about the japanese demo

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My major impression from the demo is that one must now enter turns in a controlled manner (smoothly and precisely) and at an appropriate speed. In GT3, race cars were often more forgiving to drive than road cars, yet in GT4 demo the extra speed of the Falken is at times quite frightening (especially with that pesky viper up your arse.)

However, it is important to stress that without the ability to fully disengage the driving aids, we are unable ascertain how the game really handles. Further, the curbing of oversteer my also be a contributing factor to the understeer that has been noted.

I am not altogether fond of the new lighting system in the game. Check the replay of the Z convertible, and note how the car has an unrealistic looking shine whilst driving through areas of shadow/shade. Also compare a bayside blue GTR on trial mountain with the same set-up in GT3.

I’m pleased that the hold system from the menus in BMW demo has been scrapped. Although I wish that PD would bring back the round colour selectors from Prologue.

Finally and somewhat perplexingly, in the JGTC HK replay you will note that the Woodone Supra has lost it’s satisfyingly gruff engine note.
 
And I hear people having trouble with the gt4 demo even with the aid on :crazy: imagine playing ht game with no aid :nervous: imagine driving a bentley speed 8 or R8 with no aid on the nurb at break neck speeds :ill: :ill:
 
cobragt
that is the problem. Cut that asb and tsc off and I'm sure the game would be alot more challenging.
cobra, what I saw in that video had nothing to do with TCS or ABS (nothing to do with power-on oversteer or braking).
The problem is that the car was so easy to hold while throwing it around, it should be stiffer and bite back harder etc.
 
Samberto, apart from the demo itself the booklet that came with it is there anything new in it, apart from the car list and tracks?
 
cobragt
Well people have different opinions, I just dont agree with yours and no reason I dont agree is
It's just like my real car in the JGTC. The kerbs, grip level
http://www2.jgtc.net/gtcgi/prg/NList02.dll/Code?No=NS003767&width
I don't think it's about opinions, it's about facts, either you are wrong or I am, but could you please explain why you think that video was realistic? and please don't post those crap quotes from JGTC drivers, it's not reliable and has nothing to do with what I saw in the vid.
 
So I guess you are reliable compared to pros? Well none of us have droven the gtr in real life so you and I aren't in the position to say it needs to be tougher or whatever. I'm sure the racer in the game is as close as possible by pd's skills.
 
ALPHA
Samberto, apart from the demo itself the booklet that came with it is there anything new in it, apart from the car list and tracks?

Alpha, the booklet doesn’t appear to contain anything of further interest. Most of the images and info has surfaced at one time or another on GT-Planet. That being said, there is a pic of Kazunori’s new white ford GT without stripes.

More points:
The GT3 cars have simply been cut and pasted into the new game. Same engine sounds and appearance as per GT3. Compare the headlights from the GTSR viper with those from the JGTC Garaiya to see the difference in the level of detail.

For Honda devotees, you will be pleased to note that the engine sample for the NSX-R is completely new and has not been reused from the NSX-R concept (GTC). I was previously under the impression that the car was only available in white. So far have seen it in yellow, dark gray-ish blue and white.

Speaking of car colours, when you select white (non-pearl) for the R34 GTR, it now appears as white in the game unlike the silver-ish look it had in GT3, GTC.

As Jordan’s skyline coupe features as AI in the game (albeit with a Nissan badge) it would be a nice touch for someone with the necessary equipment to make a movie of it on the ring…
 
Pak
I don't think it's about opinions, it's about facts, either you are wrong or I am, but could you please explain why you think that video was realistic? and please don't post those crap quotes from JGTC drivers, it's not reliable and has nothing to do with what I saw in the vid.

/start rant

You have call the master of troll : CobraGt. no matter who much real fact you are going to throw at his face, he will always disagree with you because you have said something negative about GT4. Like CograGT once said GT4 is TEH REALISTIC !!!

/end rant
 
Samberto
More points:
The GT3 cars have simply been cut and pasted into the new game. Same engine sounds and appearance as per GT3. Compare the headlights from the GTSR viper with those from the JGTC Garaiya to see the difference in the level of detail.
That's not good at all, I thought they were going to redo the cars to GT4 modelling standards and the fact you said that it was noticeable isn't very inspiring at all.

Otherwise thanks for the info :).
 
cobragt
So I guess you are reliable compared to pros? Well none of us have droven the gtr in real life so you and I aren't in the position to say it needs to be tougher or whatever. I'm sure the racer in the game is as close as possible by pd's skills.
Nah I really meant that I don't get money for saying things about GT4 and all. DTM racedriver got praised by real racedrivers for being extremely realistic too... And no, I haven't driven the GTR so I don't know all the little characteristics of the car but what I do know is that the car is a proper racing car which shouldn't be so easy to throw around on your gameconsole.
cobragt
I'm sure the racer in the game is as close as possible by pd's skills.
BY PD'S SKILLS? are you kidding me? Since when has PD made a truly realistic simulator?
 
Pak
Nah I really meant that I don't get money for saying things about GT4 and all. DTM racedriver got praised by real racedrivers for being extremely realistic too... And no, I haven't driven the GTR so I don't know all the little characteristics of the car but what I do know is that the car is a proper racing car which shouldn't be so easy to throw around on your gameconsole.
BY PD'S SKILLS? are you kidding me? Since when has PD made a truly realistic simulator?

LOL !!!! exactly. I though GT3 was easy to pickup and race. I think that is one the main reason why GT3 sold so much. It was sim but not too sim and pleased a larger crowd.

That being said, PD has alot of competition this year : GTR, Enthusia and Forza. All previous mention title has a deeper simulation level that eveything I experience so far.
 
Again, your opinion. I'm yet to see anyone here say the gtr is easy to throw around as you say. Maybe you are the ultimate racer, omg!
 
cobragt
Again, your opinion. I'm yet to see anyone here say the gtr is easy to throw around as you say. Maybe you are the ultimate racer, omg!

You must get better reading skill. I was talking about GT3 being easy. I never said anything about GTR being easy. Glasses might do you good boy !!!
 
Symtex
You must get better reading skill. I was talking about GT3 being easy. I never said anything about GTR being easy. Glasses might do you good boy !!!
You might need to cool your jets as I wasn't replying to you.
 
cobragt
Again, your opinion. I'm yet to see anyone here say the gtr is easy to throw around as you say.
With a real Falken GTR it would probably be impossible to do what was done in the vid, and on your PS2 you don't get nearly as much feedback as you get in real life, you can't feel the car. :)
cobragt
Maybe you are the ultimate racer, omg!
:rolleyes:

edit:

Hmm, let me get this straight. You really believe that it's possible a normal person can drive a Falken GTR like that? even though it's setup for racing with lots of downforce and a very stiff setup?
If so, nevermind, forget about it, I never said anything. :)
 
Samberto
I am not altogether fond of the new lighting system in the game. Check the replay of the Z convertible, and note how the car has an unrealistic looking shine whilst driving through areas of shadow/shade. Also compare a bayside blue GTR on trial mountain with the same set-up in GT3.

The reflections look fine.. Remember, the only thing you lose in shadow is the direct lighting on the car, i.e. the blue specular highlight from the metallic paint, which does indeed disappear in the shade (just as it did in GT3, as I recall). But the reflections will always remain, because there's always something to reflect, no matter if the car itself is in shade, it can still "see" the sky, so it'll still reflect.

I'm not sure about the Trial Mountain thing.. without the GT4 demo, I'm unable to do a comparison, but I'll take the car out in GT3 and see what I can see.

Pak
The problem is that the car was so easy to hold while throwing it around, it should be stiffer and bite back harder etc.

I think that's partially the TCS, as well as the driver's skill. As I mentioned before, I can't drift to save my life.. once the ass-end breaks loose, it's generally over for me, especially when I'm trying to drift (I can generally correct an accidental drift, since it doesn't break that far before I'm able to back off the throttle). I'm sure many of us non-drifters suffer the same "affliction". If I were to try in a race car, with all driving aids off, I'd never be able to save it.
 
I have gone back over the booklet closely
Of note:
-Tickford Falcon V8 supercar can be seen in one pic. Finally confirmed.
-Very small side on pic of the SLR in a menu.
-Render of the 2005 BMW 330
 
Does anyone know if anyone else is selling the demo other than Play-Asia. I have had problems before with them and only want to use them again as a last resort.
 
Samberto
I have gone back over the booklet closely
Of note:
-Tickford Falcon V8 supercar can be seen in one pic. Finally confirmed.
-Very small side on pic of the SLR in a menu.
-Render of the 2005 BMW 330
You wouldn't um.......happen to have a scanner would you?
 
Pak
With a real Falken GTR it would probably be impossible to do what was done in the vid, and on your PS2 you don't get nearly as much feedback as you get in real life, you can't feel the car. :)

:rolleyes:

edit:

Hmm, let me get this straight. You really believe that it's possible a normal person can drive a Falken GTR like that? even though it's setup for racing with lots of downforce and a very stiff setup?
If so, nevermind, forget about it, I never said anything. :)
I drove a lister storm in gtr quite greatly. Guess I'm a pro :D

Seriously, you could get a car to preform the same in a game as in real life but something would be missing, fear and the feel of the car. Simple as that.
 
tazzer
Does anyone know if anyone else is selling the demo other than Play-Asia. I have had problems before with them and only want to use them again as a last resort.

Play Asia is your best bet as Lik-Sang was unwilling to import it. I have always found dealings with Play Asia to be pleasing.

Alpha, I’m quite busy at present, but I will see what I can do. Don’t get too excited, as the pics are very small. :)
 
Samberto
Alpha, I’m quite busy at present, but I will see what I can do. Don’t get too excited, as the pics are very small. :)
Don't feel as if you have to do it right now. Tomorrow, the next day, the day after that or whenever you feel like it is perfect. I think another big thank you is on your way :).
 
I'll have to have another go with the Falken, it seemed alot easier to drive then the MR2 from what I remember. I find the MR2 pretty tricky on the 'Ring, but then my driving style isn't exactly the smoothest ;)

The body roll is the single best improvement to the handling I think, chuck the weight around & the car slides & generally becomes unstable (or atleast in the MR2), clip grass whilst sliding sideways = spinout, unless your lucky.
 
cobragt
I drove a lister storm in gtr quite greatly. Guess I'm a pro :D
Did you drift it? ;)
cobragt
Seriously, you could get a car to preform the same in a game as in real life but something would be missing, fear and the feel of the car. Simple as that.
Uhh, yeah... so what? You still won't be able to drift the Falken GTR... ;/
These cars are hard/impossible to drift, if you want to try it you'd atleast need proper feedback.
 
Just out of curiosity, Pak, WHY is the Falken so hard to drift in real-life? Seems to me it'd be pretty damn easy to break it loose, with all that power.
 
Pak
Did you drift it? ;)
Uhh, yeah... so what? You still won't be able to drift the Falken GTR... ;/
These cars are hard/impossible to drift, if you want to try it you'd atleast need proper feedback.
I dont actually drift, I suck at it :( even in gt3 and I have tried it in real life, o no! :indiff: If the tcs was off, I'm sure you could drift in the gtr.
 
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