I'm fine with how it is now, but I still believe it would be good to turn collisions off. I believe we can still have the pits, fuel+tire wear. I'm not sure about the qualifying though. I just had a great race with FastDuck (ZERODUCK1) this evening, where we practiced at Sepang, with collisions turned off. We had an 8 lap race, with pits on. We had some very close battles, where we were able to get extremely close to one another. It really became a battle of who could take the turns quicker. I really enjoyed it. We had some very competitive laps.
If it requires that we do away with qualifying, then I'm fine with it. Your qualifying position doesn't matter anyway. Your performance in the first few turns would be what determines your position, after turn 3. Starting in 6th shouldn't prevent you from taking the lead throuh T1, so long as you're fast. That is, if collisions are turned off. I just don't believe that the game realism is there, to warrant keeping the collisions on. I understand the additional challenge collisions brings to the racing, making it difficult to pass. However, the problems with the lag bubbles make such maneuvers quite risky, unduly so IMO.
Turn 1 problems seem to me, to be the biggest reason to make the switch to no collisions. I don't like the idea of "slow starts", and "no passing" before turn X. That's bull. When the lights go out, I wanna rock damnit. I believe collisions are better suited to offline play.
I just know that I've had 3 enjoyable online races at Bahrain with you guys, and I've been involved in collision accidents in 2 of those races. Both accidents were the result of collisions, which were not my fault. In one instance, I was damaged enough to warrant a pit stop, but not enough to get the full respawn
.
Please think about it guys. Again, I'm fine with what we've got now though.
PS: Watch out for ZERODUCK1 @ Turn 14. I found out the hard way, that its tough to outbrake him there! (I spun while braking, no collisions remember)