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Yeah, but isn't iRacing for computers?They already have iRacing, for this game to be successful as @SlipZtrEm said "The eSports aspect of the game is going to have to be hiccup-free and very compelling".
Yeah, but isn't iRacing for computers?They already have iRacing, for this game to be successful as @SlipZtrEm said "The eSports aspect of the game is going to have to be hiccup-free and very compelling".
Yes and that is where the serious sim racers are.Yeah, but isn't iRacing for computers?
Yeah, but isn't iRacing for computers?
Serious sim racers go where the action is, regardless of platform. I see some of the same names at the top of leaderboards in various games. If there is money and/or prestige involved, you can bet many of the top sim racers will be involved in GTS.Yeah, but isn't iRacing for computers?
I've been hearing nothing but good things about iRacing over the years, and the opposite for Gran Turismo.Yeah, but if you're talking about a serious eSport hardware doesn't matter. The professionals will move to whatever hardware is necessary, be that PS4, Xbox or PC.
Being an eSport puts them pretty squarely up against iRacing, at least for that particular portion of the game. It's the only real competitor in the space (although pCARS has been having a bit of a go too), and for all it's flaws iRacing is pretty incredible at what it does.
According to Polyphony, Gran Turismo Sport will feature 19 locations and 27 track layouts for you to drive, along with 137 Super Premium cars that are a mixture of real-world and virtual fantasy cars spread across various groups. All vehicles from Gran Turismo 6 will be included as well - all with interior views.
Kids these days! LOL !dont know why people these days moan at a "low" number of cars...this was a full game when i was about 20 years old, and no moaning, it was fabulous, 3 cars and four tracks, played it for years untill gt1 arrived..
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We already know there is duplication and that manufacturers have multiple models based on the same car. BMW M4, Alfa Romeo 4C, Ford Focus, Ford Mustang and many other manufacturers all fall into that category.If the cars are all different models 137 cars is a Great amount...
With the livery editor finally PD left that terrible thing of considering two cars different models only according to the livery...
Assetto Corsa has about 100 cars and there is mods out of there For about 50 cars more (considering the true mods and not badly done illegal ripoffs)... Out of this 150 cars i usually race with two dozen of them and a couple of cars i still have to try...
Not in GT Sport there isn't.. 140 cars so far. All of which: super premium.Just letting everybody know there are 1,270 cars in the game. 474 are premium and 796 are standard.
In most of games (Pcars AC and so on) the road version and race version of a car are separate things (Like BMW Z4 and BMW Z4 GT3)...We already know there is duplication and that manufacturers have multiple models based on the same car. BMW M4, Alfa Romeo 4C, Ford Focus, Ford Mustang and many other manufacturers all fall into that category.
Difference here is that most games only have a handful of matching race and street cars. In GTSport, so far anyway, the duplication of road + track car models is fairly significant. Nearly 40% of the list represents that kind of duplication. Don't think any other game comes close to that.In most of games (Pcars AC and so on) the road version and race version of a car are separate things (Like BMW Z4 and BMW Z4 GT3)...
This is not the problem... The problem would be if the BMW Z4 still had liveries counting Like different cars...
I'm expecting GTS to have a lot of dupes, or at least variants of the same basic car.
We know VGT have original and Gr version.
We know some cars have Group N (stock) and race versions.
We know there's also Group B cars based on stock versions.
Based on previous history, different liveries are counted as different cars.
Now that we get livery editor, what are the odds of every race car having a Base Model version and counted separately?
We also know there are already several different versions of ND Miata and Evo X.
140 is not a number with a lot of leeway. I think people are going to be quite disappointed with the car list on release.
What if... we have already seen every car in the game but each one is counted by livery and class. Oh god...
I think those variations of cars won't be count as other cars.
That's a PD standard(no pun intended).To be honest one of the biggest concerns I have in the car list is with the age of the race cars. Not enough up-to-date models so far.
2010 Peugeot 908 (Only one newer 2011 car since they pulled out, but still)
2011 Audi R18 (Seriously outdated, completely different car today)
2011 BMW Z4 GT3 (It evolved quite a bit since then and is now replaced by the M6)
2011 SLS AMG (We've got the AMG GT now, where is it?)
2012 V12 Vantage (4 years old)
2012 Toyota TS030 (Same as the R18, very outdated and not much like the TS050)
2013 GT-R (I'm not sure how much this has changed in 3 years but presumably it has somewhat)
2013 458 GT3 (Great to finally have a GT3 Ferrari but why an old one? The 488 GT3 is here now)
Then we do have the 2015 R8 LMS, 650S and R.S. 01. Three up to date real world race cars, 8 old ones.
In the grand scheme of time they're not exactly ancient but the motorsport world moves fast and in particular LMP cars are very different today. The newer models could yet to be seen but it would seem odd to show off the old stuff first.
Or, what if we've seen every car in the game and the other half of the list is the same cars but painted white and called a "base model" to be used for creating liveries?What if... we have already seen every car in the game but each one is counted by livery and class. Oh god...
Or, what if we've seen every car in the game and the other half of the list is the same cars but painted white and called a "base model" to be used for creating liveries?
I sure hope not. I love Gran Turismo but there are a lot of liveries that are counted as full cars.