Well that's cool with me.
Of course, I still think the brakes are kinda pooey since (IMO) they should be matched to the in-game car's abilities.
Even if it is just like a GT, I find that the car should slow down as fast as it speeds up.
![Sad :( :(](/wp-content/themes/gtp16/images/smilies/cry.svg)
Oh well.
I suppose I will just have to accept that the brakes are "good."
I've gotta ask a question though...
When you all say N2/N3 tires are closest to real life, are you talking track times or are you talking handling?
If you mean track times I can agree.
However, if you're talking handling then I will have to disagree... This is disregarding tech stats like acceleration, lateral Gs, etc etc... I'm talking about just the
feel of the car.
With that in mind, I don't think the N tires are the closest to the way things feel.
I've driven a few of the cars in the game and every time I get on N tires they seem to be just a bit more drifty than the real life counter-parts.
It's like I told small_fryz a few weeks back when the NRS was doing a Miata... He said the N tires were the closest to reality.
I responded saying that "if the miata drifted in real life the way this thing drifts then the miata would be too dangerous for the road."
I still feel that way, and after attacking the ring with N tires on FF cars like the Honda Integra, I am even more convinced that the N tires produce the most realistic simulation based on times and numbers, but in terms of "feel" they are lacking.
Keep in mind that I live in Louisiana, so 90+ mph is a daily interstate deal for me (approximately 83mph avg. for 30+ miles 5 days a week).
(this also includes 60-70+ mph entrance and exit ramps)
What do you all think?
I know it's off subject but I've just gotta know.
Maybe
Scaff,
would you mind writing me a PM explaining how you feel?
In any case, thanks and regards...
-Kent