COURSE MAKER found in recent update game code!

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Also, how the surrounding surfaces would then interact with the track edges without using any additional data points is wizardry I could only guess on.

i1hOLf6MRhrgdW_zpszdxtopaa.jpg

One easy way to solve that be to make the track separate from the scenery. The scenery would be one mesh, and the track would be another mesh, placed on top of the scenery. That's how the course maker in GT5 appeared to work.

(That's also the way the Sierra track works, which is one of the reasons why I think it was created using technology from the course maker).

Edit: So, in summary pretty much everything that @Griffith500 wrote :D
 
As far as the CM maker and GPS data goes I would expect it to use a generic background like GT5 did. Ideally you would have a few choices of backdrop, city, fields, woods, desert and such.

If the CM was able to recreate the route with elevation changes included and would allow you to set the width of the road and surface material then that would be enough to make me a happy camper, more so if you could assign width and material to each section of the generated track so for example it could have some part that is wide tarmac then narrows in another part then maybe changes to gravel or dirt. Ability to adjust banking on each section or corner would be good as well.

If then we could add structures, signs and such that would be icing on the cake but I don't expect that to be an option.

The path, elevation and surface material hopefully will be there at least but we'll just have to wait and see.
 
GTArena will certainly be one of the "themes" but what other tracks? I can only think of Matterhorn...

Thanks for the suggestions. As you can see from my various errors I have a lot of room for improvement.

No expert here by a longshot, but Willow Springs seems to be a good candidate for open areas in a CM.
 
One easy way to solve that be to make the track separate from the scenery. The scenery would be one mesh, and the track would be another mesh, placed on top of the scenery. That's how the course maker in GT5 appeared to work.

(That's also the way the Sierra track works, which is one of the reasons why I think it was created using technology from the course maker).
Matterhorn too.

matterhorn_01.jpg
 
Well, quoting @Whistle Snap from his posts and pictures back on NeoGAF, here are the *possible* CM Themes:

Nurburgring -
image.jpg


image.jpg


Willow Springs -
image.jpg


image.jpg


Bathurst -
image.jpg


Goodwood -
image.jpg


He tried, Matterhorn, but some things wouldn't load and he couldn't get higher than the mountains to see further.

And if we take into account that Sierra was *possibly* created with the help of the CM, then Sierra might be a background/theme too.

Also, back around July/August of last year, it was reported that PD was scanning the Isle of Man. They could've used the GPS function to create the track, with additional scanning for the scenery and such.
 
V Rally 2 which came out around 2000 is was a bit crude by today standards, but it came with a decent track editor that might be one approach that PD might be thinking.


2015-03-04_11h16_15_zpsyft1uzaa.png


Around 6:00 min


I absolutely love vrally 2's course maker. Made countless hill climb tracks with it.
 
There are a few different tracks that could be stripped of their race furniture and opened up, the street tracks being obvious candidates. We saw Madrid and Rome in naked form in a couple of trailers for GT5 DLC (the Toyota 86 concepts).

Any track that has more than one variation could be opened up (in theory) - this was a surprisingly popular addition to LFS.

@Griffith500 What do you think that the Sierra circuit is an example of "course maker"? :)
If you're asking what makes me think it's based on the course maker, my answer would be just the way it is constructed.

Like @eran0004 said, the track is separate from the scenery, whereas every other track in the game has its ribbon stitched into the scenery. The corners, the rendering tech and repeating props all scream "procedural", to me. :)
 
I'm pretty sure about the GPS part but the real question is: will I be able to freely draw a track (without GPS input) or will it be a random creation like in GT5? This time maybe with a little more details to edit.

My opinion is that we won't. I remember PD saying that they modeled a big part of Ronda and that you can choose which streets you want to create a track. So maybe they will give us a few generic pre built landscape (with roads) like Ronda and we will only be able to choose the roads.
I hope is not the case.

I think I made some grammatical errors, sorry but English isn't my first language. Feel free to point them out so I can improve. :)

I went through this in another thread, but if we can freely make tracks with the GPS app then you'll almost certainly be able to make any track you want even without driving around it in a real car.

It's possible that Polyphony doesn't give us the option to do it in game (which would be silly on their part), but if so I give it about a week after the GPS app releases before someone figures out how to fool the GPS app into accepting any GPS coordinates fed to it. Which would mean that you could make any track you want simply by choosing numbers and feeding them to the app. That's more difficult than it should be, but if necessary it's probably possible.

I don't think you should worry that it'll be like you're suggesting. It almost certainly won't.
 
I don' t like to act as a cynic, but the idea of opening up certain locations for the CM does not sound too good nor i do apprecciate it,back to gt5 you could choose the theme, and i really liked the idea because starting from certain scenarios is easier than tracking down areas to utilize as background for cm,it doesn t sound nor too realistic and knowing the people at pd,it'd bother them.
By the way if,a big one, this is possible to do, won't it bring numerous bugs and errors? just think about bathurst. My take on the Cm would be using presets, each with weather- time cycle and the gps, if enabled, would fit the datas inside the scenario. What do you think
 
There is some areas I don't think that there will be much freedom such as trees, track objects, signage, I think all of that would be randomly placed by the system.

I see the being creator more modular based, working in sections. A section would contain a certain length of track with grass or pavement and fencing based on the environment.

The control the user would have would be limited to picking the environment, closed or end to end circuit before entering the editor, modifying a section by making it straight or curved and adjusting it's elevations. Because of optimization, much like the old V Rally 2 it would warn you when you have reached the number of sections that can be added.

Things like garage and pit areas would be a whole modules, that is placed in by selecting a section.

Still a puzzling why PD dumped GT5 creator and starting from scratch, instead of making some minor improvements releasing in on GT6 and then focusing all that effort on for the next creator on the ps4, than trying to create a new one working with the limits of the PS3.
 
Still a puzzling why PD dumped GT5 creator and starting from scratch, instead of making some minor improvements releasing in on GT6 and then focusing all that effort on for the next creator on the ps4, than trying to create a new one working with the limits of the PS3.

1.) GT6 is the current game
2.) They promised it
3.) No one wants to pay for a new console, wheel, and game just for a course maker on PS4
 
Still a puzzling why PD dumped GT5 creator and starting from scratch, instead of making some minor improvements releasing in on GT6 and then focusing all that effort on for the next creator on the ps4, than trying to create a new one working with the limits of the PS3.

I've wondered this too.

2.) They promised it

But why did they?

3.) No one wants to pay for a new console, wheel, and game just for a course maker on PS4

:boggled:
That makes no sense.

I'm sure PD's business model is to avoid expecting customers to spend money. :confused:
 
They did the entire game from scratch didn't they?

So the code for the old course maker would not work and perhaps be hard to adapt.

Although, any number of excuses doesn't justify waiting this long for a feature that was originally intended for release.
 
So maybe they will give us a few generic pre built landscape (with roads) like Ronda and we will only be able to choose the roads.
I hope is not the case.

Too bad they didn't partner with Google Maps, then we could get a generic landscape called Earth. Their satellite images have vastly improved over the years to where even the elevation looks very accurate. That would save us the aggravation of driving around to make tracks.
 
Well, quoting @Whistle Snap from his posts and pictures back on NeoGAF, here are the *possible* CM Themes:

Nurburgring - View attachment 322600

View attachment 322601

Willow Springs - View attachment 322602

View attachment 322603

Bathurst -
View attachment 322604

Goodwood -
View attachment 322605

He tried, Matterhorn, but some things wouldn't load and he couldn't get higher than the mountains to see further.

And if we take into account that Sierra was *possibly* created with the help of the CM, then Sierra might be a background/theme too.

Also, back around July/August of last year, it was reported that PD was scanning the Isle of Man. They could've used the GPS function to create the track, with additional scanning for the scenery and such.
So. Many. Wasted. Potential.

Is Sierra circuit and Zahara town (photomode) included though?
 
So. Many. Wasted. Potential.

Is Sierra circuit and Zahara town (photomode) included though?
Zahara is Sierra; are you thinking of Ronda as the photomode location? (It was originally announced as a course maker location).

PD partnered up with the Japanese space people (heh) to create the Moon, I doubt they'd be afraid to do something similar for the course maker if they felt they needed to.
 
Zahara is Sierra; are you thinking of Ronda as the photomode location? (It was originally announced as a course maker location).

PD partnered up with the Japanese space people (heh) to create the Moon, I doubt they'd be afraid to do something similar for the course maker if they felt they needed to.
Both. PD announce it for the photomode location. However the circuit is also looks very course maker-ish.

I want the @Whistle Snap version.
 
I went through this in another thread, but if we can freely make tracks with the GPS app then you'll almost certainly be able to make any track you want even without driving around it in a real car.

It's possible that Polyphony doesn't give us the option to do it in game (which would be silly on their part), but if so I give it about a week after the GPS app releases before someone figures out how to fool the GPS app into accepting any GPS coordinates fed to it. Which would mean that you could make any track you want simply by choosing numbers and feeding them to the app. That's more difficult than it should be, but if necessary it's probably possible.

I don't think you should worry that it'll be like you're suggesting. It almost certainly won't.

I really hope you're right!

They did the entire game from scratch didn't they?

So the code for the old course maker would not work and perhaps be hard to adapt.

Although, any number of excuses doesn't justify waiting this long for a feature that was originally intended for release.

I think at some point they did a branch of the GT5 code and start developing GT6. Based on the things that are in GT6 it probably was before the update which add the speed test. Than they remove the course generator, 3D and some other stuff.

Too bad they didn't partner with Google Maps, then we could get a generic landscape called Earth. Their satellite images have vastly improved over the years to where even the elevation looks very accurate. That would save us the aggravation of driving around to make tracks.

That will be perfect! But I doubt it will happen. Maybe in GT7. Maybe.
 
As I've said before, I will play GT6 till the servers get shut down regardless of the state of any promised features.

Will I be buying GT7........ No
Will I be buying a PS4....... No

I'm 34 year's old with 2 kids & a mortgage, this game is a fitting end to my gaming career, it's been emotional & fun.

Will my 2 boys own a PS5 - 6 - 7... probably.
Will they buy / play GT8 - 9 - 10.... probably.
Will i have a blast on it..... probably, if I'm still alive :)


Wow! looks like we're almost the same-ish.... 34 here too. 2 dogs and a mortgage... and feeling the same. :( I guess life caught up.. Been playing games since the Atari days...
 
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Why stop gaming?

Did the older generation stop doing things that they enjoyed?

If they had consoles back when they were young who's to say they wouldn't be playing them now? :D

Can't be too old to have fun! :)
 
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