"Daily" Race Discussion

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It never ceases to amaze me how confused people get with DR and SR.
Can't blame them. I drove faster than ever yesterday on that track and dropped back to DR.B, I had a 1:32.5 lap yesterday.

It all matters on who you get matched with and where you finish. How well you drive has nothing to do with it. Hence dirty driving is so rewarding in this game. Plus DR below high A has little to do with people's speed on the track anymore. DR.E drivers at A+ pace and everything in between.

I was racing a low DR.B driver yesterday (not racing him per se, he started on pole with 1:31 qualifying time and did 1:31 laps in race as well) While on Saturday (when I reached DR.A) there were a couple A+ drivers without a clue on the track donating DR to those capable of staying on the track.

SR is even more confusing now there is only one way to lose SR, which is still wrong half the time. Tapping an accident is still just as likely to lose you SR as a straight up murder punt has the chance of not getting any deduction.

And below the top split room you usually get all mixed rooms, 3 types of SR, all types of DR so how is the average person going to catch on to how 'progression' works in this game :lol:
I have an expression for this...

"when you live inside an obscenity long enough... you can no longer see the obscenity".

Firstly, PD barely explains the scales.
Secondly, they put the letters out of order... S comes before A... and on one scale they have an A+ but not on the other.
Thirdly, people interchangeably discusses the scales numerically from 0-100,000 for one scale and 0-99 for the other one.
Fourthly, NewDR = OldDR +/- (80 +/- difference between original DRs between you and your competitor/40,000)... for each competitor... or something like that... but do not post or explain it under their name but leave it for the rest of to pass around like tribal knowledge.

PD has an amazing game and have solved technically tough problems (graphics engine, racing physics and internet play with 19 other players from any part on the globe, disconnects notwithstanding). It amazes me how they fail on some of the basic items.
 
I’ve just started out with my E rating DR and was put in a load of rooms that had B drivers with C or D SR. Is that meant to be some kind of punishment or something. Was silly as they won by miles. I guess thats how they get their SR back up because no one is close enough for them to hit. Then they go back to the B rooms and rinse and repeat?
And why did a lose a whole SR rank when the lobby disconnected before the race even started. Doesnt seem fair.
 
I’ve just started out with my E rating DR and was put in a load of rooms that had B drivers with C or D SR. Is that meant to be some kind of punishment or something. Was silly as they won by miles. I guess thats how they get their SR back up because no one is close enough for them to hit. Then they go back to the B rooms and rinse and repeat?
And why did a lose a whole SR rank when the lobby disconnected before the race even started. Doesnt seem fair.
You are just starting out and most players have more experience and will be faster. Don't confuse the SR (sportsmanship rank) and DR (Driving rank).

Practice and concentrate on getting reliable lap times. In the races just try and keep up and avoid collisions. Do not worry about DR or points for a while. It will come. If you manage clean laps and avoid contact you will increase your SR rating. That will put you into rooms where, generally, the players are more respectful and clean.

When you enter a room look for the SR ratings...

IIRC, you are not assigned a DR for the first five races and then they will set you at 2000 points and then you will be rated D on the DR scale.

You can click on my Little_Guppy_72 kudosprime link below and then you can look up your player id. It will start to make more sense.
 
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You are just starting out and most players have more experience and will be faster. Don't confuse the SR (sportsmanship rank) and DR (Driving rank).

Practice and concentrate on getting reliable lap times. In the races just try and keep up and avoid collisions. Do not worry about DR or points for a while. It will come. If you manage clean laps and avoid contact you will increase your SR rating. That will put you into rooms were, generally, the players are more respectful and clean.

When you enter a room look for the SR ratings...

IIRC, you are not assigned a DR for the first five races and then they will set you at 2000 points and then you will be rated D on the DR scale.

You can click on my Little_Guppy_72 kudosprime link below and then you can look up your player id. It will start to make more sense.
I kept my nose clean and got my SR up to S. Did two races with just S ranked SR and they were much better. May have just been coincidence. Was carnage in some of the earlier races.
 
Just ditch the anxiety and go race as soon as you know the track well enough to not slam into a wall because you don't know where the track turns. You'll get better with time and hold a fair and representative DR instead of just building anxiety.
I agree with this. I run 3 or 4 FP laps then I race. If I run a whole lot faster in race later I might try for another 3 or 4 qualifying laps otherwise I run all week on those first.
Once you are in race it's a lot more about race craft than QT anyway.
 
I kept my nose clean and got my SR up to S. Did two races with just S ranked SR and they were much better. May have just been coincidence. Was carnage in some of the earlier races.
Getting to SR.S is key. Well done.

In beginner ranks most of the contact is due to lack of experience vs malfeasance. If someone hits you... just brush it off. Over time you will be able to detect the bad actors. If you hit someone... just say sorry in the post game chat... it goes a long way.
 
First day at the seaside was great, until about 5pm. Before that I had the luxury of starting 20th multiple times. My favorite starting spot, with a best finish of 14 positions gained. I must have gone well over 100 times through the death chicane today, only hit the wall once :) That was when I started thinking about it, always bad. Just got to do it. And after you hit it, there's this annoying period f insecurity before you can nail it again.

Early first day on the track brings out the ones that practiced the days before, all qualified according to their pace with minimal casualties during the race. And only one person today with the 1 minute penalty! Was a bad apple, also the only one with a red S. All blue SR before 5pm, just one with a white S.

The pace was pretty fast. I got just under 1:38 a few times while drafting, the front was setting low 1:37 laps. 19:50's total race time. Fast orderly races do make your heart skip a beat when the car in front of you suddenly hits the wall and instantly stops. At least ghosting works well nowadays (a bit too well here and there, saw some people abusing it in T1) and there were no pile ups in the bus stop.

At 5pm non qualifiers (besides me) showed up, having me start as high as 14th. Not good. I'm very patient lap 1, no point in making a pass yet, just get the tires warmed up, worn in, and avoid the wrecks. When I was starting 14th, immediately the cars behind want a go at it in T1. So annoying, punted off, rammed off in lap 1, why. Those are the DNFers, they never make it to the end in race C. Why bother.

Anyway 6K DR gained today, to 36,480. Points to give away during the rest of the week lol. I had a clean streak of 7 before 5pm, that's 84 times through the bus stop without so much as brushing a wall. Not bad for jumping straight in :) And only possible in good rooms. When it got rough I started to think about hitting the wall in the bus stop and promptly did.

I stuck to the FT-1 as the Supra seems to be the meta again. It drives well at Seaside, yet gets easily passed on the straights. No matter, more fun overtaking through corners. (contact free of course) It was very nice early afternoon, 3 wide into the sharp right towards the bus stop, no problem. 2-wide into the bus stop, no issues, no casualties. So nice when everyone is still careful on the first day. Actually looking at the radar who is ahead then conceding and pulling back behind to speed up the exit out of the bus stop. I say bring back the actual dailies so we can have that level of care every day.
 
What cars are almost as good as the Supra meta? Did a 1:38:000 and would prefer to race with a non meta since it usually gives me better races when I am out of sync with the rest of the field.

The M6 is my preferred car but it's a brick trough the chicane and getting through the chicane fast and safe is a huge part of seaside 👀
 
What cars are almost as good as the Supra meta? Did a 1:38:000 and would prefer to race with a non meta since it usually gives me better races when I am out of sync with the rest of the field.

The M6 is my preferred car but it's a brick trough the chicane and getting through the chicane fast and safe is a huge part of seaside 👀
I'd say qualify with the Supra, then race what you want. Closest car that I had to the Supra's qualifying time was the Corvette.
 
The RSR was competitive but n previous versions of this combo, but I’m not able to make it work as well this time. I think maybe the tyre multiplier is too low.

Have seen a few competitive Corvettes and McLarens.

Edit: There is currently an Alien dominating Asia top split in the Ford GT.
 
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Sticking to the Beetle has been a guilty-pleasure for me in Race C. It has the potential to be competitive against a field of Supras, but I always get bad luck at every chance (No deaths at the CoD so far).


As above is a replay from a race I had today. The driver of the Merc told me that I turned into him purposely.

Looking back at the replay, I think he is right. I entered the corner very early which resulted my car to "bounce" for a while, causing a bump between the two cars. Then turning in without realising he was there.

But at the same time, I can't help but think the Merc was at fault too. Had he lifted for a little longer, he would still have the chance to overtake me. Besides, he would probably overtake at the turn where I've learnt not to overtake at.


It's good not to think about the DR, but it's hard not to look at it every time I finish a race. Does anyone have a different experience when using the Beetle? I would love to know.
 
I’ve just started out with my E rating DR and was put in a load of rooms that had B drivers with C or D SR. Is that meant to be some kind of punishment or something. Was silly as they won by miles. I guess thats how they get their SR back up because no one is close enough for them to hit. Then they go back to the B rooms and rinse and repeat?
And why did a lose a whole SR rank when the lobby disconnected before the race even started. Doesnt seem fair.
It was more than likely their punishment which had a detrimental impact on you. They dropped SR which is what is matched first. That's why the lower SR lobbies can have a mix of DR drivers. Once you gain your SR you will see less mixed lobbies.
Sticking to the Beetle has been a guilty-pleasure for me in Race C. It has the potential to be competitive against a field of Supras, but I always get bad luck at every chance (No deaths at the CoD so far).


As above is a replay from a race I had today. The driver of the Merc told me that I turned into him purposely.

Looking back at the replay, I think he is right. I entered the corner very early which resulted my car to "bounce" for a while, causing a bump between the two cars. Then turning in without realising he was there.

But at the same time, I can't help but think the Merc was at fault too. Had he lifted for a little longer, he would still have the chance to overtake me. Besides, he would probably overtake at the turn where I've learnt not to overtake at.


It's good not to think about the DR, but it's hard not to look at it every time I finish a race. Does anyone have a different experience when using the Beetle? I would love to know.

Whilst yes you did 'turn in' on them they had barely any of their car alongside and were trying around the outside of a difficult corner to take around the outside of. They should have lifted and waited for a better opportunity. Certainly their fault for the contact.
 
I won another in my home region last night. Now to get a win in EMEA.



Also this guy deserved it all. Yes an accidental bump by me at the beginning but the rest was unnecessary by him.


The problem is, you bumped him wide and took the position. Since the penalty system doesn't work anymore, the only recourse he has is take the position back himself, forcefully. Then from his perspective you barge pass him again, mostly thanks to all the other crap drivers around. It's a big mess in that clip.

From what I see is you're both at fault and if the penalty system still worked everyone in that clip would have penalties and drop an SR letter after the race :lol: Anyway, this is how you create enemies on the track.
 
The problem is, you bumped him wide and took the position. Since the penalty system doesn't work anymore, the only recourse he has is take the position back himself, forcefully. Then from his perspective you barge pass him again, mostly thanks to all the other crap drivers around. It's a big mess in that clip.

From what I see is you're both at fault and if the penalty system still worked everyone in that clip would have penalties and drop an SR letter after the race :lol: Anyway, this is how you create enemies on the track.
Yeah that was an accident and I was thinking of giving it back but by that time he was riding my bumper so I knew it would have been pointless to try. I had the same problem in a Fuji race. I tap someone on the last turn. I slowed down to let him by but he didn’t accept that.
 
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The problem is, you bumped him wide and took the position. Since the penalty system doesn't work anymore, the only recourse he has is take the position back himself, forcefully. Then from his perspective you barge pass him again, mostly thanks to all the other crap drivers around. It's a big mess in that clip.

From what I see is you're both at fault and if the penalty system still worked everyone in that clip would have penalties and drop an SR letter after the race :lol: Anyway, this is how you create enemies on the track.
nevermind
 
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Sticking to the Beetle has been a guilty-pleasure for me in Race C. It has the potential to be competitive against a field of Supras, but I always get bad luck at every chance (No deaths at the CoD so far).


As above is a replay from a race I had today. The driver of the Merc told me that I turned into him purposely.

Looking back at the replay, I think he is right. I entered the corner very early which resulted my car to "bounce" for a while, causing a bump between the two cars. Then turning in without realising he was there.

But at the same time, I can't help but think the Merc was at fault too. Had he lifted for a little longer, he would still have the chance to overtake me. Besides, he would probably overtake at the turn where I've learnt not to overtake at.


It's good not to think about the DR, but it's hard not to look at it every time I finish a race. Does anyone have a different experience when using the Beetle? I would love to know.

I disagree with Sven who is always right so i am wrong, but the merc didn't have to bump you of the track, until then he had the glory of being the only clean in that scenario, you got a bit dirty with the bump but if you did not have the bump you would have been first through that corner and the merc would have to back down.

Anyway, the crimes committed in that clip wouldn't even warrant a upload to my YT channel where i post the dirty drivers i run into :)
 
From what I see is you're both at fault and if the penalty system still worked everyone in that clip would have penalties and drop an SR letter after the race
Yeah, but remember how bad it was?
Here's me getting two penalties for no good reason. :lol:

 
Yeah that was an accident and I was thinking of giving it back but by that time he was riding my bumper so I knew it would have been pointless to try. I had the same problem in a Fuji race. I tap someone on the last turn. I slowed down to let him by but he didn’t accept that.
Yep, it happens. I had something similar yesterday, car in front of me starts sliding a bit, I stick my nose forward a bit too much and unsettle him more, resulted in a what looks like a barge pass through the corner. I had room to move over and slow down on the straight thus it ended there.

Another race someone barge passes me through that corner, and after looking at the footage it seemed he wanted to give me the position back at T1 by braking early sticking to the outside. I couldn't read his mind and was too close behind him to avoid him, so to me it looked like a brake check. 3 more bumps through the corner of him trying to let me by and me not succeeding in avoiding him, messy. We both lost a bunch of time but stayed on and luckily it didn't escalate further.

Add a lot of traffic in the mix and misunderstandings back and forth start escalating until one ends up turned around in a wall. I've given positions back and have been given positions back at the finish. That only works when you're still close together or close again at the finish. Otherwise an "I'm sorry" afterwards just rings hollow.

Without a penalty system everyone has their own ideas about what's clean and fair. Some people are offended by the slightest touch, others expect full on contact. Some think bump to pass is a valid strategy (and why not, PD allows it), some think blocking and cutting cars off is their right, I'm in front, I can do what I want. And leaving room is something hardly anyone does anymore, or they assume grass counts as room. "You had plenty room" the 1 inch of kerb left lol.

Instead of a penalty system, why not add context sensitive chat options.
When there's contact, pop up a couple options to send to that car:

1 "I'm sorry, won't happen again",
2 "I'm sorry, I'll let you pass"
3 "Please be more careful"

with possible replies popping up
1R1 "Thank you, race on"
1R2 "Thank you, be more careful please"

2R1 "Thank you, no need to give the position back"
2R2 "Thank you, I'll pass left"
2R3 "Thank you, I'll pass right"

3R1 "Sorry, my bad"
3R2 "Sorry, I got bumped into you"

A couple conflict de-escalation options will go a long way. Some extra options wouldn't hurt anyway.
Options to send to the car in front or behind.
"Pass left" / "Pass right"
to the car behind, and
"On your left" / "On your right"
which should be automatic really. #12 on your left, #13 on your right.
 
So far Daily C has been a disaster. So many punts and dirty moves all over the track. Which is a shame because that track is a blast to drive.
 
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