- 15,532
- Cairo, Egypt
- GTP_SEMS
Will try, thanks Jim.
I have a question if someone has played recently do you get sometimes the cars to steer left for a slight second all byitself sometimes?
I use motion control steering (though I'm starting to experiment with left stick again, as I actually am slightly faster that way) and the last few days I've noticed that steering sometimes doesn't respond, acts sluggish or even turns opposite in the first race of a session. So far I've fixed this by going into the settings and choosing left stick and then back a moment later to switch to motion controls again, after which it works fine for the rest of the session.
Never seen anything like this before - not sure if there have been any recent DriveClub patches, since I've been taking a long break (back and getting ready for DriveClub VR now). Otherwise I'm wondering if perhaps it could be an issue with the 4.00 firmware update.
There have been very few times where my Dualshock 4's act up. I have 4 of them, and it isn't specific to a single one. Fortunately it doesn't happen in racing games. Basically the game would just have the character or whatever twirl around without any input and then it'd fix itself or turning the controller on and off would fix it.Will try, thanks Jim.
Ok lets go into a parallel universe where Evolution Studios wasn't shut down and they just announced DC2, Would you want DC 2 to be a open world game or closed circuit racer
Anyone who collects Vinyl there will be a very cool collectors Vinyl record sound track edition coming soon
https://blog.eu.playstation.com/201...ion-vinyl-soundtrack-launches-30th-september/
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Oh boy, I've always wanted to physically own 3487435543 'Be Here Now' remixes.![]()
Tried Driveclub VR today, it's pretty good but to be honest visually not very impressive and the PSVR isn't anything special either.
I'm basing it off having no prior VR experience at all. I'm not comparing it to any other headsets since I've not had the liberty of trying them. What I am saying, is that VR is not worth a purchase (for me personally) as it stands at the price-points - even entry level PSVR.Are you comparing to Rift or Vive or are you just unimpressed by VR in general? Pretty much every one of the many recent previews and YouTube opinions of DriveClub VR - and a good bunch of other PSVR titles too, along with the PSVR in general in terms of comfort and image clarity relative to the PC options - seem to rave about the experience (and it sounds like the experience is awesome enough that they rarely bother to nitpick on the finer graphical trade-offs) and some even saying it's the best VR racing game so far (not sure how many are available on Rift or Vive? Project Cars. Dirt Rally? Anything else?).
I'm very much looking forward to my PSVR arriving in three or four weeks, and unless I'm in the motion sickness group (was a problem for me both with FPS games and actual motion when I was younger, but not really in recent years) I'm obviously expecting DriveClub VR to be one of my major go-to VR games.
So far my only VR experiences are limited to squinting for a few minutes at a time at a heavily blurred and pixelated 720p screen in Google Cardboard. Certainly not exciting.
I'm basing it off having no prior VR experience at all. I'm not comparing it to any other headsets since I've not had the liberty of trying them. What I am saying, is that VR is not worth a purchase (for me personally) as it stands at the price-points - even entry level PSVR.
I'm writing an article regarding my experience with DCVR where I will go a bit more In-depth.
I'm sure you'll enjoy it, I'm not saying it isn't enjoyable but in terms of bang-for-buck in personal terms I can't see me investing at any point in the future.I'm sure it's a topic that will have very divided opinions. Since I haven't tried it yet I obviously have no idea either whether I'll come away impressed or disappointed (I was one of those who had fun for a while with both 3D games and Move controllers on the PS3, and at least in theory virtual reality sounds to me like something vastly more immersion enhancing than either of those things).
I'll make sure to post my own impressions when I've had hands on experience with the PSVR and DriveClub VR.
I watched a random YouTube video where the guy reckoned that they dropped Driveclub VR to 720p in order to get it to 60fps. He said that it was very immersive, but graphically well behind the original version due to the resolution drop.
We all know that VR headsets in this first wave have pixel counts which are still too low, and PS4 non-pro doesn't have the capability to throw enough GPU power for larger pixel counts anyway. Clearly first gen VR is for early adopters, and the next generation will be expected to correct these issues![]()
No one has said as far as I have seen - I did ask Rushy in a tweet but it got derailed by another tweeter missing the point, or maybe he was waiting on a confirmation from Sony before replying. I'm just hoping.Do we know for sure if the update with the new tracks is releasing on the same date as Driveclub VR itself?