Battlefield 4- Out on October 29th (current gen)

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Looks like some of those weapons that people were sad to note weren't listed as being in Battlefield 4 will indeed be there. I played a game on PC wherein some bug kicked in and a large assortment of weapon mastery dogtags started appearing on screen. A couple of interesting ones in there.

 
I too got that glitch, it was pretty cool. Too bad I couldn't use any of them.

In fact, I noticed any dog tag I was awarded other then the Conquest and Domination ones didn't work. Other then the glitches with all weapons or simply random tags, I did work for an Assault and Flag Capture tags which I couldn't use.
 
I too got that glitch, it was pretty cool. Too bad I couldn't use any of them.

In fact, I noticed any dog tag I was awarded other then the Conquest and Domination ones didn't work. Other then the glitches with all weapons or simply random tags, I did work for an Assault and Flag Capture tags which I couldn't use.

I just tried equipping them and lo and behold it saved me with my M1911 dog tag.
 
Yup, the M1911 is the big surprise there, though not really a surprise when you think about it.

Now that the beta is done, why not montage?

 
I unlocked everything, minus the Mk 11 Mod 0 and M40A5. I was slowly working my way to unlocking the M40A5. However, I did not use the CS-LR4 often enough to accumulate enough points.

I quickly gave up on unlocking the Mk 11 Mod 0 though. The RFB could not compete with the assault rifles, carbines, or LMGs. I did not want to waste my time using a weapon that would only frustrate me while playing. I wanted to enjoy the Beta as much as I could and get a good idea of what to expect once the full game is released.
 
The beta ended early this morning.
Poppycock-11.jpg


It's over already?
 
I unlocked the DMRs yesterday. They're so bad. I'm sad that I never got to unlock the Type 88 or the shotguns.
I unlocked everything, minus the Mk 11 Mod 0 and M40A5. I was slowly working my way to unlocking the M40A5. However, I did not use the CS-LR4 often enough to accumulate enough points.

I quickly gave up on unlocking the Mk 11 Mod 0 though. The RFB could not compete with the assault rifles, carbines, or LMGs. I did not want to waste my time using a weapon that would only frustrate me while playing. I wanted to enjoy the Beta as much as I could and get a good idea of what to expect once the full game is released.

What! :grumpy: The RFB was my favorite weapon, kept it on iron sights. I was quite effective with it. Didn't like the Mk 11 though, it didn't feel right.
 
I loved aggressive sniping and long range sniping in the beta. The M40A5 is probably my favorite gun in the beta. I also think the AK 5C is better than the AK12.
 
What! :grumpy: The RFB was my favorite weapon, kept it on iron sights. I was quite effective with it. Didn't like the Mk 11 though, it didn't feel right.

Had DICE thrown some tritium or something to highlight the front post better, then maybe I would have used the RFB more. Or maybe instead of having the ACOG as the only sight option, then I might have used the weapon more. I do not like sights with chevrons. I am very slow to aim when using a sight with chevrons. A weapon sight needs to have a dot or crosshair. I would also rather just use the AK5C and be a more effective player in more situations.

I loved aggressive sniping and long range sniping in the beta. The M40A5 is probably my favorite gun in the beta. I also think the AK 5C is better than the AK12.

I would have liked to try the M40A5. I did not spend enough time using the CS-LR4. I was about 2000 points short of unlocking the M40A5. I cannot use a sniper rifle for long periods.

I also preferred the AK5C to the AK12. The slightly higher full auto fire rate of the AK5C was nice. The lesser recoil, better hip fire, and faster magazine changes of the AK5C were just a bonus. Other than Assault, where I used the SCAR-H, I used the AK5C almost exclusively with the other three classes. I tried to like the ACR, but the AK5C is better in more situations.
 
Except it's not. The ACR is the best gun in the beta, followed by the SCAR. Depends on how close your engagements are. For Call of Duty mode, Shotguns are king. But, anyway, the ACR is better than the AK5C in every way. You may suck with it, but don't go trying to say that the AK5C is better.

I tried to log on and just found out that the Beta ended. Damn it.
 
At medium to long ranges, the AK5C is better. The AK5C puts rounds on target more consistently at those ranges. The ACR is better in close quarters because of the higher rate of fire. The ACR's slightly faster reload speeds is also nice. However, both weapons are good weapons, at least in the beta.

How effective both carbines end up is ultimately going to depend on how good the other carbines are. Though, I do know that I will very likely be using carbines the majority of the time for the Engineer, Support, and Recon classes. I do not foresee any weapons that will just as versatile as the carbines and available exclusively to those classes that will be better choices. The LMGs are going to be lacking in comparison. Bolt actions are very situational. PDWs are also situational.

The shotguns are okay and have a role. The QBS-09 is garbage. It produced hit marker, after hit marker with few kills. The M26 is fairly good. I would have liked a few more one shot kills with the weapon, but I cannot complain too much at what I was able to do with the weapon. I did not use the 870 much, but it performed similar to the M26.
 
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So I recently came to the realization that I think I am going to pass on the next-gen consoles and commit fully to PC gaming. I've seen some gameplay from BF4 and I think that it's actually a better game for me than COD, so I can still get my FPS fix with PC. My question though is whether BF4 for PC can work well using a console controller? I've played other games with no problem, such as FIFA, using my PS3 controller and MotionJoy.
 
So I recently came to the realization that I think I am going to pass on the next-gen consoles and commit fully to PC gaming. I've seen some gameplay from BF4 and I think that it's actually a better game for me than COD, so I can still get my FPS fix with PC. My question though is whether BF4 for PC can work well using a console controller? I've played other games with no problem, such as FIFA, using my PS3 controller and MotionJoy.
its a lot harder to use a controller on a FPS on PC then on consoles. There is almost no aim assist at all and it shows how much the console games help when it comes to aiming. With that said after awhile you do get better at it and can compete but without the assists it's always different then playing on a console. I'm not sure why you say you can still get your FPS fix on PC because of BF4. COD is on PC also and just like battlefield it's much better on PC.
 
Actually didn't know COD was on PC. Ha, I bet it's hacked like no other (judging by the PS3 version). I actually hate aim assist, so that sounds pretty good to me. Thanks for the info.
 
Actually didn't know COD was on PC. Ha, I bet it's hacked like no other (judging by the PS3 version). I actually hate aim assist, so that sounds pretty good to me. Thanks for the info.
if you want to see what no aim assist is like you could tryout dust 514 on ps3. It's free. The last time I played it there was no aim assist at all. I'm not sure if they've patched it in or not but that is one way you could see what it's like. Turning off aim assist in other games like COD or halo doesn't turn it off. Some people claim they turn aim assist off on console games but it doesn't turn it off. Until you've played a game with no aim assist at all you have no idea just how much aim assist there Is in any console shooter. Dust 514 is the only console game I have seen without it and its a drastic difference when you don't have it. You would have to check out their site though to see if its been fixed or not. They may have added it.
 
So I recently came to the realization that I think I am going to pass on the next-gen consoles and commit fully to PC gaming. I've seen some gameplay from BF4 and I think that it's actually a better game for me than COD, so I can still get my FPS fix with PC. My question though is whether BF4 for PC can work well using a console controller? I've played other games with no problem, such as FIFA, using my PS3 controller and MotionJoy.

Not unless you want to get stomped every game. A controller is not going to be able to compete with the precision offered by a mouse.
 
Not unless you want to get absolutely stomped every game. A controller is not going to be able to compete with the precision offered by a mouse.
it can compete. Once you get use to no assists it's just like any other shooter. If you see them first they die. If they see you first you die. It does take awhile though to get use to it, and it doesn't ever feel near as smooth as aiming on a console, but it's not as bad as people make it out to be. It's just harder and takes practice. I was Better on bf3 with a controller on PC than I was a mouse. Same for crysis 3. Arma is a different story though. A controller was worthless to me on it an I am a much better shot with a mouse.
 
The "precision" of a controller will not be nearly as good as what can be achieved with a mouse. That little thumb stick will not allow for the precise movements that a mouse can . A mouse just has better innate accuracy. A mouse maps input directly to the movement on the screen.

A mouse and keyboard are the better tools for playing FPS. Any time precise aim is needed, a mouse is going to be a better choice. It is the same as a wheel and pedals being better for racing games, a controller being a better option for playing a game like FIFA, or a flight stick being better for flying games. Using an inferior tool for the job lessens the potential of the user.

I was a long time console player. I saw little need to play on PC when the console experience was so great. I had done some PC gaming, primarily MMORPGs and RTSs, but only because a mouse and keyboard are the better tools for that type of game. All of the extra keys are needed to quickly utilize all of the abilities available in those type of games. Controllers just do not have enough buttons available for key bindings.

I made the switch to PC gaming during the Battlefield 3 Beta. Making the switch to keyboard and mouse, movement with a keyboard gave me all kinds of trouble. I constantly mixed up crouch and prone and all of the other key bindings. There were just too many other keys available to do some many different things. My left hand and brain were just too easily confused. While I mostly no longer have those problems, I now sometimes have issues with hitting the correct number keys to switch between weapons or hitting keys away from the normal keys that the fingers rest on when gaming.

However, that is more of a function of switching from a laptop keyboard to a mechanical keyboard. The layout and feel of the keys is just different enough to cause me some occasional problems. I am adjusting and mostly have it down, but the issue still pops up every so often.

Quick detour, but a mechanical keyboard is so much more awesome than a membrane keyboard. Buying a mechanical keyboard has ruined all non-mechanical keyboards. The tactile response offered by a mechanical keyboard is amazing. Membrane keyboards feel mushy and the cheapness of the membrane design is very apparent.

The switch to PC gaming was easier with a mouse. I have been using computers for long enough that aiming with a mouse was fairly natural. At first, the reflexes were completely not there and I was getting stomped because many of the players I was going against have been playing PC FPS for years, but those reflexes came with playing more. I am still by no means a great player, but I am improving and can somewhat hold my own. Going up against very good to great players can still be very frustrating. Those guys are just so precise with their aim and so fast with their reflexes.

Lastly, it did not take as much time as I thought it would to adjust to using a mouse and keyboard. It required a period of adjustment where playing with the different tools was at times incredibly frustrating. However, the payoff for playing with the correct tools for the job was/is well worth the effort.
 
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