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- Marston Green
When is the release due peter?will be fixed with the upcoming Pure LCS + Gamma. CSP needs a HDR to LDR conversion ratio which is not properly set in Pure right now...
When is the release due peter?will be fixed with the upcoming Pure LCS + Gamma. CSP needs a HDR to LDR conversion ratio which is not properly set in Pure right now...
Have you been in the cockpit (you know... where you should be driving the car from) and had a look around?you guys are too much... it is not 2018 anymore, simdream make some good mods, you must either be playing a stolen mod and making up garbage, or havent played the mod at all. the mod is as good as many paid mods, and better that nearly every patreon paid mod. simdream in 2024 is not the beaten on modteam as it was 5-6 years ago, they are releasing quality content.
Saying that Simdream makes good content is hilarious. Just compare the 3D model to the real car and you'll realize just how terrible their stuff is. The interior isn't even correct. The material is outdated, textures looks like they were taken from Need For Speed porscheyou guys are too much... it is not 2018 anymore, simdream make some good mods, you must either be playing a stolen mod and making up garbage, or havent played the mod at all. the mod is as good as many paid mods, and better that nearly every patreon paid mod. simdream in 2024 is not the beaten on modteam as it was 5-6 years ago, they are releasing quality content.
I'm curious about which paid mods you are using as a reference for simdream.you guys are too much... it is not 2018 anymore, simdream make some good mods, you must either be playing a stolen mod and making up garbage, or havent played the mod at all. the mod is as good as many paid mods,
There is a large database of patreon creators, which I mostly avoid. It's not a strong argument for simdream.and better that nearly every patreon paid mod.
That is a very low standard. If I commit the time, I could be better than simdream 5-6 years ago. And I will still be crap.simdream in 2024 is not the beaten on modteam as it was 5-6 years ago, they are releasing quality content.
Working fine ovah heya.Is anyone else having trouble downloading files "again", here on GTP? I'm trying to dl updated versions (like LuisB's Rouen) and it's telling me I can't do it again, even though I only have a previous version. Several others are doing this too.
Lexus IS F CCS-R 2011 Public Release!!
Download:https://sharemods.com/h0iang2koaob/lexus_isf_ccs_r_2011_101CREATIVE.zip.html
Converted From GT6
-AO inside and out
-Realistic Dashboard
-Physics
-CSP Settings
-Driver Animation
-Panoramic session Start config Daniel Nogal
-Beta testing and help ,@norms,@Mascot,and others
View attachment 1383506View attachment 1383507View attachment 1383508View attachment 1383509View attachment 1383510View attachment 1383511View attachment 1383512View attachment 1383513View attachment 1383514View attachment 1383515
here my revamp skins pack, deleting also some unnesc. files in the skins folders, so best is to remove the skins folder altogether and then copying over the content of this archive into the car's directory.I hope I did well... 🤨
(DISCLAIMER: Use at your own risk; I take no responsibility for meltdowned computers, broken operating systems, and/or simracers desperate after installing files made by a newbie...)
Alternative AI for Brno v2.5.1:Automotodrom Brno v2.5.1 update:
View attachment 1381563
v2.5.1 changelog:
- Corrupt AI fixed.
- Totally reworked physical road mesh, now perfectly synchronised with the visual road mesh.
- Missing sponsor banners added back (erroneously hidden by config in v2.0).
- Additional new Czechia/Brno sponsor brand artwork added, and previous sponsors from v2.0 have been reworked. Previous skins have been removed due to model updates.
- New pitlane technicians added.
- Start line clock & session information displays updated.
- Various texture/shader/config/model tweaks and improvements.
- Various instances of z-fighting, clipping and flickering resolved.
- Sections updated, new preview added.
- ClimaxF1 lighting config added with permission.
Please do not rehost the full track as part of any skin creation. Please keep this existing link so that incremental updates might be added at later dates.
??EDIT : when I use digital instr file from Masscot, I do not see any digital instruments anymore... ???
EDIT2 : here's one that works
All good here??
Anyone else having issues with the digital_instruments.ini that I posted?
The displays are not blank for me.
View attachment 1383687 View attachment 1383688
Thanks man. This has immediately transformed the way opponents will now door-to-door you. Some of the most sane racing I've enjoyed on AC. Bunch of 1990s DTM cars, btw.Alternative AI for Brno v2.5.1:
![]()
505.8 KB file on MEGA
mega.nz
Notes:
-Back up the track before making changes, and make sure only fastlane.ai and pitlane.ai are the only files in your ai folder (get rid of all the others stuff).
-I also added a fictional DRS zone on the front straight.
-This will not work on previous versions of the track
I'm curious about which paid mods you are using as a reference for simdream.
There is a large database of patreon creators, which I mostly avoid. It's not a strong argument for simdream.
That is a very low standard. If I commit the time, I could be better than simdream 5-6 years ago. And I will still be crap.![]()
@jac0 please check my config again and confirm, in case there is a genuine issue. I can see no problem.All good here
@jac0 please check my config again and confirm, in case there is a genuine issue. I can see no problem.
You can also try to deactivate "Use simpler AI spline for low-level AIs (below 90%)" under "New AI behaviour" in CSP.Thanks man. This has immediately transformed the way opponents will now door-to-door you. Some of the most sane racing I've enjoyed on AC. Bunch of 1990s DTM cars, btw.
The start however is "All together now, TURN RIGHT!"
I do have "Straighten AI's trajectory when starting" turned on, this is new behaviour (since updating). AI at 90/60.
Anything you would suggest I could try?
EDIT: Cranking the AI strength up 5% to 95, seems to have sorted the shenanigans.![]()
No worries, thanks for confirming. Glad it's not a CSP issue or whatnot.I installed the car anew from original source, and then unpacked data (so far digital instr texts were still the same , visible but some floating in mid air) , then I renamed the data.acd file and put your digital instr file overwriting the original...
Then no more digital instruments visible...
So yeah , I think yours is not correct (and don't know why others don't see this).
Also in the file itself , I see where the issue might come from :
for example in the first section :
[ITEM_0]
PARENT=DASH_4 <----- here your file has "PARENT=SPEED" instead... so that can't work I believe
POSITION=-0.006,-0.0085,-0.001
TYPE=SPEED
SIZE=0.017
COLOR=255,255,255,255
INTENSITY=2
FONT=digital_mid
VERSION=2
ALIGN=RIGHT
UNITS=KMH
EDIT : oops , now I see the error (on my part) , I took your files for Dawallace's Viper and placed them onto the Lexus ...
sorry , my bad!
All good here.??
Anyone else having issues with the digital_instruments.ini that I posted?
The displays are not blank for me.
View attachment 1383687 View attachment 1383688
With your file I can see the data, but seen from the first-person driving position (CSP 0.1.79 and 3 screens here), the stopwatch numbers overlap a little with the dots that separate minutes, seconds and thousandths. With the @jac0 file they seem to be on the same plane, as seen in this screenshot...... Anyone else having issues with the digital_instruments.ini that I posted?...
yes, I also changed the font of the laptime to fix that little issue...With your file I can see the data, but seen from the first-person driving position (CSP 0.1.79 and 3 screens here), the stopwatch numbers overlap a little with the dots that separate minutes, seconds and thousandths. With the @jac0 file they seem to be on the same plane, as seen in this screenshot...
View attachment 1383747
Good spot, the laptime font and size needed tweaking as per @jac0 's config.With your file I can see the data, but seen from the first-person driving position (CSP 0.1.79 and 3 screens here), the stopwatch numbers overlap a little with the dots that separate minutes, seconds and thousandths. With the @jac0 file they seem to be on the same plane, as seen in this screenshot...
View attachment 1383747
I think you should ask kpcart. I have not purchased simdream product. I only asked kpcart for context and clarification of his opinion.Just being curious about Simdream are you judging the old car mods, illegal downloaded new mods, or still buying them from the Simdream store. Because the confusion is maybe the difference in new and old car mods. It could be Simdream has improved anno 2024.
I do have btw some 2020 mods and my opinion: only suitable as grid fillers, waste of €,€€ Sorry I was a newbee then.![]()
I won't tell if you wont. I just want Disney World!Ill ask again since I have interest. Since I'm new to making mods and conversions Is it ok to post conversions if you have tried to get permission but cannot get any response/can't find a way to contact the creator? Cause this guy has fallen off the face of the earth. I just don't want to break a rule. Like I have his name as the lead credit in the track file. Also is there any sort of thing around converting rfactor conversions of the SRW tracks? Asking as I am currently working on Edmonton
Thanks. I'll check/try that as well 👍🏻You can also try to deactivate "Use simpler AI spline for low-level AIs (below 90%)" under "New AI behaviour" in CSP.