Assetto Corsa PC Mods General DiscussionPC 

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Anyone else having issues downloading stuff from Chemflummi's new website? Every car link I try gives me some message about download not available because it's reached some download limit. I've been getting that message for a few days now.
You have to log in to google drive / google account, then you bypass the waiting time because the file has been downloaded by too many people
 
Anyone else having issues downloading stuff from Chemflummi's new website? Every car link I try gives me some message about download not available because it's reached some download limit. I've been getting that message for a few days now.
I got 2
 
add Rim Blur
Relese this Month
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I read a few posts where people are having the game "stutter" recently and I just started to have an issue with it as well for the past while. I don't know why, I'm a firm believer of if its not broke don't fix it, so its not from changing settings or messing around with things, but maybe someone more tech savvy than I may have an idea what's going on. I've attached a pic of two screen shots of Afterburner, taken during gameplay. My concern is why the GPU usage is constant with one car in practice, but fluctuating so dramatically on a full grid of cars racing. I'm running a 2070 super 8gb, and just recently started to experience this, as previously the GPU would always by maxxed during gameplay but still very smooth with playable FPS.

STUTTER.png
 
Continue defending a guy that steals other people's mods and repost them on his site and not sharing his 'updates' with the original modder, way to go mate
for you maybe, not for me, LODs are essential for me to be able to run races with several cars without performance problems, since simplygon was stop many modders haven't been looking for workarounds, but ACTK must have found one because he's still making them. Yes, I like his work because it's not just reuploading but optimizing and correcting minor bugs, but if creators were a little more careful, he wouldn't need to touch them. When I ask him for a correction, he does it without any problem, and I'm sure that if modders asked him for a correction, he'd do it out of pleasure.
 
I read a few posts where people are having the game "stutter" recently and I just started to have an issue with it as well for the past while. I don't know why, I'm a firm believer of if its not broke don't fix it, so its not from changing settings or messing around with things, but maybe someone more tech savvy than I may have an idea what's going on. I've attached a pic of two screen shots of Afterburner, taken during gameplay. My concern is why the GPU usage is constant with one car in practice, but fluctuating so dramatically on a full grid of cars racing. I'm running a 2070 super 8gb, and just recently started to experience this, as previously the GPU would always by maxxed during gameplay but still very smooth with playable FPS.

View attachment 1363439
thats just the cpu bottleneck. in single player the cpu has not realy to do many. so the gpu can reach its maximum performance. But with 32 Ai the CPU is fully loaded doing physics and other stuff and so the GPU must wait for the end of that cycle to get the data for the graphics to draw and it has not realy much to do in that big time frame.

So just think about, that your CPU can't reach 90 fps with 32 AI currently. So the only thing you could do is reducing AI or gaining CPU speed. Maybe the car mod has its influence on that too.

And if you just want to technically reach your GPUs limits with 32 AI, you could just increase graphics settings like extraFX or other expensive graphics settings, but it will not gain your fps, it will just gain the time the gpu needs to draw the frame and so it will again reach that flat line.
 
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for you maybe, not for me, LODs are essential for me to be able to run races with several cars without performance problems, since simplygon was stop many modders haven't been looking for workarounds, but ACTK must have found one because he's still making them. Yes, I like his work because it's not just reuploading but optimizing and correcting minor bugs, but if creators were a little more careful, he wouldn't need to touch them. When I ask him for a correction, he does it without any problem, and I'm sure that if modders asked him for a correction, he'd do it out of pleasure.
But he could at least ask or say, hey, here are some errors that I could fix




i try to use the Cockpit from the FM4 Astra for the Vectra

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for you maybe, not for me, LODs are essential for me to be able to run races with several cars without performance problems, since simplygon was stop many modders haven't been looking for workarounds, but ACTK must have found one because he's still making them. Yes, I like his work because it's not just reuploading but optimizing and correcting minor bugs, but if creators were a little more careful, he wouldn't need to touch them. When I ask him for a correction, he does it without any problem, and I'm sure that if modders asked him for a correction, he'd do it out of pleasure.
Marc the problem is not what he does but how he does it. Then, just to say, it's not the modder who has to "ask", if anything it's the opposite, which never happens. And as for the optimization question, well I don't want to come up with the same story over and over again. But if he is happy like this, then we are all happy.
 
for you maybe, not for me, LODs are essential for me to be able to run races with several cars without performance problems, since simplygon was stop many modders haven't been looking for workarounds, but ACTK must have found one because he's still making them. Yes, I like his work because it's not just reuploading but optimizing and correcting minor bugs, but if creators were a little more careful, he wouldn't need to touch them. When I ask him for a correction, he does it without any problem, and I'm sure that if modders asked him for a correction, he'd do it out of pleasure.
Lately he "add" cockpit_HR in cars that already have it, yeah really helpfull to the community...
 
CAR UPDATE :

PIPER GTR V1.1


- Now in 2 cars : the Piper GTR 1.3l and the Piper GTR 2.0l
Those are the 2 real existing versions of the car. The first one being made for Le Mans, the later being made for Chris Barber racing with a BMW engine. The 2 liter one is probably the best choice for racing against the WSC pack. No particular difference between the 2 cars, except the power/engine.

- Completely new physics (for both), made by the one and only GØD
And it is uncomparably better than the Frankenstein I did first. Now if feels like a proper Piper!


And also :
  • New LODs, correctly made this time
  • Cockpit_LR added to LOD_A
  • shadow fix by Masscot
  • side windows re-made, with the little hole on the top and opened on the driver's side
  • Wheels resized
  • New collider by GØD, for cleaner racing
  • Probably a few other things that I forgot


Enjoy !
 
when he notes that the COCKPIT_HR was incomplete
The guy is a hack job, He "updates" tracks and cars with literally 0 info on what he changed. His constant "added data to data.acd" only for it to be the exact same is an on going joke already with people that deal with his constant garbage.

He knows 100% where all the modders are, He's in majority of the big servers otherwise he would not be actively finding the mods the same days they come out. The only reason he dont contact the modders who's mod he modifies is cause he wants to upload his "versions" to sharemods and modsfire and earn 0.00001$ for each download.

Hack job trough and trough.

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