I will expand on this more tomorrow when I am at a computer, but I have a couple ideas for lineup tweaks and other general thoughts.
Ok, here goes...
I have been racing in this series just about every week for the past year, maybe even a little longer. As far as consistency and speed, I have probably improved leaps and bounds. One of the biggest reasons I have improved, I feel, is GT6's physics engine. I found it gave me much more feedback through the wheel, the suspension models were much more predictable and the tire compounds seem to have much more grip. In GT5 I think I had maybe three nights where I wasn't dead last or second to last. These days I can at least stay middle of the pack for most weeks and having probably 100 hours of DTC racing tends to help. Do anything enough times and you start to at least get decent at it.
All that being said, the atmosphere of our DTC races and the people who race here are amazing. There is a collective goal of speed with control, respect for one another and the chance for anyone to win a given race. I feel as if I likely could have improved my racecraft and speed much more quickly had I run Sunday Nights or any other spec event with the ability to gauge myself against others in the same exact car, but I'm glad I stuck with this series. I don't take two hours out of my life each week for the drama that can be brought about by a video game linked with an online forum. I use that two hours a week to race with a bunch of car nuts like me who want to do some laid back racing in cars
we picked because we wanted to race them.
Joby has found an interesting way of matching strategy with speed, luck and patience. If you pick every overdog car, fight competitors through the first turn of a 15 minute race and/or start to get any anger towards the game then you are doing it wrong. There are no prizes here. There are no incident reports here. We race for fun and we enjoy what we do. Bad racecraft is not tolerated because it has no place in this type of event. Even with a 5% spread this week, you could be seeing a GT300 RX-7 at 512pp racing with a Trial Celica at 467pp. This should be treated like a multi-class race with as much sportsmanship and courteous driving as possible.
Considering this is the only series I race in (more because I can only steal the TV for two hours a week than saying I wouldn't want to race more) I put in almost an hour each day looking into a lineup or if I'm lucky, testing some cars. I like driving different cars. I like discovering cars I didn't even know were competitive. Many cars in GT6 are much improved or in some cases, are worse than in GT5 so I get to drive even more cars (I should have done that damn money glitch).
So, with all that in mind, here are some thoughts on spicing up the lineups:
- The last three people in the night's final results pick the lineups for the top three finishers the following week
- We institute one restriction per week on the lineup, i.e. you must use one car from the 60's, or no cars from Honda, etc.
- We make 5 or 6 lineups before hand and then randomly distribute them to the drivers an hour before the race
- We make a draft process where the last place finisher picks their lineup first, then second-to-last picks and so on until the first place finisher has to pick from any remaining cars (within reason depending on the PP for the night)
I will close by saying that no matter what changes, if any, are made, the series at its core will remain the same. I have said it before, but as a group, we could be racing the worst combo of car and track you could think of and we would still have fun doing it. Remember that one race at the Twin Ring Oval where all of us were in FF cars? Just about everyone was in the Trial Celica (I think) and it was awesome. There are other nights where I get to race wheel to wheel with Ken, not because I'm as fast as him but because I'm in a faster car and I get a chance to learn
how he's faster.
Anyway, end of ramblings. See you on track Tuesday.