DeadNutsEven - Where anyone can win!!

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and this week was the exact opposite from last week for me. my nsx was good in the corners i even made a pass or 2, .

I remeber your NSX from last week, you did a beautifull pass on my inside, as I opened the door ever so slightly, and you and your NSX took advantage of it.đź‘Ť
 
thanks cote, next week im definitely working on the corners more, and im going to start doing all my testing in the lobby so i can have a chance to test with the rest of you.
if i knew i was going to be that much faster on the starts and straights i wouldn't have had the set up i used.
 
Thanks for the input guys. I'm still feeling like a bag of monkey turds so it'll be tomorrow before I can put up something for next week. I still need Iain's results from Monday...remember I couldn't see him.
 

Monday January 28, 8PM EST​
caperinginside103csshfi.png

Target time achieved with BMW Z4 at 367pp, tire wear off.
Top speed at end of back straight - 190 km/h (119 mph)
Heat 1: 6 laps, fastest first
Heat 2: 3 laps, reverse grid
Race 1, 2 and 3: 14 laps, reverse grid.


Based on heavy feedback the last two weeks, we've come up with an idea to allow 2 tire compounds on the track to allow for closer straightline and as a result cornering speed, to promote closer, more even racing. Testing has been ongoing since the Indy race. What seems to be consistent is a 10-12 km/h drop in top speeds at GP/D by switching to a higher compound, while keeping the lap time target.

Keep in mind that DeadNutsEven Racing is a grand GT5 experiment. It is the only place you can go on GT5 anywhere and have an equal shot at a podium or even victory, no matter who is beside you on the grid. Many in DeadNutsEven and in the Parity Racing League have probably never won a live racing event until they entered one of our events. This is a tremendous, unprecedented achievement, no matter how you look at it.

Having said that, we are always open to trying things to improve the racing experience, to get even closer racing and promote consistency among drivers. We hope this is a move in this direction, but of course, the proof is on the track. Be patient with this, do the best you can and let's see what happens.

Here are the additional guidelines for next week's race:

1. The maximum top speed, regardless of tire choice is 198 km/h/124mph.
2. Anyone can choose either compound so long as they don't exceed the top speed limit.
3. No 4wd's until further notice.

This is my best guess as to how it will play out based on the last two weeks qualifying:

Comfort Softs:
Johnny
Sag
Track
NCemt
Ferrari
Rido

Sports Hards:
Iain
Flex
Vol
Cote

Keep in mind that tire choice is still wide open. No one will be forced to use either compound, so long as the max speed limit is observed. Slower drivers can always choose a better grip car like Cote did last week with the S2000 R1 or any racing car. Taking a race car and reducing downforce to a minimum will probably be the same as going up one compound. The suggestion above is based on using the traditional types of street cars that we normally use from week to week. If that's what you want to drive and your name is on one list or the other, that's the compound I'd suggest you start on.

Good luck, feedback is appreciated and you've been great with it so far.
 
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Monday January 28, 8PM EST

Cape Ring Inside, 1'03

Cote Dazur/cotedazur06/Honda S2000 '06/Premium/SH/400PP/185kmh/Stock/ABS0

Top speed is from the back staight, just before braking for the chicane.


At the lounge right now.

Great format JP, this might be what we have looking for.đź‘Ť
 
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Looks great JP. Looking forward to an adjustment with the hope the evening's racing is as great as it had been for so long.
 
Looks good. đź‘Ť

I'm going to be in the lounge doing all sorts of testing for the next little while. I think I might try out the new Corvette, đź’ˇ its surprisingly neutral, but the lack of tuneability is a little worrying. :nervous:

EDIT: The Corvette is way too fast. It only gets down to 230ish HP and is still at 440PP
EDIT 2: Now I'm using an NSX, big surprise.
 
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Johnnypenso/Holden Monaro CV8 04'/Standard/CS/374PP/Tuned/NoABS/185km/h

Take note fellas. It's important, no matter what car you are in that you can hold the inside line on the big sweeping left hander flat out or with a slight lift, depending on the car. Important because if you let it drift out, there is far less grip out there and you will really have to lift there, and might get boxed out by a freight train of cars in the process. Shouldn't be a problem for the SH guys but the CS guys will might need to make an adjustment or two.

One thing that really helps hold a long sweeping corner like that under acceleration is negative toe. A setting of -.05/-.05 or -.10/-.10 really helps in this regard. It's tough to get a stock car with stock 0/+.20 to go through there without pushing off the inside line, at least in all the FR cars I tried.
 
Ferraridude308 / Honda NSX '93 / Standard / CS / 415PP / "Tuned" / No ABS / 119mph (191km/h)
The adjustments to the PP system are really odd to me. I tried the FR R32 Type M, which was lighter, and had more power than my NSX, and it was 60PP lower than the NSX. I'm thinking this new PP setup really favors cars that aren't very good stock (Like the R32 M). But then with a setup, those same cars would absolutely dominate their PP class. I don't care much about it though, at the end of the day, I'm happy driving an NSX, no matter what PP it is.

**And the NSX isn't tuned per se. It has customizable suspension, and all I did was lower the ride height so the car looked cooler. :dopey: Other than that, its bare bones stock. (Aside from power limiter.)

Spreadsheet Updated: Click Me!
 
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Ridox2JGTE / GTP_Orido / Toyota Supra SZ-R '97 / Standard / CS / 399PP / Tuned / no ABS / 122mph ( 196kmh )



Will keep doing some more laps. Top speed in main straight is 110mph, while on back straight before chicane is 122 mph. With more familiarity and more laps I might drop a few more PP and less top speed. Now I am planning to get new HDD, as the current one keeps causing shutdown error :grumpy:
 
I was just in the lobby, and I'm going with the Sileighty. I like the car, and bone stock on a high mileage model I did a 1:03.8. I am going to swap out the clutch and flywheel and get a new or low mileage model. I can't tune the suspension, and the stiffer sports suspension just introduces more understeer, so if I need to, I might swap in a few sports intake/exhaust parts.
 
Going with the Neon... 'Merica!!!

January 28th, 2013

NCemtB / Dodge SRT-4 '03 / Standard / 435 PP / Tuned / ABS - 1 / CS Tires / 119 MPH

I have a feeling that there will be much less passing this week than we're used to seeing in this group... Partly due to the limited passing opportunities the track offers, but also due to the new regulations.

Cote and I did quite a few free run laps in our qualified spec cars with him on SH tires and me on CS tires, and so far the changes seem promising. He stuck right to my bumper the entire time and what little he was losing in the corners, he would make up on the straights, but it was never enough to give him an honest look at a clean pass. So as long as people can keep it clean and not dropkick other drivers off the track at every corner, we could be in for some of the closet racing we've seen yet.
 
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I agree, NC. I was driving with Johnny's Monaro last night, and both of us were able to keep pressure on each other for a good 20 laps. So far, the change looks promising! đź‘Ť I believe most passing will be after the sweeping left and into the chicane, its the only place you can get a good run on somebody, while staying on the road. :sly: Looking forward to Monday!
 
I agree, NC. I was driving with Johnny's Monaro last night, and both of us were able to keep pressure on each other for a good 20 laps. So far, the change looks promising! đź‘Ť I believe most passing will be after the sweeping left and into the chicane, its the only place you can get a good run on somebody, while staying on the road. :sly: Looking forward to Monday!

I would assume that you were both on the same compound, so you two having a tight battle should not be very different from before, what we have noticed with NC is that instead of our usual cat and mouse run, before the tyre change, we were now fairly even and with did not pass each other as we usualy do, me at the end of the straight and him in the corners.
We are now much closer in racing style and the opportunity to go ahead will have to come from mistakes. It is going to be closer racing, patience will be key. As far as I am concerned it will be a fantastic opportunity to get first row observation on what the faster among us are doing and it should make me a better SIM racer. All good.
 
In any closely matched racing passing doesn't occur very often and this track is very tight as well. I'm guessing most passing will be the result of mistakes so let's all be patient and not be sticking our noses in where they dont belong in desperation.:sly:

Ferrari and I tried the enhanced draft last night and it made little difference in the draft effect. Either draft only kicks in on very long straights at higher speeds. Next week I believe we'll be heading to Grand Valley East to stretch our legs a bit and see how the new formula works out on bigger faster tracks where draft passing is a good possibility.

I would assume that you were both on the same compound, so you two having a tight battle should not be very different from before, what we have noticed with NC is that instead of our usual cat and mouse run, before the tyre change, we were now fairly even and with did not pass each other as we usualy do, me at the end of the straight and him in the corners.
We are now much closer in racing style and the opportunity to go ahead will have to come from mistakes. It is going to be closer racing, patience will be key. As far as I am concerned it will be a fantastic opportunity to get first row observation on what the faster among us are doing and it should make me a better SIM racer. All good.

Ferrari had to be on RS tires to keep up...lol..kidding!!:dopey:

This is what I was hoping for, more closely matched straightline and cornering speeds. The first test of mixed compounds sounds like it went well to me. In addition to closer racing, I think it offers the opportunity for packs of cars to run together and not fall behind due to the uneven pacing. In the past, if the slower cornering car managed to get the lead in the twisty bits for a few corners you could lose a second or more in one lap as the guy behind with the better cornering machine. Now with a more evenly matched pace, neither car has much of an advantage anywhere on the track and each must maintain pace throughout the track.

One thing that may need some adjustment is the top speed limit. I picked a number out of the air this week that I thought was a little generous and we'll see how it works out. We may tighten it up a bit next week at GVE or not, depending on how it goes this week. There will still be a small difference in top speeds and it will affect the racing.
 
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What's the usual 1st sector time ? I ran a few more laps offline, I was hovering around low 20 seconds with lower PP Supra at 395, top speed was 192 kmh, then my HDD decides to shut off randomly :( Hoping I can install a new HDD in time for the race.

I need more practice on the after chicane sections, most of time lost there.
 
What's the usual 1st sector time ? I ran a few more laps offline, I was hovering around low 20 seconds with lower PP Supra at 395, top speed was 192 kmh, then my HDD decides to shut off randomly :( Hoping I can install a new HDD in time for the race.

I need more practice on the after chicane sections, most of time lost there.

In addition to the driving line itself, the key to the loop before the S/F line, is to accelerate hard, lift a little to get some front grip and the car rotating left because going flat out means you'll run off the track, and then hard out. You should have just one lift through the whole loop and should drift to the track edge on exit to get the most out of it.
 
In addition to the driving line itself, the key to the loop before the S/F line, is to accelerate hard, lift a little to get some front grip and the car rotating left because going flat out means you'll run off the track, and then hard out. You should have just one lift through the whole loop and should drift to the track edge on exit to get the most out of it.

Thanks JP đź‘Ť
 
In any closely matched racing passing doesn't occur very often and this track is very tight as well. I'm guessing most passing will be the result of mistakes so let's all be patient and not be sticking our noses in where they dont belong in desperation.:sly:

I've been thinking about this, and I guess I should clarify a comment I made from last week...

There was a lot of place changes, but no passes. People moved up as others went off. And that is what drove me away from SNAIL racing. I was in a room of people that were close to me in talent (or lack there of), but people were picking comedy car combinations, so even though we could've had good we didn't, because so many people went off the track.

So I'd love a race where there is little passing, if we all stay in a tight pack. We'll see how this goes.

Something I'm noticing, I am using much much less PP than everyone so far. Now, I was planning on running the SH tires, so I don't need as much horsepower. But, I'm thinking now that I may take a little bit more power.

For me to get good lap times, I really have to nail the corners just right. If I don't go wide enough, and if I miss the turn in for the second corner, then I am off the pace going into the straight and I'm .3 of a second down by the first sector. And for each sector, I really have to get the turn in just perfect for the first corner in the series, or else I lose a lot of time. And on the last sector, if I miss the line by just a little bit, the car spins.

So, maybe I shouldn't push it quite so hard. Will be hard to do that in the race, though.
 
Is anyone going to the lounge, I am not going there on my own as my car is ready but if someone is there I could join for the next hour for practice/race.
 
I am more than happy if the rate of passing is not high, so long as the racing is good. As of late a lot of the passes were because someone went off track or someone had stupid fast speed down the straights. Some of the best racing that I have been a part of and/or seen as a spectator was with 2 competitors for 10+ laps playing cat and mouse. I cherish the races where I was involved in a heated battle lap after lap whether a pass was made or not. The attempts are just as much fun as the pass. The passing should come from a driver applying pressure lap after lap and finally getting the driver in front to over drive a turn just enough to gain the advantage. I don't want the racing to be easy, just honest.
 
I am more than happy if the rate of passing is not high, so long as the racing is good. As of late a lot of the passes were because someone went off track or someone had stupid fast speed down the straights. Some of the best racing that I have been a part of and/or seen as a spectator was with 2 competitors for 10+ laps playing cat and mouse. I cherish the races where I was involved in a heated battle lap after lap whether a pass was made or not. The attempts are just as much fun as the pass. The passing should come from a driver applying pressure lap after lap and finally getting the driver in front to over drive a turn just enough to gain the advantage. I don't want the racing to be easy, just honest.

Totally agree with you Track, just would like to mention for the group that pressure should not involve contact.
 
Is anyone going to the lounge, I am not going there on my own as my car is ready but if someone is there I could join for the next hour for practice/race.

I'll be available for racing/driving close to usual race time tonight. If you have a time in mind, I can probably accommodate it.

As to Johnny's post...

:rolleyes: :lol:
 
I'll be available for racing/driving close to usual race time tonight. If you have a time in mind, I can probably accommodate it.

As to Johnny's post...

:rolleyes: :lol:

Sorry, Ferrari, would I have been fun, but I am (was) only available now.
Could maybe have some time this week end, Saturday around noon.
 
I've been thinking about this, and I guess I should clarify a comment I made from last week...

There was a lot of place changes, but no passes. People moved up as others went off. And that is what drove me away from SNAIL racing. I was in a room of people that were close to me in talent (or lack there of), but people were picking comedy car combinations, so even though we could've had good we didn't, because so many people went off the track.

So I'd love a race where there is little passing, if we all stay in a tight pack. We'll see how this goes.

Something I'm noticing, I am using much much less PP than everyone so far. Now, I was planning on running the SH tires, so I don't need as much horsepower. But, I'm thinking now that I may take a little bit more power.

For me to get good lap times, I really have to nail the corners just right. If I don't go wide enough, and if I miss the turn in for the second corner, then I am off the pace going into the straight and I'm .3 of a second down by the first sector. And for each sector, I really have to get the turn in just perfect for the first corner in the series, or else I lose a lot of time. And on the last sector, if I miss the line by just a little bit, the car spins.

So, maybe I shouldn't push it quite so hard. Will be hard to do that in the race, though.

Thanks for the clarification Vol, but I knew what you meant...lol...my message was more for the listening/reading audience. Part of the problem we have here is that with the lower PP levels and street tires it's tough to really engage PD's draft system on all but the longest straights, and if the guy in front of you has 5 mph more than you on the straight, you aren't going to get past no matter what the draft, it isn't going to happen due to the physics of the game. As Track says, we want the pace to be closer, the racing to be tight and fierce but clean, and passing opportunities come or they don't, but they should come out of clean respectful driving. But we all have to accept that you won't always be able to get by and I think everyone is ok with that, as long as it isn't because of some quirk or loophole that we've overlooked.

My most memorable races are the 2nds, 3rds, 4ths etc. where there was a fierce battle. I was showing a buddy of mine a few replays a couple of weeks ago and he said, "How come you don't win any of these races?". After throwing him a little stinkeye, I said, " I do once in a while but the replays are always the most boring so I don't save them" That about sums it up for me...lol.

And I can hear Cote snickering in the background, but don't focus on the PP. I can build two cars with the same PP, but if on one I put all the drivetrain upgrades and fully tune it I can gain 2 seconds or more depending on the track. On paper, same PP, but two completely different cars. When you go across drivetrains and now with FR's having a significant power advantage, the PP system is really unreliable now as a measure of most cars in the game.
 
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