it really should though)
Really? I thought I heard Roush Mustang brakes can stop in half the distance as normal Mustang. I would think it's the brake ability to turn car energy into heat as fast as possible than the tires. Maybe I'm mistaken.There is some truth to that. Assuming that stock brakes are not fading, they will stop a car as quickly as more powerful brakes.
Upgraded brakes only prove themselves when braking repeatedly from high speeds.
Just something that they couldnt fix in time for release, but I would expect it to be patched at some point.
Tekken said that was only during the replay, that didn't happen while he was racing.That road missing bug was in the demo, I thought it was gone.
Really? I thought I heard Roush Mustang brakes can stop in half the distance as normal Mustang. I would think it's the brake ability to turn car energy into heat as fast as possible than the tires. Maybe I'm mistaken.
The track disappearing is only a replay bug, Tekken90 hasn't installed the game on his HDD which appears to cause a few different loading bugs.
Really? I thought I heard Roush Mustang brakes can stop in half the distance as normal Mustang. I would think it's the brake ability to turn car energy into heat as fast as possible than the tires. Maybe I'm mistaken.
I wouldn't think locking up brakes is the same as the rate which brakes are absorbing energy thus slowing down the car. Locking up brakes is braking with your tires instead of brake pads. From my understanding tires braking doesn't slow the car down as fast as the brake pads braking. The few time I lock up brakes it seem to increase the braking distance.With the same tires, same brake balance, same weight, they'll stop in approximately the same distance.
Even stock brakes are powerful enough to lock the tires up on dry pavement (thus the need for ABS), and at that point, higher performance brakes will do nothing for you... if you're only stopping once. The things that will affect stopping distance are car weight, weight on each tire and the braking force being applied to each tire.
The main advantages to larger brakes are heat dissipation and fade resistance.
exactly. the fastest time set in qualifying with the COT was a week and a half ago at texas, 196 MPH not in a draft by elliot sadler. in a two-car draft on talladega (optimum speed conditions, despite the restrictor plates), the cars would hit about 205-210 MPH. without the restrictor plates, they'd probably hit about 215-220 at top end, but they'd never be able to do that drafting with any sort of gap at anything short of talladega or bristol
but they'd never be able to do that drafting with any sort of gap at anything short of talladega or bristol
Say what BristolLook at where I'm from The fastest thing ever went arould Bristol was Sammy Swindell with a lap time of 13.86 sec which adds up to 138.442mph I think you wanted to type in Daytona.
There is some truth to that. Assuming that stock brakes are not fading, they will stop a car as quickly as more powerful brakes.
Upgraded brakes only prove themselves when braking repeatedly from high speeds.
Though the more brake power you have the faster you can lock the wheels, or reach optimal braking before losing grip. Tenths of a second can be the difference, probably wouldn't matter at my skill level, but what about a professional?
any confirmation on full G27 compatibility yet?
Friend pointed it out. Those road textures arent too great :\
fantastic car model though
It's not an official wheel. So, we will not see it listed in the menu.
However, that won't prevent compatibility. The lights and paddles worked perfectly on the TT Demo. However, no one could test the clutch on the TT Demo, because it is considered an "unfair advantage" in Time Trials.
But I am definitely hoping for the ability to turn the clutch on permanently. However, it does work in Prologue, you just have to press triangle at the beginning of the race to turn it on.
Right And since my two hobbies are simracing and photography, the combination in form of the photomode is just perfect for me
As long as we can use the paddles I'll be happy.
Friend pointed it out. Those road textures arent too great :\
fantastic car model though
I believe the road textures look blurry because the car is moving in this image.
Everything just looks terrible. So so terrible.
Clearly PD has wasted their 6 years making this instead of the game I created in my head.
I will NOT be purchasing this however I WILL be posting about it.