Clean Road Car Racing LeagueOpen 

  • Thread starter RewindTape
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I will be there, probably, but with very little practice. This means that my first few laps are slow-ish, meaning that I struggle to compete for the lead. I'm reasonably quick once I get my eye in.

If you've got a 1.36 though - not as quick as you it seems!

Smallest crowd is about 6 of us, but sometimes we get more. It seems that these low PP, low grip, no tuning races, while they are my favorites and offer close racing, well, some of the people who were racing regularly seem to not turn up - I think they don't get excited about driving MX5s :)
 
I've tried an online training and my laps were pretty the same as offline (1:36:6xx), but Force Feedback feeling (that's just my opinion) was not as good as offline.

Excellent pace and news! If they've cracked that nut, it would be great. 👍

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Good stuff from Codemasters, as usual. The problem is, they always put great...things in their games (graphics, damages, interiors etc.) but they've always disappointed me as a whole package. For example, visual damages on the first Grid were great, never seen anything that good on a PS3 racing game. And keep in mind it was 2007 probably...

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Project Cars sounds the only alternative to the good old Gran Turismo on PS3/PS4. Let's see if it'll be good enough to persuade me buying a PS4 :)

Yeah... I tried one of the newer Colin McRaes, and it was... weird. Gone was the feeling of rallying, replaced with a showboat atmosphere with firework jumps and what not. I was not hooked on it. And it was coupled with a very ineffective menu system.

I tried one of the F1s too (sorry don't remember which... 2010-ish), and what I liked a lot in that was the progression. You didn't need to win at first when you had an inferior car, just prove that you were good. The goal could be "Finish better than 10th" or something similar. And the radio messages that told you when you were pushing too hard or not hard enough. I thought it was cool.

Is there any racing game now that have a Hot Seat function like Geoff Crammond's Formula One Grand Prix where you took turns driving your car and the AI drove it in between when your mates were driving? You could share one racing wheel among four, five friends that way and it was quite nice. :)

To make the race competitive, everyone should use MX5 or no one should use MX5 :D It doesn't matter to me, the race will be interesting anyway :) So, Vuja, you should make an offficial decision :)

I won't ban the Mazda MX-5 1800 RS '00. I think the rules are complex enough as it is. We have later races with a narrow car selection, so this is something a little different. The worst thing that could happen is that it's not fun.

PS. On a side note; I like the new search function for the dealership! Finally, I say. :)
 
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Yeah... I tried one of the newer Colin McRaes, and it was... weird. Gone was the feeling of rallying, replaced with a showboat atmosphere with firework jumps and what not. I was not hooked on it. And it was coupled with a very ineffective menu system.

I tried one of the F1s too (sorry don't remember which... 2010-ish), and what I liked a lot in that was the progression. You didn't need to win at first when you had an inferior car, just prove that you were good. The goal could be "Finish better than 10th" or something similar. And the radio messages that told you when you were pushing too hard or not hard enough. I thought it was cool.

Is there any racing game now that have a Hot Seat function like Geoff Crammond's Formula One Grand Prix where you took turns driving your car and the AI drove it in between when your mates were driving? You could share one racing wheel among four, five friends that way and it was quite nice. :)

Since we're talking about old F1 games, I take the opportunity to recommend "F1 Championship Edition" for PS3. Based on the 2006 F1 season, it was probably one the first racing games for PS3, and it's still really good, surprisingly. You can buy it (if you find it) now for about... the price of a lunch at McDonald's :). Actually, in some ways it's even better than F1 2013; graphics are really good for it's age, sense of speed is fantastic, AI is quite realistic and challenging, rain hitting the screen is really immersive, physics are a good compromise between arcade and simulation (considering console games, I know PC simulators are a completely different thing).
And it has a simple but great feature for the setup; on free practice you firstly set a reference lap with a "neutral" setup. Then the engineers change a single setting at once (i.e. brake bias 60-40 instead of 50-50). After it, you can choose (considering feeling and lap time) to stay with the previous setup or switch to the new one. Then you can go on, every time more precisely (i.e. brake balance 55-45 or 56-44?) until you find the perfect setting.

A quick video:


PS. On a side note; I like the new search function for the dealership! Finally, I say. :)

I really like the new 5 red lights system at the start. The time between the 5th red light appears and the green is always different, so you need proper reflexes.
 
Hah! The update nearly killed my participation last night! But it went from 50 mins remaining to complete - good work, time estimating thingie! And then I jumped the start, never having seen the five red lights before. Ah well. So did mephi, I guess for the same reason.

I was happy enough with my dry pace - most laps within the 1.37 range, best being a 1.37.2 - I couldn't keep up with kHam of course, but then no-one could (:)). But I was matching Mephi and ushu. in fact ushu, you must have had some incident that separated you from dueling with kHam and put you back nearly into my range at one point - I was only perhaps four or five seconds behind, and gradually.... gradually gaining...

But then the rain came. I just can't match the wet pace at all, of either of you. Mephi's wet pace is fantastic, we've established this, but ushu was demolishing me, too. I just fell back and back - that was the race effectively over for me, at least in terms of competing with the other Mazdas. Don't know if it's me or the DS3 - bit of both, perhaps. I can't do the fine, tiny throttle and steering inputs that are demanded for maximising grip in the wet, I already move the sticks in approx 0.5mm increments when needed, my thumbs are no good for less! But I think my wet-line knowledge could use some work, too. Avoid the apex, is what I was discovering last night. Grip is better off the primary dry line. I've heard about this in real racing, but never knew it applied to GT6! Any other tips, all you experts out there? :)

Brave choices on the cars, Vuja and marco :) - I can't help thinking that that race must have been pretty tedious at times. Even mine was, as I was alone for the last hour, but at least I had a solid 15 minute dry-lapping duel with mephi that livened the whole thing up considerably.

So, what's next? I'll be there...
 
I think the new start is much better and, as marco pointed out, requires actual reflexes. 👍

I could not compete yesterday, unless it was soaking. Unfortunately, it was dry most of the time. :P
Even in the MX-5 I would have slipped back in the field, so I gambled a little on bad weather as I had a more competitive pace then. The weather yesterday was just great though; cloudy, rain, sun, down pour... We had everything but night driving!

Again, my apologies to anyone who feels I held him up. I did pass kHam (after being lapped before) when he was sliding in a rainy hairpin and could keep up with him in the wet. However, when ushu and mephi were closing behind us I let all of you by. Ruining that fight would have been awful!

The graphics for the wet and dry track are great, with a glossy slippery race line in the wet and you can see the track drying up when it stops raining. Occasionally a spray from the car in front, and if you look at the replay the percentage change, flickering rapidly. I don't know if the water pools on the inside of turns an in depressions, but it looks like it could be that detailed. So why does the simulation not follow the graphics? It goes from wet to dry way, way too fast.

Criss-crossing the dry line in the wet, knowing when to switch back to the dry line... It's just... cool! :cool:
I have no other strategy than driving a "rounder" corner in the wet, off the apex and throttle control is even more important than in the dry.
Do you use the stick or triggers for accelerator and brakes, @LeastResistance?

Can we do anything more to up the number of drivers on the grid? It would be nice with 8-10 on the starting line.

Daytona endurance coming up next... :)
 
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...But I think my wet-line knowledge could use some work, too. Avoid the apex, is what I was discovering last night. Grip is better off the primary dry line. I've heard about this in real racing, but never knew it applied to GT6! Any other tips, all you experts out there? :)

I'm glad I'm not the only one who realized that only recently! This is was my comment one week ago about our race at the Nurb GP in the 190E Evo II, almost the same words:):
It was surprising for me to learn that in GT6 the ideal line becomes the worst when it's wet, just like it is in real life. I wasn't expecting this kind of accuracy, I only realized it during qualifying. It took me some laps to adapt driving with "wrong" lines, and when I was starting to feel comfortable finding extra grip where there wasn't rubber on the tarmac, it started to dry out.
Another example of the feeling we DS3 users don't have, a steering wheel gives a lot more feedback.

Not a lot to say about last night race; I've too done not so much testing, and I did it wrong trying too many cars (some in the dry, some in the wet), which gave me a distorted vision of the performance of each car. Clearly I've overrated that Daihatsu, I thought it was decent in the wet at least. Instead, it was hopeless in any situation, 368 PP... I've done all the race at my best pace, and I still don't know why.
At least I've got a lot of spare credits for the next budget race. If the dominant car will be the usual 20'000 credits japanese car, I'm screwed :)


For some off-topic talking, today I'm off to see the Mille Miglia just a few kms from where I live, amazing display of great historical cars. Jay Leno's driving too :).
 
That race was just... perfect! I didn't expected, that the rain could change almost everything. I thought, I could be a preety good driver at rain, but I've lost about 15 seconds in 10-15 laps! I was just hopeless, when the track was wet and I don't know why! :D

I've done a lot of mistakes, e.g I've damaged my front, left wheel when it was raining - I've lost my control and I hit the wall! It was funny, I started to think about pitting to repair my car, because I've lost another 10 seconds with damaged car :P My pitting was also bad, where I've lost another seconds - I have tanked MX5 to the full, which wasn't necessary and I've changed my tires, which (I think) wasn't necessary too! But my car was finaly repaired!:)

I had about 16s advantage, but then, 20 min before the race ends, it started to rain! As I've mentioned - I was horrible driver, when it rains, so again, I started to losing seconds. 100% wet track, 5 minutes to the end, ushu and mephi were right behind me and we've had a great, close racing. I was sure, that I will finish at 3rd position, but then, about 3 minutes before the end, the rain had stopped! :D As my dry pace was rather good, I finished the race at 1st.

The race was great, a lot of action, changing weather + damaged car! And it was really tiring, but rewarding! I really need to practice racing, when the road is wet ;)

Overtaking with such a low PP cars is very, very challenging, you have to be very close and aggresive or wait for rival's fault :)
 
CRCR 5:3

I could not pratice until the same race day but as I followed your posts here at GTPlanet you gave some very good clues on possible choices for the race, I had to take the easy option with the Mazda Roadster as it was the fastest car allowed for this race and budget.

I forgot about saving credits for future budget races but a second place finish was more than I thought I could achieve.

i was surprised to get also the second position on qualifying which allowed me with a good start to take the lead, then Kham and I had a great battle for 8/9 laps, he was clearly faster than me but I was able to close the door several times, it was a matter of time until he eventually overtook me for the lead.

By that time I was some seconds in front of Least and Mephi, I could check on my rear mirror they were racing each other so I think that helped me because somehow I lost focus and I was a bit slower.

Then I pitted for new tires and some fuel and somehow I regained some seconds to Kham and improved my gap to third position, and then... it started to rain and then it stopped and then it started to rain again!!!!

Man that was tough I knew Mephi is the Rainmaster but somehow I could hold my second position lap after lap but then he was just on my tail, I gotta say I was sweating like hell, so much pressure and stress trying not to spin or went off track, pfuuu that was really tough.

By the end of the race Kham was struggling on the wet track and Mephi and I were lap by lap reducing the gap until we were just behind him, first, second and third separated by less than a second with a special guest... VUJA!!!!

That was just the cherry on the cake, battling for the lead with a back marker which was actually pretty fast on the wet, but Vuja pulled off in order to not compromise our race, a great call mate but was really fun indeed trying to figure out how to overtake Kham, how to keep Mephi behind and how to overtake also the Tiburon!!!!

Finally the rain stopped and Kham pulled away so I finished second.

That was actually a very fun race full of everything.

I want to make note of the great behaviour from all CRCR drivers on track, that is called racing etiquette or Racecraft, and you guys showed what it takes to make a race feel as real as possible, everyone of you mates, thanks for that.

Please note that whenever I feel I am too optimistic with a move or a light touch making your car a bit unbalanced I will always give my place back to you, it is not easy to control sometimes the car so for that I apologize. I know you do the same so thanks for that too.

You are a great Club of gentlemen drivers, I salute you!!!!

PS: The new start with the lights is a great adittion and I read that it is random so it can vary from race to race so beware!!!

PS.2: Rain is great but I really do not understand how it can go from 100% to 0% in less than one lap, nevermind...

PS.3: I had this morning a chance to test the Daytona race, I used the Ford Gt and the Chevy and I do not know what to do, although the Ford is more planted to the road (more downforce) I felt more comfortable with the Chevy but the tire/fuel wear is higher on the Chevy so is a tough call. So I need to ask Vuja, will it be a complete dry race or will the rain be allowed also in this race? thanks in advance!!!
 
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PS.3: I had this morning a chance to test the Daytona race, I used the Ford Gt and the Chevy and I do not know what to do, although the Ford is more planted to the road (more downforce) I felt more comfortable with the Chevy but the tire/fuel wear is higher on the Chevy so is a tough call. So I need to ask Vuja, will it be a complete dry race or will the rain be allowed also in this race? thanks in advance!!!

I believe they in reality don't race in the rain on the ovals... We won't. :)
 
Hi fellas, for me to debrief today (try). As Least said, our start was laborious. It took a few laps to return to 3rd and 4th position. I was struggling to sow Least but luckily the rain came, and I was able to get ahead on Least. Then Khame and Ushu stopped at pit, that gave me the first place until I stop myself and get my 3rd place. 1:50 of racing and the rain falls again, which gave me a dose of hope, but it was too dangerous to pass Ushu and Kham. Anyway, they would be back in 1st in the dry. As said also Ushu, you are all really great! The races are great with you :-)

PS : as Autumn Ring, I hate Daytona and more, hate semi slick tires on original cars. so you have more chance, my race will not be great :/

See you soon guys :-) let´s work, there is a lot of manual work at home, new outside terrace :-)
 
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For some off-topic talking, today I'm off to see the Mille Miglia just a few kms from where I live, amazing display of great historical cars. Jay Leno's driving too :).

That is really cool. How was it? Any pics? ;)
I read someone crashed a Mercedes-Benz 300SL... :scared:


I did some testing on Daytona yesterday. The Ford GT is a thirsty animal! But I did a 1.54 on Sport Hard tyres. Unfortunately I didn't have time for more testing but I think the GT is the car I'll use. Has anyone else done any testing and come to a conclusion?
 
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[quote="RewindTape, post: 9678548, member: 148077];):scared:
I did some testing on Daytona yesterday. The Ford GT is a thirsty animal! But I did a 1.54 on Sport Hard tyres. Unfortunately I didn't have time for more testing but I think the GT is the car I'll use. Has anyone else done any testing and come to a conclusion?[/quote]

Hi!

Why did you use sport hard when the race regulations allow Sport soft?

My conclusion based on Last saturday is that I need more testing... I feel more comfortable with the Chevy but has more tire/fuel wear so it is a difficult choice.
 
Hi!

Why did you use sport hard when the race regulations allow Sport soft?

My conclusion based on Last saturday is that I need more testing... I feel more comfortable with the Chevy but has more tire/fuel wear so it is a difficult choice.

Oh, it was just to get a feel for the car with worn tyres without having to drive a number of laps first. I always do it so I know grippy tyres doesn't mask a problem with the handling. Uneven wear between the front and rear can be enough of a problem. :P

I actually hoped the new tyre model would make different pit strategies a possibility, but it seems to be like in GT5; the grippiest tyre will always net you the highest average speed over the course of the race.
 
I was lapping some in the GT40, offline. I managed a 1.36.3 (I think - does that seem right? I think that I remember trying for several laps to break into the 1.35s and didn't manage it, but I'm sure it's doable).

It's a tough lap to get completely clean, as there's pretty much a complete lack of braking reference points at all the major breaking points - and I think that nailing the braking on this circuit is the key to a fast lap. That's not necessarily good news for me (or Vuja) - no ABS! But I'd definitely recommend some testing, for familiarity! It's frankly a bit of a git, the sort of circuit where pushing hard for an extra 10th leads directly onto the grass, and very soon afterwards into a barrier - I'm expecting some pitting for repairs on this one.

I'm sort of with Ushu - temperamentally I'm closer to the Chevvy, it's more my kind of car, and I love it's fresh-tire, over-steer biased handling - but for the race length I think I'm going with the GT40. It has a primarily neutral balance and I suspect that it'll be a much kinder drive at race distance. The Chevvy will devour its rears, and then it won't be so much over-steer biased, as OVER-STEER CITY, which is fun at first but not for 2 hours of lapping :)
 
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It's a tough lap to get completely clean, as there's pretty much a complete lack of braking reference points at all the major breaking points - and I think that nailing the braking on this circuit is the key to a fast lap. That's not necessarily good news for me (or Vuja) - no ABS! But I'd definitely recommend some testing, for familiarity! It's frankly a bit of a git, the sort of circuit where pushing hard for an extra 10th leads directly onto the grass, and very soon afterwards into a barrier - I'm expecting some pitting for repairs on this one.

...

I have problem nailing that first tightening corner without "ABS", and on the back straight there's just no reference points for when approaching the chicane! I struggle here and there around the lap. :nervous:

Too bad I can't race this thursday :/ Have a great racing!
Too bad. We'll miss you, mate. :)


On another note: Has anybody graphic problems at dusk (and perhaps dawn too), at around 17.40? Entire patches of the track are missing, displaying great big square "holes" in the track!! I've seen them at turn 5, 6, and 7, and it's quite jarring! :grumpy:
 
Yes, the first tightening left-hander is a tough one. It's one thing leaving it a bit late and going slightly late and wide into the 2nd gear section; there's some run off - but the bigger potential problem is locking up, arriving too fast where it starts to tighten, and falling off the circuit altogether, then smacking the barrier on the right. And just after the pits, too, meaning that if you damage the car badly you've got nearly a whole lap to limp around...

On the back straight into the chicane, if you look over to your left there's a grass section followed by a large, concrete 'apron' area. You can use the grass/concrete boundary as a fairly decent brake reference - brake in line with the boundary for a standard run, maybe leave it a heartbeat later if you're pushing, but then the chicane can get scrappy...

:)
 
Yes, the first tightening left-hander is a tough one. It's one thing leaving it a bit late and going slightly late and wide into the 2nd gear section; there's some run off - but the bigger potential problem is locking up, arriving too fast where it starts to tighten, and falling off the circuit altogether, then smacking the barrier on the right. And just after the pits, too, meaning that if you damage the car badly you've got nearly a whole lap to limp around...

On the back straight into the chicane, if you look over to your left there's a grass section followed by a large, concrete 'apron' area. You can use the grass/concrete boundary as a fairly decent brake reference - brake in line with the boundary for a standard run, maybe leave it a heartbeat later if you're pushing, but then the chicane can get scrappy...

:)

My front right tyre takes a beating in the first corner, and it's easy to come in too hot or cold.

On the back straight I've tried keeping my eye on where the concrete ends and grass begins on the inside, but it feels a bit imprecise. I've plowed into the chicane barrier with locked tyres too many times to feel confident. :P

I'll do another practice run tonight. ;)
 
That is really cool. How was it? Any pics? ;)
I read someone crashed a Mercedes-Benz 300SL... :scared:

It's always great to see a lot of cars which are part of the automotive history from a short distance. Obviously you can appreciate things you don't have on a museum in front of a stationary car; the smell of petrol and oil, the clanking of brakes and suspensions, glorious rumbles of engines and exhausts from when pollution wasn't a problem. I wasn't in the best place to take photos, my old camera doesn't like objects in motion and I'm a terrible photographer.

1930 Bugatti T40 followed by a 1948 Bristol 400 and 1939 BMW 328.
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1925 Bugatti T35A, 139 were sold, won more than 1000(!) races at its time
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1953 Ferrari 250 MM Spyder Vignale. 12 produced, one has been sold recently for 4.3 million dollars!
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1956 Jaguar D-Type, driven by Martin Brundle and Bruno Senna (Ayrton's nephew)
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1955 Porsche 550 Spyder RS, 90 produced, value around 4 million dollars, there were at least 5 of those at the Mille Miglia. Followed by a 1953 Ferrari 250 MM berlinetta Pininfarina, 18 produced, more than 2 million dollars value.
DSCN2499.JPG


Terrible picture of Jay Leno at the wheel of a 1951 Jaguar XK 120
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Last one, not mine, the most cheered participant by non-car enthusiast. Brian Johnson from AC/DC at a check point just before passing in front of me.
20140516_69895_brian_johnson.jpg


Unfortunately yes, a 300SL has been wrecked. Probably 25/30 were at the Mille Miglia(one with California plate!), maybe it's not the best out there but it's indeed the emblem of this race. I guess it's probably also one of the fastest or at least it gives the driver a lot of confidence, because when I saw this "race" last year on an open road, 300SL drivers were indeed the most crazy. Overtaking on corners, insane speeds for a public road etc. So I'm not surprised about that accident, they should find a solution about driving on open roads with "ordinary" road users, trucks etc. Luckily it seems no one is seriously injured but it's a great pity to see a thing of beauty like a 60 years old, more than 1 million dollars worth 300SL destroyed. It "hurts" me, not to mention the owners!


Sorry about the long off-topic post, coming back to CRCR I'll be there tonight. I need a lot of testing
 
Championship edit: Tonight's race's performance limit updated from 565 PP to 570 PP to stay within the max 5% limiter rule. My apologies for the late update here. I'll also remind everyone in the lobby before the race tonight. I hope to see you there!
 
Great racing last night, marco - a powerful performance under difficult conditions. You steadily pulled away from me, probably on average about 0.3 secs per lap - when I was driving ok.

And I wasn't driving OK most of the time. My race was marred by errors, and errors, and more errors. My specific enemy last night was the double-apex hairpin, the one after the infield straight with the left kink - I just out-braked myself so often, probably 8 or 9 times in all, and spent a pathetic 4 or 5 seconds flailing around on the grass trying to get back to the black stuff. Tsk!

I also had 2 unscheduled visits to the pits to fix damage, and on one of these times I must've entered the pit lane too fast, as the car auto-drove straight through and back onto the circuit, and I was forced into another lap with badly damaged suspension. So, all in all I'm pleased with second, don't think I really deserved it! I think it was partly a case of who had the least of a nightmare.

But this brings me to a suggestion - I think that these 2 hours races are too long for the number of drivers that we are getting. I don't know why Toni, Ante, Dan etc have stopped coming, but with only 4 or 5 cars on the grid, a 2 hour race is mainly an exercise in stamina, but not particularly racing stamina, more like patience, and 'can I be bothered to stick this out instead of watching a good film and having a glass of wine' stamina?

I mean, I actually can be bothered, but 25 mins in to the race last night, after about the 3rd time I went off on that blasted corner and was 15 secs behind marco (before mephis had his run of unfortunate events), I was really, really close to just throwing the towel in; the race seemed so long before me, so imposing - so lonely! I had 2 events in 2 hours where I was anywhere near other cars, and that was it.

And I understand ushu, too. To mess up at the start of a 2 hour race is depressing; to take someone else out is mortifying, and I completely understand why he stopped and left. Your mood just crashes, you can't help it! But if we had, say 3 x 30 min races instead, then he could have maybe come back for the next one or something. What do you think?

I love the long, testing races, in a way, they have a true-to-life feel - but they lack 'friendliness' when there's only a small handful of drivers. And also, I don't think that one of the things I'd struggle with in a real 2 hour race would be boredom, which is a bit of a shame. I don't want to battle boredom on our fantastic race evenings!!

:)
 
I am so sorry about last night, I felt bad and I still feel bad about leaving the race because I like to be a straight person in life and committed to my duties, but yesterday I was totally off, the job call some minutes before Q caught me off guard.

It was a big issue and although I told them I was busy with some duties it doesn't work that way so my mind was not at Daytona.

So a poor effort on Q, a good start and one big mistake on first corner lap 2, but the major mistake was to rejoin the track without taking in account all drivers out there, rookie mistake and as Least said mortifying knowing I caused heavy damage to a mate.

I tried to get into the pits and I missed it so I had to make another lap to repair my car. That meant I had to climb the Everest but I was even more out mentally thinking on my job so I had no strengths to keep going. However I had to go back to real life and handle my labour duties so minutes after I was dealing the issue with my colleagues at work.

Again sorry for leaving but it was unfortunate, of all days where an issue might come up and it has to be race day...

Once said this I gotta say Least is spot on, although I love hardcore racing this I guess is only valid when we have at least 8/10 drivers on track. I am afraid we went too far and some fellas ran away from CRCR, and yet again I feel sad about that.

Shorter races (30/40min format) is probably the way to go, people feel less intimidated as a 2h race is maybe too much.

About heavy damage I have an internal conflict, on one hand it makes you drive more consistent and careful but we are no pros and so we can compromise other's drivers race as I did yesterday and it leaves a very bad taste, so... Light damage is kind of a penalty and probably enough to carry on, just my thought and surely today I am not entitled to any opinion but I leave it there.

Have a nice weekend and hope to see you soon!!!!

By the way: what were racing positions at the end? marco, least, vuja, mephi, rocks in that order?
 
Unfortunately I have to say Least is right. Unfortunately not because I don't want to agree with him, but because I really love endurance racing and GT6, even with its glitches, missing things and downsides, can be an amazing way to spend an evening.
The issue with endurances is the amount or participants, and I don't think this is only a problem of this league. The game wasn't a great success from its launch, and I think it's slowly but constantly losing "appeal" on players. Maybe it's the lack of promised features, maybe it's because people think it's only an updated GT5 and they're getting bored, maybe players are switching to next-gen consoles, I don't know. For sure, online is hugely less populated than it was in GT5 and this doesn't help our goal of a 10 drivers grid.
Last night, after 10-15 minutes into the race ushu was out, Vuja was probably a couple of laps down already and Rocks said he couldn't finish the race, so 1 hour and 45 minutes still to race and just 3 drivers really into the race.
It was a bit depressing, I was about to stop the car and suggest a restart/reschedule/something else. But mephi was in the lead, so I thought it wouldn't have been fair for him and I kept racing. I've missed my first pit-stop, as everyone else apparently, but then mephi had the same problem, also running out of fuel in the process. At that point I took the lead and maintained it until the end. I had my usual lapses in concentration, in one of these I hit the wall and damaged the car with half an hour to go, but I've managed to pit one more time for repairs, rejoining with a huge lead.
The Saleen was brutal, the fastest one on straights but a bit understeering on the entry and really tailhappy on the exit. Also, 2nd gear is really short and this doesn't help when trying to put all the power down. I had some scary sideways moments on the exit of the last corner before the banking which leads to the finish line, when the car was powersliding even in 4th gear. So I had to maintain a strange driving style, braking early and accelerating hard only when the car was perfectly straight. Surely mephi noticed that in the short period he was close behind me, and he was fair and skillful enough to avoid contacts, I know it's really difficult with those powerful cars and so different lines and braking points.
I'm pretty satisfied with my race, I've made only a few minor mistakes and kept a decent pace, slowing down only in the last 30 minutes. But to be honest I haven't enjoyed it that much, I would've liked more a race with more drivers and less issues to the participants.

@ushu, final standings: me 1st, Least 2nd, mephi 3rd, Vuja 4th.

Thinking again at Least's words about racing alone, special congratulations to Vuja; he knew he was completely out of contention pretty early, but he kept racing until the end. I did the same only last week in our Autumn Ring endurance and I can say it's really, really hard:tup: Metallica must arrange a great show after the mess they've created with your race:lol:
 
Hi guys, I am still not recovered from the disaster last night :P

After a good qualifying session (1.47.1** my best time) I take a great start and enjoy the battle taking place behind me between Marco and Least and misfortune of Vuja and Ushu :/

After 50 minutes of perfect race , all my laps was under 1.49 (2nd Marco + 1m30 ) and two pit stops for Marco , I decided to pit stop , but i think as you all , more than 180km/h , and come out without fuel and tires. (1 lap at 80km/h = +4min ) :-(
Marco and Least take this occassion to put me more than 1 lap in the face ^^ and my race was over.
I was furious grrr , because if none of us had not pit problems , the race would be very close and maybe I able to finish first and take points needed for the championship, "c'est la vie"

Concerning the ZR1, this beauty sucks a lot of gas ^^ (sorry) but have a great "behavior?", i enjoy drive this car.

Indeed, an endurance race with only 6 participants is not very fun , especially if errors like yesterday happen.
As Least said, we could make some small races (4*20), but this method can be more complicated to calculate the score ...

I'm looking forward to win the next race this time ^^ Take care of yourself friends :)
 
I agree with you gentlemen. When thinking up races for this championship I was hoping for a continuation of the races in the previous one. We have however since lost drivers that were regular attendees then.

And apart from my early bump with ushu and an ongoing travel plan discussion which put me way, way back in the field, there are simply too little going on on the track with so few drivers to keep interest up. I was actually yawning with still an hour to go. :guilty:

While I still love the endurance racing, I have to conclude, like the rest of you, that we can simply not have interesting races with the number of drivers we're currently mustering on the grid.

Please note: There will be a break in the racing this Thursday as I'll be on my way to Stockholm then. The league will resume next week.

On a side note: Is anyone up for another GTA V meetup?
 
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Since a friend of mine is selling his copy of GTA V, I'm going to buy it and join you guys as soon as possible :). Is the online mode still populated? I guess yes, since it's GTA...

Going back to GT6, a quick question about credit races; saved credits carry over until the last race or you can use them only in the subsequent race? An example to be a bit more clear;
Race 1 - limit: 20'000 spent: 10'000 -> saved: 10'000
Race 2 - limit: 40'000 spent: 20'000 -> saved: 20'000
Race 3 - you'll have 30'000 "extra" credits (total save) or 20'000 (only previous race)?
 
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