Assetto Corsa Competizione Coming to PlayStation 5, Xbox Series X in 2021

  • Thread starter GlamFM
  • 2,225 comments
  • 279,990 views
When in the single player menu, you can enable or disable tire and fuel consumption in the realism settings. Not sure if it carries over to the career mode though.

Edit, again:

So I just started a new career. After you finish the first test, you choose your difficulty (once confirmed, that’s it unless you start over) and set your drive assists and realism. You can then change your assists and realism settings any time from the career main page.
Yeah. The toggle is on - fuel consumption . It just stay the same all race in career, never cahnges, online my fuel gauge works. Guess its a bug
 
On a podcast on traxion.gg, Kunos says 1.8 will come to ps5, xsx, at latest end of summer.

Says it was a 10 month dev work on pc, almost like a acc2 cause of change of tire model, etc..

At least good news it is coming after all to consoles.
 
Last edited:
On a podcast on traxion.gg, Kunos says 1.8 will come to ps5, xsx, at latest end of summer.

Says it was a 10 month dev work on pc, almost like a acc2 cause of change of tire model, etc..

At least good news it is coming after all to consoles.
I wonder if we will get the Challenge cars before the update?
 
Last edited:
I wonder if we will get the Challenge cars before the update?
Challenge cars are from 1.8.12....so until that version doesn't come to consoles,no way to see the "DLC unlock key" on the stores.

From what I've heard on the podcast, 1.8.x and challenge DLC will land after summer, practically around + - 10 months after 1.8 PC launch...
 
All good things come to those that wait......

To be fair I’m really enjoying the ps5 version at the moment, luckily I haven’t run into any of the bugs that some people seem to have, even succeeded running in random online lobbies.

Have to say, my experience on ps5 has been fantastic overall!
 
I wonder if we will get the Challenge cars before the update?
Just saw now a new article on that site, saying the challenge pack will come to consoles same time as the 1.8 update, this summer.
👌
 

Attachments

  • Screenshot_20220419-202149_Chrome.jpg
    Screenshot_20220419-202149_Chrome.jpg
    325.1 KB · Views: 39
  • Screenshot_20220419-202610_Chrome.jpg
    Screenshot_20220419-202610_Chrome.jpg
    330.8 KB · Views: 40
Anyone know if the Thrustmaster Sf1000 Ferrari wheel will supported on console? Screen doesn’t show anything but the wheel is intergrated into the pc version of the game
 
Anyone know if the Thrustmaster Sf1000 Ferrari wheel will supported on console? Screen doesn’t show anything but the wheel is intergrated into the pc version of the game

It works on PS5 with ACC, they even added more data with the latest update to the game.
 
It works on PS5 with ACC, they even added more data with the latest update to the game.
Great for ps owners, natvive supports on lots of games. Xbox though needs udp to het telemetry data, i just have a blank screen. Will it be integrated onto xbox?
 
Great for ps owners, natvive supports on lots of games. Xbox though needs udp to het telemetry data, i just have a blank screen. Will it be integrated onto xbox?

In regards to xbox I can’t comment, as even for PS5 native support was not officially announced and probably still isn’t. Upon PS5 upgrade release the display felt like incomplete, showed just led lights, rmps and speed. After the update it now shows lap times, delta, grid position, lap number, tyres, brakes, fuel, temps, in other words fully functional the way it is in F1 games, so now it’s possible to disable on screen hud to add more immersion to the game.
 
That would suck if PD had exclusive GT4 Supra. Plus the fact the one in GT isn't even a race car. It's just a Supra with a wing, no race interior.
I remembered an article on GTP so looked it up and found a tweet from Toyota UK from 2019. Theres obviously a reason it's not in ACC and its not because Kunos cant be bothered to get the license. They've never commented on it when asked so I'll take that as them leaving the door open for a future deal.

Post in thread 'Does Gran Turismo Have an Exclusive Toyota Deal?' https://www.gtplanet.net/forum/thre...an-exclusive-toyota-deal.387029/post-12839672
 
I remembered an article on GTP so looked it up and found a tweet from Toyota UK from 2019. Theres obviously a reason it's not in ACC and its not because Kunos cant be bothered to get the license. They've never commented on it when asked so I'll take that as them leaving the door open for a future deal.

Post in thread 'Does Gran Turismo Have an Exclusive Toyota Deal?' https://www.gtplanet.net/forum/thre...an-exclusive-toyota-deal.387029/post-12839672
Thanks for the research. Then Kunos should add the Mustang. Hopefully they're working on it for the GT3 car that will come. But, that's a year or two away.
 
Is this coming for PS4 users?


No, this livery is part of the new 1.8.14 update wich was launched on PC yesterday.

They already said that no more updates will come to PS4/Xbox one

And recently they said that 1.8.x update will come to PS5 / Xbox series late summer (wich will be nearly a year after it got launched on PC)

Next gen now is on 1.7.10 modified , but is really buggy (more than old gen versions) and support is a shame really, they don't even make hotfix updates to optimize and iron out bugs.
 
I've only ran one other British GT race before today and I think I ran it as a GT4 car. I remember getting out of the way of the GT3's as they came through. Today I ran another one but in a GT3 this time. As we approached the GT4 cars they didn't make an effort to get out of the way like another GT3 would in a GT3 only race. This morning I was watching the British GT race from Oulton Park I think about a week ago and the commentators were saying that the GT4 cars do not have to make an effort to let the GT3's past that it's the responsibility of the GT3 cars to get by the GT4. Is that the way it is in the game?

Also the last two races I've ran didn't end correctly. Instead of showing the track map and waiting until all cars have finished before going to the podium, it went straight to the podium after I finished and hit the A button. So the final standings page showed myself and the 2nd place cars finished but everyone else with the green flag symbol out to the right like they were still running.
 
Hi everyone, but is it only me or the lobbies on Ps5 are always empty? I've never found rooms with more that 2 or 3 players. Am I doing something wrong? Even the Competition Servers are always empty and won't even start.
 
Hi everyone, but is it only me or the lobbies on Ps5 are always empty? I've never found rooms with more that 2 or 3 players. Am I doing something wrong? Even the Competition Servers are always empty and won't even start.
You’re not doing anything wrong. The game is pretty dead online. Try the peak hours in the uk time.

On another note, can anyone share their settings for the g29 for the ps5 version?
 

ASSETTO CORSA COMPETIZIONE CONSOLE 1.8 AND DLC UPDATE​


https://acc.505games.com/assetto-corsa-competizione-console-1-8-and-dlc-update/

Assetto Corsa Competizione Console 1.8 and DLC Update
We’re back with another console update and this time we are really getting into the details around the 1.8 version of the game and when DLC content will come to PlayStation 5 and Xbox Series X/S.

What is the 1.8 Update?
The 1.8 update which already exists on PC, allowed us to make the best GT3 simulator on the market, even better! The update has a huge focus around the physics, the handling of the cars, and the feel that you receive through your racing wheel as you pump in the laps around your favourite circuit. The brilliant development team at Untold are continuing to update the game on PlayStation 5 and Xbox Series X/S and they are creating a bespoke experience which maximises all the best hardware available to them on these consoles. Below we take you through what to expect as the big changing points for 1.8.

Tyres are a huge focal point as part of the 1.8 update. The new model causes the tyres to be more sensitive over the course of a race which can change a number of things with your possible driving style. Scrubbing the tyres can lead to increased wear and loss of grip, this will reduce the longevity of the rubber and could result in a drop off in lap times. Scrubbing and sliding are not the only things that can further impact wear. Set up plays an even more important role and adjusting camber can greatly alter the grip of the outside, middle and inside of the tyre.

Alongside this, the 1.8 update brings changes to the tyre’s temperature window. Heat generation is improved and tyre temperatures won’t drop off anywhere near as quickly as they once did. This allows you to get out on track right away to maximise running time without risking the lap time.

Additionally traction control simulation is greatly improved and will feel even more realistic, allowing you to balance your settings and fine tune the traction control between ultimate pace and on track safety. These changes paired with an improved suspension model will allow you to feel like you are at one with the car!

Also, if you’re someone who loves to race in the rain, then you’re in for a treat! The wet weather tyre has been greatly improved and provides a much more realistic feel for the driver through the force feedback. The new wet weather tyre model reacts in an even more realistic way to puddles, wet curbs, paint on track and changing conditions. Although the model is new, it doesn’t mean it’ll be any easier to drive in those difficult conditions!

So why is update 1.8 and the DLC taking a while to arrive on PlayStation 5 and Xbox Series X/S
Well, some of you may be thinking “this should be easy, just copy and paste the coding from PC and apply it to console!”. Unfortunately, it isn’t that simple. Untold are taking every single car, every single corner which includes the curbs, the run off areas both in the wet and dry across every single track in ACC and they are applying unique coding to each of these areas to ensure that it works exactly as intended. As I am sure you can imagine, even with a team working hard on these updates, it is a very particular job that needs love, care and a lot of attention to detail to ensure the physics work as close to the PC version and real life as is possible with the technology available. This in turn will give you the best possible experience.

Untold are having to recreate the 1.8 version to make it applicable to PS5 and Xbox Series X/S, ensuring that all the features included work as expected. They are then using the PC version as an example and a model to base the results off of.

The main game and all the content that comes with that is of course the priority so every single person who races ACC can get the best possible experience. So, once the main game physics have been applied and the team are happy with the results, they then begin applying all of the 1.8 changes to all the DLC related cars and all the DLC tracks, and this is why DLC will arrive after patch 1.8.

So, when will they arrive?
The Untold team are working as fast as they can to apply the improvements but as explained above, this isn’t a simple application. So, we are aiming to have 1.8 available for PlayStation 5 and Xbox Series X/S users by the end of Summer in September. This time frame should allow our team to have everything working exactly as intended. The DLC will then follow on from that, arriving on console with the 1.8 update applied sometime between November and the end of the year. We appreciate that this timeline requires patience and we want to thank you in advance for having that level of patience with us. We want to deliver the best possible product to you and we believe this is the timeframe that allows us to do it.

Stay tuned for further updates and until next time racers, see you on the track!

– Sam, Assetto Corsa Community Manager
 
Back