Best/Worst You've Dealt With in GTA Online

  • Thread starter Dan
  • 2,929 comments
  • 157,158 views
When you join a session and get objects like ferris wheels, ect spawn on you and get blown up constantly and threatened to get my weapons taken away if i dont leave the session
 
I mostly stay in FA lobbies and haven't noticed any modders at all. Maybe they are just absent from PS4? Infact I haven't even run into someone trying to kill me for a while now...
 
I'm normally in closed friend sessions and although I do some times go in open lobbies I've yet to actually meet a modder. *touches wooden table*
 
Joined a Valkyrie set up last night, and the rest of the set ups to the Humane Labs Raid. The Raid was going well, until the gunner, who sat on the pilot's side minigun position, died. He than sat in the gunner position afterwards. I say afterwards because 1) first restart, one of the ground crew died on the parachute jump to the parking lot. 2) At least 3 restarts when the one of the ground team died inside the Lab. 3) I wouldn't normally stick around but the cut was 30/20/25/25 (I think the host gave 20% to the lowest level on our team) so I didn't want to miss out on 168 grand...which was finally completed after maybe the 5th restart.
 
Last edited:
Best: Finding at least one of all the 'gang' modified Buccaneers/Tornadoes/Mananas.

Worst: The one Peyote I did manage to find was promptly blown up by a jet as I was taking it to my garage.
 
Okay, this is one hell of a story.

I join a lobby with two guys in it, both in a helicopter. I drive over in my Inusrgent. The passenger jumps out, and the driver starts shooting me with rockets.

I go passive and off the radar while he picks up his friend, and get my Hydra. I fly over, the friend jumps out again. I blow up the Buzzard, and the Buzzard forces me to eject from my Hydra.

So now, all three of us are on the ground. I get a friend request from the pilot. Me and him go to the bridge (Not sure where it is. It's surrounded by water on all sides, and around the city. Wooden bridge I think.), and a few minutes later, his friend comes up and starts shooting at me. We engage each other (Him being a rank 4, he never managed to kill me), all while the other guy (The pilot) does nothing to intervene, despite being the crew leader of the crew they both were in.

Eventually, the guy I was fighting goes passive, and starts running towards me. As I have my gun on him, another guy from the same crew runs up and stabs me in the back.

I spawn, only to find out Pilot had given Shank a ride to his apartment. I ask Pilot to tell him to come out so I can get payback. Then I get a message from Shank:

"Shouldn't have messed with my boy (Name removed). I'm not coming out."

I responded with "That's okay, your crew members will do." And shoot Pilot in the head from my Kuruma that I called for after I got stabbed.

I get a message from Pilot asking why and I explained it wasn't personal, he was fine with that. Didn't fight.

I get a message from Shank that said payback only works if it's the guy who got you. I respectfully disagreed, and drove off, content with my retaliation.

Then I get another message. It's Shank, telling me to come back, and he'll give me a shot. I come back, and quickly headshot him with my AP pistol from my car, then run him over when he spawns."

I message him "Payback accepted." and drive off.

A few minutes later, I get a heist invite to Deliver EMP in the Humane labs from Pilot. We do that, and end up being friends, after all that. Laughing about everything that happened. We didn't get the heist finale done (The Pilot put the tail rotor in the water when he landed and broke it) but I did get an invite to join their crew. Debating joining or not.
 
At that point, a minigun wouldn't even pose a threat to you.

Funny story about long range sniping. Me and one of my friends (IRL) wanted to see just how far a heavy sniper would be able to take someone down at. So, we set up down at the dockz; I had my friend stand on top of the water tower on top of the main building, the same one that you have to climb up to the top to grab the Buzzards from in the mission By Land, By Air, By Sea. Meanwhile, I'm over on the building that you always run into when hitting the stunt jump off the trailer that jumps over a big area of water, right infront of the bridge. We both shoot flares into the air, since we both disappeared from each others view. After many missed shots, I managed to get a hit on him, only wounding him though; must have been a leg shot or something. He then has me shoot another flare to reorientate his aim, he fires, and the next thing I know, my screen says "Wasted".

I didn't get an exact measurment, but I'd say it was pretty close to 0.50 of a mile. Pretty fair distance with how large the game is.

Moral of the story, if you ever want to reach out and touck somebody at a pretty big range, a heavy sniper will hit said person way before his RPG even comes close to you.
 
Funny story about long range sniping. Me and one of my friends (IRL) wanted to see just how far a heavy sniper would be able to take someone down at. So, we set up down at the dockz; I had my friend stand on top of the water tower on top of the main building, the same one that you have to climb up to the top to grab the Buzzards from in the mission By Land, By Air, By Sea. Meanwhile, I'm over on the building that you always run into when hitting the stunt jump off the trailer that jumps over a big area of water, right infront of the bridge. We both shoot flares into the air, since we both disappeared from each others view. After many missed shots, I managed to get a hit on him, only wounding him though; must have been a leg shot or something. He then has me shoot another flare to reorientate his aim, he fires, and the next thing I know, my screen says "Wasted".

I didn't get an exact measurment, but I'd say it was pretty close to 0.50 of a mile. Pretty fair distance with how large the game is.

Moral of the story, if you ever want to reach out and touck somebody at a pretty big range, a heavy sniper will hit said person way before his RPG even comes close to you.

Why couldn't you just test at a longer, flat area like the runways at Los Santos International?
 
Why couldn't you just test at a longer, flat area like the runways at Los Santos International?

Because it was more of a "spur of the moment" type of thing. We didn't set it up for exact numbers, we were just over in that area and decided to start plinking at each other. If I do doecide to actually test it, I'll have to go to either the Grand Senora airport or LSX.
 
Because it was more of a "spur of the moment" type of thing. We didn't set it up for exact numbers, we were just over in that area and decided to start plinking at each other. If I do doecide to actually test it, I'll have to go to either the Grand Senora airport or LSX.
Me and a friend did the same thing although we were in the middle of the city. :lol:

Lets say you spawn two blocks away from someone with a minigun. You can easily pick them off without getting shot.
Then I ran into a modder or something because I was being shot from 3+ blocks away.
 
Those have to be some short blocks. It's not an impossible shot with a minigun. Just difficult.
It was between... Um... The noob apartment (the most expensive one that everyone has) and the LS customs in the city (the one that is always the center of the battlefield where people just wait to ambush you.) So I'd say they're average blocks.
 
Ran into more cheap hosts for heist finales. If you expect people to help out then pay a decent amount jeez. Another was very generous and offered 30% to all of us but didn't have very skilled players. *cries*
 
Was hosting the Humane finale and one person had the nerve to tell me to up their cut to 40%! Just because you are a rank 246 doesn't mean you get bigger cuts. Left because I gave him 25% like the rest of us.

Even 25% is generous since the leader is already paying money for the heist AND doesn't get money from setups.
 
Was hosting the Humane finale and one person had the nerve to tell me to up their cut to 40%! Just because you are a rank 246 doesn't mean you get bigger cuts. Left because I gave him 25% like the rest of us.

This is where you look at their player info and critique their reasoning as to why they want a pay cut increase.

AKA I'd mostly tell randoms if your KDR isn't higher then mine then you're not getting a pay rise :lol:
 
This is where you look at their player info and critique their reasoning as to why they want a pay cut increase.

AKA I'd mostly tell randoms if your KDR isn't higher then mine then you're not getting a pay rise :lol:
I have no idea what my KDR is.

Just checked:
Player vs Player Kill / Death ratio 1
Total deaths 3,757
Kills 24.5K
Player kills 2,512

I blame the Zentorno's.

Also, I usually split it 25% even regardless of rank or performance in setups. I consider reducing the cut of those asking for a raise by 5%. Never actually done it yet.
 
This is where you look at their player info and critique their reasoning as to why they want a pay cut increase.

AKA I'd mostly tell randoms if your KDR isn't higher then mine then you're not getting a pay rise :lol:
If someone has more than a 3 KD I'd be pretty surprised... Yeah, 3, don't ask, I don't even know. :lol:
 
If someone has more than a 3 KD I'd be pretty surprised... Yeah, 3, don't ask, I don't even know. :lol:
Well, most normal players (greifers exluded) I wouldn't expect to have a KD over 1.5 considering the entirety of GTA Online is a warzone...
 
Just saw my KD the other day while replaying the Fleeca heist with my friend, and evidently my archenemy. I hardly ever go into a public lobby, so most of the time it's just me and him killing each other at random times.

His KD: 1.23

Mine: .77

Oddly enough, I let him kill me numerous times, but I'm the better player, so I could technicly mow him down any time I wanted.

Where's a "Your day or reckoning is upon you" .gif when I need one?
 
Back