Many times, they are envious of DR 2.0 (or this new WRC) who speak out of spite. Or because they simply want to overlap these types of games for some particular reason xD. Played without help, Lord knows I've never had that "central pivot" feeling. Otherwise, I wouldn't have played. I find it funny that they criticize a thousand and one ridiculous details, really. As if RBR didn't have a THOUSAND (gross) details to criticize: to begin with THE PHYSICS, and on purpose I put it in plural, because it is a game with dozens of different physics...by simple logic, if one was minimally realistic, the others They could not be, since there are very different ones from each other, according to which mod, which plugin, which add on which patch...etc. DR 2.0, on the other hand, broke with all that mediocrity and took a huge qualitative leap, its PHYSICS (SINGLE ONE) is incredibly complex and realistic at the same time. Containing all possible inertia, underturns, overturns, skids, blocks, countersteering, jumps, etc. Easy to go slow...very difficult to go fast.
Now that WRC...it won't be perfect, I can sign that. In fact, I notice a worrying detail and that is that for the first time in the saga, the sensation of speed seems quite unreal to me. In this matter, less is more and here they have gone too far, we will see in the rest of the game. It's one thing to want to convey vertigo and another to want to imitate RBR's jet cars, let's not copy the bad stuff please...!!
In terms of graphics, slow motion, sound, INTERIOR CAMERA, FEELING OF IMMERSION!!...without a doubt WRC will raise the bar even higher again...