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Is the GT Omega good to use if you have a table in front of you?
Is the GT Omega good to use if you have a table in front of you?
FoxSports carried it in America for years but decided not to renew the contract for this year. We don't get BT Sport over here. There's a channel called BeIn or something that carries it here but my provider does not offer it.
I have about 8 feet between my eyes and my screen. The suckage is major.I have nothing in front of me when I drive, but could imagine that with a table between you and the tv you could feel too far away.
You drive with your eyes 8 feet away from the screen? What do you mean the suckage is major?I have about 8 feet between my eyes and my screen. The suckage is major.
Those GT Omega stands look pretty cool. I wonder if it would be better than the $3 piece of crap folding wooden table I currently use?
I am seated in a recliner and the TV screen is mounted to the wall in front of me which happens to be about 8 feet away. It sucks.You drive with your eyes 8 feet away from the screen? What do you mean the suckage is major?
I am seated in a recliner and the TV screen is mounted to the wall in front of me which happens to be about 8 feet away. It sucks.
I remember that feeling once. Mine was up high on the wall many years ago. Didn't like it one bit.
Love it where it has been the past year or so but never got into it again until mid October. The TV is about 2ft from the ground. You can see how low and close. My eyes are centre of the TV. Still detest how little the field of view is on the console even at minimum 50. https://www.gtplanet.net/forum/thre...eels-master-list.239878/page-17#post-11655128
I'm a noob to wheels, so hopefully people don't mind helping me out with some settings in game, and wheel settings in general.
If I want to do the challenges in the game and get gold etc, is it best to leave ABS and TC at factory and stability control to 0? And what about the wheel rotation itself? Do I need to change it or does each car automatically adjust (based on some research)? For the ingame wheel settings I took some off GTPlanet and they worked well! Thanks in advance
Because 1080º is the maximum the wheel will do and that way you're guaranteed to cover as much cars as possible.Why 1080? I thought 1080 was for truck type vehicles?
Good point.Don't forget "Factory" decides what the manufacturer set for the car. If the car doesn't have you don't get the electronics.
I don't know. We are not given that information. But:What cars use 1080?
You need a DK2, it would fix everythingYeah. I have my FoV @ 40 and it really doesn't matter because it's like I'm driving from the back of a limousine. I used to have a setup where I had a 46" TV on a stand that was perfect eye level and about 3 feet away is the closest I could get my seat. But, then my living arrangements changed and now I'm stuck playing AC in my bedroom. I could move my wheel and pedals and laptop out into my living room if I wanted to, but then I'd have to put it all back into my room when I was done playing. My friend that I live with never made a big deal about it, but I know it would be kind of rude. Oh, life was so much better when I had money!
I'll tell ya...My driving skills have suffered tremendously since I started playing in here. I thought I would get used to it. The screen is even bigger at 55"...but something in my brain doesn't like it.
I don't know. We are not given that information. But:
1) You have lots of road cars and classics, so the probability is high that some will be using the full 1080º;
2) Why limit to 900º or whatever? Just last night I drove the Ferrari F138 with the wheel at its normal setting (1080º) and it works perfectly. The game adapts itself (even the virtual wheel rotation). Maybe we're missing a "soft lock" option, but that's a whole different matter;
3) What happens when you decrease your wheel rotation? All cars turn to that rotation? Cars with higher rotation than the one selected will be converted to your selection, and the rest is left untouched? Or are all cars' DOR reduced by an equivalent percentage to the one you imposed (for example, to 50% if you set the wheel to 540º)?
These are the reasons why I just leave it at its full rotation.
Where? Why?
DiRT RALLY on PlayStation 4 & Xbox One TIPS:
Force Feedback settings Thrustmaster Wheels.
About the Rotation Angle, in OPTIONS / CONTROLS / ADVANCED WHEEL SETTINGS
To optimize the gameplay, we recommend you to:
Step 1) Access to CALIBRATE DEVICE and calibrate the steering wheel:
# 1080° for T150, T300 & T500 wheels
- Even if using paddle shifters (and no clutch pedal), turn Auto-Blip OFF and do the blipping yourself instead when downshifting (with your right foot), so that the revs match the gear you're engaging. This is recommended because a) it's a lot more fun and adds another layer of immersion to the game and b) because the Auto-Blip doesn't work that well in AC - especially in older RWD cars, you'll find the rear wheels losing traction and the back snapping under braking, because the game uses too little throttle and/or completely misses the timing of the clutch engaging;
On that topic I figure I'll share a tip for managing 962 downshifts: wait until a lot later than usual to start downshifting. The blips don't have to be as big and accurate, and the car is much less prone to becoming unstable when you don't get them perfect.
At least on the PC side, I think this is wrong. AC only deals with 900º or less so when you're setting 1080º it's creating a gap where the game is working at 900º but the wheel is working at 1080º. When I used my T300 I always used the button+d-pad trick to force my wheel to 900º and it felt much better like that. Might be different on console but since you don't have the wheel calibration screen you can't see what the max rotation is.
Really? That's a shame. I find it really enjoyable, even when I did not have the shifter and clutch pedal.Ah, I can't agree with this one. I spent a good bit of time trying to get comfortable with blipping the 962's and I'm to where I can do it ok, but it's not enjoyable to me.
I'd like to see some information on that. Not doubting, of course. Just curious.At least on the PC side, I think this is wrong. AC only deals with 900º or less so when you're setting 1080º it's creating a gap where the game is working at 900º but the wheel is working at 1080º. When I used my T300 I always used the button+d-pad trick to force my wheel to 900º and it felt much better like that. Might be different on console but since you don't have the wheel calibration screen you can't see what the max rotation is.
I'd like to see some information on that. Not doubting, of course. Just curious.
The good news is that having it at 1080º (on the consoles) does not harm the experience. On the contrary, even at the extreme opposite of things (F1 cars with reduced DOR), it works perfectly and matches the virtual wheel.
I understand.I'd have a hard time finding it. When I had my T300 I had a lot of issues with FFB (likely due to some gremlin in my PC) so I did a lot of research and experimenting, but that was over a year ago. I never completely fixed the problem but switching to 900º was one thing that made the FFB feel better. It could be different on consoles but it might be worth experimenting with for anyone who's not pleased with their FFB.
I understand.
It was actually the bit about AC only dealing with 900° that interested me the most.
How some people use their wheels at 270 I'll never know. I tried 540 for GT3 cars and it made me feel very nervous. Too erratic. Yet it felt the way it is supposed to be at 900 degrees. Even though it changes for the cars.
Yea you're right, especially for any older sequential. In theory it should be easier than a synchronized manual H-shifter but I struggle to get it all right. 15 years of driving stick, I guess the muscle memory just doesn't like it.Really? That's a shame. I find it really enjoyable, even when I did not have the shifter and clutch pedal.
And hey, there's no way around that in real life, so one has to agree that it's a more realistic experience. 👍
Ha, I remember playing Ridge Racer Revolution on PSX with some $30 Mad Catz no FFB springy-wheel. I was actually fast with it once I figured out the right way to use it was to steer with a light touch of the index finger on the center hub of the wheel, rotating 20 or 30 degrees maxHow some people use their wheels at 270 I'll never know. I tried 540 for GT3 cars and it made me feel very nervous. Too erratic. Yet it felt the way it is supposed to be at 900 degrees. Even though it changes for the cars.