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Look here: https://assettocorsamods.net/threads/creating-a-vao-patch.1858/Hello,
Can someone tell me what's the process to make track VAO ?
Is it a hard one ?
What tools are needed ?
Look here: https://assettocorsamods.net/threads/creating-a-vao-patch.1858/Hello,
Can someone tell me what's the process to make track VAO ?
Is it a hard one ?
What tools are needed ?
I don't like to fault such a nice car, but the wipers (don't know if is my fault or a mod fault) look incomplete when viewed from inside the car.
Thanks!
Thank you so much!! finally, great work, I can notice some things, can you check the tyres, sometimes looks bright, and the rim ao has a shadows that appear like dirty when is rotating, thank you again!
Thank you very much.
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I'm planning on making a Gran Turismo movie championship, with an additional round at the Hungaroring to start (where the GT Academy in the movie took place). Then it goes in order from the Red Bull Ring, to Barcelona, to Dubai, then the final round is at the Nurburgring 24 Hours.
I'm trying my best to make the grid as accurate to the movie as possible, with liberties taken of course. So for Example the Lexus RC-Fs are replaced with two RC-F GT3s, then the Camaro is replaced with a 2011 Camaro GT3 that's also black/white/green. There's also a Vantage GT4 that is swapped with a Vantage GT3, and a road-based Corvette C8 swapped with the C8.R. So on and so on.
I also need to figure out the BOP and all that. Which I'm working on right now. It would probably be designed so that the CAPA Huracan and Schulin R8 LMS are at 100/100 while the rest of the AI are at 95-ish in strength. But maybe that's too easy for many players, I'm not sure.
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Then of course, given it's a championship about the Gran Turismo movie, you'd be playing as Jann Mardenborough in the #23 Nissan GT-R.
The races will probably be 10-12 lap sprints at each circuit, with a two-lap timeframe for the final Nürburgring 24H round. The races the movie was portraying are technically endurance races, but with all the mods that would be a disaster, and the shorter sprint races fit the feel of the Gran Turismo games and film better imo. Race length of course can be pretty easily adjusted by anyone who installs the championship though.
Just wondering if there's any interest for me to release this?
Anyone?Someone could help me? how i can fix this? when the car is over groovesuzuka the shadow is lighter than when it isnt. thanksView attachment 1305142
Idk the race at the Red Bull Ring was pretty convincing to me.Gonna be an easy one, with all races held at the Hungaroring... 🤭
Skin is WIP, car has been released over the LPDesign PatreonThis looks amazing!!! 🤩🤩 Has it been released? Or is it a WIP?
@Peter Boese just to confirm, my smart shadows ARE deactivated.I'm away for a couple of days so can't check, but pretty sure smart shadows are deactivated because of the way shadows can clip through the floorpans of low cars.
That's exactly what what he needed Thermalito!! Thank you !!Alternative billboards skin for Thermalito 2023
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Thermalito 2023 by Tyrone ( @pk3r72owns );
Circuit Thermalito 2023
Welcome to Circuit Thermalito. Release Trailer About the Track Circuit Thermalito is a 5.035km fictional temporary race track based on a real life location, using the actual roads surrounding the Thermalito Dam in Oroville, California...www.racedepartment.com
Alternative billboards skin Download (mediafire)
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Alternative Road Skin for Kazincbarcika
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Kazincbarcika by Barcika ( @carTOON ), converted by @RMi_wood
Kazincbarcika
"The city where I lived when I was young - Kazincbarcika, Hungary. Kazincbarcika is a fictional, 2.039 miles (3.283 km) long, temporary street course." - @carTOON features: 18 pit/grid CSP required Jumbotrons™️ reverb sound tight and close...www.racedepartment.com
Alternative Road skin Download (mediafire)
Enjoy.
Understanding that you take photos of the replays, while you pause the video, that behavior that you describe possibly happens because you don't have disabled the shutter speed, and the Camera Mode tries to imitate how the photograph would be taken in real life, with the car in motion. If the camera's shutter speed is too slow, the car will appear blurry in the photo, giving a sensation of speed. If you want to freeze the action, you'll need to disable or set a higher shutter speed.I'm trying to take photos in game but when I press take photo the car moves for 2 seconds then makes the picture, anyone know what could cause this?
GitHub - ac-custom-shaders-patch/acc-bakeryoptix: AO bakery for Assetto Corsa, powered by NVIDIA OptiXHello,
Can someone tell me what's the process to make track VAO ?
Is it a hard one ?
What tools are needed ?
I don't believe i've made any updates since the versions I released in April, but I can check when I get home from a little holiday.racinjoe013 have you made any new updates about the two Spa? ('30s-'60s) I'm asking because i don't know if i missed something. Really like your reworks!
In my experience, turning OFF some of the extra stuff helps on certain tracks, especially navigating tight corridors like hairpins or the pits, etc.Anyone has a solution for AI thas is constantly crashing on Nordschleife Tourist Track Day?
It already start at the start of the track when you are in the cone barricade.. they already piling up. And it gets worse down the track.
No matter which Aggression setting I use.. 80% is recommended as minimum, but also at 80% it's constantly crashing and causing collisions.
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If only I'd had a beer whenever I tell people to .... disable "New AI Behavior" at the Nords entirely.Anyone has a solution for AI thas is constantly crashing on Nordschleife Tourist Track Day?
These Spa really deserve a love^^I don't believe i've made any updates since the versions I released in April, but I can check when I get home from a little holiday.
The whole Extension? Because I do want to have the AI Flood enabled so I have constant traffic in front of me.If only I'd had a beer whenever I tell people to .... disable "New AI Behavior" at the Nords entirely.
I'd be drunk for years for sure. 😁
Why ?Must.... Resist....
Thank you.
I know it would be nice. But to add meshes in a shader, this will be more GPU hungry and so i just decided to have a flat surface. Did you see the last change i did in that post. I fixed a thing, where the sun shines through the shader. I updated the file in this post.@Peter Boese just to confirm, my smart shadows ARE deactivated.
Further testing seems to indicate that the lack of shadows at session start seems to happen when swapping between a lot of cars (while testing/deleting, for example). It hasn't happened in the past couple of days during 'normal' driving, so might be related in some weird way to the CM UI memory leak that happens when selecting lots of different cars.
Another question about the very useful Pure landscape generator.: any plans to try and add simple hill raising to provide more of a 3D effect? This would be really useful to surround tracks with hills or mountains and cut off views to horizon infinity.
Also, any further thoughts about the 'always summer months no matter what geotags are' option we previously discussed, to ensure consistent lighting and stop (for example) southern hemisphere races being in low winter light if June is set as a global date?
Thanks.
No, I didn't see the edit, these normally get missed as there's no alert. Better to create a new post. Thanks, will add the new file.I know it would be nice. But to add meshes in a shader, this will be more GPU hungry and so i just decided to have a flat surface. Did you see the last change i did in that post. I fixed a thing, where the sun shines through the shader. I updated the file in this post.
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Assetto Corsa PC Mods General Discussion
For the past year or so, many cars are missing their rear lights. Any ideas how to fix this? Must be a CSP issue. Thanks.www.gtplanet.net
I gave them a little bit of love. The tree and grass textures are changed (to the best of my ability) as well as adding animated flags, updated ai lines and some other CSP features. Plus there's a new config done by @CrisT86.These Spa really deserve a love^^
This lovely bit of understatement deserves an Oscar award for restraint.I gave them a little bit of love.
I have not seen that back in the day^^I gave them a little bit of love. The tree and grass textures are changed (to the best of my ability) as well as adding animated flags, updated ai lines and some other CSP features. Plus there's a new config done by @CrisT86.
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You can try to enable AI Flood only and disable everything else. But tbf I've never tried it.The whole Extension? Because I do want to have the AI Flood enabled so I have constant traffic in front of me.