Assetto corsa coming to PS4 and Xbox one

  • Thread starter hennessey86
  • 10,511 comments
  • 731,466 views
its available in The Netherlands,.... (bought it at my local toystore; intertoys)
And most of the time they are not fast with new releases............

Only problem is i have to wait all day before i can play it,.. have to ork first :(
 
let's see if it'll be actually better than pcars....

since one month after release it became a great game. I already know I'll miss weather and dynamic time change.

food they state how many online players it supports? Less than 16 would grant a 90% no buy from me since Ai is started to be very very bad even compared to pcars.

Also spoiled by the car on track numbers.

I'll be in the window waiting for non fanboys or PC gamers reports on stability, online and tearing.

Can't wait.
 
let's see if it'll be actually better than pcars....

since one month after release it became a great game. I already know I'll miss weather and dynamic time change.

food they state how many online players it supports? Less than 16 would grant a 90% no buy from me since Ai is started to be very very bad even compared to pcars.

Also spoiled by the car on track numbers.

I'll be in the window waiting for non fanboys or PC gamers reports on stability, online and tearing.

Can't wait.
The trailer stated 16 players online.
 
let's see if it'll be actually better than pcars....

since one month after release it became a great game. I already know I'll miss weather and dynamic time change.

food they state how many online players it supports? Less than 16 would grant a 90% no buy from me since Ai is started to be very very bad even compared to pcars.

Also spoiled by the car on track numbers.

I'll be in the window waiting for non fanboys or PC gamers reports on stability, online and tearing.

Can't wait.
16 cars for online, was going to be 12 but so many people got pissed that they rewrote the graphics engine to be more efficient. showed a 30% improvement in fps on pc so slightly same on console hence 16 players online and offline.

I put the consumer first so if kunos mess up you will hear about it no dont worry ac does have weather, you can have clear or fog....................ok im sorry. they also have dynamic time of day but from 8am to 6pm. notice the trend, they kinda do things but not completely.

If there is enough outcry then rain will come, even snow, night isnt possible due to the engine limitation.

anyways we will see, still too early to say solidly yet
 
Just watched a friend play he has the game already and he says it's a nightmare to drive with controller :( even harder than P.cars...
 
let's see if it'll be actually better than pcars....

since one month after release it became a great game. I already know I'll miss weather and dynamic time change.

food they state how many online players it supports? Less than 16 would grant a 90% no buy from me since Ai is started to be very very bad even compared to pcars.

Also spoiled by the car on track numbers.

I'll be in the window waiting for non fanboys or PC gamers reports on stability, online and tearing.

Can't wait.

I don't care for this "which is best", that way you just miss out on different experiences, I can play PCars and Forza 6 and DiRT and even Seb Loeb rally and get a lot out of each.
AC will add to my collection and I can't see anything taking over PCars till PCars2 comes out because it ticks so many of the boxes. But I'm sure AC will fit in just nicely.
Not aimed at you, but i really can't be bothered when the tribal crud starts over games.
 
1-100 is too much detail for AI. Can you really see a difference between 58 and 64? I use it in 10-point increments so it's more of a percentage. 70% for Amateur, 80% for Intermediate, 90% for Advanced, and rarely do I use 100% for Expert. PCars is just too aggressive for that. They also rarely show signs of fatigue, they maintain that pace for the whole race and it's tough to keep up.

FOV, yea I'd like more options there but I didn't ever mess with that stuff in PCars outside of forward and back. Does Assetto Corsa have a look-to-apex though?
I use Content Manager to control Assetto Corsa instead of the default Launcher/UI which I think is slow and not the greatest looking. Anyway, a sweet feature in Content Manager is the ability to put a minimum AI % and a maximum AI % -- that way you can have a varied amount of skill among the AI. I don't use a huge range like 70% & 95%, but even something like 80% & 87%, for instance, you'll get that variable skill level instead of having every AI car drive with the same exact skill level. Just another awesome feature of Content Manager.

Someone posted this on the official forum, sounds legit:

Quote from Fanatec
"You might have already noticed that we have removed the icons to show the PlayStation compatibility on our website. So what does that mean?

As part of the licensing process for a new, officially licensed racing wheel, Sony Computer Entertainment (SCE) has asked us to stop promoting our unlicensed wheels as beeing PlayStation compatible and we are happy to comply with that. As soon as we have a fully licensed PlayStation wheel on the market, we will officially announce the compatibility again.

If you already purchased a Fanatec product with previously promoted PS3 or PS4 compatibility, basically nothing will change for you. The compatibility for those wheels still depends solely on the game developers and if they decide to add/keep support for their wheels in their games or not.
If you purchase a new wheel from us from now on we will only guarantee the PC or Xbox One compatibility as advertised.

I hope you understand our position and rest assured that we do everything to make our products as compatible as possible."

Someone correct me if I'm wrong, but what I'm reading here is: We (Fanatec) were selling steering wheels advertised as PS4 compatible even though we never actually received PS4 Compatibility Certification from Sony. Sony called us on that deception, so we agreed to stop promoting our Non-PS4 Compatible wheels as being PS4 Compatible. We are working on making a wheel that totally is 100% PS4 Compatible and once we do, we'll label that wheel as such. If you already purchased a wheel with the PS4 Compatibility promise, nothing will change for you - you're still screwed owning a wheel we told you was PS4 Compatible even though it really wasn't/isn't. However, we're trying to pass responsibility onto the game developers for not making their games compatible with our fraudulently advertised wheels.
 
Someone correct me if I'm wrong, but what I'm reading here is: We (Fanatec) were selling steering wheels advertised as PS4 compatible even though we never actually received PS4 Compatibility Certification from Sony. Sony called us on that deception, so we agreed to stop promoting our Non-PS4 Compatible wheels as being PS4 Compatible. We are working on making a wheel that totally is 100% PS4 Compatible and once we do, we'll label that wheel as such. If you already purchased a wheel with the PS4 Compatibility promise, nothing will change for you - you're still screwed owning a wheel we told you was PS4 Compatible even though it really wasn't/isn't. However, we're trying to pass responsibility onto the game developers for not making their games compatible with our fraudulently advertised wheels.
That's exactly how you should read it, well said !!
 
Just watched a friend play he has the game already and he says it's a nightmare to drive with controller :( even harder than P.cars...

Could you please be more detailed in explaining the nightmare, like the assist used, car/track/tire, your friend experience with racing games, specific on the issue, lag or input response or unstable rough input like instant turning or on/off 100% gas/brake ? Did he used the shoulder button for gas/brake or analog stick ?
 
I believe this video shows someone playing the game with a controller pad:



The steering animations are from year 1992 and the player struggles a lot. I don't know what to make of it. PC players have never complained about using controllers in AC. Kunos recently published a video, which might be deceptive, showing how playable the game is with both wheel and controller. Perhaps that was a newer build than what's printed on discs. Hard to say.
 
@ALB123 " a sweet feature in Content Manager is the ability to put a minimum AI % and a maximum AI % -- that way you can have a varied amount of skill among the AI. I don't use a huge range like 70% & 95%, but even something like 80% & 87%, for instance, you'll get that variable skill level instead of having every AI car drive with the same exact skill level."

I did not know that, it is a really sweet feature, thank you for sharing.
 
Could you please be more detailed in explaining the nightmare, like the assist used, car/track/tire, your friend eexprience with racing games, specific on the issue, lag or input response or unstable rough input like instant turning or on/off 100% gas/brake ? Did he used the shoulder button for gas/brake or analog stick ?
this is him playing p.cars with the controller

so I'd say he is very experienced with racing games...
 
@Nielsen Yeah that's the video I posted yesterday and It worries me a lot. I can only hope that messing with the controller's settings will improve the animations/response and everything else. I know that PC players can adjust speed sensitivity, steering speed, gamma etc. but can we modify these settings on console?
 
this is him playing p.cars with the controller

so I'd say he is very experienced with racing games...


With such experience, what made AC a nightmare on controller ? It's not like Shift nightmare ? Did he checked controller options or make any adjustment ?
 
With such experience, what made AC a nightmare on controller ? It's not like Shift nightmare ? Did he checked controller options or make any adjustment ?
Didn't asked him that...also he has Prestige edition and he managed to redeem the code for 9 locked cars wich is a bit strange...
 
@ALB123 " a sweet feature in Content Manager is the ability to put a minimum AI % and a maximum AI % -- that way you can have a varied amount of skill among the AI. I don't use a huge range like 70% & 95%, but even something like 80% & 87%, for instance, you'll get that variable skill level instead of having every AI car drive with the same exact skill level."

I did not know that, it is a really sweet feature, thank you for sharing.

You are quite welcome. For those who were also unaware of the feature, go onto Single > Race and just look right below those words:

4GERLpD.png


Also, the author of CM added the "Track Day" heading so you don't have to go into Race Weekend and use the Practice Session as your Track Day anymore. Totally awesome!!! That's where I spend most of my time... God I need my wheel to get fixed.

Speaking of... Obviously I want Assetto Corsa to provide controller players with the best possible experience - based on the RSR Leader Boards many controller players are Alien Aliens... :lol: However, I can't help but feel bummed out for controller users that they don't get to feel that sweet force feedback. I know for some it's a space issue, for some a money issue, for some they just don't care enough to want a wheel...that's all cool - I get it. Right now my wheel is out of commission and I dont have a PS4 controller, only a PS3 controller. But even if I did, I don't think I would try using it. I'm so unfamiliar with controllers I would be pulling my hair out. :lol:
 
Didn't asked him that...also he has Prestige edition and he managed to redeem the code for 9 locked cars wich is a bit strange...
I thought the Prestige Edition is supposed to give you those 9 additional cars. Why would that be strange?

Also, I think that's beyond lame that there are two different versions to begin with.. Just give everybody the same gosh darn cars!!!
 
The codes works as they should, the server is up right ? Did he update it already with day 1 patch ?
I just asked him,there were no updates yet...

I thought the Prestige Edition is supposed to give you those 9 additional cars. Why would that be strange?

Also, I think that's beyond lame that there are two different versions to begin with.. Just give everybody the same gosh darn cars!!!
Because the game isnt out yet but maybe that doesnt matter obviously :D
 
Last edited by a moderator:
The steering animations are from year 1992 and the player struggles a lot. I don't know what to make of it. PC players have never complained about using controllers in AC. Kunos recently published a video, which might be deceptive, showing how playable the game is with both wheel and controller. Perhaps that was a newer build than what's printed on discs. Hard to say.
The video looks like there's no damping on the input. I'm one of the PC players who played both AC and PCARS with a controller (as I don't hook up my G27 to my laptop, contrary to my gaming rig) and the video shown is definitely not my experience. When I tried it, AC was lot easier to get into with a controller than PCARS, and after fiddling with the settings that difference became only bigger (never got PCARS to handle nicely with a controller to be honest).

I'd say that if someone was able to do very well with high-powered cars on PCARS, AC should definitely not be an issue, as the first requires extremely smooth inputs.
 
let's see if it'll be actually better than pcars....

since one month after release it became a great game. I already know I'll miss weather and dynamic time change.

food they state how many online players it supports? Less than 16 would grant a 90% no buy from me since Ai is started to be very very bad even compared to pcars.

Also spoiled by the car on track numbers.

I'll be in the window waiting for non fanboys or PC gamers reports on stability, online and tearing.

Can't wait.
Where did you get AI is very very bad from? That is contrary to videos I have seen, not least because most videos haven't stated what difficulty level they're playing on. As for the number of online players, yea less than 16 would a massive let down. Having said that, I've never joined a lobby on other racing games with 16 players and it was good. I'd say I've only had good races with no more than 8 players. Not including leagues mind you.

Just watched a friend play he has the game already and he says it's a nightmare to drive with controller :( even harder than P.cars...

That's alarming.
From videos I've watched they have been saying the controller is pretty good already on default. Also reg. BCC, we were worried about Drift track not being in the game but it clearly is, so maybe BCC is and also Trento. Trento damn well better be.
 
Where did you get AI is very very bad from? That is contrary to videos I have seen, not least because most videos haven't stated what difficulty level they're playing on. As for the number of online players, yea less than 16 would a massive let down. Having said that, I've never joined a lobby on other racing games with 16 players and it was good. I'd say I've only had good races with no more than 8 players. Not including leagues mind you.

A year ago the AI wasn't all that great but it's come a long way and now it's pretty decent. I did a race last night and once things got settled after the first lap it was really fun and challenging. Apparently there might be an aggression slider coming soon which could make them even better/more varied.
 
I use the default controller settings on PC and I've had lots of fun. Maybe there's some settings set incorrectly or something?
 
Back