But again, there are a ton of games out there that won't work on the hardware minimum requirements they launched with. Should this be any different because it's a console?
But the PS5 version is built off the PS4 version. The game is the same engine as GtSport, which was the same engine as GT6. The PS5 loads faster, has some better shaders, but the game is essentially the same. In fact, reading posts from PS5 users, it seems the PS5 version is the one with frame rate issues. I haven't seen many issues on my PS4, so the idea that the PS4 is somehow a problem for the PS5 version seems strange.
Even when it comes to the P2P situation, there should not be an issue. Playstations have had variations throughout the years. Remember the PS3 with SSD update? Those didn't cause connection issues.
P2P is just sending packets back and forth. The Host isn't rendering for the other or running their physics. The game is running locally on the client, so it shouldn't make a difference.
I'm not suggesting they completely stop updating the PS4 version; if they want to adhere to what what was advertised on the back of the box, then keep updating the cars and tracks and keep the peer to peer lobbies intact.
Again, there is an assumption here that has not been confirmed. There have been many, many, many, many issues with connections over the years and differences in the consoles was a non factor. Lobbies issues existed on PS3 and PS4. Given the history, it seems it's their P2P code, or some more generic issue, rather than the differences with PS4 and PS5.
Allowing the game, in a year or two, to grow its wings on PS5 would make more people happy than disappointed.
..that is, if you unnecessarily spent the extra money for a PS5...for the PS4 people, they'll be super disappointed. Many, like myself, question if an upgrade was even worth it.
I can imagine some entitled people in 2027 complaining about how their PS4 game isn't as good as the PS5 version.
Or PS5 people complaining that the PS4 is the cause of the issues. It goes both ways, and really, if they do support it for that long, why wouldn't the PS4 version be "as good"? Again, the basics of the game won't change. They won't update the graphics engine, or overhaul the physics within the game iteration of the game. The major components are fixed for the duration of the game (aside from minor tweaks).
Given the situation though (PS5 scarcity, etc, etc) it may be that we see a very short iteration cycle this time around. Maybe GT8 will come in late 2024 or early 2025. Still, I'll hold off on buying it, or the PS5, until a few months of impressions are in. GT7 has left a bad taste.