Assetto Corsa | News and General Discussion

  • Thread starter mister dog
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People are such douche bags. I clicked on one of Stefano's recent videos of him playing guitar. It was that new headless guitar - I don't know crap about guitars, but it looked interesting. Anyway, I was only planning on watching for a little bit and right away I see some moron in the comments section asking about Assetto Corsa stuff. It's his personal YouTube channel and a video of him playing a new guitar. It's not a Look What the Cat Hacked In stream. And then people wonder why developers get burned out on their products... Go ask him that on the Assetto Corsa channel.
 
People are such douche bags. I clicked on one of Stefano's recent videos of him playing guitar. It was that new headless guitar - I don't know crap about guitars, but it looked interesting. Anyway, I was only planning on watching for a little bit and right away I see some moron in the comments section asking about Assetto Corsa stuff. It's his personal YouTube channel and a video of him playing a new guitar. It's not a Look What the Cat Hacked In stream. And then people wonder why developers get burned out on their products... Go ask him that on the Assetto Corsa channel.
Some people are just plain rude and think they are somehow personally entitled to whatever information they want simply because they bought the software. It's disgraceful and embarrassing.
 
My money is on the Audi Sport quattro S1 Group B along with the Scottish track and a whole bunch of V10 tire upgrades. Possibly brake temperatures?
 
There's a changelog on the official forums but it's suspect, the poster claimed it was from Stefano's Facebook but I don't see a changelog there or on his Twitter. If it's accurate, we're finally getting timed races and a whole shedload of V10 tires. No mention of the new track though. Probably best to wait for official comments before getting hopes up.
 
Changelog to 1.12. Found it in Stefanos FacebookPost.

1.12
- New Audi Sport quattro S1 E2 group B rally car
- Removed on screen Fuel Indicator for cars except the player's one
- Fixed Setup Tab sorting
- Added pressure meter color on Tire App (based on compound ideal pressure)
- Added online Timed Races (with and without additional lap)
- Added online ResultScreen time
- Tweaked all the system apps regarding Timed Races
- Fixed online pit crew locations
- Porsche 911 R corrected rims 3D
- Porsche 911 GT3 R various 3D improvements and fixes
- Porsche 911 GT3 Cup skinnable triangle behind the doors (template included)
- New and updated V10 street and semislick tyres for all street cars
- New v10 tyre wear algorithms more sensitive to load
- Updated V10 tyres for hypercars
- Updated chassis balance and inertias for street cars
- Updated engine coast braking for street cars
- Updated V10 tyres for DTM cars
- Updated chassis and inertias for DTM cars
- Small updates on V10 tyres for Prototype C and Vintage GT and modern LMP1 cars (Mercedes C9, Porsche 962 Long and Short tail, Porsche 911 GT1, McLaren F1 GTR, Ferrari F40 S3, Porsche 919 LMP1 2015 and 2016)
- Updated V10 tyres for GT2/3 cars and Hyper cars
- Updated V10 tyres, chassis and inertias for GT4, Singlemaker Cup racing cars (458 S3, M235iR, 500 Assetto Corse, Maserati GranTurismo GT4, Lamborghini Super Trofeo, Porche Cayman Clubsport GT4 and 911 GT3 Cup 2017)
- Updated V10 tyres for F.Abarth
- Updated V10 tyres for Lotus 98T
- Updated V10 tyres for Lotus 49
- Updated V10 tyres for Praga and Tatuus Formula Abarth
- Updated V10 tyres for Lotus 25D and Maserati 250F
- Updated V10 tyres for Shelby Cobra, Lamborghini Miura
- Updated minimum pressures and optimum pressures for Ferrari F138 and SF15T
- Updated V10 tyres for Lotus Exos 125 and S1
- Updated antiroll bars for Porsche 911 GT3 Cup car as per suggestion of Porsche that assimetrical bar settings are not advised, so now settings are back to 7 in setup screen.
- Updated rear wing aero for Porsche 911 GT3 Cup to allow for lower rear wing at high speed tracks like Monza
- Added vertical fin for Lotus 98T
- Updated chassis balance and inertias for Lotus 98T
- Updated chassis balance and inertias for Lotus 49
- Updated chassis balance and inertias for Lotus 25D, Maserati 250F
- Updated chassis balance and inertias for Shelby Cobra, Lamborghini Miura
- Updated chassis balance and inertias Lotus Exos 125 and S1
- Fixed penalty detection
- Online cut reporting (Gas Cut disabling)
- Added acServerManager 1.12.0
- Added timed race management
- Added result screen management
- Track with 2 pits are allowed
- Added option for online cut reporting (Gas Cut disabling)
- Suspension repair automatically fix body too (can't do it differently)
- Added Tyre compound on race_out.json and server result
- Fixed Gt3 AI crashing at Nordschleife
- Added DigitalLed Tyre lock/slip script
- Added Decimals to DigitalItem Fuel script
- Graining is now reducing when driving in good temperature conditions
- Added local velocity to Shared Memory
- FF_SKIP_STEPS now defaults to 0. Wheels with problematic FF can set it back to 1 if necessary
- Added new
[FF_SKIP_STEPS]
VALUE=0
optional parameter in controls.ini
 
Changelog to 1.12. Found it in Stefanos FacebookPost.

Where? The last thing I see on his page is him commenting that it's release day. Not saying this isn't an accurate changelog but I don't see any official confirmation so I'm taking it with a grain of salt.
 
Changelog to 1.12. Found it in Stefanos FacebookPost.

1.12
- New Audi Sport quattro S1 E2 group B rally car
- Removed on screen Fuel Indicator for cars except the player's one
- Fixed Setup Tab sorting
- Added pressure meter color on Tire App (based on compound ideal pressure)
- Added online Timed Races (with and without additional lap)
- Added online ResultScreen time
- Tweaked all the system apps regarding Timed Races
- Fixed online pit crew locations
- Porsche 911 R corrected rims 3D
- Porsche 911 GT3 R various 3D improvements and fixes
- Porsche 911 GT3 Cup skinnable triangle behind the doors (template included)
- New and updated V10 street and semislick tyres for all street cars
- New v10 tyre wear algorithms more sensitive to load
- Updated V10 tyres for hypercars
- Updated chassis balance and inertias for street cars
- Updated engine coast braking for street cars
- Updated V10 tyres for DTM cars
- Updated chassis and inertias for DTM cars
- Small updates on V10 tyres for Prototype C and Vintage GT and modern LMP1 cars (Mercedes C9, Porsche 962 Long and Short tail, Porsche 911 GT1, McLaren F1 GTR, Ferrari F40 S3, Porsche 919 LMP1 2015 and 2016)
- Updated V10 tyres for GT2/3 cars and Hyper cars
- Updated V10 tyres, chassis and inertias for GT4, Singlemaker Cup racing cars (458 S3, M235iR, 500 Assetto Corse, Maserati GranTurismo GT4, Lamborghini Super Trofeo, Porche Cayman Clubsport GT4 and 911 GT3 Cup 2017)
- Updated V10 tyres for F.Abarth
- Updated V10 tyres for Lotus 98T
- Updated V10 tyres for Lotus 49
- Updated V10 tyres for Praga and Tatuus Formula Abarth
- Updated V10 tyres for Lotus 25D and Maserati 250F
- Updated V10 tyres for Shelby Cobra, Lamborghini Miura
- Updated minimum pressures and optimum pressures for Ferrari F138 and SF15T
- Updated V10 tyres for Lotus Exos 125 and S1
- Updated antiroll bars for Porsche 911 GT3 Cup car as per suggestion of Porsche that assimetrical bar settings are not advised, so now settings are back to 7 in setup screen.
- Updated rear wing aero for Porsche 911 GT3 Cup to allow for lower rear wing at high speed tracks like Monza
- Added vertical fin for Lotus 98T
- Updated chassis balance and inertias for Lotus 98T
- Updated chassis balance and inertias for Lotus 49
- Updated chassis balance and inertias for Lotus 25D, Maserati 250F
- Updated chassis balance and inertias for Shelby Cobra, Lamborghini Miura
- Updated chassis balance and inertias Lotus Exos 125 and S1
- Fixed penalty detection
- Online cut reporting (Gas Cut disabling)
- Added acServerManager 1.12.0
- Added timed race management
- Added result screen management
- Track with 2 pits are allowed
- Added option for online cut reporting (Gas Cut disabling)
- Suspension repair automatically fix body too (can't do it differently)
- Added Tyre compound on race_out.json and server result
- Fixed Gt3 AI crashing at Nordschleife
- Added DigitalLed Tyre lock/slip script
- Added Decimals to DigitalItem Fuel script
- Graining is now reducing when driving in good temperature conditions
- Added local velocity to Shared Memory
- FF_SKIP_STEPS now defaults to 0. Wheels with problematic FF can set it back to 1 if necessary
- Added new
[FF_SKIP_STEPS]
VALUE=0
optional parameter in controls.ini
'Fixed GT3 AI crashing at Nordschleife'! Woop! Probably down to my detailed post on the official forums of course :sly:

Now I've just gotta wait 2-3 months for it to be rolled out on console and I'm sorted.
 
The changelog is not official (yet).

Looks like a real changelog though.

It does, but it may or may not be complete. There's also several duplicate entries in it which suggests it may possibly be an older version that hasn't had the final revisions (pure speculation on my part).
 

Because I never look in that section. :lol: Here's the full list, the new track is included.

Featuring all-new FREE bonus content, including the Audi Sport quattro S1 E2, as well as our home made Highlands track! The perfect track doesn’t exist. That’s why we created one.

AUDI QUATTRO S1 E2
Introduced back in 1984, the Audi Sport quattro S1 E2 revolutionized rallying. Just like the other manufacturers, Audi used the lenient homologation requirements to create a new rally car. All the car maker needed for homologation was a production run of a mere 200 cars.
Blomqvist's spectacular, sideways driving style suited the Sport quattro perfectly. By flicking the tail out, the Swede overcame the natural understeer of the nose-heavy Audi. He won five of the twelve rounds and was crowned the 1984 World Champion. Mikkola and Roehrl also won a round, which was enough to clinch the constructor's trophy.

HIGHLANDS LAYOUTS
The perfect track doesn’t exist.
That’s why we created one.

Highlands - The original layout, 8152 meters long, filled with fast flowing path with curves and several jumps.

Highlands Long - An extension of the original layout, 12191 meters long and has all the characteristics of the original layout. This layout features some slower curves, a fast series of left and right turns, after a passage between rocks and the distinctive 3km long "Cabhag straight"

Highlands Drift - A configuration born to create long powerslides with supercars and hypercars. At 5167 meters long, this layout features long, flat and smooth curves, perfect for holding a constant power slide. The "tower lùb", guards the surroundings at the top of the hill.

Highlands Short - The shortest configuration, only 1714 meters, but based entirely inside the city. Incredibly intense and requires the concentration of a pro.

All four layouts share the same starting positions and pit lane, as well as the first corner and final 2 corners.

FIXES INCLUDE
* Improved and updated V10 tyre model for all cars available
* Improved and updated cars handling and chassis balance and inertia for all cars available
* Brake fade for all vintage cars
* Improved tyre wear and tyre graining algorithms taking more into account the load operation for each tyre.
* General bug fixes and corrections and improvements all around.
* Fanatec Leds and display now supported

---------------------------------

Changelog v1.12

1.12
- WARNING: this update resets assetto_corsa.ini, we advise to check values for gyro, free camera etc
- New Audi Sport quattro S1 E2 group B rally car
- New Highlands track in four layouts
- Removed on screen Fuel Indicator for cars except the player's one
- Fixed Setup Tab sorting
- Added online Timed Races (with and without additional lap)
- Added online ResultScreen time
- Tweaked all the system apps regarding Timed Races
- Fixed online pit crew locations
- Added pressure meter color on Tire App (based on compound ideal pressure)
- Updated minimum pressures and optimum pressures for various cars
- New v10 tyre wear algorithms more sensitive to load for all cars
- Graining is now reducing when driving in good temperature conditions
- New and updated V10 street, semislick, vintage, and race slicks tyres for all cars. A total of 151 cars updated.
- Updates for cars that already had V10 tyres as well.
- Updated chassis balance and inertias for all 151 available cars.
- Updated engine coast braking for street cars
- Updated antiroll bars for Porsche 911 GT3 Cup car as per suggestion of Porsche that asymmetrical antiroll bar settings are not advised, so now settings are back to 7 in setup screen.
- Updated rear wing aero for Porsche 911 GT3 Cup to allow for lower rear wing at high speed tracks like Monza
- Added rear vertical fin for Lotus 98T
- Updated Brake fade for
Shelby Cobra
Lamborghini Miura
Alfa Romeo GTA
Abarth 595
Ford Escort RS
Ford GT40
Lotus 25
Lotus 49
Maserati 250F 6C and 12C
Lotus 72D
Ferrari 312T
Ferrari F40
- Fixed penalty detection
- Online cut reporting (Throttle Cut disabling)
- Added acServerManager 1.12.0
- Added timed race management
- Added result screen management
- Track with 2 pits are allowed
- Added option for online cut reporting (with Throttle Cut disabling)
- Pitstop: Suspension repair will automatically fix body too
- Added Tyre compound on race_out.json and server result
- Fixed Gt3 AI crashing at Nordschleife
- Added DigitalLed Tyre lock/slip script
- implemented in the latest Porsche racing cars, GT3 Cup, GT3 R and 919 Hybrid 2016
- Added Decimals to DigitalItem Fuel script
- Added local velocity to Shared Memory
- FF_SKIP_STEPS now defaults to 0. Wheels with problematic FF can have it set back to 1 if necessary
- Added new
[FF_SKIP_STEPS]
VALUE=0
optional parameter in controls.ini
- Added Fanatec leds support (system/cfg/fanatec.ini)
- Added Pitstop to Qualify session
- Tweaked confusing "Drive through penalty" message
- Fixed Pitstop times for Porsche race cars
- Tweaked M4 Akrapovic engine volume
- Fixed Porsche 911 GT3 RS coast volume

EDIT: FINALLY!!! Added Decimals to DigitalItem Fuel script :lol:
 
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