[Archive] Gran Turismo World Series Thread

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Look, im by no means a great driver yet, im B/S and heck i still use AT because i havent gotten use to wheel yet but i do not believe in participation trophys & incentives because alot of us race for the thrill of victory or doing well in race, that agony of defeat & learning to get better against good drivers, with alot of good incentives just for racing, what would be the point to get better at it? Im going to get a prize or high money or something anyways so no reason to really strive to get better, just my opinion
I don’t get this black and white mindset. You can have a competitive playerbase while still giving out rewards that get better the higher you place, which has been stated numerous times is how it would work. And for some people, that’s motivation to take the game a bit more seriously so they can obtain those rewards. But regardless, if you’re serious about improving your driving skills, then why would receiving an in-game reward of some kind suddenly stop you from wanting to pursue that?

I also think a little perspective is needed here. For most players, GT7 is just a video game to have fun and relax with. Those of us here who take these GTWS races seriously are not the majority. You just have to look at the stats of GTS which reveal that an overwhelming fraction of its playerbase have never done a single Sport mode race. And GTS was designed primarily for e-sports, unlike GT7. I don’t see the harm in offering in-game prizes in your video game for these championships because it could potentially draw more players into them and even get them interested in online racing itself once they’ve gotten a taste of it.
 
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I don’t get this black and white mindset. You can have a competitive playerbase while still giving out rewards that get better the higher you place, which has been stated numerous times is how it would work. And for some people, that’s motivation to take the game a bit more seriously so they can obtain those rewards. But regardless, if you’re serious about improving your driving skills, then why would receiving an in-game reward of some kind suddenly stop you from wanting to pursue that?

I also think a little perspective is needed here. For most players, GT7 is just a video game to have fun and relax with. Those of us here who take these GTWS races seriously are not the majority. You just have to look at the stats of GTS which reveal that an overwhelming fraction of its playerbase have never done a single Sport mode race. And GTS was designed primarily for e-sports, unlike GT7. I don’t see the harm in offering in-game prizes in your video game for these championships because it could potentially draw more players into them and even get them interested in online racing itself once they’ve gotten a taste of it.
Granted and i understand and i meant to also put that most play because its fun and enjoyable, thrilling, etc.. I meant racing just for an incentive to race instead of having fun is a part i should have included, dont get me wrong, i see why it would be nice to have them but it shouldn't be only reason to race & enjoy the game & sport mode is what i am saying mainly
 
At best, GT7 is a hybrid.

It’s neither a full blown simulator nor is it an arcade video game. It seems to try to use aspects of both genres which results in something that cannot fully satisfy passionate followers of either.

We have racing parts which can’t be used in races.
We have Music Rally….”Outrun” anyone?
We have authentic, dynamic weather that can cause accidents. Accidents that cause very little “real” damage.
We have people searching for “good racing”, in the same forums that there are threads about profiting from exploits.
We have high detail replica cars racing others that don’t exist.
We have a penalty system that ruthlessly enforces track limits whilst ignoring blatant acts of reckless driving.

The list goes on.

Maybe we should also just create our own hybrid and agree to differ.

2c spent. :gtpflag:
 
Felt pretty good about my pace in this race. For some reason, cars that drive like barges around Suzuka seems to be a rather odd combo that I take to pretty well. However, I hadn't done any actual race sims with fuel and tire wear since I didn't buy the car...

Slot 1: Set a decent lap on my first qualifying attempt, but it was 0.7s off my best FP time. Even with a headwind instead of a tailwind like i had in FP, I should've been closer than that. I subsequently screwed up my final 2 qualifying attempts by botching the entry to the esses, and didn't finish my 3rd timed lap in time to get a 4th lap, so 4th is where I started. The first 4 of us managed to open up a little gap to the rest of the field, and I was hanging on to them, just outside their slipstream. On Lap 5, 2nd place went off at the Degners, and the new 2nd place went off at 130R later that lap, which promoted me to the new 2nd place (even though I almost followed the car in front off the track at 130R). Due to being held up by the 2 cars directly in front of me as they made their mistakes, the leader was about 2.5s ahead with 3 laps to go. I noticed I was catching him every lap, but in the end I ran out of laps and I finished P2 for the 2nd consecutive time at Suzuka (I also got 2nd at the Gazoo Cup Supra race). 284 points is a great way to begin this season.
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Granted and i understand and i meant to also put that most play because its fun and enjoyable, thrilling, etc.. I meant racing just for an incentive to race instead of having fun is a part i should have included, dont get me wrong, i see why it would be nice to have them but it shouldn't be only reason to race & enjoy the game & sport mode is what i am saying mainly
I agree that if the racing itself is giving you no joy or exitement then there doesn't seem to be a point to doing it. It's why I always find it curious when people say they don't want all the cars and tracks unlocked at the start of a game because then they'd have no reason to race and indeed to those people I've always said, "if the only reason you're racing is to obtain cars, do you even find the racing fun"?

But if we assume we're talking about a hypothetical player who does enjoy racing but at the same time also wants to earn credits to buy/upgrade cars, then the game is giving you a few different options to do that. So with the prospect of spending several hours racing in these championships with nothing to show for it at the end other than a few credits for your finishing positions in individual races, vs doing some other races in other sections of the game which are fun but also rewarding, which are they more likely to choose?

So yeah, that's all I've been getting at. Give people that little more incentive to choose to do these races. They might be super fun, but if someone has the choice of doing something else similarly fun, but that gives them an added bonus of 10x more credits, well it's just human nature which they'll choose.

Fun + Monetary Reward vs Fun + Nothing.
 
Hi. I’m new to online racing and was just wondering how the ranking/points system works for nations cup etc? I entered my first race yesterday in the nations cup, (gt3 league), and came second in the race, and received 15 points for it. (The winner also got 15 points). Today I checked the rankings and I see people with over 40 points. How do you get 40 odd points if you only get a max of 15 points for 1st or 2nd place? Sorry for the newbie question, I’d just like to know how it all works so I can improve. Thanks!
 
Higher-rated lobbies (and Leagues) are worth more points for the win. As you improve and 'move up the ranks', you will compete for more points.

It's a pretty complicated system, but that's the long and short of it. My race tonight, as an A/S driver in a GT1 lobby, was worth 202 points. However, a top split lobby consisting of A+/S, can sometimes be worth 400 points for the win.

Welcome to the GTWS convo. Good luck out there. :gtpflag:
 
GTWS debut for me (didn't take part in the test seasons, had done only Toyota Cup so far in GT7). Just a few laps practice in TT with a rental car.

CSA Slot 1, stuck on a black-screen at the start of qualifying... :ouch: Waited over 20 mins before quitting the game. I don't think the split ever went ahead, as none of the guys that I got matched again with in the following slot had any points scored. Although judging from @afc5150's experience, maybe I should have waited even more... Seems the game is perfectly ready for esports... :lol:

CSA Slot 2, 272-point lobby. Did a 2:22.6 in qualifying, which was good enough for 6th on the grid. If I would have managed to put my best sectors from the session together, would have done a 22.3 and started from 3rd. Still, decent lap and faster than I had done before in practice.

Kept P6 at the start. Made a small mistake at the end of the first lap, and picked up a 0.5s penalty for track limits, dropped to P7. Managed to get back up to P6 after the Chilean ahead went wide in the esses. Then had a fun battle for 5th with a Paraguayan. I felt like I was a little bit quicker, but it was very tough to overtake in this combo. Once went side by side with him into T1, but he defended well on the inside and I almost run wide into the astroturf. Eventually, I was able to make the move up to P5 as he went off track in T1 a few laps later.

In the final couple of laps, I got closer to 3rd and 4th, who started to battle each other, but needed an extra lap or two to get into the slipstream and have a chance. P5 in the end, 227 points. I'm usually slow with road cars and skip these races as I don't enjoy them as much, but pace was pretty solid, so I'm very satisfied with the result and points scored. :)

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In the most historic race ever in the long annals of Gran Turismo:View attachment 1155249

We black-screened for 22 minutes. In the subsequent 3-car race, I started and finished 3rd for 185 points in my A/S GT1 lobby in slot 1.

Good times.


:indiff:

I was content with that result, I wasn’t going to finish top 3 any other way. That’s the first time I’ve encountered the black screen of doom, I was hoping I’d make it out the other end since I had 4 bars when the the lobby opened.

Is it just me or does it seem like PD are much slower at patching the online bugs for this game vs GT Sport? But I guess GT6 was even worse in a lot of ways…
 
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Higher-rated lobbies (and Leagues) are worth more points for the win. As you improve and 'move up the ranks', you will compete for more points.

It's a pretty complicated system, but that's the long and short of it. My race tonight, as an A/S driver in a GT1 lobby, was worth 202 points. However, a top split lobby consisting of A+/S, can sometimes be worth 400 points for the win.

Welcome to the GTWS convo. Good luck out there. :gtpflag:
Ok, cool. Thank you for the reply. Cheers mate.
 
For my debut in GT1 the Manufacturers race didn't happen, I somehow managed to scrape together a 5th place with a decent quali lap and horrible race pace after everyone else crashed even more than me. I never want to see SH's on this car ever again, it handled like a pig at the beginning and somehow got even worse at the end despite the "1x" wear on "hard" tires.
 
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Manufacturers Cup. This was the start to my last slot which was disappointing. Managed to finnish 11th. Jorch needs to get his eyes checked. Somehow his 4 second penalty does not seem justified. Experienced a glitch, was in 10th down the straight, then there was a glitch and i was 11th before the breaking zone.
 
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This was the start to my last slot which was disappointing. Managed to finnish 11th. Jorch needs to get his eyes checked. Somehow his 4 second penalty does not seem justified. Strange glitch on the start, qualified 10th, just after the start a glitch and the car behind me goes through me?????
 
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4th slot in the Nation's Cup, Qualified 9th, worked up to 3rd mid race, then strange glitch happened. Got punted from behind. I had not started braking yet and the car behind thrusts forward unnaturally.
Check image of the time of contact, no brake lights on my car. What you guys think?
 

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4th slot in the Nation's Cup, Qualified 9th, worked up to 3rd mid race, then strange glitch happened. Got punted from behind. I had not started braking yet and the car behind thrusts forward unnaturally.
Check image of the time of contact, no brake lights on my car. What you guys think?

Just a latency issue, or as they say in iRacing, you got netcoded. South Africa to Europe is a long way for a network packet.
 
4th slot in the Nation's Cup, Qualified 9th, worked up to 3rd mid race, then strange glitch happened. Got punted from behind. I had not started braking yet and the car behind thrusts forward unnaturally.
Check image of the time of contact, no brake lights on my car. What you guys think?

Anything with unnatural movement like that is typically going to be a latency issue, the game delaying in reading where the two cars are meant to be. You'll see more extreme displays of it than this, with cars hopping forwards and backwards constantly down a straight for example, but yeah this one is frustrating I'm sure.

EDIT: above beat me to it :gtpflag:
 
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This was the start to my last slot which was disappointing. Managed to finnish 11th. Jorch needs to get his eyes checked. Somehow his 4 second penalty does not seem justified. Strange glitch on the start, qualified 10th, just after the start a glitch and the car behind me goes through me?????

This is a perfect example of when the game should issue damage instead of a penalty.
So that driver has gained 1 position by punting you off, destroyed your race and due to the track probably gained more positions with others crashing or spinning off, served the 4 second penalty and gone on to probably get a decent result. If that was F1 2021 they would have lost a front wing and had to suffer a full lap with zero downforce on the front end.
 
My race from Friday at The Ring.

Without a doubt my best driving there in terms of minimizing errors (although 1 big mistake on lap 3) and some close racing throughout.

Also for those wondering about the Subaru's being one of the Meta cars. I was able to hold off a WRX on the final lap up the straight, despite him getting a great slip stream off me before he went to make his move.

 
i really miss all those statistics like you had in GT Sport. I am sort of a statistic nut and as complaining is of no use, i made a excel sheet that is pretty similar to what was in GT Sport.
My wife did most of the work actually, including all sums and calculations, she knows a thing or two about Excel....
So now i can keep track of the results myself, all i need to do is enter the race result in sheet 1 and the totals are adjusted in sheet 2:

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Last night's Nations Cup entry was an entirely spur-of-the-moment affair. Zero strategy, zero testing aside from one FP session (best lap a 2:22.9), and zero time or inclination to prepare a livery for the orange Civic Touring Car that was happening to sit around in my garage. That being said, the 19:00 slot was the only one available to me by the time I checked the Sport Mode menu - mere minutes before the entry period was due to close. So, after a moment of deliberation (will I, won't I?), I went for it.

19:00 Nations (GT1, EMEA)

Got out surprisingly early in qualifying, spent my first proper lap trying to work out the Civic's limits as it turns out that you need to keep the throttle engaged to mitigate the understeer. Didn't stop me from being reeled in by a Spanish driver who caught me at the hairpin and backed out when his attempt to get up the inside failed. Completely misjudged braking for the Casio Triangle so had to scratch that lap and let others through. This was when I learnt that you can still get disqualified if you sit around on track too long. Eventually set a 2:22.918 which was good enough to start 11th behind a Spoon car and a replica of Gordon Shedden's 2015 title-winning Type R.

Got off the line well on TCS 2 and spent the early part of the race following the Shedden car around while receiving a light tap from behind courtesy of a Portuguese entrant. Prior to entering, I did happen to read @D_Dragline's tips on using higher gears and keeping the throttle open to get around the Civic's understeer issue, so my focus was to use those techniques to keep it on the tarmac and not lose too much momentum on corner exits. On Lap 2, a Swiss driver going by the alter-ego 'Max Verstappen' gets sucked onto the runoff at Turn 2, gifting us a place as Shedden's tow allows us to break away from the squabbling backmarkers. Later in the same lap, a French grey Civic picks up a track limits penalty at the Casio Triangle, putting another place up for grabs. Even with a brief off-track excursion at 130R, I was in the right place to capitalise as the French car compromised Shedden's run through the chicane and allowed me to briefly slot in between both of them. Even without that penalty, the French driver was struggling a lot more with understeer, which didn't help him when he took poor runs through the S curves and Degna 2. Seized the chance to get a run on the inside through Turn 10, but at the same time putting myself at risk of being hung out to dry if the Frenchman fought back. Sure enough, he did, but carried too much speed which allowed me and Shedden through.

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Halfway through the race, we begin to catch up with a group of four cars battling for fourth place. One of the cars in that group - in Repsol colours - runs onto the gravel, allowing me a chance to pressure him as he recovers. Before long, I'm at the tail end of the group now fighting for 5th, from which things got a bit more sketchy. First, the Castrol GTX car at the head of the pack drifts out of Turn 2. He dices with both the Repsol and Spoon cars through and out of the hairpin, eventually dropping back far enough for me to pressure him as well. Not willing to give up on his track position, the GTX car punts the Repsol wide at the start of the Casio Triangle. The Repsol runs over the grass and into the GTX's rear-left quarter, losing enough momentum so as to compromise my own exit. This allows Shedden to get back into the mix as he and an Irish driver in a dark blue Civic both get past on the run to Turn 1. There was contact between myself and the Irish driver as he moved across with his rear bumper touching my front, which in turn also allows the Frenchman to put be back where I had started.

The Irishman runs onto the gravel at Degna 2; he gets into the side of Shedden which in turn blocks the Frenchman and myself as we both commit to the inside of the hairpin. I had not anticipated the Frenchman to slow down so much, so ended up in the back of him. By pure accident, this pushed the Frenchman forward violently enough for him to push past the Irishman on exit. Had a chance to look up the inside of and get a run on the Irishman out of Spoon, but couldn't quite stick closely enough to him to get the advance I needed. Finished 11th for 159 points.

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Even with the scrappiness of the final quarter, that felt to me like a proper BTCC-style race with plenty of multi-car battles and unpredictable moments sprinkled on top of these. Until that hold-up at the Triangle on Lap 6, I was running as high as 8th and could've had a genuine chance of mixing it in with those fighting for 5th. Considering that I went in this with barely any practice, I treated the race as an opportunity to gain confidence and experience in racing front-wheel drive machines under GT7's current physics. To that, I'd say it was a success, and the throttle/gearing techniques D_Dragline mentioned I found especially useful. Keeping the throttle engaged mid-corner was particularly essential to getting the most out of the Civic in this combo, and is something I will continue to practice in other car types/categories as the main seasons go on.
 
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Opening of the Gran Turismo World Series 2022 Nations Cup Went better than expected after a rocky test season. These cars was fun to drive tho you either find groove or your race is over. i wish i had more practice. but this was a good result after our grass adventurer in the beginning.


 
GTWS 2022 Season 1 round 1 participation numbers​

Manufacturer
GT1
GT2
GT3
Total
Asia/Oceania​
530​
747​
927​
2204​
EMEA​
1055​
2399​
3616​
7070​
Americas​
515​
1038​
1466​
3019​
12293​


Nations
GT1
GT2
GT3
Total
Asia​
309​
528​
755​
1592​
Oceania​
107​
169​
192​
468​
EMEA​
654​
1526​
2523​
4703​
US/Ca​
250​
665​
992​
1907​
C./S. America​
113​
150​
162​
425​
9095​
 
GTWS 2022 Season 1 round 1 participation numbers​

Manufacturer
GT1
GT2
GT3
Total
Asia/Oceania​
530​
747​
927​
2204​
EMEA​
1055​
2399​
3616​
7070​
Americas​
515​
1038​
1466​
3019​
12293​


Nations
GT1
GT2
GT3
Total
Asia​
309​
528​
755​
1592​
Oceania​
107​
169​
192​
468​
EMEA​
654​
1526​
2523​
4703​
US/Ca​
250​
665​
992​
1907​
C./S. America​
113​
150​
162​
425​
9095​
Only 665 between the US/Canada for the Nations Cup GT2? Maybe there's a chance for me, yet.

Anyway, I wonder why the Honda NSX Concept-GT is so dominant on the leaderboards for the next Nations Cup round at Autopolis? There's still seven other eligible cars, but that NSX is all I can see!

EDIT: You know what? I think I might sit this season out. I keep hearing about that black screen bug. Yeah, no wonder the participation is so low.
 
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Only 665 between the US/Canada for the Nations Cup GT2? Maybe there's a chance for me, yet.

Anyway, I wonder why the Honda NSX Concept-GT is so dominant on the leaderboards for the next Nations Cup round at Autopolis? There's still seven other eligible cars, but that NSX is all I can see!

EDIT: You know what? I think I might sit this season out. I keep hearing about that black screen bug. Yeah, no wonder the participation is so low.
The NSX dominance is a mystery to me. I've run both the NSX and the GTR and can't see why the Honda is at the top. It rotates slightly better, but it is also prone to sliding more easily than the GTR. There must be some trick to it I'm missing.
 
The NSX dominance is a mystery to me. I've run both the NSX and the GTR and can't see why the Honda is at the top. It rotates slightly better, but it is also prone to sliding more easily than the GTR. There must be some trick to it I'm missing.
Couldn't you check the replays of the Top Times to see if there's a trick to the NSX.
I do not have time (and nerves) at the moment, so I am not invested in the cups, but most of the time tricks are something like overrotating through excessive downshifting (or curb usage), gear skipping or track-limit exploitation that can easily be spotted from the replays.
Although in my personal experience, quite often knowing the trick does not mean that I can make use of it as they often need a level of precision and consistency to not crash regularly that I simply do not have. As a mediocre driver I am often faster in a predictable, more stable car.
 
Couldn't you check the replays of the Top Times to see if there's a trick to the NSX.
I do not have time (and nerves) at the moment, so I am not invested in the cups, but most of the time tricks are something like overrotating through excessive downshifting (or curb usage), gear skipping or track-limit exploitation that can easily be spotted from the replays.
Although in my personal experience, quite often knowing the trick does not mean that I can make use of it as they often need a level of precision and consistency to not crash regularly that I simply do not have. As a mediocre driver I am often faster in a predictable, more stable car.

Given that my current time in the GTR is very competitive and number 1 on my friends list I don’t really see the value in trying to eke an extra few tenths from a much less stable car. Whatever the trick is with the NSX, it’s not worth THAT much time.
 
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