Not* necessarily, don’t take what one particular is saying as fact without any evidence.So, I lose points every time I finish below 5th place?!!!
Yep, points are relative and vary. I just lost 10 points finishing second, but that was just a 2-car race, so even though the race was close and the guy had 80 points rating advantage, I still lost points, but I guess it’s fair since I technically came in last.No necessarily, don’t take what one particular is saying as fact without any evidence.
So, I lose points every time I finish below 5th place?!!!
Hm that’s interesting for a 2 car race, 10 points is probably fair yeah, maybe if there was like 5 placings you could lost a lot less or even gained a couple depending on who was behind you. Better than quitting though that’s for sure! Haha.Yep, points are relative and vary. I just lost 10 points finishing second, but that was just a 2-car race, so even though the race was close and the guy had 80 points rating advantage, I still lost points, but I guess it’s fair since I technically came in last.
So, given that scheme, why exactly do you think it would not be fair if quitters don't get an extra penalty?
First up rono_thomas you don't read my posts very well nor do you understand what the game is actually doing.
disconnects have nothing to do with safety ranks or regs/penalties. Also it's you're not "your".
It's telling me YOU CAN"T READ! I am already at B. See my post that you want to challenge me on!
Yes an unlucky one who is suffering by trying to drive cleanly in rooms full of people that don't care or who are deliberately manipulating the rules.
You are not able to set a room to a higher level than your ranking is
BTW you only set the lowest level so everyone above that can get in.
I will give you the benefit of the doubt that you poor level of comprehension is due to a late night racing and the fact you just want to try and pick a fight with me ;-)
Sorry memory not quite right but here they are:@rono_thomas where is that iRacing video?
I'm currently (rightfully so) at D and learing I'm as clean as can be whatever I can learn I can learn![]()
Why would you do that? I would set it at the highest so I could get the cleanest (yes when the patch occurs) and fastest in the room. You’ve identified your problem for yoursef, you would create a room with the unsafest and slowest so BTW not everyone as you put it, but anyone!!!
OK here we go. You level of comprehension is very low so I will make this painfully obvious.
I have include the bit from my post you are commenting on. The rest of your post is just static.
You said "rono_thomas: ↑ And so when I set a room of UFEDCBA 1500 you wont get in"
I said "TT92: ↑ BTW you only set the lowest level so everyone above that can get in."
which you ridiculed.
Here is how it works. *IF* you set a room level U everyone can get in. If you set a level room i.e B only B,A,S can get in, as I quite clearly stated. You cannot set a room UFED etc you use only the lowest letter you want to allow in and everyone above that can enter. Proviso is their number is high enough for what you have nominated.
Are we clear now? Do you require further help in understanding this?
OK here we go. You level of comprehension is very low so I will make this painfully obvious.
static.
Here is how it works. *IF* you set a room level U everyone can get in. If you set a level room i.e B only B,A,S can get in, as I quite clearly stated. You cannot set a room UFED etc you use only the lowest letter you want to allow in and everyone above that can enter. Proviso is their number is high enough for what you have nominated.
Are we clear now? Do you require further help in understanding this?
And so when I set a room of U/F/E/D/C/B/A 1500 you wont get in![]()
During a race that I am winning, second place (usually ranked E-A) will dive bomb me into a corner and tap my rear quarter panel causing me to spin into the weeds, I end up 3rd-4th and with a severe contact infringement and he gets the win and only a very minor safety infraction.
It will be a way to filter young bedroom warriors, trophy hunting on hand controllers ;-)
First up rono_thomas you don't read my posts very well nor do you understand what the game is actually doing.
It's telling me YOU CAN"T READ!
I will give you the benefit of the doubt that you poor level of comprehension is due to a late night racing and the fact you just want to try and pick a fight with me ;-)
You level of comprehension is very low so I will make this painfully obvious.
Not* necessarily, don’t take what one particular is saying as fact without any evidence.
Ok need to put something else to you my tired brain didn’t work it out last night the following score differently:
Score Most to score least.
1st-last-retire on track-quit to spectate-leave lobby/intentional or unintentional disconnect.
When your saying quit which is it your referring to when you say quit?
Consider someone who is already last, say, half a lap down and no hope of catching anyone - why do you think it is so important to keep them in the race?
I meant "leave lobby/intentional or unintentional disconnect", a complete quit. You say those should lose more points than coming last,
Consider someone who is already last, say, half a lap down and no hope of catching anyone - why do you think it is so important to keep them in the race?
To me, although the question wasn't directed at me, my view is that in real life a racer who is many laps down should not have the mentality of just quitting and if they do so, their sponsors or racing team is not going to be happy with them. Also they will not learn from their mistakes if they are just able to quit when things sour without harsh penalties. This will have you driving more laps and thus gaining more experience.
I mean... nobody is forcing these folks to run online when they are not very competitive or can't keep up with the majority of folks race pace. There is predictable AI that can be tweaked to an individual's liking so why try to learn online first instead of practicing until they can respectfully put up a worthy performance.
This one shouldn’t but us a understand it there’s no way to detect it?
Important for a number of reasons, but in fairness it would mean nothing to that person.
1, I would think full lobbies provide more entertainment. If theres a reason to stay in a lobby then folk are morr likely to stay.
2, I reckon everyone has experienced the domino effect of last place exiting because they are last, and then the next person exits because they are last, and so on. It makes for boring racing and in GT6 it would happen frequently in public online lobbies.
3, So someone qualifies top 3, top 3 are really eager off the line and a racing incident causes carnage on turn 1 at Spa, the mid pack end up getting all involved hypothetical. But last place ends up being someone who qullified top of the field and they realise that its impossible for them to race for the win, so the race is not going their way they exit. Its not to encourage that behaviour but the opposite.
I think simply that last position is last position and they shouldn’t be able to quit without repercussions that are not easily recovered, I dont speak for everyone but I would rather their licenses reflect that and the ranked racers that no exiters would be able to generate means like racers would be with like racers.
Look how unsafe I am. In this 3 lap race, I went from C1450 to D1445.
Penalties at 0:31, 1:08, 1:19, 1:49, and 2:09
This is just a small sample of the kind of BS the penalty system causes. Trying to work on your driver rating and taking part in open lobbies are just not comparable. For me the most frustrating part is that the system is literally preventing me from driving through and past the idiots. I appreciate was SMS are trying to do, but it's quite apparent to me that they have little to no experience with racing in public lobbies, as opposed to isolated private lobbies. The penalties I got at 1:09 and 1:18 are the most maddening ones - evidence that the penalty and license system is very crude and unpolished.
The first penalty where I had to give the position back i was forced off track by the GT86 on the inside. The 2nd penalty where I had to give the position back I was avoiding 2 spinning cars, kept 2 tires one the green/red/white rumble strips (an area of Monza used in real racing).The last one is totally unfair and you were hit at which point you should not have been given any warnings until the incident was over.
However....from this admittedly limited view point you appear to be totally outside the track limit during all of the other warnings, especially when passing the car you got the give back warnings for.
As I said, its very limited looking at it from this view and there could be other factors that you are aware of that we can't see such as taps from the back starting the situation but on the face of it I think most of them appear fair warnings. They are just that, you didn't actually get any penalties.
I find it odd that you dont want to talk about your accumulated race director warnings?
This is just a small sample of the kind of BS the penalty system causes. Trying to work on your driver rating and taking part in open lobbies are just not comparable. For me the most frustrating part is that the system is literally preventing me from driving through and past the idiots. I appreciate was SMS are trying to do, but it's quite apparent to me that they have little to no experience with racing in public lobbies, as opposed to isolated private lobbies. The penalties I got at 1:09 and 1:18 are the most maddening ones - evidence that the penalty and license system is very crude and unpolished.
OK let's discuss it then. Why don't you try it in a rolling start race yourself. Brake check the person behind, overtake the person in front and run into the person in front. All individually or accumulative and see what the results are. It will be interesting to compare your results with what I have found.
OK let's discuss it then. Why don't you try it in a rolling start race yourself. Brake check the person behind, overtake the person in front and run into the person in front. All individually or accumulative and see what the results are. It will be interesting to compare your results with what I have found.
Now before you say you do not want to lose any points off of your license, then why not set up another account (I always have had 2) and try it on that one.
Please get back to me with your findings.
This is my point exactly. Even though you have left room for others they hit you and you get the penalty, or you try and drive through the carnage caused by others and you still get the penalty.
In one race at Portugal the other night, I started last and I was actually stopped before turn one waiting for the destruction to settle. Probably 10 cars had crashed and they were flying everywhere, great to watch. So i get hit by 2 cars driving the wrong way on the track coming in from the outfield and I still got the contact penalty!
This is why I keep posting here to try and help others understand this very unfair system.
BTW I got my first DSQ last night. At RBR I qualified on pole and was looking forward to a great race. So qualifying ended, my car did the slow down lap and went back to the pits. The big yellow sign came up waiting and so I did. Wait..... wait...... wait.... by now the race must have started. I could still scroll up and down the other driver's names but nothing else. I couldn't even exit the race I would need to restart the game and probably cop the disconnect penalty. So eventually I get the DSQ message :-( And waited still longer and eventually had to restart the game. Luckily no disconnect penalty.
These disconnects, lobby seizures, on track stutters when driving as people enter/leave are all contributing to struggling with this license system.
So SMS why can't we do searches for lobbies on driver rating and Ping times? Also why can't we set lobbies for wheel/controller input? Both would be a great start to helping the current situation.
Also I notice now there are more and more lobbies with the rating system turned off.