"Daily" Race Discussion

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Since races A and C looked tempting I thought I'd have a go, shouldn't have bothered. So tempted to delete this game, but keep hoping they'll do something. I know they are probably going to leave this as is and any "improvements" will be in GT7, but I might never know.
:cheers: Anyway hope you all had a merry Christmas and here's wishing you all a very happy new year. :cheers:
 
I'm not sure if you guys have either been able to improve on your lap times, but I took a crack at it yesterday. The best I could do in my favorite cars was a 1:34.9. Broke out the META Supra & BOOM, 1:33.5. Here is what that looks like. As much as you are asking for help on how to attack the corner, the problem is I can never seem to hit that corner the same every lap. And that includes qualifying sessions. :dunce:





I just watched a video by Devon, the guy who does the IOTW videos. He wants to compare this downhill chicane to DTS's CoD. I'm sorry, but there really is no comparison. We've had DTS so many times, most of us have a rhythm through there. This is the first time for Yamagiwa II & I personally don't have rhythm through there.....yet.

I haven't been back to try. I've been playing with some liveries and running time trials at the Green Hell in random cars.... 🤦
 
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I'm currently at a 1:34.009. I know I can be quicker but that downhill chicane is tripping me up still.

Ok, based on the first video you posted, my entry angle for the downhill section is way too wide. I'll try and hug that curb like you did and if I can gain some time there I'll be good. It's also the consistency factor that's going to be a pain.
Logging on now to trying and get into the 1:33’s myself I’m at about 1:34.8
 
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Did a few Race B's this afternoon with the Subaru as I'm using it in a league so needed some practice with it. Initially struggled with qualifying but after laps after my first 2 races saw me 0.030 behind my target time. Was near the back for the majority of the races but managed a 4th place starting 10th where I avoided chaos on the opening lap which left me 5th.
 
I decided to try a different car. I'd been using the GR Supra, but I switched over to the FT-1. I managed to knock 3 seconds off of my qualify time. That allowed me to get a pole position in the following race. I led for lap 1, got passed at turn 1 of lap 2, but that person left (either DQ or just quit, don't know) while we were coming up to the esses. So that put me back up into P1, again. I got challenged by a Supra, got passed, but made a pass at the 1st chicane (it actually surprised me when he braked so hard right there).

I'd been watching some vids of others using the FT-1 and was watching how they were going through the 2 chicanes. I realized I was losing a lot of time the way I was doing it. I changed (or tried) to the way they were doing it, and that helped my time tremendously.

On lap 5, he got around me at the hairpin just after the 1st chicane as I'd went in a bit too hot and went a bit too wide. The left the door open for him to take the tighter line and make the pass. I was on his rear end the rest of the way and came home in 2nd. I'd have LOVED to get another win, but I did get the pole award and a clean race award.

Overall, it was some damn fine racing. I made sure to tell that to the winner, as well.

And that 1 race managed to double my DR points so now I'm almost up to C, again. Hopefully I can keep it going and get it up higher.
 
Race B was pretty good this afternoon. I managed to build up an 11 race clean streak before a disconnect during the grid line-up and then too many A/S drivers in the next room.
F9rNje9.png


This was the last lap in that lovely A/S B/S room :banghead:

All the rooms before were B/S and also had incidents but nothing like that...

I don't know if that broke the clean streak, there was one other 'contact' in lap 3. Ghost hit:

I didn't touch anything on my screen, my car and speed are unaffected, but I probably got blamed for him getting hit by my car on his screen. His car acts like it got hit.

Anyway big red S for me for those two very dirty moves, being on the track trying to avoid the BS.
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The disconnect during the grid line up the race before already wiped out all my DR gains and then some. 2.5K DR down compared to yesterday for that performance. Good to have a little buffer from DR.A lol. SR down to 92, still enough not to get in the broken matched room. You want to stay 90+ or 60- in SR. SR 60 to 89 is hell from the back.

Anyway, fun afternoon. Mostly good races, plenty dive bombs and idiots as well but 5 laps is just enough to weed them out or let karma catch up with them.
 
Since I still can't figure out that dumb chicane thing, I'm throwing in the towel this week.

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My ability to drive the track in general has fallen off a cliff and I have no confidence going forward this week. This combo is fine, but that chicane is messing me up. On to next week.
 
Try some laps in the Beetle. For me it's 3-4 tenths faster than the Supra.
No idea why people are choosing the Supra. :confused:
It may have a tiny bit more speed than the Beetle, but the VW handles every single turn better. 👍

*Also, if you time your turn-ins just right, it will go through the downhill Ss at full-throttle. :D
I was wondering what you were using. You are still 1.4 seconds faster than me. But, I saw what you used when I looked at my friends Top 10 list. @Mistah_MCA was in the GT-R & that car felt like it would spin you coming out of every corner. :eek:
Another race (B)
Another punt (hard one....in the esses....spun me around almost twice)
More DR lost
I found myself having a few good races, but then a couple of bad ones spoiled it. I rose to my highest DR ever (25K), but fell to 23.7K. I'm tempted to cut those losses & do some qualifying, just to see if I can better my time. Maybe if I get it much lower, I might jump in for 1 or 2 more rounds. But, knowing DTS is coming, I'll also spend some time there looking for my best car. I could grind some DR next week & see if I can eventually break this 30K barrier.
Just a bit of advice, friend!

You could go tighter into T1, on the posted lap you go quite deep. Into T2/T3, don’t go up to fifth. Those two corners work fine in fourth but third is fine as well, also attack the first curb more. Over, not so much around. T4, again no need to go up to fifth there, stay in fourth until you start braking. Afterwards, in the hairpin avoid first gear, stay in second. Third bogs a bit too much. Obviously avoid the grass on exit.

Approaching the chicane, you can cut a lot here. Never go into second gear. Fourth all the way through actually works decently but so does going down to third after the first two curbs. Try braking and going down gears while going straight, not turning. And attack the curbs! Go over. You may have some laps ruined by corner cutting penalties as it’s quite tricky but it is the way to do it.

Exiting the chicane I don’t understand what you’re doing going to the right? The following long right-hander is done quite well! For the downhill section I see no purpose for sixth gear, I go fifth all the way there. Last corner can be done in a number of ways, yours is quite fine in qualifying as you get good exit speed.

Good luck!
I know I leave a ton of time on the table. The entrance to T1 was just too fast & I tried downshifting too quickly. The rear came around & I had to catch it. The first chicane has been trouble for me. Too many laps ruined by hitting the curbs wrong. The chicane at the bottom of the hill caused me to downshift to 2nd in order to keep it on track. Remember the trouble with curbs I just mentioned? I think part of my effort on that lap is due to agreeing with many here. The track is a bit...no fun. Drivers somehow think they are more heroic than reality. The same thing will happen next week, but the CoD will sort out the men from the boys. :sly:
Who cares about gears? I got under 1:32 with an automatic transmission. :lol:
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I was wondering what you were using. You are still 1.4 seconds faster than me. But, I saw what you used when I looked at my friends Top 10 list. @Mistah_MCA was in the GT-R & that car felt like it would spin you coming out of every corner. :eek:
I didn't want to deal with the Supra for Race B's guide, so I went with the GT-R. Sadly, I'll need to use the Supra next week for Race C. :irked:
 
No love for race A this week?

It's one of the best combos we have ever had there imo, and I've been having really good racing this week. Jumped in for three races after work yesterday before the wife got home. Saw @Mc_Yavel and @BenRod, long time no race fellas, was good to see yous on track. I streamed those races also.


Wanted to do more, so i went back in at 730 or 8, can't remember, but it was a bad idea. I'm usually headed for bed around that time, cuse i get up for work at 345am, but i wanted to try and get a few more in. The other racers were actually still fine, the problem was definitely me. I kept dipping a rear tire off track and going for a spin. Did it in all three races, in two different spots, neither of which is usually an issue for me. Lack of focus i guess.

Anyway, I'll be back out there later today, maybe I'll see some of you there....
 
I tried Race C a few times last night. My quali time was good enough to put me near the front in three of those races but by the time the first lap was done, I was always at the back. So much first lap filth.
 
Since I still can't figure out that dumb chicane thing, I'm throwing in the towel this week.

florida state GIF


My ability to drive the track in general has fallen off a cliff and I have no confidence going forward this week. This combo is fine, but that chicane is messing me up. On to next week.
Before you quit the race, take a look at this.

I remember having a hell of a time at the Dragon Trail chicane of death. I would just kind of guess when to start my left turn, and as a result, I would hit the walls a lot.
I greatly improved my success rate at that chicane, when I found an aiming point.

Watch this pass through the Yamagiwa chicane.



At about the 7 second mark, I lift off the throttle. You'll notice the car starts turning better. Leave the throttle alone for a few seconds.
I tap the brakes a bit to get the car pointed towards my target (inside curb for the left-hander). That curb is the your aiming point for the chicane. I don't even look at that first curb on the right.
At the 10 second mark, once I've got the curb handled, I give another little brake tap (if needed) to make sure I'll be good for the right-handed exit.

If you do give it another try, just make that left curb your focal point. As soon as you start initially turning to the right and braking, be looking at that left curb.
I hope this is helpful to you. :cheers:
 
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Tried the SUpra for a few laps in qualy and managed a 33.5 but optimal is a 32.9 as I butchered the first sector on my fastest lap. To me, it is CLEARLY the fastest car and I am a fan of both the beetle and the FT1. THe Beetle just doesn't have the grunt up hill and the FT1 wants a to switch ends in the chicane on entry, it is too easily upset vs the more stable supra. I find the supra more unstable on exit but that's not the issue here.

For seaside next week, Supra will 100pc be the fastest car, no contest. I tend to revert tot he Beetle in order to get through the COD though.
 
I will add, I am using TC1 but flicking it to TC2 after the first corner to get through the tight right hander and the chicane, as soon as i exit the chicane I go back to TC1. With TC2 you can be super aggressive on exit at the chicane, with tc1 it's a brown undies time.
 
When I first tried Race B, I thought PD had lost it. As it turned out, the meta Supra didn't work out for me and tried the Beetle in a long time. By surprise it was actually much more pleasant around the corners (except the final turn) and recorded a 32.7 in the end.

In my last race of 2021, I unexpectedly made a "tribute" to the previous Race C back in October. This gave me a penalty and the gap widen for 2nd place. One thing I realised about that track is how much overtaking opportunities are available in every turn (excluding the last sector before the final turn and the elephant in the room). I did managed to overtake the 2nd place car after starting from 3rd.

Had I not made that "tribute", a win would had been possible since I had the fastest lap.

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Oh, the real tracks can be run in reverse, unofficially. There is likely some contract somewhere that says you won't run the tracks in reverse. Even if running them in reverse, turns like The Corkscrew & Eau Rouge would be frightening to run backwards, even in a game.
I think there could be other reasons such as the overall safety for both drivers and spectators around the track.
Actually Fuji is great fun in reverse.
Now that I think about it, Fuji would be more interesting to race in reverse. The turns near the GR Supra board would be better to drive on.
 
I didn't say get disqualified for getting a penalty for being a victim. I said getting 3 penalties for running other drivers off the track should get you a disqualification. And maybe it needs to be terrible. But it might put an end to so many rammers in the lobbies. I'm tired of getting pushed off the track and then getting a penalty for a track limit violation. That's just BS. I didn't do anything wrong, yet I get a penalty. And the one who hit me.....nothing. They're actually rewarding bad driving by doing that.

I try to race clean. If I make a mistake and hit another driver, I slow down to let them pass. Most times, it's done and over with. But sometimes I let them pass, then they slow down to get behind me and ram me off the track. I apologize in the chat afterwards, but get called.....things for doing it. I try to do the right thing, yet I get punished for it. Where's the fun in that? Where's the sportsmanship?

I try to race clean to get my DR up so hopefully I'll be put in better lobbies. Yet along comes some numbnuts who wants to ram everyone else off the track so he can take that coveted 12th position. I get a penalty, my DR suffers, and I tumble down the ranks and remain in lower, crappier lobbies.
That is why i do not race in those lobbies anymore.
 
PSN is not online error 3 times already today, one race works, the next disconnected while waiting for the next race to load. Psychonauts 2 is great anyway, PSN sucks.
 
Good call. I shaved another half second off my Q time fist lap out. Gonna see if I can build on it later.
Stick to qualifying. Today's online race quality has me rooting for the virus to wipe out humanity :lol:

The FT-1 works really well in dirty rooms too, easy to catch when getting shunted around. That chicane is still tricky. An inch too much and you lose a lot of time due to the car sliding.
 
Good call. I shaved another half second off my Q time fist lap out. Gonna see if I can build on it later.
I started going into the chicane a bit further before I brake and downshift. At first, I was hitting the brakes before I started turning for the 1st part of it. Now, I lift off the throttle, turn in, down shift to 3rd (from 5th), start to make the switch-back, downshift to 2nd, come out of the chicane, upshift to 3rd, and continue on. I took off a TON of time from my previous qualifying time. Then I started cutting the 1st chicane (coming up the hill out of turn 1) and picked up a few more 10ths, right there. I know there's more time out there, I just have to find it.
 
Watch this pass through the Yamagiwa chicane.

At about the 7 second mark, I lift off the throttle. You'll notice the car starts turning better. Leave the throttle alone for a few seconds.
I tap the brakes a bit to get the car pointed towards my target (inside curb for the left-hander). That curb is the your aiming point for the chicane. I don't even look at that first curb on the right.
At the 10 second mark, once I've got the curb handled, I give another little brake tap (if needed) to make sure I'll be good for the right-handed exit.

If you do give it another try, just make that left curb your focal point. As soon as you start initially turning to the right and braking, be looking at that left curb.
I hope this is helpful to you. :cheers:
I gave your technique a shot but I still couldn't make a true successful pass. I think it's just one of those sections of track I can't get right no matter how much I try. I do appreciate the advice though.
 
Is it just me, or do the tires take some time to get up to temp in daily races? It seems like on the first few turns of the first lap, I'm sliding around more than normal. So now, I pussyfoot around which gives the leaders a gap on me.

Maybe it's all in my head and I need to start driving Lap 1 like I drive Lap 5.

On the bright side, I'm giddy that my lap times are getting more consistent. Occasionally, I'll be a doofus and drive too hard when I'm running third with a big gap between myself and second and myself and fourth on Lap 4 or 5. Then I'll get sucked around on the edge of the curbing or get on the throttle just a smidge too quickly. Then it's all downhill. But I'm consistently starting T5 and finishing T5. Got a surprise win this afternoon. Was third when I took the white flag. A series of good runs put some pressure on P2 and he bit it. P1 was in the final set of esses and he couldn't save it when he got too much air coming out of the last slalom. Coasted to a win.
 
I didn't want to deal with the Supra for Race B's guide, so I went with the GT-R. Sadly, I'll need to use the Supra next week for Race C. :irked:
If you can spank most of us at a rarely used track in a car that feels like the tires are made from pure crude oil, then you should be able to spank us at a track that you know well in that same car.
I think there could be other reasons such as the overall safety for both drivers and spectators around the track.
I was referring to the digital representations of those real tracks. I have driven LS backwards & the Corkscrew backwards makes the troubling chicane from this week's B race look like a drag strip. :scared:
 
There are some things about this game that really irritate me because there’s simply no excuse for such shoddy logic. Exhibit A;

4A64CE1A-5464-4B41-A9DF-7A1635B1E53D.png


Every driver in the lobby disconnected but a 5 SR penalty (and DR adjustment) still applied to everyone. How hard is it to add a small “lobby crash” check in the code to avoid this kind of lunacy?
 
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