Thats alot of garbage sony needs to let us attach replay files via psn or better yet let us send them directly to our frends through the ingame mail system.
I save all the replays, but I'm not going to upload it, especially with all that work needed. I don't have the time to sort all that out. If someone wants my replay I can send it to them I guess.
freshseth83I wish we had race cars of the 458 and the Lotus. We could run GT class with real race cars and they actually run well on medium tires.
Oh...well...I'd say there wasn't that much of an effort in braking for the corner there in the 458's case. Unless coastie can provide proof of his innocence, it doesn't look good for him. I'd say that's avoidable contact, which warrants a penalty of some sort. It may also top off with intent to cause an accident as well.
As for the whole horn thing (I remember someone mentioning it), sometimes the game doesn't synchronize properly and continues to register the driver honking his/her horn continuously when the driver isn't actually pressing the horn button until the driver presses and releases the horn horn button.
Too bad I missed this race. Though Daytona Road Course isn't one of my strongest courses.
Hey guys just thought I'd show you my fastest lap of the race:
But he honked his horn as soon as I came out in front of him, and whenever anyone gets in front of him. It could be some massive coincidence that whenever someone laps/passes him his horn somehow honks by itself, but it just doesn't seem possible. And he couldn't have pressed on the analog sticks hard, especially since we were on a small straight at the time of the incident.
Not looking good...
Your lap is though! Nice lap.
I take it, then, that there were no rules for the International Hairpin, and the track on the outside, with four wheels over the white line? I'm curious, whether everyone used it, or some, or no one... Ummmm, yeah, just seeing what people think.
Well, that's a different story then. There should be a rule against honking your horns as well as it can prove to be a distraction, and is unrealistic in a simulator environment (i.e. most racing cars do not have a horn). Only use your horns in an emergency situation. Or something like that. I know that some times you can accidentally honk your horn.
Use light flashers. But you can only use them on premium cars, which most of the GT field is comprised of.
It's a small thing compared to the incident described above.
I was curious about that too form previous seasons where people went wide with all four tires across the whit paint on the left side coming out of the Mercedes-Arena (Turns 4 and 5 mainly) on Nurburgring GP/F. and the same as you described.
Metalgear used his lights when he was about to lap me.
I'm writing up a W.M.A. "Drivers' Handbook," which explains all sorts of different rules. I'm just looking for opinions. Certainly, this helps all of us, because we all want to know how much track we can use.
metalgear696? I know that guy from Rallying. I'm not sure which metalgear you're referring to...
I was curious about that too form previous seasons where people went wide with all four tires across the whit paint on the left side coming out of the Mercedes-Arena (Turns 4 and 5 mainly) on Nurburgring GP/F. and the same as you described.
Well, the one at NGP/F has a much bigger run-off area. We also were able to run wide at that corner (DRC) in the F1 series, and during the race (almost) everyone in GT went wide on that corner.
Edit - It was metalgear54. I already knew he was behind me, but the lights were a nice touch.
Knowing how much track we can use is always a good. I always try to stay within the track boundaries (usually paint to paint), but then I see others using more than they should and it concerns me as well.
That's what the flashing lights are for. To let the slower driver (either in a different class lower than you or being lapped) know that you're behind them, you're going to attempt to overtake them, and that the other driver should adjust accordingly when the time comes. The lower class or lapped vehicle should not go out of his/her way to let the faster car by and most deffinitely not race them (unless you're trying to gain back a lap lost in the same class), but rather a compromise between the two drivers should be reached (i.e. LMP takes early apex, GT takes late apex and tucks behind, or just wait for a straight). Remember that each class is in their own respective race. But traffic can play a huge role in strategy.
But in coastie's case he literally turned in on the LMPs who were right next to him on the banking. For example I'll use Sin (sorry Sin), I saw coastie about to be lapped by Sin. Coastie is in the middle of the banking, leaving a big gap on either side of him. Sin chooses to lap him on the inside of the banking. All of a sudden coastie just turns in right on Sin and both grind each other's cars for a moment before I think it was Sin or coastie who spin out. Either that or Sin just drove away from coastie. I'll use Sin again for this next example (since I always see Sin and coastie in front of me). In the long straight inside the road course, Sin was just about to lap coastie. Sin had the inside of the corner, coastie was wide. Coastie just turned in on Sin's car and caused both to spin out. Sin was already past coastie up until that point.
As for me, if the LMPs are next to me before a corner, I brake early to let them past. If they are right behind me in a corner I use my line but have a slow launch to let them past me. If they are approaching me in a straight I stick to my line and make no sudden turns.
"Look in your inside before turning in."
Without video evidence, I can't comment on those, but you do have to be aware of your surroundings, 360 degrees and all. If you have to, map your "Look Left", "Look Right", and "Look Behind" functions to the proper buttons.