This works. Get your cars now before they patch it.
And take the risk of getting banned. No thanks.
I don't think they where automatically added in FM5 either, you'd still have to select it with the A button to download it.Did you go into messages an accept the credits? They aren't just added automatically like in FM5.
That more than likely has to do with something in the file name being a banned word. There is no way for them to tell something is inappropriate unless it is submitted and reported by someone, Not before you even get to upload it.I just downloaded the 400.000 crs. Rewards Gift from Hub, but they were not added to my FM6 credit's total. (ripped off). 👎
The designs/livery overwrite, still does not show the whole design on the "my designs" grid. I have to make multiple saves (3-4) till it all shows.
Sometimes, when I try to save a design or tuning, I get the "Inappropriate Content, can not save" message, even though I have other cars design/tuning with the same 🤬 name.
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Did you go into messages an accept the credits? They aren't just added automatically like in FM5.
I am a compulsive saver so I would always recommend backing out every few minutes and "Save to current car". Then go back in and continue. I do this all the time.Another annoyance just happened, as I was painting, the "FM 6 needs an update" came on, and the progress I had made in the design, saved as a "Auto Temporary Save", which was just a 🤬 black box.
Also, a design, when applied on the Ferrari F40, the right side is way the 🤬 off! (too high).
There are very few paint jobs that mirror properly. But yes, some are WAY off. So it is always good to check the mirrored symmetry of every car you paint. Don't just hit "copy from other side" and call it a day. 95% of the mirrored paint jobs are not symmetrical. Sometimes you might even have to rotate or scale the mirrored side to get it perfect.Also, a design, when applied on the Ferrari F40, the right side is way the 🤬 off! (too high).
I like to place a dot or something on a clear detail of the car before copying. Then I just delete it after.What @CAMAROBOY69 said; I've found things tend to be between 0.00 to 3.00 off-centre when lining up stripes on a car. Minor annoyance. The Silvia I painted yesterday also needed a shift up three clicks, and rear-ward once, on the right side to match the left.
Always go on visual markers instead of the measurements. I try to have spots on my liveries match up with shut lines or character lines on the body for easier reference between the left and right.
I like to place a dot or something on a clear detail of the car before copying. Then I just delete it after.
How do you deal with flipped things like numbers, logos, etc? I tend to paint the flipped one bright green and try to cover it with the correct version copied from the other side.
I remember on GT5, there was an FC Rx7 race car that was so low that the wheels where actually coming out of the top of the fenders, it was ridiculous Drove absolutely normal as well.I have also noticed that on some cars you can increase the rim size and lower the ride height to the point that the wheels are up inside the wheel wells and would seriously scrub if you were to turn the steering wheel just a little but it has no adverse effect in game. IRL such a setup would be totally undrivable, would damage the tires and the body work yet in Forza the car drives just fine.
I've encountered this issue and it definitely is annoying during the endurance races. I've also had the rewind flat out not work at times, only to work again a few minutes later.It's been said before, but the rewind issue in endurance races really needs a fix. The worst part is that it throws you back to who knows where and then restarts in some weird camera angle with sudden camera movement. I literally had no clue where I was, where I was going, and promptly went off track again or even crashed. I found I had to repeat the rewind process several times in order to figure out what's what, giving me vertigo in the process. I know, I know, it's my fault for using rewind, but I'm just not able to keep up my concentration for such a long time anymore, it's a must have in endurance races for me, and the last thing I need is a motion sickness inducing feature.
When in Forzavista, the lady talks about the history of Audi, but she says the Audi A1 and A2 dominated rally or something along those lines. Should be S1 and S2. Not sure how they got that info wrong.
It's been said before, but the rewind issue in endurance races really needs a fix. The worst part is that it throws you back to who knows where and then restarts in some weird camera angle with sudden camera movement. I literally had no clue where I was, where I was going, and promptly went off track again or even crashed. I found I had to repeat the rewind process several times in order to figure out what's what, giving me vertigo in the process. I know, I know, it's my fault for using rewind, but I'm just not able to keep up my concentration for such a long time anymore, it's a must have in endurance races for me, and the last thing I need is a motion sickness inducing feature.
Well that's odd, I wrote that weeks ago and decided not to post it because I did the research and found that it was not an error. Did not mean to post that.The quattro rally cars were designated A1 and A2 before the big wing/widebody S1 and S2.
Restart an endurance race? I think not!I find that turning the rewind option off eliminates any issues with rewind
Seriously though you should not need to use rewind and if your concentration starts to wander simply pause the game in a safe spot and take a little break. If you crash and can't win then restart. I know they added rewind to help new racers be able to win races but I have always thought it should not be there at all.
The one place I would like to see and would actually use rewind if it were available is in test drive mode as it could be very useful when tuning but of course it was not available in that mode where it would actually be useful.... or actually I have not tried it in FM6 to see if that is still the case or not. I just turned it off as soon as I started playing and never turned it back on again.
Does anyone know if they have changed it so that it can be used in test drive mode now?