- 9,232
- Solid Gone
- MeanElf
And two weeks before launch, you can get to know a bit about the city of Harran before finding yourself trapped there ![LOL :lol: :lol:](/wp-content/themes/gtp16/images/smilies/lol.svg?v=3)
http://www.harran-city.com/
http://www.harran-city.com/
Just to let you know (in case you didn't), it is an RPG style game, which isn't to everyone's taste.Not a diehard zombie/infected fan but this game seems interesting. Now the decision to get it on PS 4 or Xbox one?
Say what? I had no idea, I admit I haven't researched this game that much but that is great news, I enjoy RPG games.Just to let you know (in case you didn't), it is an RPG style game, which isn't to everyone's taste.
Well, it is very DI in basis I think, though as you say, it is more, bigger, badder and has parkourSay what? I had no idea, I admit I haven't researched this game that much but that is great news, I enjoy RPG games.
I was under the impression this was a supped up Left 4 Dead meets Dead Island.
We know that over the last few days there has been talk about the delay of the physical release. We want to say a few words and explain what it is that we want to do to rectify the situation. First up, the facts about the release:
Dying Light will have a worldwide digital release on PC of January 27, 2015.
...
In North and South America, the digital release and physical copies for PlayStation 4 and Xbox One will be available at the same day.
In Europe, Middle East, Asia, and Australia, Dying Light will have a digital release on PlayStation 4 and Xbox One of January 28, 2015. Physical copies of the game will be released in these territories on February 27, 2015. As a way to say sorry for the delay to those that pre-ordered our physical game, all of the physical pre-ordered versions will include two DLC packs - Cuisine & Cargo and Ultimate Survivor Bundle, free of charge.
We have one more announcement to make in a few hours, so stay tuned...
Dear gamers,
As you already know, today we detailed our launch timing for Dying Light. Although the changes affect only the release of boxed copies in certain territories, we want to show all of you our appreciation for your continued support. Thus, we’re really happy to announce that “Be the Zombie” will be available for FREE to everyone, on all platforms, in all territories.
We’ll also be giving away extra weapon dockets to everyone who pre-ordered Dying Light and signed up... at http://dockets.dyinglightgame.com. If you haven't registered your pre-order, do so now to receive those extra weapon dockets.
We want to thank you for your patience and support in this matter and can’t wait for you to enjoy playing Dying Light and invading other players’ game in the “Be the Zombie” mode. The video below can give you a glimpse of what you can expect to experience...
Once again, thank you for your patience and support.
The Dying Light Team
So far it is what I expected. A mix of L4D and Dead Island, I'm pretty early in the game so take that for what it's worth.
The parkour is well done and reminds me of Mirrors Edge, which I loved so all in all it is turning out to be great.
Visuals are nice, sounds are well done and no bugs as of yet.
I'm sure the PC version will get modded to incorporate that view, just like the last two games.Looks cool, wish it was 3rd person, can't stand first person view.
And this is how I racked up over four hundred hours on Dead Island, just exploring and finding blueprints or weapons....So now I am scavenging even more than before in hopes of coming across another cool weapon...
This sort of thing had me concerned too, as I'm the type who normally cases the situation thoroughly before going in. Classically I don't do so well with a string of split-second responses in a flight and fight scenario, mostly because in many games it is invariably one person's logical view of how to get through to safety. This game though has multiple directions as option, so I'm actually looking forward to that for once - night time though, will be a different matter......The adrenaline I feel when something is chasing me is beyond anything if felt in a game...