Car drawings

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Well, what do you think? You have to say that my drawings have improved in terms of contrast, making them look more realistic :crazy: .

EDIT: Charcoal, 'nuff said.

You need to get proportion right on aston, the front end of the f40, i see nothing wrong with the aventador apart from the front being a bit blunt.
Good work.
 
You need to get proportion right on aston, the front end of the f40, i see nothing wrong with the aventador apart from the front being a bit blunt.
Good work.

There is nothing wrong with the Aventador other than the shading making the front being blunt because I now draw cars with the grid method... Before I would just look at a photo of the car I was drawing and most of the time one or two parts of the car were slightly out of proportion. I see that the grid method has bought me really far then. Thank you for your feedback 👍 !
 
Well, what do you think? You have to say that my drawings have improved in terms of contrast, making them look more realistic.

Am I obliged to say that? Of course I'm not.

Remember how you posted that one picture of that Impreza driving on a wet road? That had contrast. The sharp define edges were depicted with little gradation between the black and white. Your shading technique still blurs the two together. What I do like however is that single reflection of a fluorescent tube on the Aston's bonnet. That' the kind of reflection I want to be seeing.
 


Remember how you posted that one picture of that Impreza driving on a wet road? That had contrast. The sharp define edges were depicted with little gradation between the black and white. Your shading technique still blurs the two together. What I do like however is that single reflection of a fluorescent tube on the Aston's bonnet. That' the kind of reflection I want to be seeing.

To add to this:
One thing I would say MSTER is perhaps when you have finished the drawing, just get a pencil and go over the cars defining features. Like the outline, grills, headlight, windscreens, fog lights etc
It would help define the car more and make it stand out. As AOS said the drawings are a bit blurry and just need clarity.
 
To add to this:
One thing I would say MSTER is perhaps when you have finished the drawing, just get a pencil and go over the cars defining features. Like the outline, grills, headlight, windscreens, fog lights etc
It would help define the car more and make it stand out. As AOS said the drawings are a bit blurry and just need clarity.

Almost finished the Aventador drawing, thank you for this. Will try it once I'm done.
 
Meanwhile, in the world of orthographics...




The complete project is a joint effort between my beloved and I, this should be interesting...
 
I've finally finished my Lamborgini Aventador drawing, but I feel like I could have done the black rims a little bit better. I don't normally suck at drawing rims so bad, it's just because I'm not used to drawing rims that are the same colour as the tyres themselves:

lamborgini_aventador_by_mster232-d53t7g7.jpg
 
MSTER232
There is nothing wrong with the Aventador other than the shading making the front

If you can't see it then I don't think we can help you...upload the photograph alongside your drawing, it'd be interesting to see the differences - which hopefully you'll see too.

MSTER232
I've finally finished my Lamborgini Aventador drawing, but I feel like I could have done the black rims a little bit better. I don't normally suck at drawing rims so bad, it's just because I'm not used to drawing rims that are the same colour as the tyres themselves.

Take your time drawing the wheels then, there is no rush to finish a drawing. 👍
 
If you can't see it then I don't think we can help you...upload the photograph alongside your drawing, it'd be interesting to see the differences - which hopefully you'll see too.

I did take my time drawing the wheels, just that I struggled a little bit on the wheels. I'm also intending to draw a BMW M3, and hopefully that turns out good as well. Here's the original photograph that it was based on (no tracing):

Lamborghini-Aventador-3-1024x680.jpg
 
MSTER232
I've finally finished my Lamborgini Aventador drawing, but I feel like I could have done the black rims a little bit better. I don't normally suck at drawing rims so bad, it's just because I'm not used to drawing rims that are the same colour as the tyres themselves:
The front is more like a gtr, it needs to be longer and more arrow like but good attempt.
 
Currently working on this BMW M3:

bmw_m3_e46___incomplete___by_mster232-d53wve8.jpg

And I have to say that this is one of the most realistic looking car drawing I've done for a while. What do you guys think?
 
That's more like it. Sometimes, to depict realistic things, you have to exaggerate a few features such as the lights and darks, and proportions to an extent. That's what some people told me anyway. When you try to simulate regular lighting, it doesn't look as good as you think, as seen with some of your previous work.

You may notice that some still-life paintings that look really stunning are those that have a stronger lighting because that shows off form more easily and that is what our eyes look for when determining what looks realistic. Another situation where other sources of light have been tweaked to give the illusion of realism are 3D environment CAD models, like those seen in video games for example. It makes sense to have one light source which would be the sun, right? It does, however, it won't get you the refined appearance that CAD models have now, which modellers actually put in another source of light which lights up the other side of objects so that it simulates an "ambient" light.
 
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That's more like it. Sometimes, to depict realistic things, you have to exaggerate a few features such as the lights and darks, and proportions to an extent. That's what some people told me anyway. When you try to simulate regular lighting, it doesn't look as good as you think, as seen with some of your previous work.

You may notice that some still-life paintings that look really stunning are those that have a stronger lighting because that shows off form more easily and that is what our eyes look for when determining what looks realistic. Another situation where other sources of light have been tweaked to give the illusion of realism are 3D environment CAD models, like those seen in video games for example. It makes sense to have one light source which would be the sun, right? It does, however, it won't get you the refined appearance that CAD models have now, which modellers actually put in another source of light which lights up the other side of objects so that it simulates an "ambient" light.
Thanks for the feedback, and that's quite an interesting fact that you mentioned there. Also, I know that this isn't exactly a drawing of a car, but still something similar:

go_kart_drawing_by_mster232-d53sg3c.jpg

 

And I have to say that this is one of the most realistic looking car drawing I've done for a while. What do you guys think?

Look man, don't take this as an offense, but as a valid advice. Stop trying to replicate real life-style shading and reflections and work on your linework and above all, on you proportions.

All of the drawings you have posted minus the kart are WAY WAAAAAAAAAAAAY off in terms of proportion, specially the Lambo, which looks like a kit car to put on a Fiero chassis.

This is even worse because you are actually copying the car from a photo, that is, it's in the exact same position as the photo. You are not taking the picture as a reference, but copying it. The proportions are already there, you don't need to imagine them or translate them into your drawing because you are doing the exact same thing in the picture, yet you can't get it right.

First of all work on improving the actual linework so your drawing really looks like the car you are trying to draw, and then you worry about coloring/shading. Take it in steps.
 
Look man, don't take this as an offense, but as a valid advice. Stop trying to replicate real life-style shading and reflections and work on your linework and above all, on you proportions.

All of the drawings you have posted minus the kart are WAY WAAAAAAAAAAAAY off in terms of proportion, specially the Lambo, which looks like a kit car to put on a Fiero chassis.

This is even worse because you are actually copying the car from a photo, that is, it's in the exact same position as the photo. You are not taking the picture as a reference, but copying it. The proportions are already there, you don't need to imagine them or translate them into your drawing because you are doing the exact same thing in the picture, yet you can't get it right.

First of all work on improving the actual linework so your drawing really looks like the car you are trying to draw, and then you worry about coloring/shading. Take it in steps.

Errr... okay..? The BMW wasn't copied from anything, I just used loads of pictures of the E46 from different angles to draw it plus interior pictures. Hopefully it's more correct in terms of proportions.
 
Think the car is a box... look the photo, and see the box the car is in... then you can get your proportions a bit better.

Plus, don't be rushed... if you want a draw to be good, take time doing it... part by part, specially when it comes to shading and details... seems like you are just trying to finish it fast...

i think this link can help you.
 
Errr... okay..? The BMW wasn't copied from anything, I just used loads of pictures of the E46 from different angles to draw it plus interior pictures. Hopefully it's more correct in terms of proportions.

Cool Go-Kart pic MSTER 👍, that pic of the BMW, that you copied from the existing picture of the Autotechnik Supercharged M3 looks pretty good too, (found the pic you copied it from but can't be bothered to post it), it's a definite improvement from your previous work imo. 👍

[EDIT]

Here's the original pic:




Ain't nothing to be ashamed of (copying a pic), never done it myself.. though i have copied a real life car while it was parked at a car show (Porsche Speedster) years and years ago... anyway, as the pic illustrates, you're really not that far off, well done!
 
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Good on you for admitting it 👍, there is nothing to be ashamed of, people just appreciate honesty, and i think the way your work is improving, speaks for itself really, again well done. 👍

[EDIT]

Actually, i tell you what would be good MSTER, if you were to, maybe change the wheel design from that in the original photo.. i feel that would add even more credibility to your already existing talent.

Oh and remember, no need to rush to finish it, just take your time like others have suggested... if only i would listen to my own (and others) advice at times. :D
 
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That rarely works for me funny enough. I end up interpreting everything too much like a box.

Well, to me it does... first ones that i did when tried this were boxes with wheels... but once you get used to it, it flows better...
 
True enough.

whipped up a sketch of my Firebird toon.

ghdj.jpg


I screwed up the perspective on the first sketch so I corrected that with a new sheet of paper on top. Will I colour this? Don't really feel like it.
 
Technicolors & AOS, Great toons guys, the good thing is, they're pretty much the same car (mine included), yet they all manage to look completely different... but you can still tell they're all pics of a Trans-Am/Firebird, i think i see it more now what Cano was explaining about the different style of Toons.

I think they'd both look good with some colour.
 
Errr... okay..? The BMW wasn't copied from anything, I just used loads of pictures of the E46 from different angles to draw it plus interior pictures. Hopefully it's more correct in terms of proportions.

Come on, it's OBVIOUS that you copied the car. And yes I already read that you admitted you copied it, but you didn’t have to lie in the first place. Heck, if you’re gonna lie, at least use an obscure pic, that photo is everywhere.

Look, there is nothing wrong with copying stuff, for me is one of the hardest things to do to this day, I’d much rather use a picture as reference than copy it because most of the time it comes all screwed up.

Now, don’t get discouraged. In my early drawing years I used to copy a lot too, it helps to refine the line art. And you chose a good car to copy because it’s forms are simple, basically a box on top of another, which is why it came out much better than the impossibly complex Aventador. Keep on trying to copy cars and refine your sense of proportion.

And also, think. In the Aston Martin pic two pages ago the doors are WAY above of where they should be. When you are drawing think what you are drawing. Make it possible and real by common sense.


On other things, CRAP, the Pontiac. I’ll try to draw a new one while at work. If I cannot make it, I’ll post one of the several I’ve drawn in the past.

EDIT: Trans Am sketched. Altough it's not a 1970-1974 as everyone else has drawn, it's a 1977, like the one in Smokey & the Bandit. In a perspective I haven't used in a while too, so there might be some mistakes here and there, I'll refine it in the next few days.
 
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There's no real due date. This is just to get people doing something here.

Shall we do a 2013 Viper afterwards?
 
That would be neat, but I might not participate in that one, I have a commision of a 1972 Maverick Grabber. I just gave the owner the rear view and he liked it so much he wants the front view now, and also a cartoon of his now-defunct dad driving his Mustang. Good business.
 
One of the best things you can do to try to get proportions right is measure the subject with your pencil (like when artists hold up their thumb to a scene) and compare the horizontal and vertical dimensions of what you're looking at. For a car, I would probably first compare the height and width of the entire thing and draw an appropriate rectangle on the page, then measure and mark the points where the car would intersect that rectangle, like the corners of the bumpers and the roof. If you connect these all and can form a 3d box/boxes in the proper perspective and proportions, it will be much easier to draw the rest of the car.

Essentially, when in doubt, measure. This was basically the essence of the drawing class I took in the spring. And don't go into details or shading until the proportions are right. Otherwise you will either erase tons of hard work to fix the proportions, or you will leave the details and have cruddy proportions.
 
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