Battlefield 3

  • Thread starter The Bman
  • 14,126 comments
  • 574,950 views
You could probably earn a fair share of points with a SOFLAM. Also, I hope there wont be too many Kornets.

So it begs the question, why bother with anything other then Recon and Engi on those maps :indiff:

Hold on, there is one flag to capture on each map? So basically its every tank heading for one spot for the entire match? The pop gun tanks don't seem to have much of a role then, unless its fending off air strikes?

Er, would have thought having 3 flags at least would have been common sense to promote flanking/ strategic movement on the "biggest map eva!!"
 
I'll agree does sound like an odd idea to have only one flag. I suppose we won't know how it plays until we try it.

It wouldn't be hard though to create a bottleneck (street, ravine, riverbed or whatever else) in the maps to ensure that the tanks cross paths in between a couple or extra flags where the maps could then open out again.

Armoured warfare is still one of the dlc packs that really interests me. Just hoping it turns out ok.

Cheers Shaun.
 
It'll be a rarity to find someone not in a tank with this game mode. In air superiority there was only one flag to cap. A bit different, though.
 
Sorry bout that metro round Daniel. Got busy at work and I had to keep stepping away. Could not find any rythym.
 
So it begs the question, why bother with anything other then Recon and Engi on those maps :indiff:

Hold on, there is one flag to capture on each map? So basically its every tank heading for one spot for the entire match? The pop gun tanks don't seem to have much of a role then, unless its fending off air strikes?

Er, would have thought having 3 flags at least would have been common sense to promote flanking/ strategic movement on the "biggest map eva!!"

Here's a thought, what if the flag isn't static for the whole round? That might mix it up nicely.

Maybe a place for C4ers and you can revive people blown up in tanks, albeit suicide, there'll be places for other kits.
 
Here's a thought, what if the flag isn't static for the whole round? That might mix it up nicely.

That would be cool - cap a flag and it pops up somewhere else 👍. That would be very cool.

Had a few fun rounds tonight after locating a 100% ticket server (the shock!) that was balanced (double shock!).

I've tried to like the M249 of late, but its like trying to handle a firehose with the taps wide open. It's hopeless as a suppression tool if you are not bipoding. I switched to the PKP at Seine and went on a 17-0 streak with it. Message, received :).
 
In Tank Superiority will there not be a massive advantage to experienced players over newcomers due to the upgrades on tanks, because in a one on one fight a tank with reactive armour will nearly always win. (Although I suppose it is probably just EA trying to get people to buy the unlock packs)
 
Smilenator
In Tank Superiority will there not be a massive advantage to experienced players over newcomers due to the upgrades on tanks, because in a one on one fight a tank with reactive armour will nearly always win. (Although I suppose it is probably just EA trying to get people to buy the unlock packs)

Exactly, I think armour should've been an early unlock. It's the same deal as magnum ammo in Bad Company 2, you'd always lose a one on one fight until you had it yourself (at level 35 I think) simply because the other guy was doing more damage per bullet, which is just completely unfair really.
 
In Tank Superiority will there not be a massive advantage to experienced players over newcomers due to the upgrades on tanks, because in a one on one fight a tank with reactive armour will nearly always win. (Although I suppose it is probably just EA trying to get people to buy the unlock packs)

I dont think its that would be much of a problem, Im not a regular tanker but ive got everything unlocked just by using them bit by bit. So im sure with Tank Superiority you will be unlocking things quicker than in normal modes. I tend to edge towards the Autoloader and do ok anyway so i dont think the r/armour is the be all and end all. Even though it is by far the most used thing on the MBT's. I think r/armour will be a advantage on these new maps though because of their vast wide open nature and thus, Lack of cover. Still the biggest argument is, I put in the time to unlock the stuff so why shouldnt they?
 
Sorry about leaving that Caspian game caz+Laz0r. I had beasted the round before, but Caspian CQ in honestly tied for my least favorite thing to do in the game (tied with Firestorm CQ) and with 300% tickets I just couldn't take it. :lol:
 
Destructoid Preview of Armored Kill-Armored Shield PS3 Build

Destructoid
The new mode, Tank Superiority, was pretty fun to play too. We played on the map Armored Shield, and it saw both teams basically rushing to the central key objective point to take control all while trying to deplete the other team's player tickets. Matches went by pretty quick thanks to the fact that everyone was always in a vehicle, or launching rockets from the cover of bushes.

Players won't actually be able to pilot the AC-130, as it's on a set course around the map. In fact, to even take control of the plane you have to take over a base on the ground first to use it. Once done, the AC-130 Gunship can be used as a mobile spawn point where players will be able to jump out, parachuting onto the battlefield.

As for the weapons, there are two main gun positions, one for the 120mm cannon, and the other for the auto-cannon machine gun. Plus there's a top mounted AA turret so players can fire against any incoming flying vehicles. You can also shoot out flares to throw off missiles.

Rounding out the list of new vehicles are ATVs, and two mobile mobile artillery vehicles. The artillery vehicles are slow, and extremely vulnerable, so it's going to be super important you have adequate support from teammates for protection. The tradeoff here is that the vehicles will rain down hell on targets.

The mode I played was fun, but I didn't get that grand scale battle I wanted to see, largely because the demos were taking place on the PlayStation 3. I want to see this on the PC, on the biggest map ever (Bandar Desert), with 64 players all going head-to-head in vehicles. Hopefully this is what I get to see from DICE at gamescom in a couple of weeks.
 
So it begs the question, why bother with anything other then Recon and Engi on those maps :indiff:

It'll probably be a lot like Air Superiority in BF1943, you had to be in a jet at all times and you got a "Out of Combat Zone" if you jumped out. It'll probably be around 10 seconds in BF3 so you have enough time to repair.
Also, in BF1943 the "Flag" was really large, almost the whole combat zone. So whoever had more jets in the air had "Superiority" and the other team's tickets went down. It's not gonna be a tiny flag like in the other modes 👍
 
I've only been able to play like 5-10 minutes at a time befroe being disconnected from EA online. Has anyone else experienced this or is it just my network?
 
Looks... Questionable. Watching this, I really don't think I'll play Tank Superiority more than I'm forced to for the new assignments, so I hope the full map (they said they only saw part of it because TS limits how much ground you can play on) will have better uncaps. Nothing quite like being hemmed in by tanks on Tehran Highway... I'm still excited and still can't wait to play Armoured Kill anyway.
 
Looks... Questionable. Watching this, I really don't think I'll play Tank Superiority more than I'm forced to for the new assignments, so I hope the full map (they said they only saw part of it because TS limits how much ground you can play on) will have better uncaps. Nothing quite like being hemmed in by tanks on Tehran Highway... I'm still excited and still can't wait to play Armoured Kill anyway.

Yep, i agree. This will be the Gun master of armoured kill for me. I will play it for as long as it takes to complete the inevitable assignment and thats it. I am looking forward to Armoured kill as a whole though, Even though im not a big vehicle user.(by that i mean i dont play BF3 primarily for vehicles):)
 
Last edited:
I guess that pours cold water on the idea of a random flag point. I don't like the sounds of the potential to spawn camp RU and their hinting that there are not enough tanks for everybody i.e. its been designed to have multiple people in a few tanks means that relying on randoms will invite the potential for a lot of frustration.

Sigh, I wish they would just stick to adding more infantry maps for rush and CQ.
 
I guess that pours cold water on the idea of a random flag point. I don't like the sounds of the potential to spawn camp RU and their hinting that there are not enough tanks for everybody i.e. its been designed to have multiple people in a few tanks means that relying on randoms will invite the potential for a lot of frustration.

Sigh, I wish they would just stick to adding more infantry maps for rush and CQ.

Rush and CQ are still available on these maps if im not mistaken? edit: (obviously, lol) and im sure Infantry will play a big part, If there arent to many vehicles like in T/Superiority that is. I doubt these maps were designed primarily for tank superiority in mind anyway. You would think it would be CQ/Rush + tank superiority

On another note, I started a round earlier on Bazaar. Everything was normal until i noticed something. I thought to myself-"This SCAR-L is killing people awfully quickly":confused:. But as soon as that thought left my head i was teamkilled by a grenade. :mad::lol:
 
Last edited:
Rush and CQ are still available on these maps if im not mistaken? edit: (obviously, lol) and im sure Infantry will play a big part, If there arent to many vehicles like in T/Superiority that is. I doubt these maps were designed primarily for tank superiority in mind anyway. You would think it would be CQ/Rush + tank superiority

I'm pretty sure - as with Close Quarters - its just Tank Domination as a mode on these new maps, no rush and no CQ. I've not heard any mention at any stage of any other mode.
 
I'm pretty sure - as with Close Quarters - its just Tank Domination as a mode on these new maps, no rush and no CQ. I've not heard any mention at any stage of any other mode.

Close Quarters had, TDM, SDM, Conquest Dom(Exact same as normal CQ but faster flag caps and smaller cap radius for the smaller spaces) and GM.

Edit: I just thought, The AC-130?, And the trailer showed mainly conquest.

It definitely has Conquest. Not sure about rush however.
 
Close Quarters had, TDM, SDM, Conquest Dom(Exact same as normal CQ but faster flag caps and smaller cap radius for the smaller spaces) and GM.

Edit: I just thought, The AC-130?, And the trailer showed mainly conquest.

It definitely has Conquest. Not sure about rush however.

Ma' bad :sly:

battefield.com
All maps playable with all six game modes
 
Cant make a Battlelog account. I got all the stuff right but when i try to sign in with my hotmail account it says it doesnt exist, but it have to exist i use it everyday with my PSN.

[Edit]: Changed my PSN e-mail, ill try if this works.

[Edit2]: Now it asks my password and i cant remeber what it is. Is there anyway to go around it?
 
Last edited:
That's why I never bothered with that 🤬.
You need a hotmail account that ties with your psn account that ties with your EA account to tie in with your Battlelog account; like some great japanese fetishists cupboard wares.....

:irked:👍
 
[Edit2]: Now it asks my password and i cant remeber what it is. Is there anyway to go around it?

I was having problems yesterday where my password seemed to have been changed, fortunately if it was a hacker I must've caught them before they could change my account email because I was able to reset it no problem and now it works. I'm not convinced it was a hacker because I've never given my password away to anyone, so it could've been problems with EA, it happened around the same time everyone was complaining about serious lag.

Err, hang on, that doesn't answer your question at all. Isn't there a password reset link? Go to the Battlelog website maybe (assuming you're trying to log in in-game? I don't know how the PS3 version works).
 
I never had a problem with setting up my battlelog, I already had an EA account (e-mail & password) from the FIFA part of the site. So i just entered these into the Battlelog site and it worked fine.

So i would make an EA/Origin account first, Then go back and use this for battlelog.
 
ryanaldoblanco
I never had a problem with setting up my battlelog, I already had an EA account (e-mail & password) from the FIFA part of the site. So i just entered these into the Battlelog site and it worked fine.

So i would make an EA/Origin account first, Then go back and use this for battlelog.

Dont work.
 

Latest Posts

Back