Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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BTW, also need to rename 'suit-gloves-helmet-face' files (as highlighted in the image) for all skins...

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FYI, these are new settings available on latest CSP 025prev1.

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Have not driven this mod yet, but the UI claims 'Jandrovi Physics', and if history is anything to go by (based on car's real data), it should drive & feel pretty good - if not awesome...
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Opel Calibra DTM - Livery WIP Updates

There has been a few more liveries added to the collection since the last post - things are going slower than expected since returning to work (most liveries were done during a 2week break) - but looking good to finalising a 24-livery-pack soon...

HANKOOK
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MILWAUKEE
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PENNZOIL#2
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Some livery-aspects have been challenging to do - but at least the skill-workflow is definitely improving.

Get those mouse-clicks going if variety is your thing! Cheers.

'Go the Panthers' on the NRL Grand Final (National Rugby League)...

here i think is the problem, wrong drive name

rr.PNG
 
here i think is the problem, wrong drive name

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Too right Greg! This error was identified by @gavkiwi's post of 26Sep2024 (see below).

But when the driver-model was altered, the skin-files also had to be amended so that the driver-livery could be seen correctly via showroom & ingame. Thanks for the feedback though - the more assistance the better. Cheers
Okay

the skins are set for asr_driver_helmet

BUT

the driver model in the data file is set to an SD helmet driver 3d model

that is the issue

[MODEL]
NAME=Driver_SimDream_1993
POSITION=0,0,0


should be

[MODEL]
NAME=asr_driver_9x
POSITION=0,0,0
-.-

Opel Calibra DTM - Livery WIP Updates

Here's another livery that's in the works right now...

REPSOL
opel_calibra_dtm__repsol-85_1.png

opel_calibra_dtm__repsol-85_2.png

opel_calibra_dtm__repsol-85_3.png


'PANTHERS 2024 Winner, 4yrs in a row' Great game!
 
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Created new period correct skins for the track fuji_speedway_mts, mainly for my 2007 championship.

efbRIlz.jpg


CKf85Qu.jpg


bMKy1sG.jpg


bmwqRMk.jpg


6JigepD.jpg


qV5qa5v.jpg


igNmvvs.jpg



If you want to try my 2007 Championship, it's all here.

youtube.com/watch?v=qH2WsldCS0g

All tracks have period correct skins (although some tracks like Interlagos 1998 ads aren't spot on, but no modern ads anywhere). This was probably the most realistic season I've played in AC. Three-way battle between Kimi, Alonso and Hammy just like it was in real life. Every track works perfectly, the difficulty level is perfect, VRC cars are perfect.

All the other 2005_2007 skins are here (I already posted them a few days ago but if you missed them)

 
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Does anyone have this "Escort GrA" by SRD (Assetto Corsa) skin pack that they could send me in private? The link is down...Thanks in advance!
 

Attachments

  • Updated Ford Escort RS Cosworth Gr.A Livery Pack by SRD (Assetto Corsa) _ Download link below ...png
    Updated Ford Escort RS Cosworth Gr.A Livery Pack by SRD (Assetto Corsa) _ Download link below ...png
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Does anybody no what this is in the photo? pics are just to low resolution to be able to work it out

thank you

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FIA World Touring Car cup crest, looks like a T and a C and some cars in the green stuff


I'd say just wing it mate, no one will look at that and say 'yeah it's not done well, **** skin'. I mean, even the guys at FRM did what they could....

Capture d'écran 2024-10-06 160854.png
 
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If people are going to insist on using Velo's F355 Challenge then at least seal the internal seams so they don't all glow like there's miles of LED strip lighting installed into every crevice. It'll also help to stop sunlight projecting where it shouldn't.
Code:
;fix stuff that experienced car modders keep forgetting.
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = body, wipers_rubber_trim, plastic, COURO_FURO, bmw_m1_metal_vehicles_basic__VehicleBasic_, COURO, INTERIOR_PLASTICO
CAST_SHADOWS = 1
DOUBLE_FACE_SHADOW_BIASED = 1

Different variation of course, but personally I get my F355 kicks from Peter Crill's Ferrari F355 Challenge Evoluzione, which I find much more rewarding to drive and much better aesthetically.
To each their own though. Whatever floats your boat.
Peter Crill's F355 Challenge car is based of an actual F355 challenge car ontop of that. Which drives surprisingly close to the real car. Velo's one just seems to be based of the F355 challenge car with more modern aero, tires and suspension.
 
FIA World Touring Car cup crest, looks like a T and a C and some cars in the green stuff


I'd say just wing it mate, no one will look at that and say 'yeah it's not done well, **** skin'. I mean, even the guys at FRM did what they could....

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yeh i see what your saying, thanks for that i will do what i can and make something up which is "close enough" :cheers:
 
If people are going to insist on using Velo's F355 Challenge then at least seal the internal seams so they don't all glow like there's miles of LED strip lighting installed into every crevice. It'll also help to stop sunlight projecting where it shouldn't.
Code:
;fix stuff that experienced car modders keep forgetting.
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = body, wipers_rubber_trim, plastic, COURO_FURO, bmw_m1_metal_vehicles_basic__VehicleBasic_, COURO, INTERIOR_PLASTICO
CAST_SHADOWS = 1
DOUBLE_FACE_SHADOW_BIASED = 1

Different variation of course, but personally I get my F355 kicks from Peter Crill's Ferrari F355 Challenge Evoluzione, which I find much more rewarding to drive and much better aesthetically.
To each their own though. Whatever floats your boat.
Appreciate the settings!

Both car are awesome, they both offer something different.

Do think and this is my personal opinion, but the Velo mod v1.3 created by pitone1975 just looks a lot more refined around the edges and general quality.

Still enjoy driving both a lot as this is one of my favorite Ferrari's, not just in game but also in real life.
 
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@ClimaxF1 may i ask what kind of upscaler u use?
chaiNNer-upscale_dds_ESRGAN-2024-10-6_18-02.png


to upscale textures, you can use the open source software chaiNNers based on nodes, which is very good and supports the dds format for both input and output.
here are different filter models to suit your needs:
Thanks to EASY (ACTK) for introducing me to this software, which he used to enhance the textures of these tracks.
 
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UPDATE BALTIMORE 2013
v1.1
-fixed a pop up issue of a building
-added full night lights setup by CrisT86 + new cams for the real layout
-found a solution for that starting issue of the real layout (see known issues)

KNOWN ISSUES: There is a bug with CSP "lights patch v0.2.5-preview1 full" where 9 cars in front of the original layout are starting from the pits. To avoid this go to the Settings->Custom Shaders Patch->General Patch Settings and deactivate the setting "Fix missing or misplaced spawn points".

Screenshot_vrc_pt_2024_ferrenzo_baltimore2013_6-9-124-19-21-52.jpg
 
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