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Championship 5
Championship 5 is under final preparations.

Race Day 1

C5:1
Nürburgring GP
(~40 minutes)
Laps:
Car: Mercedes-Benz 190 E 2.5 -16 Evolution II '91
Tuning: Disallowed
Performance Points: ~410
Nitrous: Disallowed
Tyres: Comfort Soft
Pit stops:
Wear & Fuel consumption: Fast
Time of day:
Weather forecast: Rain

Results:
C5:2
Brands Hatch
(~40 minutes)
Laps:
Cars: Drive train FF
Tuning: Disallowed
Performance Points: 400 (max 5% limiter)
Nitrous: Disallowed
Tyres: Comfort Soft
Pit stops:
Wear & Fuel consumption: Fast
Time of day: 11.00
Weather forecast: Cloudy

Results:

Race Day 2

C5:3
Autumn Ring
(~2 hours)
Laps:
Car: ¤25 000 budget (unused credits carry over to the next budget race)
Tuning: Disallowed
Performance Points: 375 (max 5% limiter)
Nitrous: Disallowed
Tyres: Comfort Medium
Pit stops:
Wear & Fuel consumption: Fast
Time of day: 13.00 (24h simulation)
Weather forecast: Overcast

Results:

Race Day 3

C5:4
Daytona
(~2 hours)
Laps:
Cars:
Chevrolet Corvette ZR1 (C6) '09
Ford Shelby GT500 '13
Ford GT '06
Saleen S7 '02
SRT Viper GTS '13​
Tuning: Disallowed
Performance Points: 565 (max 5% limiter)
Nitrous: Disallowed
Tyres: Sport Soft
Pit stops: As required
Wear & Fuel consumption: Normal
Time of day:
Weather forecast:

Results:
Race Day 4

C5:5
Autodromo Nazionale Monza
(~40 minutes)
Laps:
Car: Ferrari GTO '84
Tuning: Disallowed
Performance Points: ~516
Nitrous: Disallowed
Tyres: Sport Hard
Pit stops:
Wear & Fuel consumption: Fast
Time of day:
Weather forecast:

Results:
C5:6
Silverstone
(~40 minutes)
Laps:
Cars:
Caterham Seven Fireblade '02
KTM X-BOW R '12
Light Car Company Rocket '07
Tuning: Disallowed
Performance Points: 555-560
Nitrous: Disallowed
Tyres: Comfort Soft Medium
Pit stops:
Wear & Fuel consumption: Fast
Time of day: 11.00
Weather forecast: Cloudy

Results:
Race Day 5

C5:7
Apricot Hill Raceway
(~2 hours)
Laps:
Car: ¤35 000 budget (unused credits carry over to the next budget race)
Tuning: Disallowed
Performance Points: 425 (max 5% limiter)
Nitrous: Disallowed
Tyres: Comfort Soft
Pit stops:
Wear & Fuel consumption: Fast
Time of day: 13.00 (24h simulation)
Weather forecast:

Results:
Race Day 6

C5:8
Côte d'Azure
(~40 minutes)
Laps:
Car: Renault R8 Gordini '66 (No ABS)
Tuning: Disallowed
Performance Points: ~340
Nitrous: Disallowed
Tyres: Comfort Medium
Pit stops:
Wear & Fuel consumption: Very Fast
Time of day: Daytime
Weather forecast: Overcast

Results:
C5:9
Spa-Francorchamps
(~40 minutes)
Laps:
Car: Drive train limit FR
Tuning: Disallowed
Performance Points: 500 (max 5% limiter)
Nitrous: Disallowed
Tyres: Sport Hard
Pit stops:
Wear & Fuel consumption:
Time of day: 16.00
Weather forecast: Few clouds
Results:

Race Day 7 : Double Points

C5:10
Nürburgring Type V
(~2 hours)
Laps:
Car: ¤60 000 budget (6 points for using the least of total budget)
Tuning: Disallowed
Performance Points: 475 (max 5% limiter)
Nitrous: Disallowed
Tyres: Sport Hard
Pit stops: As required
Wear & Fuel consumption: Fast
Time of day: 13.00 (24h simulation)
Weather forecast: Clear Skies

Results:

Hello everybody!!!!

This Thursday at 21:30 UTC/GMT+2 we start Championship 5!!!

For those already in the Club or for any new comer, everybody is welcome!!!

If you want to join our league just leave a post with your PSN ID and we will send you an invite!!!

We drive very clean, racecraft is appreciated, no optimistic overtakes are normally performed, our races are from 40 minutes up to 2h max so there is plenty of time to overtake.

We try to reproduce the most real experience on a race track, practice and Qualifying are part of the races.

For the first time only stock cars are allowed (no tuning) with one aim, to close the pack as max as possible.

DS3/Wheel users are allowed, no aids except for ABS.

See you on the track!!!!
 
Anyone practicing tonight? I'm not sure whether I can give it some time tonight - I'll try - but it's more likely that if the races are tomorrow, I'll be turning up pretty much cold, free of practice! Aaaargh! We're all in the same cars so I'd hope to be up to speed after a couple of laps - getting your fine-detail circuit-sense up to date is much less time consuming than trying to create a decent tune and settup :)
 
CRCR 5:1

Good race with a mix of everything, wet and dry track, a bit of drama with the track conditions, the weather bug where it goes from 100% to 0% in less than one lap still puzzles me!!!

Good start being in the lead for two laps until Mephi overtook me, then I was pushing at my pace not because I though I could regain first position but for the others behind.

Then when the track was drying out Mephi spun at first corner, he was still on the lead but I was just behind and some laps later he went wide at the hairpin, so I found myself in first position until the end with a good pace on a dry track.

CRCR 5:2

A bit disappointed with this race not because I was in 5th position until I was disconnected with less than one lap to go but because I did not want to use the Clio and that prevented me for a good close packed race as I found myself in no man's land for most of the race.

Some laps racing Marco until we made contact and as I thought I did not give him enough room I decided to let him through, anyway it was a matter of time as the Kusabi/Marco combo was faster.

In any case I was just less than 30 sec behind Mephi and that is 1.5 sec slower per lap which meant I gave 120% with the Integra, for that I'm happy.

DISCONNECTIONS

I do not know what happened as I never lost my PSN connection but I was disconnected three times from the room, it sucks big time when this happens but ces't la vie!!!

Great racing folks as usual, this Championship 5 will be huge fun until the end and we've just started!!!!
 
Hey guys, I HATE the overpowering sun ^^, he totally destabilized me: p
After a 360 in the first corner, I lost 5sec I had on Ushu (8lap) and (500m away) a horrible braking leaves the first place to ushu. There remained for me to ensure second place :/
Can we restart the first race ? ^^ My first 7 laps were perfect, i'm idiot :P

For the second race, it was much easier, I take a great start with Least, which also, was fair play because I took a lot of space on the track. Then, I put the turbo to take a comfortable lead, behind, a battle took place, which helped me :)
I'm a little disappointed in my first race and making the second one alone, but I'm happy because I have a lot of championship points :-)
 
Both of my races were marred by mistakes - a long visit to the gravel at the Nurb, and several short visits to the sand-pit at Paddock Hill at Brands Hatch. It's doubly annoying because I love that corner, it's got genuine character and it's usually a place where I make up time.

So, given the mistakes I'm pleased with how it turned out, specially on the Nurb where I didn't feel at all competitive in the wet - I'm lucky it dried out. I think that the minute, tidy inputs that a necessary for good speed in the wet are too hard in some cars with the DS3 - it's simply not possible to move the stick by a small enough amount! So, as it dried I found some pace - enough for 3rd. It'll do :)

I was annoued with myself at Brands. Mephis was fast, but as soon as I got my act together and stopped falling off at Paddock Hill I was closing him every lap. I know he didn't have to push to hard because of his lead, but I think that if not for the mistakes we'd have had a very exciting race. Do we know yet who got the fastest lap in 5:2?

Anyway, another night of good races, well done to all. Grid was a bit thin, (Dani? Toni?) but we're all used to that by now. Looking forward to the next.
 
Least you're right, do not hit me ^^, but I was happy like crazy men when I saw you eat sand :P (the race is over if I do not make mistakes)
I was starting to have legs hurt after all given in the first race, you catch me lap after lap
Fortunately, I was 10 seconds ahead :)
It was two great races, missing a few more competitors :/ I really like the races with small PP and tires road :) I'm looking forward to the next races and see the classification championship
See you :-)
 
Championship edit: Added results for Race Day 1.

phoN2Qi.jpg

C5:1
It started OK in the wet as I was able to keep up somewhat and I held a third position until it started to dry up. It just dries so fast and I wasn't paying attention, so I spun in the first corner. And to top it off I mucked up elen's race too later... Sorry, my friend! :guilty:

luCC7k5.jpg

C5:2
On Brands Hatch I shot myself in the foot a little by refusing to buy another Clio. As I mentioned previously, I'd changed the oil and gone over the PP limit (a feature annoying as a 🤬), so I used a Toyota Celica instead. I was not quick enough in it. And in this race too I had a repair pit stop after going off with joe too close behind me so he crashed into me.

ushu got disconnected on the final lap but has retained his position as he would've finished 5th. I was too far behind to ever catch him. Strictly by the rules he would have zero (or minus five) points, so if anyone thinks this is unfair speak up. :)

Oh, man, it was not my day! Two jumbo positions and the worst possible start to the championship for me. Perhaps I need to start a new league or something, for the speed impaired. :D

Cheers!
:cheers:
 
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It was surprising for me to learn that in GT6 the ideal line becomes the worst when it's wet, just like it is in real life. I wasn't expecting this kind of accuracy, I only realized it during qualifying. It took me some laps to adapt driving with "wrong" lines, and when I was starting to feel comfortable finding extra grip where there wasn't rubber on the tarmac, it started to dry out. Meanwhile I tried to defend the position on Least, but he was faster and I had to give up. Considering the really impressive lap times mephi did during practice and qualifying, it wasn't so bad to finish with a gap under 20 seconds from the leader. Congratulations to him and to ushu which managed to finish in front of him.

At Brands Hatch I've decided to race with the Kusabi, a bit of a gamble since I was forced to keep it at 398 PP because of the 5% limit. 2 PPs doesn't sound a big difference but 7-8 HPs more can give you some decisive extra boost in a car that is underpowered. It's light so it was very fast in the first sector, which is all downhill. But then afterwards it pays the lack of power on the rest of the track, mostly uphill. I'm still convinced that in the right hands that little car can stay with the Clio. Keeping momentum on those fast right handers in the middle of the lap was crucial, and I was a bit erratic there.
I stayed on the outside at the start, wrong choice since I lost a lot of places. Then I've managed to recover some places, I've also had contact with ushu; I was going for a difficult move on the outside but he closed the door. He was in front so it was his right, and I had that fraction of second to lift the throttle while realizing there wasn't enough room. So a racing contact in my opinion and as I said in the lobby, I've really appreciated the fair play when he gave me the position. I've finished 3rd which is good, but maybe with a better start I could've had some fun battling (battling, not beating :)) with the leaders.
I think the pack is closer than ever, one off and you lose a lot of positions. I guess we'll see a great battle for the title between Least, mephi and ushu :).
 
I did some car testing for Autumn Ring yesterday, and it's a little tricky selecting a car. I haven't changed oil in the Mazda Roadster 1800 RS '00, but I suspect if I do it will tip it over the PP limit. It is about, or rather I am about, a second quicker in it than the Mazda MX-5 1.8 RS '98 which has had an oil change tune.
I also tried the Toyota MR2 1600 G-Limited Super Charger '86. Fun, but what a challenge! Apart from being slower, I don't think I'd manage 73 laps (!) in it without headbutting my wheel in frustration. :lol:

Edit: Oh, if anyone is interested I'll probably do another session tonight. ;)
 
marco, joe, and I did some testing yesterday. All I have to say about that is that the Performance Point system is quite inaccurate for some cars.
We did a few races in different cars and were doing laps around 1.40.5, 1.41.5 at the quickest. Some cars were expectedly slower than others but there was a selection that landed around 1.41. And then, for a final race we tried the Mazda Roadster 1800 RS '00... 1.38.4! That would mean being lapped twice in the race... :eek:

On a side note, the Toyota MR2 1600 G-Limited Super Charger '86 is like a low powered Yellowbird. Very fun, unstable, rewarding, and ultimately not suited for endurance racing. :P
In the wet, I was just hopeless in it. marco did better, perhaps for the very quick reaction times with the DS3. Or he's just a better driver. :D
 
What was your quickest lap with MR2? Is it fast overlooking to "her" bad-for-endurances attributes? :P
I did a 1.41.5 in it, so it's... OK in that regard. Not the quickest but far from the slowest. It is very hard to catch when the rear goes too far out of line, as a mid-engined car should be (disclaimer: I've never actually driven a mid-engined car, let alone power slidden one :P). It is very nimble though and easy to stick into corners, especially compared to the front wheel drive cars.
 
Welcome kHamcio!

In the wet, I was just hopeless in it. marco did better, perhaps for the very quick reaction times with the DS3. Or he's just a better driver. :D

Definitely the first option :).
It's a real shame that, as Daniel predicted, the MX5 is way too fast for this PP limit. The other group of eligible cars is close enough to have a large choice. And it seems that chances of rain are high, so it could have been a tough choice. As you said, the MR2 is really good in the dry, but becomes tricky to handle in the wet. Another example is the Peugeot 206 RC, which understeers quite a lot but with some rain on the track it becomes very good because rear tires slide just enough to facilitate the entry on a corner, making the understeer a lot less noticeable. So, rain can mix up a lot, unless we're all in MX5s...
 
So, I've made a little preview for the cars on that track, everything on CM tires, 375pp with ABS 1 only. Just a little run (on dry track), 3-4 laps per car of following list:


Nissan Silvia Q's AERO '96 - [1:39:015] - Easy to control and stable, but it understeers a little bit :) Feels pretty heavy, for me it's boring car :P

Mazda MX5 Roadster 1800 RS '00 - NEW TIME [1:36:518] - this car outclasses every other vehicle in 375pp, it handles like a dream, its fast and has a great ballance. Oversteer makes this car even faster, because it's not hard to control (compared to MR2 :P). You can almost drift around the corners with high speed!

Toyota MR2 1600 G-Limited Super Charger '86 - [1:39:081] - The Little Devil :3 You have to be very gently with the throttle of this beast, cuz it's very oversterry! Feels like an overpowered MR/RR/FR vehicle :D 2h of driving that car can be preeety tiring (especially when it rains :D), force-feedback of the G27 is strong in MR2, you have to counter-steer on every little corner :D Can't imagine driving it at rain... ;)

Mitsubishi FTO - [1:38:799] - I think I've slighty overrun the 5% Power Limiter ;3 - pretty "comfortable" car, its fast, stable and easy to drive. It's also understeers on full throthle whilst taking a corner (as a FF car). Good all-round vehicle.

Pontiac Vibe GT '03 - [1:40:142] - Not a cool car :P It feels rather heavy, it's not fast and its boring :D UNDERSTEEEER!



As You can see, the selection of the cars is pretty good, but that Mazda ruins everything :P I'd suggest:

Let's everyone pick up the Mazda, or disallow this monster ;3 What do You think?
 
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Got some news: I've tested some more cars, but still Legendary Mazda MX5 '00 is unbeatable :D

Mazda MX5 Roadster 1800 RS '00 - [1:36:518]

Hyundai Tiburon '99 - [1:37:861] - well performing, well balanced and easy to control, pretty fast car :)

Toyota MR-S S Edition - [1:37:619] - This car suprised me a lot, it's similar to the Toyota MR2 1600 G-Limited Super Charger '86, but it's just better - faster, easier to counter-steer and control and more predictable ;) Driving this in endurance is still a big challange, don't forget it ! :D

Other cars tested by me were too bad to be mentioned :P I'm getting better at this track, so the times ar also better ;)
 
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...

Mazda MX5 Roadster 1800 RS '00 - [1:37:328] NEW TIME [1:36:896] - this car outclasses every other vehicle in 375pp, it handles like a dream, its fast and has a great ballance. ...

As You can see, the selection of the cars is pretty good, but that Mazda ruins everything :P I'd suggest:

Let's everyone pick up the Mazda, or disallow this monster ;3 What do You think?

Very good pace! Was it offline or online? I've never gotten close to that online. 👍

I'm not sure about banning the car...
More input anyone? :odd:
 
Got some news: I've tested some more cars, but still Legendary Mazda MX5 '00 is unbeatable :D
...
Hyundai Tiburon '99 - [1:37:861] - well performing, well balanced and easy to control, pretty fast car :)

Toyota MR-S S Edition - [1:37:619] - This car suprised me a lot, it's similar to the Toyota MR2 1600 G-Limited Super Charger '86, but it's just better - faster, easier to counter-steer and control and more predictable ;) Driving this in endurance is still a big challange, don't forget it ! :D

Other cars tested by me were too bad to be mentioned :P I'm getting better at this track, so the times ar also better ;)

I like the Hyundai too. :)
Isn't the Toyota MR-S like the MX-5 1800 RS, borderline above the PP limit (if you change the oil I think it'll tip over)? I've not bought it for that reason.
 
Very good pace! Was it offline or online? I've never gotten close to that online. 👍

I'm not sure about banning the car...
More input anyone? :odd:

I've made new time with MX5: 1:36:518 :P I'm training offline. Online times (or driving physics?) are different than offline? O.o I remember, that this issue was in GT5, am I right?

Banning the car can be a problem, cuz there's a chance that not everyone will read this (if it will be banned of course).


I like the Hyundai too. :)
Isn't the Toyota MR-S like the MX-5 1800 RS, borderline above the PP limit (if you change the oil I think it'll tip over)? I've not bought it for that reason.

Well, I didn't change the oil in MR-S, as You've said, it'll tip over the PP limit ;) Anyway, it's a good, but still challenging car.
 
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Quotes from the topic about the 1.07 update:

"Not sure if it's been mentioned or not, but setting the Room Mode to P/Endurance or P/Q/ Endurance Race, allows you to set race distance by time instead of laps"

"Did some testing on Brands..Tire bug is gone! Fastest laptime in 2nd stind and equal tire wear in both stints! YEAH!!"


If confirmed, good news!

About banning the MX5, I'm ok with that. Or we can simply ignore it without "official" ban. If no one picks it, ok...but when the first one will hit the track with that Mazda, we'll be "forced" to follow him in the same car to have a competitive race.
 
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About banning the MX5, I'm ok with that. Or we can simply ignore it without "official" ban. If no one picks it, ok...but when the first one will hit the track with that Mazda, we'll be "forced" to follow him in the same car to have a competitive race.

That's a good solution for a "problem" ;)
 
I admit that I was going to use an MX5. I'm starting to get a bit tired of GT6 when I'm on my own (the updates aren't coming through as thick and fast as PD suggested they would, I've done 100% of everything, I know all the tracks like the back of my hand, and the racing AI is shockingly poor) - and though I love the times when we're all on together and hope for many more to come, I don't have much patience for testing by myself any more. It's not enjoyable enough, certainly not enough for me to abandon my wife for the whole evening! She gets miserable. It can be annoying, but overall I'm relieved that she actually seems to like me :-D

So, I was intending to use the MX5 because I quickly tested 4 cars last night and the MX5 was obviously the quickest. If we're not going to use it I don't mind, but it needs confirming and probably making official, otherwise anyone who doesn't read here will turn up in one, and not have another car ready! Vuja will spend all his time explaining :)
 
... I'm training offline. Online times (or driving physics?) are different than offline? O.o I remember, that this issue was in GT5, am I right? ...

Sadly, the simulation is still are not the same on- and offline. :(

Quotes from the topic about the 1.07 update:

"Not sure if it's been mentioned or not, but setting the Room Mode to P/Endurance or P/Q/ Endurance Race, allows you to set race distance by time instead of laps"

"Did some testing on Brands..Tire bug is gone! Fastest laptime in 2nd stind and equal tire wear in both stints! YEAH!!"

...

Great! 👍

I admit that I was going to use an MX5. I'm starting to get a bit tired of GT6 when I'm on my own (the updates aren't coming through as thick and fast as PD suggested they would, I've done 100% of everything, I know all the tracks like the back of my hand, and the racing AI is shockingly poor) - and though I love the times when we're all on together and hope for many more to come, I don't have much patience for testing by myself any more. It's not enjoyable enough, certainly not enough for me to abandon my wife for the whole evening! She gets miserable. It can be annoying, but overall I'm relieved that she actually seems to like me :-D

So, I was intending to use the MX5 because I quickly tested 4 cars last night and the MX5 was obviously the quickest. If we're not going to use it I don't mind, but it needs confirming and probably making official, otherwise anyone who doesn't read here will turn up in one, and not have another car ready! Vuja will spend all his time explaining :)

The Mazda MX-5 1.8 RS '98 is not as quick as the 1800 RS '00. It's more in line with the rest of the cars, and I've changed the oil in it and still make the PP limit. So not all Miatas would have to be banned.

The thing is, if we ban the MX-5 in this race, what would be considered over powered in the next budget race? Then we will have cars not everyone will afford (as the unused credits carry over from this race), e.g. the BMW Z4 '03, Volkswagen Golf IV R32 '03, and Honda S2000 '06. And in the race after that it's an even wider span of cars. To me it's a bit of a slippery slope, but I should probably have done my homework better when designing the budget races / championship. :guilty:

Ha ha! :lol: Of course she does, Least, we all do. ;)
But I know what you mean. Recently I've done some Seasonals to bring in a little credits, otherwise my only driving is in regard to our league. For months I've been at 55% completion, and I don't really want to do more offline "races" (time attack obstacle driving). Even the Academy doesn't look especially enticing. :rolleyes:
I want B-spec split endurance racing and the course maker as GT6 as a game is so far a step backwards.
Looking at the the damage modelling for the new GRID game, it just sounds fantastic compared to what I consider is very simplified in Gran Turismo.
Codemasters' blog
...
Wear and tear
... For instance, gearbox damage will build up every time you change gear, while over-revving and shifting at the wrong time, (primarily in manual gears), will cause the gearbox to accrue damage more quickly. ... Brakes will also be affected. Repetitive high speed, late braking will eventually cause your brakes to fade quicker than if you use a more gradual approach.
Wheels
Damage to the wheels will cause the steering to become misaligned and as a result will make the car pull to the side. ... with enough damage the tyres will eventually puncture...
Engine
There are 4 components to engine damage... Performance is linked to any damage made to the engine components. Damage to the engine will also change the sound it produces, and in some cases you’ll begin to notice smoke emanating from under the bonnet.
Suspension
As the player damages their suspension the car will become less precise and visually the car will exhibit a lot more roll. ...
I do especially miss the wear and tear aspect of endurance racing in Gran Turismo.
 
To make the race competitive, everyone should use MX5 or no one should use MX5 :D It doesn't matter to me, the race will be interesting anyway :) So, Vuja, you should make an offficial decision :)
 
I think both Least (long explanations to everyone who doesn't read here) and Vuja (there will always be a "dominant" car) had good points. All in the MX5 then :).
Looking at the the damage modelling for the new GRID game, it just sounds fantastic compared to what I consider is very simplified in Gran Turismo.

I do especially miss the wear and tear aspect of endurance racing in Gran Turismo.

Good stuff from Codemasters, as usual. The problem is, they always put great...things in their games (graphics, damages, interiors etc.) but they've always disappointed me as a whole package. For example, visual damages on the first Grid were great, never seen anything that good on a PS3 racing game. And keep in mind it was 2007 probably...

Then, F1 2010 and 2011; great graphics, populated online mode, fantastic weather system and so on, but it was way too "artificial". The game makes you spin if you hit a certain curb, it doesn't matter the speed or the angle you hit it. If you keep the same set of tires for a long time(common in real F1 these days), they start to blow up for no reason, one after another. Codemasters, make a tire horribly slippery if you don't want me to use it for too long. But making it blow up... that's ridiculous, not even in an Hollywood movie! Worst thing, AI in terms of race pace wasn't realistic at all, for a lot of reasons I'm not explaining because it would take too long.

As a massive F1 enthusiast, I fell into the trap again with F1 2013. New "cool" features, a lot of things improved, same old flaws. Sold it after 3 weeks. This new Grid sounds interesting, but I've had too many disappointments from Codemasters.

Project Cars sounds the only alternative to the good old Gran Turismo on PS3/PS4. Let's see if it'll be good enough to persuade me buying a PS4 :)
 
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